...the TC does realize that with an exception of Microsoft, a failure hardware company, and EA there isn't a single Western publisher in Japan.
the japanese have a strong belief in supporting their own economy. plain and simple. nintendo and sony are japanese brands, so they buy em. it has nothing to do with types of games. resistance, if i remember correctly, was well recieved in japan.enygma500
What? The Japanese always buy foreign brands. Just look at Mcdonalds, Nike, Coco-cola, the entire music and movie industry, as well as other industrys that I've previously listed like food and clothing. The only industry where foreign influence seems to be absent is the electronic industry and that is solely because of all the competition. It is much like the American music industry. With very few exceptions foreign artists have a hard time getting themselves a name here. However American artists do this at other countries with no trouble at all. It doesn't mean that American's are "racists" or obsessed with their economy, just that their is so much competition in that industry that it is hard enough to break through as it is. One could only imagine if one is from a different country and get eyebrows from being an artist from a different country thus not be as in touch with the society and ways of music in that area. Of course their are exceptions like anything such as Leona Lewis in America and Apple in Japan, but these just those that break the mark.
Is there something wrong with Japanese games that Westerners won't even try? That generalization goes both ways.foxhound_fox
Fully agreed. The only Japanese games that sell well in the West are those that are Western centric like Resident Evil, Metal Gear Solid, Devil May Cry, Soul Caliber, Dead Rising, Lost Planet or those that rely on big names or nostalgia like Nintendo's games, Sonic, or Kingdom Hearts. The only exception I can think of is Final Fantasy and that's because of SONY's $100 million American advertising campaign. This is the reason why games like Monster Hunter, Dragon Quest VIII, and Devil Kings, despite having stiff marketing bombed in the West. It's all about appeal and knowing how to advertise. A fair share of Japanese developers and publishers target the Western market can't say the same the other way around. The only time I've seen this was with EA and their Sim DS series, and it has been pretty successful for a first game release from, to Japan, a no name publisher.
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