Isn't next gen about consoles being in lock step with PC?

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TheEroica

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#1 TheEroica  Moderator
Member since 2009 • 24579 Posts

Hear me out a minute....

Consoles have been static machines and pcs are dynamic... The value of pc gaming is being on the front edge of tech.

Did we not just go through a generation where console makers have declared pretty convincingly that they are interested in revisions of their product to meet demands of consumers looking for the front edge experience?

Are we not seeing things like generations become less and less dynamic in changes?

Wouldn't it make sense in the day and age of yearly updated tech (phones, tablets, computers, cars) to create something more flexible? To move consumers away from the concept of decade long generations and instead put consumers on a track that allows them to have the level of flexibility they crave?

I would not be surprised if next gen was the first attempt at consoles attempting to cut in on the pc market with a head on approach to either upgradable tech or at the very least more common revisions of consoles to blur the Generational lines and create new revenue streams around upgrades.

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KungfuKitten

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#2  Edited By KungfuKitten
Member since 2006 • 27389 Posts

edit: Wow I was rambling.

Uhm, what I meant to say is I don't think they can do that with the overhead of MS or Sony driving up the prices. I mean we are going to see something kind of like it. A full-on streaming console. That could be upgraded server-side over time.

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pyro1245

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#3 pyro1245
Member since 2003 • 9525 Posts

From a sales perspective, you would need to keep up the illusion that there will not be a hardware revision, otherwise you might hurt your initial adoption and opportunity for double-sales.

Or you would want to have multiple SKUs out of the gate, which is tricky to design for manufacturing. You would have to have as many common parts as possible.

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#4 deactivated-642321fb121ca
Member since 2013 • 7142 Posts

No thanks, defeats the purpose of buying one. Five years longevity, no more and no less.

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michaelmikado

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#5 michaelmikado
Member since 2019 • 406 Posts

@KungfuKitten said:

Wow I was rambling.

Uhm, what I meant to say is I don't think they can do that with the overhead of MS or Sony driving up the prices. I mean we are going to see something kind of like it. A full-on streaming console. That could be upgraded server-side over time.

This is exactly where the industry is heading. Technically Sony could soft launch demos of PS5 games on PSnow today without even having a finalized console yet.

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NfamousLegend

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#6 NfamousLegend
Member since 2016 • 1037 Posts

@KungfuKitten: are you talking to yourself with an alt account?

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The-A-Baum

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#7 The-A-Baum
Member since 2015 • 1370 Posts

That is why MS is using the cloud. I know, I know, but it is not just streaming and we are just about to see what cloud computing is about this year. I am just going to chill before I make any judgments.

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SchnabbleTab

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#8 SchnabbleTab
Member since 2013 • 1488 Posts

People rather upgrade their iPhones than their gaming consoles every year.

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R4gn4r0k

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#9  Edited By R4gn4r0k
Member since 2004 • 49137 Posts

Generations have been lasting longer

This gen was all about resolution (PS4 boasting it could do 1080p while Xbone was 900p / Xbox X doing 4K)

__________

These were bigger reasons for consoles going with mid gen upgrades, more so than consoles becoming more like PCs

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KungfuKitten

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#10  Edited By KungfuKitten
Member since 2006 • 27389 Posts

@nfamouslegend said:

@KungfuKitten: are you talking to yourself with an alt account?

I replaced my wall of text with something short but I still managed to make it awkward and confusing.

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#11 Gaming-Planet
Member since 2008 • 21107 Posts
@the-a-baum said:

That is why MS is using the cloud. I know, I know, but it is not just streaming and we are just about to see what cloud computing is about this year. I am just going to chill before I make any judgments.

Cloud computing has to be one of the dumbest decisions made for gaming.

Nobody wants a low bit rate stream with input lag.

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WitIsWisdom

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#12 WitIsWisdom
Member since 2007 • 10458 Posts

No.. just no. Some people just don't get it.

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ronvalencia

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#13 ronvalencia
Member since 2008 • 29612 Posts

@TheEroica said:

Hear me out a minute....

Consoles have been static machines and pcs are dynamic... The value of pc gaming is being on the front edge of tech.

Did we not just go through a generation where console makers have declared pretty convincingly that they are interested in revisions of their product to meet demands of consumers looking for the front edge experience?

Are we not seeing things like generations become less and less dynamic in changes?

Wouldn't it make sense in the day and age of yearly updated tech (phones, tablets, computers, cars) to create something more flexible? To move consumers away from the concept of decade long generations and instead put consumers on a track that allows them to have the level of flexibility they crave?

I would not be surprised if next gen was the first attempt at consoles attempting to cut in on the pc market with a head on approach to either upgradable tech or at the very least more common revisions of consoles to blur the Generational lines and create new revenue streams around upgrades.

With major process node changes, game consoles are keeping track of PC's mainstream GPU evolution.

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qx0d

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#14  Edited By qx0d
Member since 2018 • 333 Posts

If the console graphics card were as simple to replace as a memory card, then perhaps console gamers would get more flexibility. The new graphics card better be affordable, too. Most people aren't gonna pay for a 500 dollar graphics card.

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rzxv04

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#15 rzxv04
Member since 2018 • 2578 Posts

@TheEroica said:

Hear me out a minute....

Consoles have been static machines and pcs are dynamic... The value of pc gaming is being on the front edge of tech.

Did we not just go through a generation where console makers have declared pretty convincingly that they are interested in revisions of their product to meet demands of consumers looking for the front edge experience?

Are we not seeing things like generations become less and less dynamic in changes?

Wouldn't it make sense in the day and age of yearly updated tech (phones, tablets, computers, cars) to create something more flexible? To move consumers away from the concept of decade long generations and instead put consumers on a track that allows them to have the level of flexibility they crave?

I would not be surprised if next gen was the first attempt at consoles attempting to cut in on the pc market with a head on approach to either upgradable tech or at the very least more common revisions of consoles to blur the Generational lines and create new revenue streams around upgrades.

Don't know what exactly you're asking on the title but gen refreshes like the Pro and X would be the staple. No less ..until most move to the Cloud which will take a while.

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BoxRekt

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#16 BoxRekt
Member since 2019 • 2425 Posts

No.

The Pro unlike the X was not even needed this gen. If the Xbox One was closer to equal power of the PS4 then we wouldn't have even needed these "mid-gen" upgrades to begin with.

Those upgrades were justified because of the disparity in power between base PS4 and Xbox One. Most PS4 owners didn't upgrade. Xbox owners only upgraded because they were dissatisfied with the lack luster performance of base games.

If both PS5 and Xbox 2 offer significant performance allowing for 4k 60fps for most games there wont be any need to worry about "being like PC" or forcing "upgrades" that were virtually unneeded this gen if not for Xbox Ones under powered base system.

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Gatygun

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#17  Edited By Gatygun
Member since 2010 • 2709 Posts
@boxrekt said:

No.

The Pro unlike the X was not even needed this gen. If the Xbox One was closer to equal power of the PS4 then we wouldn't have even needed these "mid-gen" upgrades to begin with.

Those upgrades were justified because of the disparity in power between base PS4 and Xbox One. Most PS4 owners didn't upgrade. Xbox owners only upgraded because they were dissatisfied with the lack luster performance of base games.

If both PS5 and Xbox 2 offer significant performance allowing for 4k 60fps for most games there wont be any need to worry about "being like PC" or forcing "upgrades" that were virtually unneeded this gen if not for Xbox Ones under powered base system.

X exists only because of Sony's pro to counter it.

Pro exists to keep players from moving to PC echosystem which for microsoft isn't much of a issue, but for sony it is as they have zero money gain from that echo system and it actually competes directly with them for the playtime.

If the xbox one would be faster that will just mean PS4 will run games even worse. Because now the bare minimum is the PS4.

Even sony stated this themselves.

Because otherwise why would sony release a new console? if they already where the top dog in there space? It makes no sense.

Also i dunno why you get the illusion those new boxes are going to run 4k/60fps even remotely in AAA titles or even there own exclusives for that matter.

If games are not hybrid and basically designed for PS4 / xbox one in mind but totally for PS5/xboxtwo you won't be seeing 4k and 60fps even remotely as the GPU will be chocked to death.

People always seem to forget that a faster CPU also requires a metric ton more GPU performance to push that performance forwards something AMD has no solution for at this day in age.

Pick the 1.5 tflop gpu in xbox one, they need 4x the performance 6tflop to get 4k running. double that to 12 tflops and you sit at 4k 60fps.

Now with a new generation where everybody is doing to design there games around that baseline of hardware. So lets say 9 tflop gpu and they focus on 4k 30 fps with that solution ( basically the games won't look much different from current gen ) they still need 18 tflop gpu performance to get towards the 60fps.

There is a reason why even microsoft / sony said they needed 8 tflops to get stable 4k going for current generation hardware. Which wasn't achievable.

Aspect heavy dynamic resolutions and sub 60 fps with those new boxes as simple AMD has no hardware that can push this.

A next generation leap with 4k and 60fps, you will need about 40 tflop worth of performance. The only way to gain this, is by waiting on the 4080 ti and sli it. or get a 2080 ti sli it and run it at fp16 ( which brings a ton of issue's with it ).

If they end up using raytracing in those new boxes on top of it, you will very much going to see a repeat of this generation.

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lundy86_4

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#18 lundy86_4
Member since 2003 • 62046 Posts

@boxrekt said:

No.

The Pro unlike the X was not even needed this gen. If the Xbox One was closer to equal power of the PS4 then we wouldn't have even needed these "mid-gen" upgrades to begin with.

Those upgrades were justified because of the disparity in power between base PS4 and Xbox One. Most PS4 owners didn't upgrade. Xbox owners only upgraded because they were dissatisfied with the lack luster performance of base games.

If both PS5 and Xbox 2 offer significant performance allowing for 4k 60fps for most games there wont be any need to worry about "being like PC" or forcing "upgrades" that were virtually unneeded this gen if not for Xbox Ones under powered base system.

Your post is entirely speculation...

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DragonfireXZ95

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#19 DragonfireXZ95
Member since 2005 • 26716 Posts

They will probably have a base console for 500, and perhaps a stronger initial console at 700 or something, but they will release another mid-gen revision, for sure.

Especially if the consoles stick with using AMD cards that are way behind while Nvidia keeps pushing the power envelope.

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DragonfireXZ95

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#20 DragonfireXZ95
Member since 2005 • 26716 Posts
@michaelmikado said:
@KungfuKitten said:

Wow I was rambling.

Uhm, what I meant to say is I don't think they can do that with the overhead of MS or Sony driving up the prices. I mean we are going to see something kind of like it. A full-on streaming console. That could be upgraded server-side over time.

This is exactly where the industry is heading. Technically Sony could soft launch demos of PS5 games on PSnow today without even having a finalized console yet.

Have you used PSNow, though? Even old games like Bloodborne run like crap on it at full bandwidth usage. They would need to majorly upgrade their servers if they wanted to do something like that, which may not happen considering how cheap Sony is.

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#21 henrythefifth
Member since 2016 • 2502 Posts

Arcade machines used to be where tech evolution happened, and then this new arcade tech was used in new consoles.

But now, PC hardware evolution is essential to console evolution. And when the day comes that everyone plays on laptops and iphones on the PC front, then evolution will stop and it will hurt consoles too.

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michaelmikado

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#22 michaelmikado
Member since 2019 • 406 Posts

@DragonfireXZ95: I have since day one. I tell this story a lot but I was a subscriber to GameTap from beginning to end. Looked forward to the Phantom console vaporware that never materialized, an OnLive subscriber and now a PS Now subscriber for years now.

There are limitations, for instance don’t recommend playing them on a 55+ 4K screen but for my smaller screens it’s just fine. I admit the quality is reduced but still decent an improving.

However the absolute most likely reason most people have a bad experience with PS Now is because their own home networking hardware and software is complete garbage.

I’ll talk about me experience where I had my own router and modem I purchased. I moved to Comcast’s 1Gbps service from 150Mb and its decided to give Comcast hardware a chance rather than upgrade my equipment. I even purchased their mesh network hardware. Needless to say everything from the hardware to the configuration is garbage and I actually put my old modem and router back in place can limited to 150mb until I buy a new gig modem. That’s how bad it was. Psnow was completely unplayable because the standard Comcast equipment is so horrible.

That said if you’re having such a bad time, it’s possible your home networking equipment isn’t up to snuff.

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DragonfireXZ95

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#23 DragonfireXZ95
Member since 2005 • 26716 Posts
@michaelmikado said:

@DragonfireXZ95: I have since day one. I tell this story a lot but I was a subscriber to GameTap from beginning to end. Looked forward to the Phantom console vaporware that never materialized, an OnLive subscriber and now a PS Now subscriber for years now.

There are limitations, for instance don’t recommend playing them on a 55+ 4K screen but for my smaller screens it’s just fine. I admit the quality is reduced but still decent an improving.

However the absolute most likely reason most people have a bad experience with PS Now is because their own home networking hardware and software is complete garbage.

I’ll talk about me experience where I had my own router and modem I purchased. I moved to Comcast’s 1Gbps service from 150Mb and its decided to give Comcast hardware a chance rather than upgrade my equipment. I even purchased their mesh network hardware. Needless to say everything from the hardware to the configuration is garbage and I actually put my old modem and router back in place can limited to 150mb until I buy a new gig modem. That’s how bad it was. Psnow was completely unplayable because the standard Comcast equipment is so horrible.

That said if you’re having such a bad time, it’s possible your home networking equipment isn’t up to snuff.

My home networking equipment is fine. I have my own Arris modem combined with a Netgear R6400v2. I can stream 4k video just fine.

I have a video here; if yours is better, I'd like to see actual footage recorded of you playing it.

Loading Video...

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BoxRekt

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#24 BoxRekt
Member since 2019 • 2425 Posts

@lundy86_4 said:
@boxrekt said:

No.

The Pro unlike the X was not even needed this gen. If the Xbox One was closer to equal power of the PS4 then we wouldn't have even needed these "mid-gen" upgrades to begin with.

Those upgrades were justified because of the disparity in power between base PS4 and Xbox One. Most PS4 owners didn't upgrade. Xbox owners only upgraded because they were dissatisfied with the lack luster performance of base games.

If both PS5 and Xbox 2 offer significant performance allowing for 4k 60fps for most games there wont be any need to worry about "being like PC" or forcing "upgrades" that were virtually unneeded this gen if not for Xbox Ones under powered base system.

Your post is entirely speculation...

No it's not. If you're going to disagree then say something specific to counter it, if not then don't bother posting your weak rebuttals.

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#25  Edited By GarGx1
Member since 2011 • 10934 Posts

Modular, plug and play, hardware upgrades would make more sense than full on hardware revisions.

It would ultimately be pointless though as the next gen will heavily push console gamers toward game streaming and reducing the need to have client side hardware that's anything other than a U.I. and something to attach the controllers too.

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lundy86_4

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#26 lundy86_4
Member since 2003 • 62046 Posts

@boxrekt said:
@lundy86_4 said:
@boxrekt said:

No.

The Pro unlike the X was not even needed this gen. If the Xbox One was closer to equal power of the PS4 then we wouldn't have even needed these "mid-gen" upgrades to begin with.

Those upgrades were justified because of the disparity in power between base PS4 and Xbox One. Most PS4 owners didn't upgrade. Xbox owners only upgraded because they were dissatisfied with the lack luster performance of base games.

If both PS5 and Xbox 2 offer significant performance allowing for 4k 60fps for most games there wont be any need to worry about "being like PC" or forcing "upgrades" that were virtually unneeded this gen if not for Xbox Ones under powered base system.

Your post is entirely speculation...

No it's not. If you're going to disagree then say something specific to counter it, if not then don't bother posting your weak rebuttals.

There is nothing to rebut. You speculated about everything. Please do post evidence if it's anything more than speculation. We'll wait with bated breath.

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BoxRekt

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#27  Edited By BoxRekt
Member since 2019 • 2425 Posts

@lundy86_4 said:
@boxrekt said:
@lundy86_4 said:
@boxrekt said:

No.

The Pro unlike the X was not even needed this gen. If the Xbox One was closer to equal power of the PS4 then we wouldn't have even needed these "mid-gen" upgrades to begin with.

Those upgrades were justified because of the disparity in power between base PS4 and Xbox One. Most PS4 owners didn't upgrade. Xbox owners only upgraded because they were dissatisfied with the lack luster performance of base games.

If both PS5 and Xbox 2 offer significant performance allowing for 4k 60fps for most games there wont be any need to worry about "being like PC" or forcing "upgrades" that were virtually unneeded this gen if not for Xbox Ones under powered base system.

Your post is entirely speculation...

No it's not. If you're going to disagree then say something specific to counter it, if not then don't bother posting your weak rebuttals.

There is nothing to rebut. You speculated about everything. Please do post evidence if it's anything more than speculation. We'll wait with bated breath.

Na, I have posted evidence to you before and you just talk out of your ass saying you disagree with it with nothing of your own to support YOUR speculation.

You post something to prove something contrary to what I've said or just STFU and move along.

You don't bring anything to the table but "speculation" so there's no reason for me to prove anything to you.

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lundy86_4

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#28 lundy86_4
Member since 2003 • 62046 Posts

@boxrekt said:

Na, I have posted evidence to you before and you just talk out of your ass saying you disagree with it with nothing of your own to support YOUR speculation. You post something to proves something contrary to what I've said or STFU and move along.

You don't bring anything to the table but "speculation" so there's no reason for me to prove anything to you.

So you have Burden of Proof, but you're not willing to actually provide proof.

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#29 BoxRekt
Member since 2019 • 2425 Posts

@lundy86_4 said:
@boxrekt said:

Na, I have posted evidence to you before and you just talk out of your ass saying you disagree with it with nothing of your own to support YOUR speculation. You post something to proves something contrary to what I've said or STFU and move along.

You don't bring anything to the table but "speculation" so there's no reason for me to prove anything to you.

So you have Burden of Proof, but you're not willing to actually provide proof.

No I don't! And that's because you're the one challenging me.

What is this, like your 3rd, 4th, 5th time challenging one of my posts requesting sources and when I've provided them you simply make up reasons to dismiss them because you don't like it. Then you provide 0 "proof" of anything saying otherwise?

Kick rocks

Not wasting my time with a do nothing poster who isn't able to support anything he disagrees with but asks others for proof. foh

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lundy86_4

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#30 lundy86_4
Member since 2003 • 62046 Posts

@boxrekt said:

No I don't! And that's because you're the one challenging me.

What is this, like your 3rd, 4th, 5th time challenging one of my posts requesting sources and when I've provided them you simply make up reasons to dismiss them because you don't like it. Then you provide 0 "proof" of anything saying otherwise?

Kick rocks

Not wasting my time with a do nothing poster who isn't able to support anything he disagrees with but asks others for proof. foh

Erm... You made the initial claims. Therefore, Burden of Proof lays squarely with you...

If you're unable to grasp the complexities, i'd be more than happy to go into further detail.

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deactivated-5e081d8b4abb0

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#31 deactivated-5e081d8b4abb0
Member since 2017 • 1499 Posts
@boxrekt said:
@lundy86_4 said:
@boxrekt said:

Na, I have posted evidence to you before and you just talk out of your ass saying you disagree with it with nothing of your own to support YOUR speculation. You post something to proves something contrary to what I've said or STFU and move along.

You don't bring anything to the table but "speculation" so there's no reason for me to prove anything to you.

So you have Burden of Proof, but you're not willing to actually provide proof.

No I don't! And that's because you're the one challenging me.

What is this, like your 3rd, 4th, 5th time challenging one of my posts requesting sources and when I've provided them you simply make up reasons to dismiss them because you don't like it. Then you provide 0 "proof" of anything saying otherwise?

Kick rocks

Not wasting my time with a do nothing poster who isn't able to support anything he disagrees with but asks others for proof. foh

You sound upset alty.

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cainetao11

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#32 cainetao11
Member since 2006 • 38078 Posts

@Random_Matt said:

No thanks, defeats the purpose of buying one. Five years longevity, no more and no less.

5 years made sense years ago. It took 5 years just to make GoW. Game development takes too long now. Gens need to be longer than 5 years.

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#33 MonsieurX
Member since 2008 • 39858 Posts

@lundy86_4 said:
@boxrekt said:

No I don't! And that's because you're the one challenging me.

What is this, like your 3rd, 4th, 5th time challenging one of my posts requesting sources and when I've provided them you simply make up reasons to dismiss them because you don't like it. Then you provide 0 "proof" of anything saying otherwise?

Kick rocks

Not wasting my time with a do nothing poster who isn't able to support anything he disagrees with but asks others for proof. foh

Erm... You made the initial claims. Therefore, Burden of Proof lays squarely with you...

If you're unable to grasp the complexities, i'd be more than happy to go into further detail.

Will probably post a youtube video with unofficial claims and act like it's a real source

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cainetao11

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#34 cainetao11
Member since 2006 • 38078 Posts

@dagubot said:
@boxrekt said:
@lundy86_4 said:
@boxrekt said:

Na, I have posted evidence to you before and you just talk out of your ass saying you disagree with it with nothing of your own to support YOUR speculation. You post something to proves something contrary to what I've said or STFU and move along.

You don't bring anything to the table but "speculation" so there's no reason for me to prove anything to you.

So you have Burden of Proof, but you're not willing to actually provide proof.

No I don't! And that's because you're the one challenging me.

What is this, like your 3rd, 4th, 5th time challenging one of my posts requesting sources and when I've provided them you simply make up reasons to dismiss them because you don't like it. Then you provide 0 "proof" of anything saying otherwise?

Kick rocks

Not wasting my time with a do nothing poster who isn't able to support anything he disagrees with but asks others for proof. foh

You sound upset alty.

HAHAHAHAAH

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lundy86_4

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#35  Edited By lundy86_4
Member since 2003 • 62046 Posts

@cainetao11 said:
@Random_Matt said:

No thanks, defeats the purpose of buying one. Five years longevity, no more and no less.

5 years made sense years ago. It took 5 years just to make GoW. Game development takes too long now. Gens need to be longer than 5 years.

I'm okay with 8. I feel 10 is too long, and 8 bridges the point where we don't quite need a mid-gen refresh, unless they were as shit as they were this gen. This assumes that manufacturers ramp up game developmet for next-gen about 2-3 years before end of previous gen.

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lundy86_4

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#36 lundy86_4
Member since 2003 • 62046 Posts

@MonsieurX said:
@lundy86_4 said:
@boxrekt said:

No I don't! And that's because you're the one challenging me.

What is this, like your 3rd, 4th, 5th time challenging one of my posts requesting sources and when I've provided them you simply make up reasons to dismiss them because you don't like it. Then you provide 0 "proof" of anything saying otherwise?

Kick rocks

Not wasting my time with a do nothing poster who isn't able to support anything he disagrees with but asks others for proof. foh

Erm... You made the initial claims. Therefore, Burden of Proof lays squarely with you...

If you're unable to grasp the complexities, i'd be more than happy to go into further detail.

Will probably post a youtube video with unofficial claims and act like it's a real source

Like last time? Probably. I understand being misinformed... Intentionally misinforming is just dumb as shit... Literally.

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#37  Edited By Zaryia
Member since 2016 • 21607 Posts
@boxrekt said:

No.

So you're saying a majority of video games (multiplats) won't be far better on PC next gen, like they were this gen?

Bookmarked.

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#38 npiet1
Member since 2018 • 3576 Posts

@TheEroica: I mean it would be cool, if you had a base then added the CPU/GPU though a port so you could adjust to your level of money/enthusiasm.

I could see cloud gaming becoming a thing. If you've got decent internet with a great ping. A lot of people play with 30ms response time as is. The only issue is input lag.

@lundy86_4 said:
@cainetao11 said:
@Random_Matt said:

No thanks, defeats the purpose of buying one. Five years longevity, no more and no less.

5 years made sense years ago. It took 5 years just to make GoW. Game development takes too long now. Gens need to be longer than 5 years.

I'm okay with 8. I feel 10 is too long, and 8 bridges the point where we don't quite need a mid-gen refresh, unless they were as shit as they were this gen. This assumes that manufacturers ramp up game developmet for next-gen about 2-3 years before end of previous gen.

I'm okay with 8. The development of hardware has slowed down too. CPU is at a standstill except for adding more cores. GPU looks to be at a standstill too.

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#39  Edited By mrbojangles25
Member since 2005 • 60869 Posts

I can see a "lease and upgrade" system being used in the future. For example, you pay a down payments (say, 200 dollars) for a console and pay a monthly/quarterly fee as well.

In turn, this console is modular; when upgrades come out, you send it back in and the manufacturer can plug in new components.

Alternatively, they make the console upgradeable by the customer themselves. Have each component enclosed individually in component "boxes" or something that you can swap in and out with relative ease. You can already do this with hard drives iirc; swap a small old one out for a larger new one.

At that point, though, I think people should just be using PC's. I think the whole point of owning a console is not about having the cutting edge, but the convenience. It's Kraft Easy-Mac, not a six-course Italian meal.

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#40  Edited By lundy86_4
Member since 2003 • 62046 Posts

@mrbojangles25 said:

I can see a "lease and upgrade" system being used in the future. For example, you pay a down payments (say, 200 dollars) for a console and pay a monthly/quarterly fee as well.

In turn, this console is modular; when upgrades come out, you send it back in and the manufacturer can plug in new components.

Alternatively, they make the console upgradeable by the customer themselves. Have each component enclosed individually in component "boxes" or something that you can swap in and out with relative ease. You can already do this with hard drives iirc; swap a small old one out for a larger new one.

At that point, though, I think people should just be using PC's. I think the whole point of owning a console is not about having the cutting edge, but the convenience. It's Kraft Easy-Mac, not a six-course Italian meal.

This would rely far too heavily on credit. It wouldn't happen, as the manufacturer's aren't in that business, and it's a logistical nightmare outside of an MSB. Y'know, plus customer's who have no credit...

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#41 mrbojangles25
Member since 2005 • 60869 Posts

@npiet1 said:

@TheEroica: I mean it would be cool, if you had a base then added the CPU/GPU though a port so you could adjust to your level of money/enthusiasm.

I could see cloud gaming becoming a thing. If you've got decent internet with a great ping. A lot of people play with 30ms response time as is. The only issue is input lag.

@lundy86_4 said:
@cainetao11 said:
@Random_Matt said:

No thanks, defeats the purpose of buying one. Five years longevity, no more and no less.

5 years made sense years ago. It took 5 years just to make GoW. Game development takes too long now. Gens need to be longer than 5 years.

I'm okay with 8. I feel 10 is too long, and 8 bridges the point where we don't quite need a mid-gen refresh, unless they were as shit as they were this gen. This assumes that manufacturers ramp up game developmet for next-gen about 2-3 years before end of previous gen.

I'm okay with 8. The development of hardware has slowed down too. CPU is at a standstill except for adding more cores. GPU looks to be at a standstill too.

I'm about 50:50 on this.

I mean, yeah, things seem to have slowed a bit.

However, hardware doesn't improve if there is no demand; if MS and SONY go up to AMD, Nvidia, Intel, and so forth and demand the cutting edge, but for a good price, and promise x amount of units...well, doesn't that force tech to get better? I know there are physical limitations as well, i.e. waiting for the next big breakthrough to come around, but I think we would be further along if it was not just PC driving the hardware, but instead there were consoles demanding more.

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#42 npiet1
Member since 2018 • 3576 Posts

@mrbojangles25: Yeah there's a limit in CPU's there resistors are down to 7 atoms across. I'm not sure whats limiting GPU. It was why I was hoping to VR to take off. It would push the hardware limits. I always assumed that general consumers wasn't what motivated AMD, Intel etc but governments and large companies for tech.

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#43 ronvalencia
Member since 2008 • 29612 Posts

@qx0d said:

If the console graphics card were as simple to replace as a memory card, then perhaps console gamers would get more flexibility. The new graphics card better be affordable, too. Most people aren't gonna pay for a 500 dollar graphics card.

The argument for APU is reduced labor cost.

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#44 BassMan
Member since 2002 • 18755 Posts

@DragonfireXZ95 said:
@michaelmikado said:

@DragonfireXZ95: I have since day one. I tell this story a lot but I was a subscriber to GameTap from beginning to end. Looked forward to the Phantom console vaporware that never materialized, an OnLive subscriber and now a PS Now subscriber for years now.

There are limitations, for instance don’t recommend playing them on a 55+ 4K screen but for my smaller screens it’s just fine. I admit the quality is reduced but still decent an improving.

However the absolute most likely reason most people have a bad experience with PS Now is because their own home networking hardware and software is complete garbage.

I’ll talk about me experience where I had my own router and modem I purchased. I moved to Comcast’s 1Gbps service from 150Mb and its decided to give Comcast hardware a chance rather than upgrade my equipment. I even purchased their mesh network hardware. Needless to say everything from the hardware to the configuration is garbage and I actually put my old modem and router back in place can limited to 150mb until I buy a new gig modem. That’s how bad it was. Psnow was completely unplayable because the standard Comcast equipment is so horrible.

That said if you’re having such a bad time, it’s possible your home networking equipment isn’t up to snuff.

My home networking equipment is fine. I have my own Arris modem combined with a Netgear R6400v2. I can stream 4k video just fine.

I have a video here; if yours is better, I'd like to see actual footage recorded of you playing it.

Loading Video...

Bloodborne runs like crap even on the PS4 Pro. Terrible frame pacing and it can not even hold a steady 30fps. Meanwhile... if it was on PC, we could be playing at a solid 60fps. Fuckin consoles and their shit hardware.

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#45  Edited By cainetao11
Member since 2006 • 38078 Posts

@mrbojangles25 said:
@npiet1 said:

@TheEroica: I mean it would be cool, if you had a base then added the CPU/GPU though a port so you could adjust to your level of money/enthusiasm.

I could see cloud gaming becoming a thing. If you've got decent internet with a great ping. A lot of people play with 30ms response time as is. The only issue is input lag.

@lundy86_4 said:
@cainetao11 said:

5 years made sense years ago. It took 5 years just to make GoW. Game development takes too long now. Gens need to be longer than 5 years.

I'm okay with 8. I feel 10 is too long, and 8 bridges the point where we don't quite need a mid-gen refresh, unless they were as shit as they were this gen. This assumes that manufacturers ramp up game developmet for next-gen about 2-3 years before end of previous gen.

I'm okay with 8. The development of hardware has slowed down too. CPU is at a standstill except for adding more cores. GPU looks to be at a standstill too.

I'm about 50:50 on this.

I mean, yeah, things seem to have slowed a bit.

However, hardware doesn't improve if there is no demand; if MS and SONY go up to AMD, Nvidia, Intel, and so forth and demand the cutting edge, but for a good price, and promise x amount of units...well, doesn't that force tech to get better? I know there are physical limitations as well, i.e. waiting for the next big breakthrough to come around, but I think we would be further along if it was not just PC driving the hardware, but instead there were consoles demanding more.

The demand comes from the consumer market and 5 years isn't long enough anymore when the time to make AAA games is taken into consideration. People like us may buy but we are the minority in the consumer base. To get the majority to buy, they need to provide enough games for the generation to the bulk of consumers, people that play Fifa, Madden, COD, 2K which are yearly reskins but then buy the big AAA games like GoW or Spiderman which aren't going to come out multiple times in a gen of only 5 years length.

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#46 Zaryia
Member since 2016 • 21607 Posts
@boxrekt said:

You don't bring anything to the table but "speculation" so there's no reason for me to prove anything to you.

PC will have better gfx than PS5 just like it did against PS4 this gen and PS3 last gen.