[QUOTE="ActicEdge"][QUOTE="Nickprovs"]
[QUOTE="ActicEdge"]
I don't really see the problem. The whole point of handheld development is that its suppose to be cheaper and therefore easier to release games and make money. Vita has good power and everything but when the option between making an expensive game vs a cheaper one comes up and the Vita can't even compete games wise or in buyer interest, well, it makes sense. This is basically just an argument of more power = better without recognizing everything that goes along with it.
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The fact that Vita has more power doesn't mean that developers have to write games that are extremley taxing. It just means they have more resources to play with if they fancy making something a bit more taxing. There are plenty of 2d Sidescrollers and indies that do well enough on the system because they're styalized and enjoyable, but aren't a problem for the hardware.
What's the point of having powerful hardware and not even attempting to use it? Do you just want to drive up the cost of the hardware for no reason because if I get a Vita its not to play 2D sidecrollers and indie games. You can play those games else where and for cheaper (like the 3DS, PS3, 360, WiiU, PC, Smartphones). I'm sorry but this is just a reality, if you have powerful hardware and no one is using it, then obviously you set the bar higher than what developers were willing to invest in and that's "bad" because you it makes your hardware more expensive.Â
Just more proof that better hardware isn't what's important, it's always about the games.
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