Is the PS3 Broken?

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amazingtroll

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#1 amazingtroll
Member since 2008 • 82 Posts
#1) We're going to have to say this, so just bear with us for a second, and be aware that we mean it in the best possible sense. We don't want to indulge in any pointless console wars, and we certainly don't want to be tarred with the inevitable fanboy brush.

Okay... deep breath. The PS3 is kinda broken.

Now we don't mean that the
PS3 will 'red ring' at any given opportunity, and we're not suggesting it's a console destined for the scrapheap - quite the opposite. When we say the PS3 is broken, we say it with the best of intentions, with a barely contained frustration towards a machine that, in its current state, will never fulfil its full potential.

We're talking of course about processing bottlenecks, and the PS3 has a tonne of them.

The first major bottleneck is a result of the Blu ray drive. Although Blu-ray has traditionally been seen as the major selling point of the PS3 (and to a certain extent it is) at this early stage the transfer speeds are insufficient to match the fastest DVD drives, hence the constant need to install games to the hard drive. So essentially the benefits of having huge storage space are rendered impotent by the need to install games - if the
game needs to install then why are discs with a larger capacity even necessary in the first place?

The second major bottleneck is with regards to the overall architecture of the PS3 itself. Most gamers are aware that the PS3's cell
processor is ridiculously fast in terms of sheer horsepower, however this means nothing without the ability to stream the information at the rate required for HD gaming. With only 256MB of system RAM, the PS3 struggles compared to the Xbox 360's more capable 512MB, hence the struggling frame-rates, and number of other issues multi-format games are laboured with on the PS3.

But the PS3 has 256MB of video RAM you might say to back up the 256MB of system RAM. Doesn't that compensate? That equals the 512MB, right? Well kinda, but the RAM in question is Video RAM specifically, which can only be distributed towards powering specific aspects of a game. It's not as flexible or as efficient as having a huge chunk of RAM that can be used wherever, whenever for whatever.
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amazingtroll

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#2 amazingtroll
Member since 2008 • 82 Posts

#2) A good example of how this works in action can be seen in GTA IV: the Xbox 360 version had a tighter frame-rate, and full 720p resolution, whilst the PS3 had less pop-in and slightly more refined graphical effects. And this was from a developer smart enough to code to each console's strength - others haven't been so successful, resulting in sluggish frame-rates, and jaggies galore. So far, so pedestrian - you might possibly know this info already, especially if you have even a rudimentary understanding of how consoles work. But what if there was a solution.

So now we get to the big question: would you buy a RAM expansion pack for the PlayStation 3? 256MB in this day and age would be relatively cheap (512MB will cost you less that $20) and could even be bundled with a high profile exclusive for almost no added cost. This would be a simple, yet affordable, solution to the PS3's extensive bottlenecking.

It was only a couple of generations ago that we were asked to do the same thing with the N64, with an expansion pack bundled with Donkey Kong 64, and certain aspects of Perfect Dark remaining unplayable without the pack. Had Sony bundled a RAM expansion pack with a high profile exclusive like MGS4, for example, very few gamers would have complained about shelling out an extra $10 bucks for an experience that could have obliterated anything seen on the Xbox 360.

In fact talking of the Xbox 360, Gears of War developer Epic Games was actually responsible for the console's additional RAM. After showing Microsoft what Gears looked like with 256 MB of RAM, they petitioned for extra by showing MS what a quantum leap the game would make if they doubled the RAM. Had Kojima pulled the same stunt with MGS4 the console war may have already been over? We sense a real missed opportunity here - will it be too late if Polyphony Digital or Square Enix would push the same demand for Gran Turismo 5 and Final Fantasy XIII respectively?

Ultimately, at this stage, a RAM expansion seems inevitable. With the PS3 already struggling to compete with the Xbox 360, Sony's promise of the PS3's 10 year lifespan already seems laughable - but with an extra injection of RAM, the gap between the PS3 and its competitors would be more than tangible, allowing the console to fulfil it's lofty potential, becoming the stellar, high end product we were initially promised all those years ago.

A good example of how this works in action can be seen in GTA IV: the Xbox 360 version had a tighter frame-rate, and full 720p resolution, whilst the PS3 had less pop-in and slightly more refined graphical effects. And this was from a developer smart enough to code to each console's strength - others haven't been so successful, resulting in sluggish frame-rates, and jaggies galore. So far, so pedestrian - you might possibly know this info already, especially if you have even a rudimentary understanding of how consoles work. But what if there was a solution.

So now we get to the big question: would you buy a RAM expansion pack for the PlayStation 3? 256MB in this day and age would be relatively cheap (512MB will cost you less that $20) and could even be bundled with a high profile exclusive for almost no added cost. This would be a simple, yet affordable, solution to the PS3's extensive bottlenecking.

It was only a couple of generations ago that we were asked to do the same thing with the N64, with an expansion pack bundled with Donkey Kong 64, and certain aspects of Perfect Dark remaining unplayable without the pack. Had Sony bundled a RAM expansion pack with a high profile exclusive like MGS4, for example, very few gamers would have complained about shelling out an extra $10 bucks for an experience that could have obliterated anything seen on the Xbox 360.

In fact talking of the Xbox 360, Gears of War developer Epic Games was actually responsible for the console's additional RAM. After showing Microsoft what Gears looked like with 256 MB of RAM, they petitioned for extra by showing MS what a quantum leap the game would make if they doubled the RAM. Had Kojima pulled the same stunt with MGS4 the console war may have already been over? We sense a real missed opportunity here - will it be too late if Polyphony Digital or Square Enix would push the same demand for Gran Turismo 5 and Final Fantasy XIII respectively?

Ultimately, at this stage, a RAM expansion seems inevitable. With the PS3 already struggling to compete with the Xbox 360, Sony's promise of the PS3's 10 year lifespan already seems laughable - but with an extra injection of RAM, the gap between the PS3 and its competitors would be more than tangible, allowing the console to fulfil it's lofty potential, becoming the stellar, high end product we were initially promised all those years ago.

http://www.gameplayer.com.au/gp_documents/PS3-Broken.aspx?Page=1

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Animal-Mother

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#3 Animal-Mother
Member since 2003 • 27362 Posts
RROD is over no need to Damage control over it any more. I've had a 60 gig ps3 for 2 years now and its fine, plays my mobies and everything, without error
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Animal-Mother

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#4 Animal-Mother
Member since 2003 • 27362 Posts
RROD is over no need to Damage control over it any more. I've had a 60 gig ps3 for 2 years now and its fine, plays my mobies and everything, without error
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Ultra-Fatality

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#5 Ultra-Fatality
Member since 2007 • 923 Posts

No link = Fail

P.s, your user name doesnt exactly help does it?

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heretrix

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#6 heretrix
Member since 2004 • 37881 Posts
Nah, it isn't broken. The PS3 is a great piece of kit. You just have to be willing to deal with it's programming issues. The payoff seems to be pretty damn impressive.
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Tony-Baxter

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#7 Tony-Baxter
Member since 2003 • 6498 Posts
"RROD is over " :lol:
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amazingtroll

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#9 amazingtroll
Member since 2008 • 82 Posts

No link = Fail

P.s, your user name doesnt exactly help does it?

Ultra-Fatality
Link is on the bottom of page #2 & its legit news.. everyone knows this! my name doesnt matter.
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Animal-Mother

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#10 Animal-Mother
Member since 2003 • 27362 Posts
"RROD is over " :lol:Tony-Baxter
you dont hear it nearly as much as you did a year ago, I gues you could say the worst of the storm is over
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angry_fork

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#11 angry_fork
Member since 2008 • 2184 Posts

The only thing wrong with the PS3 is it should've had more RAM.

Atleast 1gb would've done more justice to the Cell that they put in the PS3, which is a great processor but it's bottlenecked to hell and back.

That's it in my opinion, other then that PS3 is great, Killzone 2, MGS4, Uncharted, LBP, Resistance 2 etc. prove it's not even close to broken...

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amazingtroll

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#12 amazingtroll
Member since 2008 • 82 Posts

The only thing wrong with the PS3 is it should've had more RAM.

Atleast 1gb would've done more justice to the Cell that they put in the PS3, which is a great processor but it's bottlenecked to hell and back.

That's it in my opinion, other then that PS3 is great, Killzone 2, MGS4, Uncharted, LBP, Resistance 2 etc. prove it's not even close to broken...

angry_fork
With a partial hardrive install (like the PS3) the 360 could do all them games BETTER!
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amazingtroll

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#14 amazingtroll
Member since 2008 • 82 Posts
As for RROD.. take a look at all the threads for the past 2 days.. I GUARANTEE YOU'LL FIND THAT MORE THAN JUST A FEW FANBOYS MENTION IT!
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angry_fork

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#15 angry_fork
Member since 2008 • 2184 Posts
[QUOTE="angry_fork"]

The only thing wrong with the PS3 is it should've had more RAM.

Atleast 1gb would've done more justice to the Cell that they put in the PS3, which is a great processor but it's bottlenecked to hell and back.

That's it in my opinion, other then that PS3 is great, Killzone 2, MGS4, Uncharted, LBP, Resistance 2 etc. prove it's not even close to broken...

amazingtroll

With a partial hardrive install (like the PS3) the 360 could do all them games BETTER!

Do you know what you're talking about, the game installations on PS3 make the game's load faster, and have less pop-in, as in the case of GTA4 and so on (even if it's marginally, it's still faster) meaning the 360 doesn't "do the games better".

Not to mention a lot of games don't need an installation and run the same as on 360 like COD4.

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joopyme

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#16 joopyme
Member since 2008 • 2598 Posts

maybe....

nah... :P

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Floppy_Jim

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#17 Floppy_Jim
Member since 2007 • 25933 Posts
It should have 1 GB of RAM but that would make it even more expensive to manufacture. It think Epic persuaded MS to add another 256MB of RAM to the 360 for GeOW and it cost MS something like an extra $1 billion. Not sure if that's true, but it's what I heard.
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heretrix

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#18 heretrix
Member since 2004 • 37881 Posts
[QUOTE="amazingtroll"][QUOTE="angry_fork"]

The only thing wrong with the PS3 is it should've had more RAM.

Atleast 1gb would've done more justice to the Cell that they put in the PS3, which is a great processor but it's bottlenecked to hell and back.

That's it in my opinion, other then that PS3 is great, Killzone 2, MGS4, Uncharted, LBP, Resistance 2 etc. prove it's not even close to broken...

angry_fork

With a partial hardrive install (like the PS3) the 360 could do all them games BETTER!

Do you know what you're talking about, the game installations on PS3 make the game's load faster, and have less pop-in, as in the case of GTA4 and so on (even if it's marginally, it's still faster) meaning the 360 doesn't "do the games better".

Not to mention a lot of games don't need an installation and run the same as on 360 like COD4.

Mentioning marginal differences in products as a plus is pretty desperate. That needs to end. It's just embarrassing.
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surrealnumber5

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#19 surrealnumber5
Member since 2008 • 23044 Posts
i would say it is just as broken as the NGC was only with out the variety of exclusives
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ukillwegrill

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#20 ukillwegrill
Member since 2007 • 3528 Posts

It should have 1 GB of RAM but that would make it even more expensive to manufacture. It think Epic persuaded MS to add another 256MB of RAM to the 360 for GeOW and it cost MS something like an extra $1 billion. Not sure if that's true, but it's what I heard.Floppy_Jim

That's true yeah.

They should have added ANOTHER 256mb. and tested there machines. Then No RROD, and better console forless then they had to spend in legal fees and damage.

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ukillwegrill

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#21 ukillwegrill
Member since 2007 • 3528 Posts
[QUOTE="angry_fork"][QUOTE="amazingtroll"][QUOTE="angry_fork"]

The only thing wrong with the PS3 is it should've had more RAM.

Atleast 1gb would've done more justice to the Cell that they put in the PS3, which is a great processor but it's bottlenecked to hell and back.

That's it in my opinion, other then that PS3 is great, Killzone 2, MGS4, Uncharted, LBP, Resistance 2 etc. prove it's not even close to broken...

heretrix

With a partial hardrive install (like the PS3) the 360 could do all them games BETTER!

Do you know what you're talking about, the game installations on PS3 make the game's load faster, and have less pop-in, as in the case of GTA4 and so on (even if it's marginally, it's still faster) meaning the 360 doesn't "do the games better".

Not to mention a lot of games don't need an installation and run the same as on 360 like COD4.

Mentioning marginal differences in products as a plus is pretty desperate. That needs to end. It's just embarrassing.

Also,its not the factit makes it slightly better, it's the fact you HAVE to install. Unlike the Xbox which gives you the choice (soon)

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#22 jharv
Member since 2007 • 1774 Posts

[QUOTE="Tony-Baxter"]"RROD is over " :lol:Animal-Mother
you dont hear it nearly as much as you did a year ago, I gues you could say the worst of the storm is over

Mine's currently being sent off, and one of my good friend's just finally got theirs back. It's not over.

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adizorz

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#23 adizorz
Member since 2008 • 1410 Posts

the ram is not cheap its not like the ram in your computer, its much more advanced and complicated, i don't know anything really about the xbox360 ram

according to wikipedia

the xbox has 512 mb of GDDR3 ram that is shared between the cpu and the gpu. the ram runs at 700mhz

now the ps3 on the other hand has 256 MB of rambus XDR DRAM running at 3.2 ghz(although the way this is calculated is different to gddr3 ram so it's kinda of hard to grasp how much faster this ram is, since its more tailored for the cell processor) , and the gpu has 256 mb of GDDR3 ram running at 650hz and can access the cpu ram (upto 224mb) @ 3.2ghz aswell.

so how would you go about engineering an upgrade of ram for the ps3 huh, its not as simple as it seems. I do not think that XDR ram is cheap either even for 256mb.

I mean sony aren't idiots they created this massive powerhouse and they just bottleneck it, although giving 7 processors 256mb ram does avoid conventional thinking but, the cell doesn't use conventional pragramming either. i geuss they could go a vitrual route and make the ps3 think it has more internal memory than it has that is spread evenly (since the xdr ram is actually 4 serprate bundles of joy).

its hard but it gets done

i mean considering the ps2 only had 32MBs of ram to work with i think 512 should be plenty

if they did sell a ram extension with a killer titile yes i probably would buy it, god of war devs really pushed out every pixel possible with the ps2 quite well, maybe they will be the ones

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All_that_is_Man

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#24 All_that_is_Man
Member since 2008 • 2044 Posts

You have no clue what your talking about.....

Most games what have sluggish framerates are meer ports and don't even use the SPU's because it would take to much effort to code the game for them.

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carljohnson3456

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#25 carljohnson3456
Member since 2007 • 12489 Posts

Whoooaa... I'll respond to your post, TC.

No, the PS3 is not broken.

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xLordOblivionx

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#26 xLordOblivionx
Member since 2008 • 25 Posts
Oh yea...let's add extra uneeded RAM to the already expensive PS3 and jack the price up another 50-100 bucks. Its not as cheap as you think it is, and its not as simple as just adding a new stick into the machine.
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#27 mrcpaw
Member since 2008 • 35 Posts
I cannot say that the PS3 was worth every penny for me personally. However it's not even close to being broken. I looked at it like this when I bought a PS3, do I want a system that will break every month or a system that is going to last for years? You can have all the great games but if your console busts it means nothing.
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YoungRay20

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#28 YoungRay20
Member since 2008 • 174 Posts
I"ll let yo know when I get it next week.
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#29 mhsdrake
Member since 2007 • 3091 Posts
Dude you don't know what you're talking about- i agree that some ps3 ports are crappy but its the developer's fault not the fault of the system itself. Have you ever played ps3 exclusives like Uncharted, MGS4, Heavenly Sword...? These are the 3 best looking games this gen- better than Gears.
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#30 Zenkuso
Member since 2006 • 4090 Posts

[QUOTE="Tony-Baxter"]"RROD is over " :lol:Animal-Mother
you dont hear it nearly as much as you did a year ago, I gues you could say the worst of the storm is over

Thats probably more due to the fact people have given up on complaining about a lost cause.

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#31 naruto7777
Member since 2007 • 8059 Posts
no just the price