Is Multiplayer necessary?

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Calvin079

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#1 Calvin079
Member since 2008 • 16406 Posts

It doesn't matter the genre of the game. Is multiplayer necessary, and if so why?

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testfactor888

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#2 testfactor888
Member since 2010 • 7157 Posts
I never liked multiplayer but I am sure the majority of people who play games enjoy it so yeah its necessary.
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FlamesOfGrey

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#3 FlamesOfGrey
Member since 2009 • 7511 Posts
It's definitely necessary for certain genres. Fighting games need it because fighting the Cpu isn't going to provide much of a challenge and will ware out it's welcome very quickly. FPS games also have a very competitive nature within it's multiplayer so much so that I feel it's necessary. Other genres is where it gets kind of grey. I don't think games like Assassin's Creed, Bioshock, Dead Space, Uncharted etc... and so forth need multiplayer. They have a strong enough single player to sustain themselves without multiplayer and in the case of games like Bioshock just come off as being tacked on and generic..
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Twin-Blade

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#4 Twin-Blade
Member since 2005 • 6806 Posts

I rarely buy full price games these days if they don't feature multiplayer or are highly replayable. It's just not worth spending upwards of $100 something I'll play for a few hours. I will buy games like Mass Effect, Monster Hunter, Oblivion & Fable (to name a few); games that will give me either an incredible experience or incredibly long amounts of gameplay.

If not, I might pick it up when its 20 bucks.

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DJ-Lafleur

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#5 DJ-Lafleur
Member since 2007 • 35604 Posts

I like multiplayer and competition with my friends, but I don't need multiplayer for most games I play.

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trugs26

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#6 trugs26
Member since 2004 • 7541 Posts
Depends on what you mean by necessary.
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Calvin079

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#7 Calvin079
Member since 2008 • 16406 Posts

It's definitely necessary for certain genres. Fighting games need it because fighting the Cpu isn't going to provide much of a challenge and will wear out it's welcome very quickly. FPS games also have a very competitive nature within it's multiplayer so much so that I feel it's necessary. Other genres is where it gets kind of grey. I don't think games like Assassin's Creed, Bioshock, Dead Space, Uncharted etc... and so forth need multiplayer. They have a strong enough single player to sustain themselves without multiplayer and in the case of games like Bioshock just come off as being tacked on and generic..FlamesOfGrey

This is where I disagree with you. Having played multiplayer (split screen; every man for themselves style) in an FPS was not that enjoyable. The Single Player Campaign in an FPS ought be hard and long enough to keep a person on their toes for a few days. I hear Gears, BBAC 2, MW2 all have super short single player campaigns. Why not make them like Medal of Honour length?

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Calvin079

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#8 Calvin079
Member since 2008 • 16406 Posts

Depends on what you mean by necessary.trugs26

What I mean is, for any genre/ game that you think of, is the multiplayer component necessary for it?

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FlamesOfGrey

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#9 FlamesOfGrey
Member since 2009 • 7511 Posts

[QUOTE="FlamesOfGrey"]It's definitely necessary for certain genres. Fighting games need it because fighting the Cpu isn't going to provide much of a challenge and will wear out it's welcome very quickly. FPS games also have a very competitive nature within it's multiplayer so much so that I feel it's necessary. Other genres is where it gets kind of grey. I don't think games like Assassin's Creed, Bioshock, Dead Space, Uncharted etc... and so forth need multiplayer. They have a strong enough single player to sustain themselves without multiplayer and in the case of games like Bioshock just come off as being tacked on and generic..Calvin079

This is where I disagree with you. Having played multiplayer (split screen; every man for themselves style) in an FPS was not that enjoyable. The Single Player Campaign in an FPS ought be hard and long enough to keep a person on their toes for a few days. I hear Gears, BBAC 2, MW2 all have super short single player campaigns. Why not make them like Medal of Honour length?

Well, that's your own personal experience that it wasn't enjoyable but the majority disagrees. Multiplayer drives FPS games more then ever these days and that's not going to change. Alot of gamers don't even touch the single player campaigns in FPS games and focus on the multiplayer so, campaigns for the most part are not going to get much longer then they are now unless it's a game like the first Bioshock where there is only single player.
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lamprey263

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#10 lamprey263
Member since 2006 • 45508 Posts
sometimes, I mean I expect Halo to have co-op and online competitive multiplayer, some games are strictly just solo affair type games and tacking on multiplayer just ruins it, especially since production time is taken out of refining the single player campaign
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gamebreakerz__

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#11 gamebreakerz__
Member since 2010 • 5120 Posts
Yes.
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#12 Dogswithguns
Member since 2007 • 11359 Posts
It can get pretty boring without the multiplayer mode on some games... so yes.
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coasterguy65

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#13 coasterguy65
Member since 2005 • 7133 Posts

Of course it's not necessary, but it does add to the fun of a lot of games.

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deactivated-5cf4b2c19c4ab

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#14 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
of course not as long as it has a shining single player. See Bioshock, metro 2033, half life 2.
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Nintendo_Ownes7

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#15 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="trugs26"]Depends on what you mean by necessary.Calvin079

What I mean is, for any genre/ game that you think of, is the multiplayer component necessary for it?

I can only think of some genres like MMORPG and some games where they have no single player what so ever.

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raynimrod

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#16 raynimrod
Member since 2005 • 6862 Posts

[QUOTE="trugs26"]Depends on what you mean by necessary.Calvin079

What I mean is, for any genre/ game that you think of, is the multiplayer component necessary for it?

In order to sell the game, increase its longevity, replayability, variety and enjoyment - absolutely. It all depends on the game and the genre, but multiplayer gaming in general is absolutely necessary - it's what makes gaming such an awesome social experience.

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Casboof

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#17 Casboof
Member since 2010 • 239 Posts

No. Fallout or Mass Effect would be so awkward with multiplayer. Unless Fallout was a MMO rather then a RPG.

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millerlight89

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#18 millerlight89
Member since 2007 • 18658 Posts
I like multiplayer, but a strong Single player component is just as rewarding.
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Snagal123

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#19 Snagal123
Member since 2006 • 3524 Posts

No.

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#20 lespaul1919
Member since 2003 • 7074 Posts

of course not as long as it has a shining single player. See Bioshock, metro 2033, half life 2.ferret-gamer

well.....thats good for a week or two. but multiplayer lasts YEARS. ive put thousands of hours into multiplayer for one game. I doubt anyone has played any one of those campaigns for a 1000 hours....let alone 3000. ive played through HL2 and the EPs prolly 3 times. theres what.......75 hours at best? not quite 3000.e

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AdmiralBison

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#21 AdmiralBison
Member since 2008 • 3970 Posts

It doesn't matter the genre of the game. Is multiplayer necessary, and if so why?

Calvin079

that's a very open ended question.

from what I gather and my own experience it is necessary.

1.replay value

2.playing with others

3.socialising

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millerlight89

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#22 millerlight89
Member since 2007 • 18658 Posts

[QUOTE="ferret-gamer"]of course not as long as it has a shining single player. See Bioshock, metro 2033, half life 2.lespaul1919

well.....thats good for a week or two. but multiplayer lasts YEARS. ive put thousands of hours into multiplayer for one game. I doubt anyone has played any one of those campaigns for a 1000 hours....let alone 3000. ive played through HL2 and the EPs prolly 3 times. theres what.......75 hours at best? not quite 3000.e

He did not say anything about length. He is right, those games are fantastic and do not have multiplayer. I for one could not stand playing a game that long, there is always something better to move on to.
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Dead-Memories

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#23 Dead-Memories
Member since 2008 • 6587 Posts

multiplayer for most genres, save RPG's and Bioshock, area defining factor in my gaming purchases.

so yeah it's very important

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linkin_guy109

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#24 linkin_guy109
Member since 2005 • 8864 Posts

absolutely not, no genre really needs online, for fighting games its arguable but for every other genre except for mmos, which are online based, i would prefer a good singleplayer experience over the best multiplayer game out there today, its just how i feel about it

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Velocitas8

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#25 Velocitas8
Member since 2006 • 10748 Posts

Singleplayer FPS games generally suck (save for a hybrids/games like STALKER.)

If the game is built around multiplayer (as a lot of my favorite games are) and not just tacked-on then, yes, it is obviously necessary.

Even for story-driven games, co-op is rarely a bad thing if implemented properly.

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#26 topsemag55
Member since 2007 • 19063 Posts

No, it isn't necessary...it takes away from the SP experience.

Developers have to keep in mind that most PC users are running 32-bit machines with RAM limitations, so they have to keep filesize down.

Once the public starts embracing 64-bit Windows, perhaps devs can follow Capcom's lead and start optimizing games for 64-bit.

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Raiden004

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#27 Raiden004
Member since 2009 • 1605 Posts

It works in some games and then it doesn't work in other games. I'm not much of a multiplayer man. Sometimes i can be in the mood though. Its why i still get a gold account on XBL.

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Head_of_games

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#28 Head_of_games
Member since 2007 • 10859 Posts
If a game is to have multiplayer, it should be a core part of the experience. Just tacking it on and not putting any effort into making it unique and fun isn't good enough.
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xYamatox

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#29 xYamatox
Member since 2005 • 5180 Posts

of course not as long as it has a shining single player. See Bioshock, metro 2033, half life 2.ferret-gamer

Bioshock 2 got multiplayer, Metro 2033 is average at best, and Half-Life 2 has always had HL2 Deathmatch.

TC: Multiplayer in this day and age is a must. Heck, some of the highest rated games are DESIGNED with mutiplayer being the main focus point.

Some examples: Call of Duty, Left 4 Dead, Counter Strike, Starcraft, any MMO, Gears of War, Halo, Bad Company 2, LittleBigPlanet, Resident Evil 5, any Fighter, etc.

While most of these games have a single player option, what really draws people into these games are either the competative or co-op multiplayer features they provide.

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#30 Valiant_Rebel
Member since 2009 • 4197 Posts

Yes and no.

If you have a game that is built on competition, or competitive play (FPS and fighters to name a few) then yes, it will help to have multiplayer. Team Fortress 2 wouldn't be what it is without multiplayer.

If you have a game that is dependent on the player or not built for competitive play (adventure and RPG [not referring to mmo's] to name a few) then it is not important and may only show itself as a "hindrance" on the game's quality.

Both single player and multiplayer are necessary to help make a game what it is. This does not mean every game needs to have multiplayer. It is when and where the multiplayer aspect is added that truly matters.

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#31 Pug-Nasty
Member since 2009 • 8508 Posts

Multiplayer is awesome, and it's nothing new. It's been around since the arcade days and will continue to be around. How we connect to each other is the only thing that's changed, and how that's allowed the games to expand.

That being said, it's no replacement for a great single player game, just a nice addition.

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mitu123

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#32 mitu123
Member since 2006 • 155290 Posts

Yes and no.

Valiant_Rebel

This is all is needed.

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campzor

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#33 campzor
Member since 2004 • 34932 Posts
depends on the game really...single player focused games like bioshock , half life , assassins creed , uncharted dont really need a multiplayer component (even though uncharted 2's multiplayer was alright..i dont usually play it and i would rather replay the single player) Whereas some games just focus on multiplayer and have a campaign which isnt really the focus of the consumer (battlefield , cod )
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#34 bsman00
Member since 2008 • 6038 Posts

It doesn't matter the genre of the game. Is multiplayer necessary, and if so why?

Calvin079
Yeah but it depends on the genre... Ex.. FPS
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3rdbass

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#35 3rdbass
Member since 2009 • 3301 Posts

I don't play MP dm games but I did find MP co-op on UC2 and R2 a lot of fun. It isn't needed for me but can enhance the game in some situations. Of course games like COD and Halo shouldn't even have a SP as those are normally pretty bad. They should just be like MAG and made for MP only.

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#36 call_of_duty_10
Member since 2009 • 4954 Posts

I,for one,hate multiplayer.

Just keep roaming around in a small stinkin piece of land trying to find someone to kill and when you FINALLY find someone,a camper kills him first.

Even if there are a lot of players,you just repeat the same thing again and again.Single player,on the other hand has a cool story,interesting characters,different situations which require different form of gameplay and you can play at your own pace.SP FTW!

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OmegaAK47

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#37 OmegaAK47
Member since 2007 • 875 Posts

I don't like muitipler in all games, some games are better to play by yourself. Like RPG's and such. But I do understand it for FPS because the campain is so short you want to keep playing and improve your skills so it is better to keep playing online.

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call_of_duty_10

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#38 call_of_duty_10
Member since 2009 • 4954 Posts

I don't like muitipler in all games, some games are better to play by yourself. Like RPG's and such. But I do understand it for FPS because the campain is so short you want to keep playing and improve your skills so it is better to keep playing online.

OmegaAK47
If MP didn't exist,there would be more FPS games with bigger SP.
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#39 foxhound_fox
Member since 2005 • 98532 Posts

Nope. Not at all. In fact, a lot of games are being ruined because of multiplayer and people's obsession with it. Only now in console gaming has it become a fad.

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markop2003

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#40 markop2003
Member since 2005 • 29917 Posts
Sometimes it is sometimes it isn't. It hink most games should pick to do one or the other as concentrating on both dosn't tend to work well.
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da_chub

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#41 da_chub
Member since 2007 • 3140 Posts
In certain games, it is nessassary. But not all games. nuff said.
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Riverwolf007

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#42 Riverwolf007
Member since 2005 • 26023 Posts

there may be a few games left where i don't care if it has mp but some like say racing i will never buy again unless there is mp in it.

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nameless12345

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#43 nameless12345
Member since 2010 • 15125 Posts

Depends on the game.

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Merex760

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#44 Merex760
Member since 2008 • 4381 Posts
I enjoy multiplayer, until the developer starts putting so much effort into it that it ends up cheapening the single player experience. I never buy games for the multiplayer first, unless it's an mmorpg.
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MathMattS

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#45 MathMattS
Member since 2009 • 4012 Posts

I don't think multiplayer is necessary. It's certainly cool, but it shouldn't be the main focus of a game. In fact, I prefer the single-player campaign of a game over the multiplayer. I play the game for the story and campaign, as well as for the multiplayer, but not solely for multiplayer.

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vashkey

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#46 vashkey
Member since 2005 • 33781 Posts
Obviously not, but a good multiplayer really helps. I mean, what games sell the best? What games have the most active communities? What games have the most dedicated players? Interacting with people is way more interesting than computers.
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Bigboi500

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#47 Bigboi500
Member since 2007 • 35550 Posts

Not for all games it isn't. They didn't need to put mp in my Dragon Quest.

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DoogieSushie

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#48 DoogieSushie
Member since 2010 • 130 Posts
Multiplayer is always a great option in my opinion. Just as long as it doesn't feel like it was tacked on. Nothing's wrong with adding replayability
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deactivated-61cc564148ef4

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#49 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

Not necessary (like how would it work in Silent Hill for example) but if it can be implemented thant yea it should be in

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jun_aka_pekto

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#50 jun_aka_pekto
Member since 2010 • 25255 Posts

Not for me. Give a good game mission builder/custom battle/skirmish mode where I can go against the game AI and it's guaranteed I'll play a game for years without even touching multiplayer. I rather see multiplayer saved for online-oriented games.That's why I still play games like Close Combat 2: A Bridge Too Far (1997). It's mission builder keeps it going for me.

It's similar for sports games on consoles. Sometimes, I want a quick game on Madden or FIFA just long enough to last the 1-2 hours before dinner.