Is Lair the biggest flop in SW history?

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johnnyblazed88

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#1 johnnyblazed88
Member since 2008 • 4240 Posts
just wondering if there has ever been a bigger flop in SW
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GundamGuy0

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#2 GundamGuy0
Member since 2003 • 10970 Posts
It's the Biggest I think, but Killzone is close... I'm not sure which was bigger.
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killerfist

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#3 killerfist
Member since 2005 • 20155 Posts

Yeah I think either Killzone or Liar.

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mjarantilla

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#4 mjarantilla
Member since 2002 • 15721 Posts
It's the biggest in terms of expected score, I think, although Daikatana may have been bigger.
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CB4McGusto

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#5 CB4McGusto
Member since 2007 • 2644 Posts

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

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munu9

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#6 munu9
Member since 2004 • 11109 Posts
hm... probably. It was hyped AA-AAA and it scored so low.
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BioShockOwnz

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#7 BioShockOwnz
Member since 2006 • 52901 Posts
Yes.
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killerfist

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#8 killerfist
Member since 2005 • 20155 Posts
It's the biggest in terms of expected score, I think, although Daikatana may have been bigger.mjarantilla
lol I actually had that game on N64. never beat it
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angelkimne

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#9 angelkimne
Member since 2006 • 14037 Posts
Probably.
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majadamus

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#10 majadamus
Member since 2003 • 10292 Posts
That flop made me want to prepare some pancakes.
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mjarantilla

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#11 mjarantilla
Member since 2002 • 15721 Posts

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

CB4McGusto

And it missed it by 0.2 points. Yeah, HUUUUGE flop there. :roll:

No, Lair was by far a bigger flop just by the pure magnitude of its failure as a game versus the expectations.

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Huff

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#12 Huff
Member since 2003 • 2132 Posts
A lot of people probably haven't been here long enough to remember... but Blinx the timesweeper was insane when it flopped. That was back in the days when system wars was a unregulated wasteland. There was much flaming, spamming, and account suicides.
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ReverseCycology

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#13 ReverseCycology
Member since 2006 • 9717 Posts

Yes, Playstation exclusives.

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lastandfinal

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#14 lastandfinal
Member since 2008 • 52 Posts
8.8 lol
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RotaryRX7

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#15 RotaryRX7
Member since 2003 • 7184 Posts

Haze was a pretty fun one, but it wasn't hyped real high and it didn't get the IGN score here lol.

But yeah I'd say Lair is the worst.

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thriteenthmonke

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#16 thriteenthmonke
Member since 2005 • 49823 Posts
It's the biggest in terms of expected score, I think, although Daikatana may have been bigger.mjarantilla
The N64 version, the PC version is pretty close to Lair.
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cosmostein77

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#17 cosmostein77
Member since 2004 • 7043 Posts

Lair was big,

But the lead-up to Killzone was unreal, I remember there was a billboard across the street from Union that read "Playstation's Halo Killer is coming..."

Killzone fell the hardest by far.

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johnnyblazed88

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#18 johnnyblazed88
Member since 2008 • 4240 Posts

Lair was big,

But the lead-up to Killzone was unreal, I remember there was a billboard across the street from Union that read "Playstation's Halo Killer is coming..."

Killzone fell the hardest by far.

cosmostein77

LOL can't beleive they would put that on a billboard

EPIC Fail

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zassimick

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#19 zassimick  Moderator
Member since 2004 • 10471 Posts
It was one of the biggest. I think Twilight Princess's flop may have been bigger. Not score wise, but just the backlash from Nintendo and Zelda fanboys was large.
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OldSkoolGamer04

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#20 OldSkoolGamer04
Member since 2004 • 1616 Posts

In terms of score, probably.

But in terms of aftermath? Definitely TP. The fallout for that lasted days and Jeff was probably the most hated man in the country for a while.

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Krigon

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#21 Krigon
Member since 2005 • 5591 Posts

Like some have stated.

Hype/Score : Lair

Hype/Aftermath : TP

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loganh92

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#22 loganh92
Member since 2007 • 443 Posts

Honestly I rented lair since they updated the controls to allow for non-Sixaxis for the game...and I really liked it. I may buy it or at least rent it again so I can finish.

What about FF X-2? Wasn't that hyped up pretty bad for a game that was horrible.

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finalfantasy94

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#23 finalfantasy94
Member since 2004 • 27442 Posts

A lot of people probably haven't been here long enough to remember... but Blinx the timesweeper was insane when it flopped. That was back in the days when system wars was a unregulated wasteland. There was much flaming, spamming, and account suicides.Huff

That was hyped? wow I never knew.

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SSCyborg

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#24 SSCyborg
Member since 2007 • 7625 Posts
8.8
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TOAO_Cyrus1

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#25 TOAO_Cyrus1
Member since 2004 • 2895 Posts

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

CB4McGusto

Um that only missed AAA by .2 points and it wasnt really a flop as everyone knows its an amazing game. Its floppage is based on the technicalities of SW ruels, not reality. Liar and Killzone were hyped through the roof and truely were terrible games.

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excelR83

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#26 excelR83
Member since 2003 • 2932 Posts

Brute Force has to be up there, but its not as fresh in anyone's memory.

There are comparable flops over the years, but Lair is pretty bad.

To me the biggest flop was Big Rigs because I hyped it 9.5.

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SSCyborg

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#27 SSCyborg
Member since 2007 • 7625 Posts
[QUOTE="CB4McGusto"]

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

TOAO_Cyrus1

Um that only missed AAA by .2 points and it wasnt really a flop as everyone knows its an amazing game. Its floppage is based on the technicalities of SW ruels, not reality. Liar and Killzone were hyped through the roof and truely were terrible games.

TP felt weak and uninspired compared to the rest of the Zelda games. It was a huge flop.

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TOAO_Cyrus1

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#28 TOAO_Cyrus1
Member since 2004 • 2895 Posts
[QUOTE="TOAO_Cyrus1"][QUOTE="CB4McGusto"]

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

SSCyborg

Um that only missed AAA by .2 points and it wasnt really a flop as everyone knows its an amazing game. Its floppage is based on the technicalities of SW ruels, not reality. Liar and Killzone were hyped through the roof and truely were terrible games.

TP felt weak and uninspired compared to the rest of the Zelda games. It was a huge flop.

Thats your opinion but its 94.1 average in gamerankings says most people dont think so. Its only a flop in SW because of the rules.

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zassimick

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#29 zassimick  Moderator
Member since 2004 • 10471 Posts
[QUOTE="CB4McGusto"]

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

TOAO_Cyrus1

Um that only missed AAA by .2 points and it wasnt really a flop as everyone knows its an amazing game. Its floppage is based on the technicalities of SW ruels, not reality. Liar and Killzone were hyped through the roof and truely were terrible games.

You weren't here when Twilight Princess was reviewed, were you? The aftermath of it just scoring .2 below 9 was... well... massive. Like I said, the score itself wasn't the reason the game was a flop, it was the aftermath the Nintendo and Zelda fanboys gave.

Regardless I still loved the game. :P

EDIT: Well... its score was part of the reason it was a flop because it was hyped AAA, even AAAA by some. But the aftermath was the reason its argued that it may be the biggest flop and the reason it will be remembered.

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ChrnoTrigger

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#30 ChrnoTrigger
Member since 2008 • 2155 Posts
Everyone seems to have forgotten Ninety-nine nights :lol:
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flazzle

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#31 flazzle
Member since 2007 • 6507 Posts

You weren't here when Twilight Princess was reviewed, were you? The aftermath of it just scoring .2 below 9 was... well... massive. Like I said, the score itself wasn't the reason the game was a flop, it was the aftermath the Nintendo and Zelda fanboys gave.

Regardless I still loved the game. :P

Zassimick

Yeah, the difference is TP is still considered a good game and is a good game. It's not like Lair, which its hard to find anyone that actually likes it. Remember when Sony sent out a kit on HOW to review Lair?

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EmperorZeruel

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#32 EmperorZeruel
Member since 2007 • 4207 Posts
Superman 64
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SSCyborg

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#33 SSCyborg
Member since 2007 • 7625 Posts
[QUOTE="SSCyborg"][QUOTE="TOAO_Cyrus1"][QUOTE="CB4McGusto"]

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

TOAO_Cyrus1

Um that only missed AAA by .2 points and it wasnt really a flop as everyone knows its an amazing game. Its floppage is based on the technicalities of SW ruels, not reality. Liar and Killzone were hyped through the roof and truely were terrible games.

TP felt weak and uninspired compared to the rest of the Zelda games. It was a huge flop.

Thats your opinion but its 94.1 average in gamerankings says most people dont think so. Its only a flop in SW because of the rules.

It was a ripoff of A Link to the Past and Ocarina of Time. Both of which averaged 93.5%(with 14 reviews. If there were more you had best believe it would be higher) and 97.6% respectively. It was a failure, and didn't bring something unique to the table that each 3D Zelda before it did.

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Rougehunter

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#34 Rougehunter
Member since 2004 • 5873 Posts
Even though the game got good ratings GT4 scoring 8.9 with Forza getting a 9.2 next week was crazy
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TOAO_Cyrus1

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#35 TOAO_Cyrus1
Member since 2004 • 2895 Posts
[QUOTE="TOAO_Cyrus1"][QUOTE="CB4McGusto"]

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

Zassimick

Um that only missed AAA by .2 points and it wasnt really a flop as everyone knows its an amazing game. Its floppage is based on the technicalities of SW ruels, not reality. Liar and Killzone were hyped through the roof and truely were terrible games.

You weren't here when Twilight Princess was reviewed, were you? The aftermath of it just scoring .2 below 9 was... well... massive. Like I said, the score itself wasn't the reason the game was a flop, it was the aftermath the Nintendo and Zelda fanboys gave.

Regardless I still loved the game. :P

EDIT: Well... its score was part of the reason it was a flop because it was hyped AAA, even AAAA by some. But the aftermath was the reason its argued that it may be the biggest flop and the reason it will be remembered.

Ive been here since like 2004. The aftermath of Zelda's review was mostly controversy over gamespots rating as it was so out of line compared to almost every other site. Liar was hyped through the roof, was a truly terrible game and caused a huge ruckus on SW. TP was hyped through the roof, was a truly great game, and there was huge controversy over gamespots review. I think its obvious which won was the bigger flop.

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TOAO_Cyrus1

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#36 TOAO_Cyrus1
Member since 2004 • 2895 Posts
[QUOTE="TOAO_Cyrus1"][QUOTE="SSCyborg"][QUOTE="TOAO_Cyrus1"][QUOTE="CB4McGusto"]

LOZ: TP hands down!

Everybody and they momma thought that game would go AAA.

SSCyborg

Um that only missed AAA by .2 points and it wasnt really a flop as everyone knows its an amazing game. Its floppage is based on the technicalities of SW ruels, not reality. Liar and Killzone were hyped through the roof and truely were terrible games.

TP felt weak and uninspired compared to the rest of the Zelda games. It was a huge flop.

Thats your opinion but its 94.1 average in gamerankings says most people dont think so. Its only a flop in SW because of the rules.

It was a ripoff of A Link to the Past and Ocarina of Time. Both of which averaged 93.5%(with 14 reviews. If there were more you had best believe it would be higher) and 97.6% respectively. It was a failure, and didn't bring something unique to the table that each 3D Zelda before it did.

You cant rip off your own game and a game doesnt need to be innovative to be great. There are very few games like Zelda so the formula wasnt tired at all.

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Huff

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#37 Huff
Member since 2003 • 2132 Posts

[QUOTE="Huff"]A lot of people probably haven't been here long enough to remember... but Blinx the timesweeper was insane when it flopped. That was back in the days when system wars was a unregulated wasteland. There was much flaming, spamming, and account suicides.finalfantasy94

That was hyped? wow I never knew.

Yeah there wasn't nearly the population of xbox fans on here, but the ones here were really vocal. A lot of them called it a "Mario Killer" They didn't do hype threads like people do now. people just kept making new threads about how great it would be. When it bombed, sw nearly imploded.
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TOAO_Cyrus1

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#38 TOAO_Cyrus1
Member since 2004 • 2895 Posts
[QUOTE="finalfantasy94"]

[QUOTE="Huff"]A lot of people probably haven't been here long enough to remember... but Blinx the timesweeper was insane when it flopped. That was back in the days when system wars was a unregulated wasteland. There was much flaming, spamming, and account suicides.Huff

That was hyped? wow I never knew.

Yeah there wasn't nearly the population of xbox fans on here, but the ones here were really vocal. A lot of them called it a "Mario Killer" They didn't do hype threads like people do now. people just kept making new threads about how great it would be. When it bombed, sw nearly imploded.

Xbox fans back then were like cows in 2006. They had almost no good games and were losing in sales so they hyped almost anything.

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SSCyborg

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#39 SSCyborg
Member since 2007 • 7625 Posts

You cant rip off your own game and a game doesnt need to be innovative to be great. There are very few games like Zelda so the formula wasnt tired at all.

TOAO_Cyrus1

..yes you can. And where did I say innovative? I said unique. The game was bland, weak sidequests, and felt/looked exactly like Ocarina of Time and A Link to the Past mixed together in 3D. On paper, it looks like it should be awesome. You have the perfect 2D Zelda, and the perfect 3D Zelda, but in the end you come out with a pile of crap.

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TOAO_Cyrus1

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#40 TOAO_Cyrus1
Member since 2004 • 2895 Posts
[QUOTE="TOAO_Cyrus1"]

You cant rip off your own game and a game doesnt need to be innovative to be great. There are very few games like Zelda so the formula wasnt tired at all.

SSCyborg

..yes you can. And where did I say innovative? I said unique. The game was bland, weak sidequests, and felt/looked exactly like Ocarina of Time and A Link to the Past mixed together in 3D. On paper, it looks like it should be awesome. You have the perfect 2D Zelda, and the perfect 3D Zelda, but in the end you come out with a pile of crap.

Rippoff means you steal ideas because you cant come up with any on your own. Using the same fromula from your own games is not stealing ideas. Any zelda game is unique just from the fact that there is no other franchise like it. It wasnt quite as good as OOT but it still was an amazing game.

lets not derail this thread, our personal opinions of the game have little to do with it being the biggest flop or not.

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johnnyblazed88

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#42 johnnyblazed88
Member since 2008 • 4240 Posts

Even though the game got good ratings GT4 scoring 8.9 with Forza getting a 9.2 next week was crazyRougehunter

I bet

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SSCyborg

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#43 SSCyborg
Member since 2007 • 7625 Posts
[QUOTE="SSCyborg"][QUOTE="TOAO_Cyrus1"]

You cant rip off your own game and a game doesnt need to be innovative to be great. There are very few games like Zelda so the formula wasnt tired at all.

TOAO_Cyrus1

..yes you can. And where did I say innovative? I said unique. The game was bland, weak sidequests, and felt/looked exactly like Ocarina of Time and A Link to the Past mixed together in 3D. On paper, it looks like it should be awesome. You have the perfect 2D Zelda, and the perfect 3D Zelda, but in the end you come out with a pile of crap.

Rippoff means you steal ideas because you cant come up with any on your own. Using the same fromula from your own games is not stealing ideas. Any zelda game is unique just from the fact that there is no other franchise like it. It wasnt quite as good as OOT but it still was an amazing game.

lets not derail this thread, our personal opinions of the game have little to do with it being the biggest flop or not.

When you cannot come up with unique ideas and have to borrow them from older games, you are ripping them off. When there are no other franchises, the only thing it can do is rip games from its own franchise. TP was and still is ALttP/OoT with updated graphics and art.

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clembo1990

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#44 clembo1990
Member since 2005 • 9976 Posts
LOL there are so many :P Lair is good now after the controls were fixed, blue dragon has not gotten any better though, nor Supreme Commander on 360.
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surrealnumber5

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#45 surrealnumber5
Member since 2008 • 23044 Posts
It was one of the biggest. I think Twilight Princess's flop may have been bigger. Not score wise, but just the backlash from Nintendo and Zelda fanboys was large. Zassimick
R&C flop lasted longer and had as meny porn threads
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JPOBS

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#46 JPOBS
Member since 2007 • 9675 Posts

Twilight Princess
Blinx
Killzone
Doom 3
fable
Super Mario Sunshine

lair isnt that big of a deal compared to these games.

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surrealnumber5

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#47 surrealnumber5
Member since 2008 • 23044 Posts
[QUOTE="TOAO_Cyrus1"][QUOTE="SSCyborg"][QUOTE="TOAO_Cyrus1"]

You cant rip off your own game and a game doesnt need to be innovative to be great. There are very few games like Zelda so the formula wasnt tired at all.

SSCyborg

..yes you can. And where did I say innovative? I said unique. The game was bland, weak sidequests, and felt/looked exactly like Ocarina of Time and A Link to the Past mixed together in 3D. On paper, it looks like it should be awesome. You have the perfect 2D Zelda, and the perfect 3D Zelda, but in the end you come out with a pile of crap.

Rippoff means you steal ideas because you cant come up with any on your own. Using the same fromula from your own games is not stealing ideas. Any zelda game is unique just from the fact that there is no other franchise like it. It wasnt quite as good as OOT but it still was an amazing game.

lets not derail this thread, our personal opinions of the game have little to do with it being the biggest flop or not.

When you cannot come up with unique ideas and have to borrow them from older games, you are ripping them off. When there are no other franchises, the only thing it can do is rip games from its own franchise. TP was and still is ALttP/OoT with updated graphics and art.

so all shooters and racers are ripoffs gotcha
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johnnyblazed88

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#48 johnnyblazed88
Member since 2008 • 4240 Posts

Twilight Princess
Blinx
Killzone
Doom 3
fable
Super Mario Sunshine

lair isnt that big of a deal compared to these games.

JPOBS

yea but none of those games score any where near as low
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mjarantilla

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#49 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="TOAO_Cyrus1"][QUOTE="SSCyborg"][QUOTE="TOAO_Cyrus1"]

You cant rip off your own game and a game doesnt need to be innovative to be great. There are very few games like Zelda so the formula wasnt tired at all.

SSCyborg

..yes you can. And where did I say innovative? I said unique. The game was bland, weak sidequests, and felt/looked exactly like Ocarina of Time and A Link to the Past mixed together in 3D. On paper, it looks like it should be awesome. You have the perfect 2D Zelda, and the perfect 3D Zelda, but in the end you come out with a pile of crap.

Rippoff means you steal ideas because you cant come up with any on your own. Using the same fromula from your own games is not stealing ideas. Any zelda game is unique just from the fact that there is no other franchise like it. It wasnt quite as good as OOT but it still was an amazing game.

lets not derail this thread, our personal opinions of the game have little to do with it being the biggest flop or not.

When you cannot come up with unique ideas and have to borrow them from older games, you are ripping them off. When there are no other franchises, the only thing it can do is rip games from its own franchise. TP was and still is ALttP/OoT with updated graphics and art.

Oh dear me, Nintendo had difficulty finding new ideas for the FOURTH 3D installment of a highly traditional franchise whose experience relies on GAMEPLAY more than anything else.

Tell me, how often do OTHER developers find brand new gameplay mechanics that are actually significant, and why aren't you ripping on them when they fail to do so?

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TOAO_Cyrus1

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#50 TOAO_Cyrus1
Member since 2004 • 2895 Posts
[QUOTE="JPOBS"]

Twilight Princess
Blinx
Killzone
Doom 3
fable
Super Mario Sunshine

lair isnt that big of a deal compared to these games.

johnnyblazed88

LOL how you figure? most of those games scored 8 and above

If your only criteria is how much of a ruckus there was on SW then all those are up there.