I cant believe in what I'm hearing... I'm a MGS fan and Splinter Cell fan and whoever is saying SC has better stealth mechanics than MGS is so wrong on so many levels, its not even funny...
Lets start with the obvious: A.I.
SC A.I must be one of the dumbest I've ever seen. Currently I'm replaying the HD versions of the trilogy and I'm baffled at how dumb it is. Even MGS1 A.I., a game way older than the 1st SC is better. Its ridiculous.They dont see you when you're right in front of them just because its "slightly" dark (let alone the fact THREE green google eyes are staring at them...). If you point your gun at the back of a guard, and then they trun around, they'll start shooting you out of nowhere. Do the same thing on MGS2 and what happens? the guard drops his gun and raises his arms in surrender... yeah. And what is a good stealth game without a good A.I.?
2nd: Old SC games are linear as fvck. Its actually kinda ironic seeing current gamers complaining about linear games, and praising old games like the original SC trilogy while bashing Conviction and Blacklist when both these games are obviously more open than them. All MGS games have had open areas where you could explore. A stealth game must face the player with open choices, wich SC games dont.
Seriously, lets put down the nostalgic googles and use some logic here. Even in stealth MGS > SC. Cant speak about thief, cause my experience with that series is little. Only played a couple of hours of Deadly Shadows.
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