It must be weird porting Dead Rising to Wii

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Solid_Snake300

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#1 Solid_Snake300
Member since 2008 • 141 Posts

What would the devs do?, just go through the game and make the graphics and gameplay worse.

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superjim42

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#2 superjim42
Member since 2005 • 3588 Posts

What would the devs do?, just go through the game and make the graphics and gameplay worse.

Solid_Snake300

enemies on screen reduced drastically also

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Solid_Snake300

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#3 Solid_Snake300
Member since 2008 • 141 Posts
[QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

superjim42

enemies on screen reduced drastically also

wow even worse, why not work on a sequal then just waste time making a worse version of an already lame game. Not to mention it wont sell due to the lack of hardcore Wii owners.

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locopatho

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#4 locopatho
Member since 2003 • 24300 Posts
[QUOTE="superjim42"][QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

Solid_Snake300

enemies on screen reduced drastically also

wow even worse, why not work on a sequal then just waste time making a worse version of an already lame game. Not to mention it wont sell due to the lack of hardcore Wii owners.

Lame? You think killing thousands of zombies with hundreds of weapons is lame? Do you not have a soul?

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BosoxJoe5

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#5 BosoxJoe5
Member since 2003 • 251 Posts
[QUOTE="superjim42"][QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

Solid_Snake300

enemies on screen reduced drastically also

wow even worse, why not work on a sequal then just waste time making a worse version of an already lame game. Not to mention it wont sell due to the lack of hardcore Wii owners.

RE4 and RE:DA sold 1 million a piece on the Wii.

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Solid_Snake300

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#6 Solid_Snake300
Member since 2008 • 141 Posts
[QUOTE="Solid_Snake300"][QUOTE="superjim42"][QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

locopatho

enemies on screen reduced drastically also

wow even worse, why not work on a sequal then just waste time making a worse version of an already lame game. Not to mention it wont sell due to the lack of hardcore Wii owners.

Lame? You think killing thousands of zombies with hundreds of weapons is lame? Do you not have a soul?

That was fun but it got old after a while.

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redmetal86

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#7 redmetal86
Member since 2006 • 1123 Posts
personally, i would have preferred they ported re5 to the wii instead, downgrade and all, but whatever. if this doesnt sell well, capcom can only blame themselves for releasing a changed version of a 2 year old game
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Solid_Snake300

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#8 Solid_Snake300
Member since 2008 • 141 Posts

personally, i would have preferred they ported re5 to the wii instead, downgrade and all, but whatever. if this doesnt sell well, capcom can only blame themselves for releasing a changed version of a 2 year old gameredmetal86
personally, i would have preferred they ported re5 to the wii instead, downgrade and all, but whatever. if this doesnt sell well, capcom can only blame themselves for releasing a changed version of a 2 year old gameredmetal86

Why dont you just buy a 360 if you want RE5.

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redmetal86

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#9 redmetal86
Member since 2006 • 1123 Posts

Why dont you just buy a 360 if you want RE5.

Solid_Snake300

im working on it :D

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superjim42

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#10 superjim42
Member since 2005 • 3588 Posts
do you actually think capcom wouldnt port re5 to wii sometime?? i mean its inevitable
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redmetal86

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#11 redmetal86
Member since 2006 • 1123 Posts

do you actually think capcom wouldnt port re5 to wii sometime?? i mean its inevitablesuperjim42

its possible. but i dont want to take the chance of missing what they may cut. plus theres other games i want on the 360, and ive never been a one console person.

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Solid_Snake300

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#12 Solid_Snake300
Member since 2008 • 141 Posts
[QUOTE="Solid_Snake300"]

Why dont you just buy a 360 if you want RE5.

redmetal86

im working on it :D

Good luck. A wise move.

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Solid_Snake300

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#13 Solid_Snake300
Member since 2008 • 141 Posts

do you actually think capcom wouldnt port re5 to wii sometime?? i mean its inevitablesuperjim42

Why would you want it on Wii, when you could play a better version of it on 360 or PS3.

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superjim42

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#14 superjim42
Member since 2005 • 3588 Posts

[QUOTE="superjim42"]do you actually think capcom wouldnt port re5 to wii sometime?? i mean its inevitableSolid_Snake300

Why would you want it on Wii, when you could play a better version of it on 360 or PS3.

i own a ps3 but im saying capcom will port it sooner or later they will not miss out on the money making oppurtunity with the wii. it will prob end up like re4 on the wii

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ineedmoney555

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#15 ineedmoney555
Member since 2008 • 534 Posts
or you could make graphics worse but gameplay better. seems like a more logical plan to me. i hope it both reviews and sells well. Capcom is one of the best third party supporter of wii in my opinion
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Silenthps

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#16 Silenthps
Member since 2006 • 7302 Posts

[QUOTE="superjim42"]do you actually think capcom wouldnt port re5 to wii sometime?? i mean its inevitableSolid_Snake300

Why would you want it on Wii, when you could play a better version of it on 360 or PS3.

So it could have superior shooter controls instead of that last gen dual analog setup.
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bobbetybob

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#17 bobbetybob
Member since 2005 • 19370 Posts

or you could make graphics worse but gameplay better. seems like a more logical plan to me. i hope it both reviews and sells well. Capcom is one of the best third party supporter of wii in my opinionineedmoney555

Yeah I'll happily sacrifice the graphics (which weren't amazing anyway) for better controls, new features, new weapons/shops and better AI. They can easily balance out the reduced number of enemies on screen by making it so that the zombies are a bit smarter, rather than just having them lurch in your direction only when you get two feet in front of them, by which time you've either run them through with a sword or jogged off into the distance.

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air_wolf_cubed

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#18 air_wolf_cubed
Member since 2004 • 10233 Posts
Your never going to play it I dont see how it concerns you
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jethrovegas

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#19 jethrovegas
Member since 2007 • 5103 Posts

So far, everything I've seen from this port suggests that it will suck all manner of ass.

As someone who played the hell out of Dead Rising (100 hours, at least), I think I can safely say that this port is going to ruin nearly everything that made the original so great.

Let me count the ways:

*Removal of real-time structure, and implementation of a linear, typical campaign mode, organised by sub-missions leading up to major missions (this just plain sucks; noobification at its absolute worst)

*Massive graphical downgrade resulting in many less zombies onscreen, destroying a huge part of what made the game as good as it was. Oh noes, I'm in the maintenance tunnels, surrounded by hundreds, err, I mean, fifteen zombies...

*Removal of photo mode, which was an enjoyable mechanic in the original that brought me many lulz

This just looks like a lame port. Why even make this on Wii? It seems like such a waste, considering the fact that DR is one of the few titles that truly takes advantage of this generations high end console (contradiction in terms?) hardware...

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Solid_Snake300

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#20 Solid_Snake300
Member since 2008 • 141 Posts

Your never going to play it I dont see how it concerns youair_wolf_cubed

Lucky me I geet to play a real video games console.

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forgot_it

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#21 forgot_it
Member since 2004 • 6756 Posts

[QUOTE="superjim42"]do you actually think capcom wouldnt port re5 to wii sometime?? i mean its inevitableSolid_Snake300

Why would you want it on Wii, when you could play a better version of it on 360 or PS3.

There are single console people out there and it may not be a problem for you but others do not have the money to spend on a 360 or PS3 so they go with the cheapest alternative.
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air_wolf_cubed

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#22 air_wolf_cubed
Member since 2004 • 10233 Posts

[QUOTE="air_wolf_cubed"]Your never going to play it I dont see how it concerns youSolid_Snake300

Lucky me I geet to play a real video games console.

Yes Wii is not real it is a figment of our imagination and never really existed
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ReaperV7

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#23 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="Solid_Snake300"][QUOTE="superjim42"][QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

locopatho

enemies on screen reduced drastically also

wow even worse, why not work on a sequal then just waste time making a worse version of an already lame game. Not to mention it wont sell due to the lack of hardcore Wii owners.

Lame? You think killing thousands of zombies with hundreds of weapons is lame? Do you not have a soul?

sorry thousands of zombies is only available in the 360 version....theres only 2 per screen for the wii version.

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air_wolf_cubed

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#24 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="locopatho"][QUOTE="Solid_Snake300"][QUOTE="superjim42"][QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

ReaperV7

enemies on screen reduced drastically also

wow even worse, why not work on a sequal then just waste time making a worse version of an already lame game. Not to mention it wont sell due to the lack of hardcore Wii owners.

Lame? You think killing thousands of zombies with hundreds of weapons is lame? Do you not have a soul?

sorry thousands of zombies is only available in the 360 version....theres only 2 per screen for the wii version.

Wii can handle tons more than what you claim (If that doesnt happen its Capcoms fault not the Wiis) Its impossible to fit thousands of enemies on screen inside of a mall
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Sgt_Crow

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#25 Sgt_Crow
Member since 2004 • 6099 Posts
Just as I thought, lame fanboy thread.
What a shame, I was expecting something... better?
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stepat201

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#26 stepat201
Member since 2008 • 1979 Posts

Your never going to play it I dont see how it concerns youair_wolf_cubed

BAAAAAAHHHHHHHHH.....

Why bother with all the damage control?

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Popadophalis

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#27 Popadophalis
Member since 2007 • 1587 Posts

*Massive graphical downgrade resulting in many less zombies onscreen, destroying a huge part of what made the game as good as it was. Oh noes, I'm in the maintenance tunnels, surrounded by hundreds, err, I mean, fifteen zombies...

*Removal of photo mode, which was an enjoyable mechanic in the original that brought me many lulz

jethrovegas

What was the photo mode? why was it so enjoyable?

You'd think that by bringing it over they would try and recreate the main focus of the game which was all about hundreds of zombies onscreen at one time...

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deactivated-5f89ab8e63049

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#28 deactivated-5f89ab8e63049
Member since 2007 • 3182 Posts
It does sound like a terrible port. No photo mode, no real-time missions, fewer zombies and it won't have the achievements available on the 360 version, which is a pity because they are probably the best achievements on a 360 game.
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Falcon4AF_Ace

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#29 Falcon4AF_Ace
Member since 2007 • 110 Posts
[QUOTE="Solid_Snake300"]

[QUOTE="superjim42"]do you actually think capcom wouldnt port re5 to wii sometime?? i mean its inevitableSilenthps

Why would you want it on Wii, when you could play a better version of it on 360 or PS3.

So it could have superior shooter controls instead of that last gen dual analog setup.

Cause waving your arms around like a maniac is next-gen, right? :roll:

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mdisen

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#30 mdisen
Member since 2004 • 804 Posts
It'll be fun. Some people have no intention of ever dirtying their hands with an Xbox360.
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air_wolf_cubed

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#31 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="Silenthps"][QUOTE="Solid_Snake300"]

[QUOTE="superjim42"]do you actually think capcom wouldnt port re5 to wii sometime?? i mean its inevitableFalcon4AF_Ace

Why would you want it on Wii, when you could play a better version of it on 360 or PS3.

So it could have superior shooter controls instead of that last gen dual analog setup.

Cause waving your arms around like a maniac is next-gen, right? :roll:

You dont wave your arms around to shoot you point at the screen. If you think you wave your arms around while shooting i hope you never wind up with a gun in your posession
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mistervengeance

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#32 mistervengeance
Member since 2006 • 6769 Posts

dead rising was a borefest

it was exremely extremely repetitive, it made killing zombies boring, something i thought was impossible.

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ThePlothole

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#33 ThePlothole
Member since 2007 • 11515 Posts
[QUOTE="superjim42"][QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

Solid_Snake300

enemies on screen reduced drastically also

wow even worse, why not work on a sequal then just waste time making a worse version of an already lame game. Not to mention it wont sell due to the lack of hardcore Wii owners.

Resident Evil 4: Wii edition sold well over a million copies. :|

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Coyo7e

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#34 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

superjim42

enemies on screen reduced drastically also

so whats the point? They are just making Dead Rising a crappy RE spin off and it sucks. If Dead Rising two turns into a Wii multi-plat I will never look at Capcom the same. It is tragic that the Wii is downgrading this awesome game when they could have ported it to the ps3 and starving Sony fans with upgrades. Money talks and gamers walk.

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Coyo7e

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#35 Coyo7e
Member since 2005 • 3672 Posts

dead rising was a borefest

it was exremely extremely repetitive, it made killing zombies boring, something i thought was impossible.

mistervengeance

Zombies were the obstacle not the objective in Dead Rising. Well, at least the real Dead Rising. With only 12 on screen they will become the objective.

I am willing to bet you never encountered half the crazy and hilarious boss fights in the game or people to save. Totally missing the point.

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Mastergamer27

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#36 Mastergamer27
Member since 2007 • 582 Posts

I read that Capcom said that Dead Rising wouldn't be a port, instead making it from the ground up, and use the RE4 wii engine. ;)

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air_wolf_cubed

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#37 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="mistervengeance"]

dead rising was a borefest

it was exremely extremely repetitive, it made killing zombies boring, something i thought was impossible.

Coyo7e

Zombies were the obstacle not the objective in Dead Rising. Well, at least the real Dead Rising. With only 12 on screen they will become the objective.

I am willing to bet you never encountered half the crazy and hilarious boss fights in the game or people to save. Totally missing the point.

Link to confirmation of that number As I recall, the announcement said there would be loads of enemies on screen
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redmetal86

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#38 redmetal86
Member since 2006 • 1123 Posts

Money talks and gamers walk.

Coyo7e

do you visit the capcom bbs? because that statement sounds oddly familiar

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/1040079/Chop_Till_You_Drop__Sven_please_tell_me_thats_not_the_name_of_Dead_Rising_Wii&post_num=32#14853833

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club-sandwich

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#39 club-sandwich
Member since 2007 • 8399 Posts
DR on wii will stink so much it's not even funny.
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67gt500

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#40 67gt500
Member since 2003 • 4627 Posts

When I first heard about Dead Rising on Wii I initially felt that the idea is patently ridiculous... Then again, Resident Wii-vil 4 is brilliant... I guess Dead Rising on Wii could work after all...

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Coyo7e

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#41 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="Coyo7e"]

Money talks and gamers walk.

redmetal86

do you visit the capcom bbs? because that statement sounds oddly familiar

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/1040079/Chop_Till_You_Drop__Sven_please_tell_me_thats_not_the_name_of_Dead_Rising_Wii&post_num=32#14853833

After I found out about the port I started an account there to voice my dissent and I said that lol....

I also cracked and came to SW again which I told myself I would not. But this is killing me. I am really, really bummed out they are doing this to Dead Rising. My favorite new IP this gen and a great game IMO.

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Zhengi

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#42 Zhengi
Member since 2006 • 8479 Posts

To prove wrong the myth that devs need 360 type power to make good games and that the Wii can't play those types of games?

Capcom = Nintendo fanboys confirmed!!

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Coyo7e

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#43 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="Coyo7e"][QUOTE="mistervengeance"]

dead rising was a borefest

it was exremely extremely repetitive, it made killing zombies boring, something i thought was impossible.

air_wolf_cubed

Zombies were the obstacle not the objective in Dead Rising. Well, at least the real Dead Rising. With only 12 on screen they will become the objective.

I am willing to bet you never encountered half the crazy and hilarious boss fights in the game or people to save. Totally missing the point.

Link to confirmation of that number As I recall, the announcement said there would be loads of enemies on screen

I am just basing that off the screens for the Wii version of the game people have been posting at Capcoms website. That is also based of some of the game-play changes they are making. Dead Rising is not a shooting game and it seems like they are turning it into one. Even a full auto machine gun did not help get through that many zombies.

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Zhengi

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#44 Zhengi
Member since 2006 • 8479 Posts
[QUOTE="redmetal86"][QUOTE="Coyo7e"]

Money talks and gamers walk.

Coyo7e

do you visit the capcom bbs? because that statement sounds oddly familiar

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/1040079/Chop_Till_You_Drop__Sven_please_tell_me_thats_not_the_name_of_Dead_Rising_Wii&post_num=32#14853833

After I found out about the port I started an account there to voice my dissent and I said that lol....

I also cracked and came to SW again which I told myself I would not. But this is killing me. I am really, really bummed out they are doing this to Dead Rising. My favorite new IP this gen and a great game IMO.

Why do you care if it comes to the Wii? It's not like DR is being killed off with it coming to the Wii. As a matter of fact, having more sales of Dead Rising would most likely lead to a sequel. Seriously, how can it be a bad thing?

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air_wolf_cubed

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#45 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="air_wolf_cubed"][QUOTE="Coyo7e"][QUOTE="mistervengeance"]

dead rising was a borefest

it was exremely extremely repetitive, it made killing zombies boring, something i thought was impossible.

Coyo7e

Zombies were the obstacle not the objective in Dead Rising. Well, at least the real Dead Rising. With only 12 on screen they will become the objective.

I am willing to bet you never encountered half the crazy and hilarious boss fights in the game or people to save. Totally missing the point.

Link to confirmation of that number As I recall, the announcement said there would be loads of enemies on screen

I am just basing that off the screens for the Wii version of the game people have been posting at Capcoms website. That is also based of some of the game-play changes they are making. Dead Rising is not a shooting game and it seems like they are turning it into one. Even a full auto machine gun did not help get through that many zombies.

You still have any item at your disposal
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Coyo7e

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#46 Coyo7e
Member since 2005 • 3672 Posts

To prove wrong the myth that devs need 360 type power to make good games and that the Wii can't play those types of games?

Capcom = Nintendo fanboys confirmed!!

Zhengi

It won't be the same game on the Wii, period. The game was about surviving zombies not killing them and that was made possible by the insane number of zombies on screen. For example, collecting all the bombs in the parking garage wont even be the same thing. I would not be surprised if they take that section out all together.

If they say something like " the zombies in this game will be much faster and more aggressive" you know that the game is crap. ps3 should have seen the port, not the Wii. I won't care as long as Dead Rising 2 is not a Wii multi-plat but if it is you I can kiss this IP goodbye.

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Coyo7e

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#47 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="Coyo7e"][QUOTE="air_wolf_cubed"][QUOTE="Coyo7e"][QUOTE="mistervengeance"]

dead rising was a borefest

it was exremely extremely repetitive, it made killing zombies boring, something i thought was impossible.

air_wolf_cubed

Zombies were the obstacle not the objective in Dead Rising. Well, at least the real Dead Rising. With only 12 on screen they will become the objective.

I am willing to bet you never encountered half the crazy and hilarious boss fights in the game or people to save. Totally missing the point.

Link to confirmation of that number As I recall, the announcement said there would be loads of enemies on screen

I am just basing that off the screens for the Wii version of the game people have been posting at Capcoms website. That is also based of some of the game-play changes they are making. Dead Rising is not a shooting game and it seems like they are turning it into one. Even a full auto machine gun did not help get through that many zombies.

You still have any item at your disposal

But it is all about getting through hordes of zombies. I mean hordes. It just won't be the same game if you go out of your way to kill zombies. You kill zombies in Dead Rising, by the thousands, because you have no choice, not because that is the game. I really hope I am wrong and there are hundreds of zombies on screen and sections of the mall are chocked with them, but I doubt it.

Dead Rising was a zombie dream game for me. I hate it when zombies are made more then zombies, likeRE zombies. They are not zombies anymore but another type of undead totally. DR captured that B movie feel of zombie classics with an A quality game.

I am really bummed about this. I get annoyed when certain PC games go console multi-plat on the 360 and ps3 for the same reasons but those two systems are a lot more capable. I just love Dead Rising and this is killing me.

I hope I am wrong because I don't want to see this IP butchered. Nothing against Wii fans but for the first time I truly hate the Wii and how it is taking a game like this and changing its fundamental nature all because it has the largest install base.

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Coyo7e

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#48 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="Coyo7e"][QUOTE="redmetal86"][QUOTE="Coyo7e"]

Money talks and gamers walk.

Zhengi

do you visit the capcom bbs? because that statement sounds oddly familiar

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/1040079/Chop_Till_You_Drop__Sven_please_tell_me_thats_not_the_name_of_Dead_Rising_Wii&post_num=32#14853833

After I found out about the port I started an account there to voice my dissent and I said that lol....

I also cracked and came to SW again which I told myself I would not. But this is killing me. I am really, really bummed out they are doing this to Dead Rising. My favorite new IP this gen and a great game IMO.

Why do you care if it comes to the Wii? It's not like DR is being killed off with it coming to the Wii. As a matter of fact, having more sales of Dead Rising would most likely lead to a sequel. Seriously, how can it be a bad thing?

This represented the tip of the ice-berg and now it is just an RE spin off and not a DR game. I don't want a sequel unless it expands on what made the game great. The Wii is rolling back what made the game great. I hope I am wrong and they get it done but I doubt it.

Another lame game with super zombies (in order to make them deadly and interesting) rather then hordes of true zombies would not be a sequel.

The 360 may be able to expand the series into what it should be. A high end PC could but this is a console game at heart. I wanted them to focus on what made the game great, not better shooting mechanics ripped off from RE to sale games on the Wii.

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Wasdie

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#49 Wasdie  Moderator
Member since 2003 • 53622 Posts
[QUOTE="Solid_Snake300"]

What would the devs do?, just go through the game and make the graphics and gameplay worse.

superjim42

enemies on screen reduced drastically also

Thats a real bummer. You strip that away, the game loses all its appeal.

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stepat201

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#50 stepat201
Member since 2008 • 1979 Posts
[QUOTE="air_wolf_cubed"][QUOTE="Coyo7e"][QUOTE="air_wolf_cubed"][QUOTE="Coyo7e"][QUOTE="mistervengeance"]

dead rising was a borefest

it was exremely extremely repetitive, it made killing zombies boring, something i thought was impossible.

Coyo7e

Zombies were the obstacle not the objective in Dead Rising. Well, at least the real Dead Rising. With only 12 on screen they will become the objective.

I am willing to bet you never encountered half the crazy and hilarious boss fights in the game or people to save. Totally missing the point.

Link to confirmation of that number As I recall, the announcement said there would be loads of enemies on screen

I am just basing that off the screens for the Wii version of the game people have been posting at Capcoms website. That is also based of some of the game-play changes they are making. Dead Rising is not a shooting game and it seems like they are turning it into one. Even a full auto machine gun did not help get through that many zombies.

You still have any item at your disposal

But it is all about getting through hordes of zombies. I mean hordes. It just won't be the same game if you go out of your way to kill zombies. You kill zombies in Dead Rising, by the thousands, because you have no choice, not because that is the game. I really hope I am wrong and there are hundreds of zombies on screen and sections of the mall are chocked with them, but I doubt it.

Dead Rising was a zombie dream game for me. I hate it when zombies are made more then zombies, likeRE zombies. They are not zombies anymore but another type of undead totally. DR captured that B movie feel of zombie classics with an A quality game.

I am really bummed about this. I get annoyed when certain PC games go console multi-plat on the 360 and ps3 for the same reasons but those two systems are a lot more capable. I just love Dead Rising and this is killing me.

I hope I am wrong because I don't want to see this IP butchered. Nothing against Wii fans but for the first time I truly hate the Wii and how it is taking a game like this and changing its fundamental nature all because it has the largest install base.

I agree that the wii version looks and sounds like garbage,but I think chances of a true sequel on the 360 are still pretty high.