PS1 [MIPS 33.8MHz] -> PS2 [MIPS 294Mhz] (>8.6x with new instructions)
PS2 [MIPS 294Mhz, 10.4M transistors] -> PS3 [PPC 7 SPU 3.2Ghz, 234M transistors] (a bit of a hard one to directly compare but at least 10x clock speed and 22.5x the transistor count, so falls somewhere between the two most probably)
PS3 [PPC 6 SPU 3.2Ghz, 234M transistors] -> PS4 [X64 Jaguar 8 core 1.6Ghz] (again another hard one, if you are talking clock speeds then it's slower, but it's a totally different architecture and has separate cores. Assuming the Xbox One and PS4 jaguar cores are identical MS claims 7.1 Billion transistors, and from the pictures less than half are for the CPU probably more like 1/3 so that is ~2.5 Billion transistors so up to (~10x).
so...
CPU
PS1 -> PS2 = (~9x)
PS2 -> PS3 = (10-23x)
PS3 -> PS4 = (~5-10x)
RAM
PS1 [3MB] -> PS2 [36MB] (12x)
PS2 [36MB] -> PS3 [512MB] (14.2x)
PS3 [512MB] -> PS4 [8GB] (16x)
Bus Speed
PS1 [132MB/s] -> PS2 [3.2GB/s] (24.8x)
PS2 [3.2GB/s] -> PS3 [16.8 GB/s - 22.4GB/s] (5.25x - 7x) GPU and CPU accesses ram at different speeds.
PS3 [16.8 GB/s - 22.4GB/s] -> PS4 [176GB/s] (7.8 - 10.4x)
Make of that what you will.
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