It's a Bit Disappointing that Nintendo is Dominating the Handheld Market

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crimsonman1245

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#51 crimsonman1245
Member since 2011 • 4253 Posts

As long as Sony thinks making something more powerful will be the only factor to winning over the handheld market they will lose. It's like the gamegear vs the Gameboy all over again. HarlockJC

Vita has alot more than just a power advantage over the 3DS.

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famicommander

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#52 famicommander
Member since 2008 • 8524 Posts
[QUOTE="Yo-SUP"]The only reason is Tetris. If Tengen didn't lose the lawsuit, Nintendo never would have had it, and Atari would be dominating the handheld market (with more powerful hardware than what we have now most likely looking at their Lynx which was near a GBA in 1989.) That gave Nintendo a heavy installbase, and considering that the first GB was also the cheapest to make games for, and you could literally grayscale NES games and downport in SOME cases, it was a done deal. Gamegear relied to much on ports you could get on the master system that played better on the master system. All other competitors in the portable market where: 1.Made at the last second with issues. 2.Were released by a company that was already losing tons of money, and not sure why they released a portable(SNK) 3.Were literally just playing console games on a small screen. 4.Costed too much. Nintendo consoles have always been the cheapest to make games for due to lower specs and lower cost distribution. If the GB had a slower time with the killer app the market would be different.

Even without Tetris, Nintendo would have had: Super Mario Land 1 and 2, Donkey Kong, the Pokemon games, Kirby games, Mega Man series, Castlevania series, Final Fantasy series, etc. The Lynx and Game Gear were incredible systems but they were never going to beat the Game Boy because it was damned near impossible to actually take those systems anywhere. Best case scenario you'd get five hours on six AA batteries for the Lynx and Game Gear, and even if you were willing to pay those prices you'd have a hell of a time actually fitting one of those consoles in your pocket. The Game Boy won because it had games from major series, fit in your pocket, and wouldn't put you into bankruptcy just trying to keep batteries in it. I have had a Game Gear over 20 years and I can count the number of times it has seen a set of AAs on two hands. My dad just plain wouldn't buy batteries for it, and I was always tethered to the wall or the car power port. Same for the Lynx; my Atari Lynx II has literally NEVER been powered on AAs. Always from the wall adapter.
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freedomfreak

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#53 freedomfreak  Online
Member since 2004 • 52551 Posts
I agree. Vita is the better handheld, but 3DS has most of the games.
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famicommander

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#54 famicommander
Member since 2008 • 8524 Posts

[QUOTE="HarlockJC"]As long as Sony thinks making something more powerful will be the only factor to winning over the handheld market they will lose. It's like the gamegear vs the Gameboy all over again. crimsonman1245

Vita has alot more than just a power advantage over the 3DS.

Not really. Both have six face buttons and two shoulder buttons, both have a touch screen (the Vita's is multitouch but the 3DS's is more precise, so it's a trade off), both have cameras, both have motion controls. The only real advantage Vita has besides raw power is the second analog stick, but it's really not that big of a deal. As someone who owns both systems, the 3DS's lack of a second stick never really hurts it because the dual screen nature of the system lets the touch screen replace at lot of the second stick's functionality without actually having to stick your thumbs and fingers in front of the gameplay action (as you'd have to do on capacitive single screen displays like Vita, phones, tablets, etc). There is also the simple fact that the Vita's sticks are not well designed or placed. They have very little throw and they are tiny, which can make precise movements difficult. They are also convex rather than concave which can lead to thumb slippage, which is especially bothersome when pushing the sticks upward. This is because the sticks are placed far too close to the d-pad and face buttons, meaning you're liable to accidentally hit d-pad down or the X button when pushing the Vita's sticks up. It has been my most consistent complaint about the device since I first laid hands on it. There's no excuse for a system with that much real estate to have the controls so cramped together.
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CrillanK

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#55 CrillanK
Member since 2008 • 272 Posts
[QUOTE="ActicEdge"]

[QUOTE="Nickprovs"]

[QUOTE="ActicEdge"]

I don't really see the problem. The whole point of handheld development is that its suppose to be cheaper and therefore easier to release games and make money. Vita has good power and everything but when the option between making an expensive game vs a cheaper one comes up and the Vita can't even compete games wise or in buyer interest, well, it makes sense. This is basically just an argument of more power = better without recognizing everything that goes along with it.

 

The fact that Vita has more power doesn't mean that developers have to write games that are extremley taxing. It just means they have more resources to play with if they fancy making something a bit more taxing. There are plenty of 2d Sidescrollers and indies that do well enough on the system because they're styalized and enjoyable, but aren't a problem for the hardware.

What's the point of having powerful hardware and not even attempting to use it? Do you just want to drive up the cost of the hardware for no reason because if I get a Vita its not to play 2D sidecrollers and indie games. You can play those games else where and for cheaper (like the 3DS, PS3, 360, WiiU, PC, Smartphones). I'm sorry but this is just a reality, if you have powerful hardware and no one is using it, then obviously you set the bar higher than what developers were willing to invest in and that's "bad" because you it makes your hardware more expensive. 

Just more proof that better hardware isn't what's important, it's always about the games.
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CrillanK

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#56 CrillanK
Member since 2008 • 272 Posts
The new method for handheld sales is not to have any good games, and the 3DS does this wonderfully.Blabadon
Huh? The 3DS doesn't have any good games? Do you live under a rock?
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ButDuuude

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#57 ButDuuude
Member since 2013 • 1907 Posts
Vita has a lot of great games, but yeah it needs more exclusives, a price cut and to ship with a memory card.
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Blabadon

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#58 Blabadon
Member since 2008 • 33030 Posts
[QUOTE="Blabadon"]The new method for handheld sales is not to have any good games, and the 3DS does this wonderfully.CrillanK
Huh? The 3DS doesn't have any good games? Do you live under a rock?

No, I live in a house with multiple good gaming consoles, and then the 3DS.
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crimsonman1245

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#59 crimsonman1245
Member since 2011 • 4253 Posts

[QUOTE="crimsonman1245"]

[QUOTE="HarlockJC"]As long as Sony thinks making something more powerful will be the only factor to winning over the handheld market they will lose. It's like the gamegear vs the Gameboy all over again. famicommander

Vita has alot more than just a power advantage over the 3DS.

Not really. Both have six face buttons and two shoulder buttons, both have a touch screen (the Vita's is multitouch but the 3DS's is more precise, so it's a trade off), both have cameras, both have motion controls. The only real advantage Vita has besides raw power is the second analog stick, but it's really not that big of a deal. As someone who owns both systems, the 3DS's lack of a second stick never really hurts it because the dual screen nature of the system lets the touch screen replace at lot of the second stick's functionality without actually having to stick your thumbs and fingers in front of the gameplay action (as you'd have to do on capacitive single screen displays like Vita, phones, tablets, etc). There is also the simple fact that the Vita's sticks are not well designed or placed. They have very little throw and they are tiny, which can make precise movements difficult. They are also convex rather than concave which can lead to thumb slippage, which is especially bothersome when pushing the sticks upward. This is because the sticks are placed far too close to the d-pad and face buttons, meaning you're liable to accidentally hit d-pad down or the X button when pushing the Vita's sticks up. It has been my most consistent complaint about the device since I first laid hands on it. There's no excuse for a system with that much real estate to have the controls so cramped together.

-Generation ahead in power

-Second analog stick is a huge deal whether you want to admit it or not.

-Dramatically superior online network.

-PS+ value

-Region free

-Price protection for retailers

-Bigger screen

Thats just off the top of my head.

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louisfoxton

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#60 louisfoxton
Member since 2007 • 1400 Posts

all the vita need is a price drop on both the system and the memory card and some games and maybe a small version of it 

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nameless12345

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#61 nameless12345
Member since 2010 • 15125 Posts

Well the handheld market is Nintendo's "territory" and they will do everything to remain so, including big price slashes and re-designed systems.

Many tried to break into that fort but they all failed to do so, despite having superior hardware.

And it's not hard to see why Nintendo defend their positions so vehemently since if they lost grip on that market - bye bye, Nintendo... (atleast as a hardware producer)

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Avatar_Taxidous

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#62 Avatar_Taxidous
Member since 2006 • 4407 Posts
I stick to Nintendo handhelds nowadays, they get a solid variety of types of games. Got a PSP a few years ago and didn't end up getting much use of it, though the platform does have some solid RPGs.
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Yo-SUP

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#63 Yo-SUP
Member since 2013 • 357 Posts

Well the handheld market is Nintendo's "territory" and they will do everything to remain so, including big price slashes and re-designed systems.

Many tried to break into that fort but they all failed to do so, despite having superior hardware.

And it's not hard to see why Nintendo defend their positions so vehemently since if they lost grip on that market - bye bye, Nintendo... (atleast as a hardware producer)

nameless12345
Them having a consisten low end console equaling cheaper game development is the only reason. To be honest it's no longer Nintendo market, they are just the top "dedicated" handheld for portable gaming.
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DaBrainz

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#64 DaBrainz
Member since 2007 • 7959 Posts
It's almost like Sony screwed up the Vita on purpose. It wouldn't be hard to make a system better than 3dsxl, someone just has to do it.
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FireEmblem_Man

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#65 FireEmblem_Man
Member since 2004 • 20387 Posts

People seem to forget the economics of game developing with Handhelds. Yes, the Vita is impressive spec wise but the problem is that game development for the Vita are much higher than the 3DS. So why waste resources on making games with a low install base when they can save a buck making games for the 3DS?

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nameless12345

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#66 nameless12345
Member since 2010 • 15125 Posts

Them having a consisten low end console equaling cheaper game development is the only reason. To be honest it's no longer Nintendo market, they are just the top "dedicated" handheld for portable gaming.

Yo-SUP

 

People seem to forget the economics of game developing with Handhelds. Yes, the Vita is impressive spec wise but the problem is that game development for the Vita are much higher than the 3DS. So why waste resources on making games with a low install base when they can save a buck making games for the 3DS?

FireEmblem_Man

 

Both these statements are truth.

Handhelds don't really need power to be successful, things like cheaper price, portability, long battery life and big selection of games are much more important, which explains why Nintendo didn't get run-over by much more powerful competitors.

I mean, who wouldn't like a color handheld over a black/yellow/greenish one? ;)

 

But people prefered a cheaper system with more games, smaller form-factor and longer battery life...

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crimsonman1245

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#67 crimsonman1245
Member since 2011 • 4253 Posts

People seem to forget the economics of game developing with Handhelds. Yes, the Vita is impressive spec wise but the problem is that game development for the Vita are much higher than the 3DS. So why waste resources on making games with a low install base when they can save a buck making games for the 3DS?

FireEmblem_Man

Why? Do you think Persona 4:Golden was expensive to make?

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AzatiS

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#68 AzatiS
Member since 2004 • 14969 Posts

Give it a really nice price cut and youll see how good will do even if it lacks good exclusives atm.

People should consider a major factor when it comes to expensive hardware. Too many countries to write down have really decent montly average salaries. Not every single country has monthly average salaries of 1000$ +++ per month like USA/UK/CANADA etc...

If console/handheld or any kind of hardware coming in ridiculous high price for lower standard salary countries will affect their global sales big time. The main reason why PS3 failed imho was its price as well. Vita is another fine example . Sales bring more exclusives and more exclusives even more sales.

Power ? yeah i wouldnt say no ... But when i value this 100-150$ or more difference since im making 150$ per week , then no i wont buy a Vita. Ill buy a way cheaper 3DS which has better library without think it twice. The finnest example is when Sony changed policy with PS4 and its price is on a sweet spot. Sold out everywhere months before release.

Price guys is a huge factor when we talking global sales.

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Ricardomz

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#69 Ricardomz
Member since 2012 • 2715 Posts

No it's not, Nintendo is awesome and since their homemade console isn't doing so well let at least the handheld take the crown.

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FireEmblem_Man

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#70 FireEmblem_Man
Member since 2004 • 20387 Posts

[QUOTE="FireEmblem_Man"]

People seem to forget the economics of game developing with Handhelds. Yes, the Vita is impressive spec wise but the problem is that game development for the Vita are much higher than the 3DS. So why waste resources on making games with a low install base when they can save a buck making games for the 3DS?

crimsonman1245

Why? Do you think Persona 4:Golden was expensive to make?

My point being economics is an issue with selling the Vita. The system is expensive as well as necessities (memory cards). Also, development cost is a factor on making good original titles for the system. Plus License fees for third parties, marketing, packaging, ect.... Sure the digital market place exist for PSN users, but Memory Cards are still needed.

As for Persona 4, its a port. It's cheaper to make ports than to make an original exclusive title for the system.

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lordlors

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#71 lordlors
Member since 2004 • 6128 Posts
It seems that the TC is ignorant with handheld history. The situation with Vita is completely nothing new. There were very powerful handheld devices that competed with Gameboy. Sony doesn't seem to understand how different handhelds are from consoles and PCs.
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Yo-SUP

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#72 Yo-SUP
Member since 2013 • 357 Posts

[QUOTE="Yo-SUP"]

Them having a consisten low end console equaling cheaper game development is the only reason. To be honest it's no longer Nintendo market, they are just the top "dedicated" handheld for portable gaming.

nameless12345

 

People seem to forget the economics of game developing with Handhelds. Yes, the Vita is impressive spec wise but the problem is that game development for the Vita are much higher than the 3DS. So why waste resources on making games with a low install base when they can save a buck making games for the 3DS?

FireEmblem_Man

 

Both these statements are truth.

Handhelds don't really need power to be successful, things like cheaper price, portability, long battery life and big selection of games are much more important, which explains why Nintendo didn't get run-over by much more powerful competitors.

I mean, who wouldn't like a color handheld over a black/yellow/greenish one? ;)

 

But people prefered a cheaper system with more games, smaller form-factor and longer battery life...

At the same time, a lot of those same competitors were not prepared. The only ones that made a profit I remember are the Lynx and the Wonderswan9which was JP only and actually did well against the GB brand there.)
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TrappedInABox91

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#73 TrappedInABox91
Member since 2013 • 1483 Posts

Nintendo has been the king of handhelds since the begainning. Even when the hardware of the Gamegear ect. were years a head of the crappy green screen of the GB.  

Every since the DS, Nintendo will probably rule that market for over a decade without fail. #2 best selling system of all time I believe. Thats hardcore since Ninty has the greatest market shared in handhelds. They basically own it. 

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crimsonman1245

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#74 crimsonman1245
Member since 2011 • 4253 Posts

[QUOTE="crimsonman1245"]

[QUOTE="FireEmblem_Man"]

People seem to forget the economics of game developing with Handhelds. Yes, the Vita is impressive spec wise but the problem is that game development for the Vita are much higher than the 3DS. So why waste resources on making games with a low install base when they can save a buck making games for the 3DS?

FireEmblem_Man

Why? Do you think Persona 4:Golden was expensive to make?

My point being economics is an issue with selling the Vita. The system is expensive as well as necessities (memory cards). Also, development cost is a factor on making good original titles for the system. Plus License fees for third parties, marketing, packaging, ect.... Sure the digital market place exist for PSN users, but Memory Cards are still needed.

As for Persona 4, its a port. It's cheaper to make ports than to make an original exclusive title for the system.

I think the higher price of the memory cards is equaled out by the lack of price protection for Nintendo games, not to mention the value of PS+.

 

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Yo-SUP

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#75 Yo-SUP
Member since 2013 • 357 Posts

Nintendo has been the king of handhelds since the begainning. Even when the hardware of the Gamegear ect. were years a head of the crappy green screen of the GB.  

Every since the DS, Nintendo will probably rule that market for over a decade without fail. #2 best selling system of all time I believe. Thats hardcore since Ninty has the greatest market shared in handhelds. They basically own it. 

TrappedInABox91
Sega screwed up the GG, they could have easily blocked off Nintendo at a point. I have to say that lawsuit for Tetris if that was not in Nintendos favor.
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Big_Pecks

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#76 Big_Pecks
Member since 2010 • 5973 Posts

What would actually be disappointing is the Vita's barren library dominating.

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Nickprovs

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#77 Nickprovs
Member since 2008 • 1199 Posts

Sony hasn't learned their lesson. People don't want a console experience on a hand held. They don't care about graphics on a hand held. Make it different and heck make the graphics LESS than the consoles so it also looks different. Otherwise having a VITA is like owning two PS3's but one has less games. Bread_or_Decide

 

Lol. "Make the graphics less..." 

 

Developers don't have to utilize all of the consoles graphical capabilities if they don't want to. They can create something less demanding. All the hardware does is allow for more possibilities. That doesn't mean it has to be utilized. 

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Blake135

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#78 Blake135
Member since 2008 • 3994 Posts

Yeah its a shame considering how god awful the 3DS hardware is.

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TrappedInABox91

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#79 TrappedInABox91
Member since 2013 • 1483 Posts

[QUOTE="TrappedInABox91"]

Nintendo has been the king of handhelds since the begainning. Even when the hardware of the Gamegear ect. were years a head of the crappy green screen of the GB.  

Every since the DS, Nintendo will probably rule that market for over a decade without fail. #2 best selling system of all time I believe. Thats hardcore since Ninty has the greatest market shared in handhelds. They basically own it. 

Yo-SUP

Sega screwed up the GG, they could have easily blocked off Nintendo at a point. I have to say that lawsuit for Tetris if that was not in Nintendos favor.

I don't think Sega could have" blocked" them off of anything. ( Not sure what you mean by that tbh) Nintendo just owned the majority of the market, and the GG had the worst battery life of any con-...ANYTHING lol Games where also rare. Way,way worst than Vita. In my eyes though the Vita is ( *A bit*) comparable to the GG because it was great hardware. 

Its all because of the games. Hardware means shit, without them. 

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meetroid8

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#80 meetroid8
Member since 2005 • 21152 Posts
Hardware power has simply never been a deciding factor of success in the handheld market.
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crimsonman1245

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#81 crimsonman1245
Member since 2011 • 4253 Posts

Hardware power has simply never been a deciding factor of success in the handheld market. meetroid8

Thats one of the reasons TC is disappointed, there is a superior platform that is getting left behind.

 

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PatchMaster

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#82 PatchMaster
Member since 2003 • 6013 Posts

Yeah, Vita has better tech, but people go where the games are. Blame Sony, not consumers.

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funsohng

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#83 funsohng
Member since 2005 • 29976 Posts

[QUOTE="ActicEdge"]

I don't really see the problem. The whole point of handheld development is that its suppose to be cheaper and therefore easier to release games and make money. Vita has good power and everything but when the option between making an expensive game vs a cheaper one comes up and the Vita can't even compete games wise or in buyer interest, well, it makes sense. This is basically just an argument of more power = better without recognizing everything that goes along with it.

crimsonman1245

Why is it cheaper to make games on 3DS than Vita? Nobody is forcing developers to make Uncharted or Killzone graphics. Look at what Atlus did, ported a PS2 game to it and raised the resolution, threw in some trophies and collected some easy profit, that game was super cheap for Atlus to make.

 

 

Actually, P4G was a lot more than just lazy port with trophies.
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funsohng

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#84 funsohng
Member since 2005 • 29976 Posts
It's always disappointing when a single company dominates the market. Then again, it's not their fault, it's Sony's fault, really.
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meetroid8

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#85 meetroid8
Member since 2005 • 21152 Posts

[QUOTE="meetroid8"]Hardware power has simply never been a deciding factor of success in the handheld market. crimsonman1245

Thats one of the reasons TC is disappointed, there is a superior platform that is getting left behind.

 

I guess the handheld market should become nothing but a competition between who can get the most technically advanced hardware so development costs will skyrocket and we'll get nothing but boring annual releases?
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p4s2p0

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#86 p4s2p0
Member since 2010 • 4167 Posts
[QUOTE="Nickprovs"]

[QUOTE="famicommander"]Atari, SEGA, SNK, Nokia, NEC/Hudson, and Bandai all tried and failed. So too has Sony, because Sony never bothered to look into WHY Nintendo machines keep obliterating the competition. Portability, battery life, and exclusive games. Vita just about matches 3DS in battery life but in terms of portability and exclusive games it's not even remotely close. I love my Vita but it's going to end up no different than the Neo Geo Pocket Color or Lynx.famicommander

 

It's still a portable system, and seeing as how well the 3DS XL sales are which I find even more uncomftorable to carry around than the Vita, I don't think thats what is really stopping the Vita from selling. I think it's as simple as development really :/.

The Vita is larger than a folded 3DS XL, and furthermore, the design of the Vita itself almost necessitates a carrying case. The screen is large and unprotected and the analog sticks protrude from the unit (and are therefore liable to get caught on stuff and generally wear out faster). Like the Lynx and Game Gear before it, the Vita is not built with the average person's pockets in mind.

They about even out. Vita is a little longer while 3ds is a little wider and thicker (which I noticed the latter when both where in my seperate pockets) I am 5'9' 137lbs. What i would consider an average person and I wear jeans and my vita fits fine. I have replaced my screen protector twice not that big of a deal. I haven't had any trouble with the analogs.which have lasted me longer than psp's even though they stick out more.
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crimsonman1245

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#87 crimsonman1245
Member since 2011 • 4253 Posts

[QUOTE="crimsonman1245"]

[QUOTE="meetroid8"]Hardware power has simply never been a deciding factor of success in the handheld market. meetroid8

Thats one of the reasons TC is disappointed, there is a superior platform that is getting left behind.

 

I guess the handheld market should become nothing but a competition between who can get the most technically advanced hardware so development costs will skyrocket and we'll get nothing but boring annual releases?

We've already debunked this myth like 5x in this thread. Nobody is forcing developers to build PS3 quality games from the ground up on Vita, Look at Virtue's Last Reward, all they did was raise the resolution of the game for the Vita and add some trophies, do you think that made the budget of the game "Skyrocket"?

 

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Nickprovs

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#88 Nickprovs
Member since 2008 • 1199 Posts

[QUOTE="crimsonman1245"]

[QUOTE="meetroid8"]Hardware power has simply never been a deciding factor of success in the handheld market. meetroid8

Thats one of the reasons TC is disappointed, there is a superior platform that is getting left behind.

 

I guess the handheld market should become nothing but a competition between who can get the most technically advanced hardware so development costs will skyrocket and we'll get nothing but boring annual releases?

 

It's not just the innards. The Vita has two analog sticks. Games that are currently being released for the 3ds could be controlled so much better on the Vita. Games like Monster Hunter, and Resident Evil, which are huge games on the 3DS are difficult to control unless one buys a slab with an extra analog on it. And people do it too. So yes, I am saying it's dissapointing that the machine with the superior hardware isn't performing better than the 3ds. But this doesn't only extend to the cpu, gpu, or ram. But also how it's made. It's comftorable, fits in your hands well, and is about the same size as the 3ds xl. And judging by the sales of the xl, people don't mind the plus size of their portables all that much.

I'm not suprised that the Vita is doing poorly. I'm just disappointed, as I've stated.

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DarthBilf

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#89 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="FireEmblem_Man"]

[QUOTE="crimsonman1245"]

Why? Do you think Persona 4:Golden was expensive to make?

crimsonman1245

My point being economics is an issue with selling the Vita. The system is expensive as well as necessities (memory cards). Also, development cost is a factor on making good original titles for the system. Plus License fees for third parties, marketing, packaging, ect.... Sure the digital market place exist for PSN users, but Memory Cards are still needed.

As for Persona 4, its a port. It's cheaper to make ports than to make an original exclusive title for the system.

I think the higher price of the memory cards is equaled out by the lack of price protection for Nintendo games, not to mention the value of PS+.

 

Then the 3DS's dominance is based solely on game library? I think that's the main factor, but price certainly has an effect as well.
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Hate_Squad

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#90 Hate_Squad
Member since 2007 • 1357 Posts

[QUOTE="Nickprovs"]

[QUOTE="famicommander"]Atari, SEGA, SNK, Nokia, NEC/Hudson, and Bandai all tried and failed. So too has Sony, because Sony never bothered to look into WHY Nintendo machines keep obliterating the competition. Portability, battery life, and exclusive games. Vita just about matches 3DS in battery life but in terms of portability and exclusive games it's not even remotely close. I love my Vita but it's going to end up no different than the Neo Geo Pocket Color or Lynx.famicommander

 

It's still a portable system, and seeing as how well the 3DS XL sales are which I find even more uncomftorable to carry around than the Vita, I don't think thats what is really stopping the Vita from selling. I think it's as simple as development really :/.

The Vita is larger than a folded 3DS XL, and furthermore, the design of the Vita itself almost necessitates a carrying case. The screen is large and unprotected and the analog sticks protrude from the unit (and are therefore liable to get caught on stuff and generally wear out faster). Like the Lynx and Game Gear before it, the Vita is not built with the average person's pockets in mind.

the average person never takes his handhelds outside home,especially if they are over 13-14

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Kenny789

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#91 Kenny789
Member since 2006 • 10434 Posts
I just bought a second hand Vita last week and I almost regretted the purchase immediately when I went out to get a bigger memory card; those things are extremely pricey! Anyway all I can say about the Vita is that it has a LOT of potential as a handheld but it doesn't have as much games as a 3DS and it's priced a lot more. I'm sure I'll enjoy my Vita way more than the PSP but I don't think it's ever going to make me prefer it over the 3DS any time soon. Then again I just really enjoy Nintendo games so that's why.
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laus_basic

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#92 laus_basic
Member since 2002 • 8300 Posts

Looking at the lineup of games in Japan for the rest of the year, nothing is gonna stop the 3DS:
Monster Hunter 4 (September 14) + Pokémon X / Y (October 12) + One Piece Unlimited World R (November 11) + Puzzle & Dragons Z (December most likely)

Poor Vita is gonna get crushed.

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The_Power_of_X

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#93 The_Power_of_X
Member since 2013 • 563 Posts

It's a shame there even is a handheld market besides smartphones.

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Rattlesnake_8

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#94 Rattlesnake_8
Member since 2004 • 18452 Posts
I love my Vita.. I have a bunch of amazing games.. sure I'd be happy with a lot more, but there are a lot of great games out already so it shouldn't be a reason not to get one.
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TheKingIAm

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#95 TheKingIAm
Member since 2013 • 1531 Posts

[QUOTE="meetroid8"][QUOTE="crimsonman1245"]

Thats one of the reasons TC is disappointed, there is a superior platform that is getting left behind.

 

Nickprovs

I guess the handheld market should become nothing but a competition between who can get the most technically advanced hardware so development costs will skyrocket and we'll get nothing but boring annual releases?

 

It's not just the innards. The Vita has two analog sticks. Games that are currently being released for the 3ds could be controlled so much better on the Vita. Games like Monster Hunter, and Resident Evil, which are huge games on the 3DS are difficult to control unless one buys a slab with an extra analog on it. And people do it too. So yes, I am saying it's dissapointing that the machine with the superior hardware isn't performing better than the 3ds. But this doesn't only extend to the cpu, gpu, or ram. But also how it's made. It's comftorable, fits in your hands well, and is about the same size as the 3ds xl. And judging by the sales of the xl, people don't mind the plus size of their portables all that much.

I'm not suprised that the Vita is doing poorly. I'm just disappointed, as I've stated.

Same could be said about the PS2
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TheKingIAm

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#96 TheKingIAm
Member since 2013 • 1531 Posts

It's a shame there even is a handheld market besides smartphones.

The_Power_of_X
Why? Smartphone games are shallow, repetitive, and boring. I haven't played one great game on my phone.
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#97 Elitro
Member since 2009 • 578 Posts

It's a shame Vita doesn't have more games but there it is. More games = More customers. tagyhag

 

It's true, but the first step is not to assure a huge ammount of games, but the crucial ones.

 

If Vita had Monster Hunter on their side the competition would be alot more balanced.

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The_Power_of_X

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#98 The_Power_of_X
Member since 2013 • 563 Posts

[QUOTE="The_Power_of_X"]

It's a shame there even is a handheld market besides smartphones.

TheKingIAm

Why? handheld games are shallow, repetitive, and boring. I haven't played one great game on my handheld.

I'm not even going to bother typing up a response when everything you said applies to handhelds the most.

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turtlethetaffer

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#99 turtlethetaffer
Member since 2009 • 18973 Posts

Vita is proof that hardware does not make the system. Eat your heart out, cows.

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DarkLink77

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#100 DarkLink77
Member since 2004 • 32731 Posts

I'm happy with my 3DS, but I would like the Vita to do better. I do want an excuse to buy one for Gravity Rush.