Is motion sensing controls good or bad?

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monkeysrfat

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#1 monkeysrfat
Member since 2007 • 1789 Posts
Ok I'm really confused as to whether fanboys think the wii's motion sensing controls are bad. MOst of the time its the usual. Its a gimic it makes gameplay worse etc. But when a game comes along like SSBB which will not use motion sensing controls then they say the game is automatically going to fail cos it doesn't use motion sensing. Seriously fanboys make your mind up!
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mjarantilla

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#3 mjarantilla
Member since 2002 • 15721 Posts

I have no use for motion sensing. from what I've played. white_sox

Play RE4 for the Wii.

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mjarantilla

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#4 mjarantilla
Member since 2002 • 15721 Posts

Ok I'm really confused as to whether fanboys think the wii's motion sensing controls are bad. MOst of the time its the usual. Its a gimic it makes gameplay worse etc. But when a game comes along like SSBB which will not use motion sensing controls then they say the game is automatically going to fail cos it doesn't use motion sensing. Seriously fanboys make your mind up!monkeysrfat

Just like any new hardware, if it's not properly used, it turns out bad. But when properly used, it turns out amazing. The DS had this problem, too. Hopefully the Wii's growing pains will not last as long.

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munsoned

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#5 munsoned
Member since 2006 • 3064 Posts
its ok. but it gets old pretty fast. im sure the devs will make it better in the coming years..
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ni6htmare01

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#6 ni6htmare01
Member since 2005 • 3990 Posts
I really dont like this whole motion sensing control things. I will actually buy a Wii if is more of the old school style.
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DA_B0MB

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#7 DA_B0MB
Member since 2005 • 9938 Posts
I personally like motion sensing when used correctly.
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Caviglia

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#8 Caviglia
Member since 2006 • 1344 Posts

The concept is brilliant, but the implementation by most developers leaves much to be desired.

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web966

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#9 web966
Member since 2005 • 11654 Posts

I personally like motion sensing when used correctly.DA_B0MB

Yep. When used correctly, i love it.

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munsoned

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#10 munsoned
Member since 2006 • 3064 Posts
I really dont like this whole motion sensing control things. I will actually buy a Wii if is more of the old school style.ni6htmare01
its not as bad as it seems. when games use both wiimote and numbchuck games feel like old school controls to me. but just like any new controller it takes time to gets used to the new placed buttons..
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haziqonfire

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#11 haziqonfire
Member since 2005 • 36392 Posts

Depends on the game. RE4: Wii edition works great because it gives you more accuracy when you play = making it easier to pop off zombie heads.

Some games suffer though. One, in my opinon, is Splinter Cell Double Agent. It suffered from horrible motion sensing controls, but it could have been better, with a bit more timer spent.

Plus, no the motion sensing controls dont get old. - Do you get tired of using a tradtional controller? no.

Same goes for the Wii. Its fun, and it does not feel like its getting old.

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Michael85

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#12 Michael85
Member since 2005 • 3971 Posts

[QUOTE="monkeysrfat"]Ok I'm really confused as to whether fanboys think the wii's motion sensing controls are bad. MOst of the time its the usual. Its a gimic it makes gameplay worse etc. But when a game comes along like SSBB which will not use motion sensing controls then they say the game is automatically going to fail cos it doesn't use motion sensing. Seriously fanboys make your mind up!mjarantilla

Just like any new hardware, if it's not properly used, it turns out bad. But when properly used, it turns out amazing. The DS had this problem, too. Hopefully the Wii's growing pains will not last as long.

Funny thing is that the DS is finally breaking out of that problem. The touch screen was under-utilized in just about every game I've seen up until they showed off Zelda and Ninja Gaiden, two games whose control schemes have been said to be improved from their button-pressing counterparts.

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mjarantilla

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#13 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

[QUOTE="monkeysrfat"]Ok I'm really confused as to whether fanboys think the wii's motion sensing controls are bad. MOst of the time its the usual. Its a gimic it makes gameplay worse etc. But when a game comes along like SSBB which will not use motion sensing controls then they say the game is automatically going to fail cos it doesn't use motion sensing. Seriously fanboys make your mind up!Michael85

Just like any new hardware, if it's not properly used, it turns out bad. But when properly used, it turns out amazing. The DS had this problem, too. Hopefully the Wii's growing pains will not last as long.

Funny thing is that the DS is finally breaking out of that problem. The touch screen was under-utilized in just about every game I've seen up until they showed off Zelda and Ninja Gaiden, two games whose control schemes have been said to be improved from their button-pressing counterparts.

Exactly. Some of the few games to really, REALLY utilize the touch screen were Nintendogs, EBA, and MP Hunters. Some of the turn-based strategy games like AoE and AWDS played better with the stylus, but could've been played with the normal controls, too. Almost all of the others only used the second screen as a map, and/or used traditional controls instead of touchscreen controls.

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ramey70

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#14 ramey70
Member since 2006 • 4002 Posts

[QUOTE="white_sox"]I have no use for motion sensing. from what I've played. mjarantilla

Play RE4 for the Wii.

I did. The addition of the motion control was not enough to overcome the realization that I was playing the same game I did two years ago.

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Michael85

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#15 Michael85
Member since 2005 • 3971 Posts
[QUOTE="mjarantilla"]

[QUOTE="white_sox"]I have no use for motion sensing. from what I've played. ramey70

Play RE4 for the Wii.

I did. The addition of the motion control was not enough to overcome the realization that I was playing the same game I did two years ago.

But was that experience improved?

Most seem to think so. The ones who don't are busy worshipping Eurogamer.

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mjarantilla

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#16 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

[QUOTE="white_sox"]I have no use for motion sensing. from what I've played. ramey70

Play RE4 for the Wii.

I did. The addition of the motion control was not enough to overcome the realization that I was playing the same game I did two years ago.

Well, a big reason why I didn't buy RE4 for my GameCube OR my PS2 was because I absolutely detested the controls. The Wii kicked the game up for me from "unplayable" to "zomgholywowamazing"

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deactivated-5e836a855beb2

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#17 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

Well, a big reason why I didn't buy RE4 for my GameCube OR my PS2 was because I absolutely detested the controls. The Wii kicked the game up for me from "unplayable" to "zomgholywowamazing"mjarantilla
Same. I beat it on the cube and thought it was a reasonably fun game.

On the Wii, it's fantastic!

Glad I didn't buy it before.

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ramey70

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#18 ramey70
Member since 2006 • 4002 Posts
[QUOTE="ramey70"][QUOTE="mjarantilla"]

[QUOTE="white_sox"]I have no use for motion sensing. from what I've played. mjarantilla

Play RE4 for the Wii.

I did. The addition of the motion control was not enough to overcome the realization that I was playing the same game I did two years ago.

Well, a big reason why I didn't buy RE4 for my GameCube OR my PS2 was because I absolutely detested the controls. The Wii kicked the game up for me from "unplayable" to "zomgholywowamazing"

Interesting. I fell in love with the control scheme in RE4 and actually brought the series new life in my opinion. I think the Wii's motion control can bring new innovation to games, but I'm not exactly sure that should by default come at the expense of other improvements in other facets.

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mathew952

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#19 mathew952
Member since 2003 • 976 Posts

It depends on personal preference. Do you want the immersion of motion sensing, or the precision of regular controllers? Some games need motion sensing, like Wii Sports, Wario ware, cooking mama, ect, because the motion sensetive controllers are what make it fun. But a Game like Rainbow six, or others, you need regular controls.

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deactivated-5967f36c08c33

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#20 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
Good if properly used,but bad if sloppily implemented.
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Ontain

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#21 Ontain
Member since 2005 • 25501 Posts

I personally like motion sensing when used correctly.DA_B0MB

i agree with this. that's true of almost anything though :)

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mjarantilla

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#22 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="ramey70"][QUOTE="mjarantilla"]

[QUOTE="white_sox"]I have no use for motion sensing. from what I've played. ramey70

Play RE4 for the Wii.

I did. The addition of the motion control was not enough to overcome the realization that I was playing the same game I did two years ago.

Well, a big reason why I didn't buy RE4 for my GameCube OR my PS2 was because I absolutely detested the controls. The Wii kicked the game up for me from "unplayable" to "zomgholywowamazing"

Interesting. I fell in love with the control scheme in RE4 and actually brought the series new life in my opinion. I think the Wii's motion control can bring new innovation to games, but I'm not exactly sure that should by default come at the expense of other improvements in other facets.

I didn't play the earlier RE games for their control schemes, and RE4 for the GCN and PS2, IMO, were only slightly better.

I dunno, I guess I'm alone in my preferences. IMO, controls have to come first. They are my main point of interaction with the game. They have to be seamless and transparent, otherwise the flaws will be continually intruding in on the experience and ripping me from the game and ruining the immersion. RE4 may have been a quantum leap ahead of the previous RE games, but it was still lacking IMO because its control scheme was still very flawed.