Iwata comments on high end graphics

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SuperFlakeman

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#1 SuperFlakeman
Member since 2011 • 7411 Posts

"Looking at the software for home console systems, there are certainly the software titles for which very rich graphics must be reproduced on HD displays and which demand a large number of developers to spend a very long time to develop. It is one of the truths that a certain number of such software titles must be prepared, or the consumers will not be satisfied. But we do not think that any and all the software must be created in that fashion. When you look at Nintendo's software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well."

Here's the link link to the Q&A session.

This is something I have been saying for some time now. Nintendo's games look simple and clean visually, and they will continue to do so on Wii U.

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Valknut4

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#2 Valknut4
Member since 2012 • 403 Posts
Hmm well this maybe true, I wonder how they say this well having some hand in making Metroid prime or Wind Waker.
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Pelon208

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#3 Pelon208
Member since 2005 • 3375 Posts

I want a Mario game on HD, and cartoonish HI-RES textures. at 1080p and 60fps.

And if the WiiU can do that Im sold

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SuperFlakeman

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#4 SuperFlakeman
Member since 2011 • 7411 Posts

"When we need massive power and have a lack of internal resources, we collaborate with outside resources and pour necessary resources to where they are needed."

Retro to become HD assets slaves for Zelda confirmed!

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hoola

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#5 hoola
Member since 2004 • 6422 Posts

Yeah, but that doesn't mean realistic graphics are pointless. They add alot to the gameworld and its atmosphere if implemented correctly. He is simply saying that they are a nice addition, which is true.

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SuperFlakeman

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#6 SuperFlakeman
Member since 2011 • 7411 Posts

I want a Mario game on HD, and cartoonish HI-RES textures. at 1080p and 60fps.

And if the WiiU can do that Im sold

Pelon208

I don't think an SMG style Mario can be done in native 1080p 60fps on a $399 2012 console, but that would be ideal for me too.

720p 60 fps is what I'm expecting at least, and that's awesome.

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topgunmv

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#7 topgunmv
Member since 2003 • 10880 Posts

And both can't be done because...?

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SuperFlakeman

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#8 SuperFlakeman
Member since 2011 • 7411 Posts

And both can't be done because...?

topgunmv

There are people who consider simplistic games such as Wii Sports Resort, Nintendogs, Brain Age, Mario Kart or Mario to be more visually pleasing than highly detailed photo realistic games.

This might be crazy for you, but I think that SMG2 is still the best looking game. Yes, I think it looks better running on Wii than BF3 maxed out on PC.

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T-razor1

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#9 T-razor1
Member since 2002 • 1164 Posts

"When you look at Nintendo's software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well."

This right here irks me a bit. What do you mean by massive gameplay volume? But besides that I just don't like the tone I'm getting out of these comments. Bravo for thinking about creativity and innovation moving forward but give us the whole damn package. I'm not saying the visuals need to be the best for each title but come on now you're releasing an HD console.

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topgunmv

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#10 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]

And both can't be done because...?

SuperFlakeman

There are people who consider simplistic games such as Wii Sports Resort, Nintendogs, Brain Age, Mario Kart or Mario to be more visually pleasing than highly detailed photo realistic games.

This might be crazy for you, but I think that SMG2 is still the best looking game. Yes, I think it looks better running on Wii than BF3 maxed out on PC.

This might be surprising to you, but lego men and battlefield aren't the only graphics options.

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foxhound_fox

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#11 foxhound_fox
Member since 2005 • 98532 Posts
The only thing separating SMG2 and Metroid: Other M from 360/PS3 games was the 480p resolution and low-res textures. Had they been displayed in 1080p with some more detailed textures, they would have been on par with the majority of HD games. I understand what Iwata is saying, but they easily have the potential to produce amazing looking games. They just limited themselves with the Wii's hardware.
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SuperFlakeman

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#12 SuperFlakeman
Member since 2011 • 7411 Posts

What do you mean by massive gameplay volume?

T-razor1

Probably sheer scope in environments, big set pieces, massive explosions left and right, actual human cities not small sized towns. Nintendo wants to do Skyloft, not MW3's apocalyptic NY with collapsing buildings, actual big sized submarines, airplanes.

They prefer 15-20 highly detailed inhabitants with high quality dialogue and tons of personality, over 1000 generic townsfolk with generic dialogue.

etc.

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osan0

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#13 osan0
Member since 2004 • 18275 Posts
well keep it at at least 720P and 30FPS iwata. but yeah very practical and forward thinking. have different titles that need different resources that appeal to different segments. much more robust than the one trick, throw money at it, pony. the next zelda and 3D mario platformer will need 3 years in the oven with massive resources. but the next 2D Mario doesnt. no point in using the very latest tech and spending 40million on the next wario ware either but the next metroid will need a big bank account. at the end of the day the tech is just a tool box. not every tool in that box needs to be used for every game. one thing i would love to see is a dev set a limit the visuals and then think of creative thing they can do with the excess horsepower. i really hope the all enxt gen consoles support GPGPU. hardware wise they should its just a question of having the right software in there.
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GotNugz

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#14 GotNugz
Member since 2010 • 681 Posts

[QUOTE="Pelon208"]

I want a Mario game on HD, and cartoonish HI-RES textures. at 1080p and 60fps.

And if the WiiU can do that Im sold

SuperFlakeman

I don't think an SMG style Mario can be done in native 1080p 60fps on a $399 2012 console, but that would be ideal for me too.

720p 60 fps is what I'm expecting at least, and that's awesome.

A game like SMG would be childs play on next gen consoles even at 1080p/60 frames. Wouldn't even use 60% of the system resource.
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Giancar

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#15 Giancar
Member since 2006 • 19160 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="topgunmv"]

And both can't be done because...?

topgunmv

There are people who consider simplistic games such as Wii Sports Resort, Nintendogs, Brain Age, Mario Kart or Mario to be more visually pleasing than highly detailed photo realistic games.

This might be crazy for you, but I think that SMG2 is still the best looking game. Yes, I think it looks better running on Wii than BF3 maxed out on PC.

This might be surprising to you, but lego men and battlefield aren't the only graphics options.

didn´t you get the memo?

Wii = games with the best gameplay, always innovating, zero "bro gamers", zero gritty FPS

the others = 100% gritty FPS

according to some people, ofc

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Mario1331

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#16 Mario1331
Member since 2005 • 8929 Posts

hey whatever they good at keep capitolizing on it whoever has a problem with there games just dont play them its really simple

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Just-Breathe

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#17 Just-Breathe
Member since 2011 • 3130 Posts
Gameplay>Graphics will always ring true
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deactivated-5dd711115e664

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#18 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

"Looking at the software for home console systems, there are certainly the software titles for which very rich graphics must be reproduced on HD displays and which demand a large number of developers to spend a very long time to develop. It is one of the truths that a certain number of such software titles must be prepared, or the consumers will not be satisfied. But we do not think that any and all the software must be created in that fashion. When you look at Nintendo's software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well."

Here's the link link to the Q&A session.

This is something I have been saying for some time now. Nintendo's games look simple and clean visually, and they will continue to do so on Wii U.

SuperFlakeman

Where people disagree is that Nintendo is successfully managing to "appeal in other ways". Yes, the Wii was a massive hit, but almost all of Nintendo's main franchises have been declining in sales. So unless Nintendo feels that selling a bunch of consoles but not selling many games is "appealling" to gamers, then they really need to re-evaluate.

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SuperFlakeman

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#19 SuperFlakeman
Member since 2011 • 7411 Posts

well keep it at at least 720P and 30FPS iwata.osan0

He's not talking about resolution, framerate or how sharp the actual image is (technical stuff).

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GotNugz

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#20 GotNugz
Member since 2010 • 681 Posts
[QUOTE="foxhound_fox"]The only thing separating SMG2 and Metroid: Other M from 360/PS3 games was the 480p resolution and low-res textures. Had they been displayed in 1080p with some more detailed textures, they would have been on par with the majority of HD games. I understand what Iwata is saying, but they easily have the potential to produce amazing looking games. They just limited themselves with the Wii's hardware.

No not really the gap between the wii and the 360/PS3 was huge. Playing metroid prime in hd would not make look as good as halo reach or uncharted. Much more advanced lighting, deffered rendering, shader model, etc. With that said Nintendo games always look good for their hardware, let's see what they can do with something 6-7 times faster than a 360.
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Mario1331

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#21 Mario1331
Member since 2005 • 8929 Posts

[QUOTE="SuperFlakeman"]

"Looking at the software for home console systems, there are certainly the software titles for which very rich graphics must be reproduced on HD displays and which demand a large number of developers to spend a very long time to develop. It is one of the truths that a certain number of such software titles must be prepared, or the consumers will not be satisfied. But we do not think that any and all the software must be created in that fashion. When you look at Nintendo's software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well."

Here's the link link to the Q&A session.

This is something I have been saying for some time now. Nintendo's games look simple and clean visually, and they will continue to do so on Wii U.

ZIMdoom

Where people disagree is that Nintendo is successfully managing to "appeal in other ways". Yes, the Wii was a massive hit, but almost all of Nintendo's main franchises have been declining in sales. So unless Nintendo feels that selling a bunch of consoles but not selling many games is "appealling" to gamers, then they really need to re-evaluate.

there is no nintendo main series game that declined in sales....all of them sold mastadon number of copies

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JLF1MarkII

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#22 JLF1MarkII
Member since 2012 • 1416 Posts

there is no nintendo main series game that declined in sales....all of them sold mastadon number of copies

Mario1331

Metroid has lower sales.

In quality though, most of them have fallen.

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SuperFlakeman

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#23 SuperFlakeman
Member since 2011 • 7411 Posts

The only thing separating SMG2 and Metroid: Other M from 360/PS3 games was the 480p resolution and low-res textures. Had they been displayed in 1080p with some more detailed textures, they would have been on par with the majority of HD games. I understand what Iwata is saying, but they easily have the potential to produce amazing looking games. They just limited themselves with the Wii's hardware.foxhound_fox

This is not what Iwata is commenting on actually.

Rayman Origins and Skyrim both look amazing.

However Iwata says that Nintendo will focus on Rayman Origins type of graphics, not Skyrim, this is what the topic is about. Do we want Skyward Sword up-ressed, or do we want a Skyrim-ish Zelda with huge open fields, going for a more realistic approach, etc.

I don't know how to put it more simpler.

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SuperFlakeman

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#24 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="Mario1331"]

there is no nintendo main series game that declined in sales....all of them sold mastadon number of copies

JLF1MarkII

Metroid has lower sales.

In quality though, most of them have fallen.

Metroid's sales have gone up and down over the decades, there is no standard of sales in the Metroid franchise.

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Shinobishyguy

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#25 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Mario1331"]

there is no nintendo main series game that declined in sales....all of them sold mastadon number of copies

JLF1MarkII

Metroid has lower sales.

In quality though, most of them have fallen.

Mario, kirby, and donkey kong hasn't fallen. Zelda arguably hasn't either. Mario kart wii was pretty meh and MK7 is a return to form, and animal crossing 3d looks like it's making alot of changes to the formula

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GD1551

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#26 GD1551
Member since 2011 • 9645 Posts

hey whatever they good at keep capitolizing on it whoever has a problem with there games just dont play them its really simple

Mario1331

Is english not your first language? You sentsnces just seem to run and run...

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GD1551

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#27 GD1551
Member since 2011 • 9645 Posts

[QUOTE="topgunmv"]

And both can't be done because...?

SuperFlakeman

There are people who consider simplistic games such as Wii Sports Resort, Nintendogs, Brain Age, Mario Kart or Mario to be more visually pleasing than highly detailed photo realistic games.

This might be crazy for you, but I think that SMG2 is still the best looking game. Yes, I think it looks better running on Wii than BF3 maxed out on PC.

What would change if SMG had a higher rez and more detailed models? :s

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JLF1MarkII

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#28 JLF1MarkII
Member since 2012 • 1416 Posts

[QUOTE="JLF1MarkII"]

[QUOTE="Mario1331"]

there is no nintendo main series game that declined in sales....all of them sold mastadon number of copies

Shinobishyguy

Metroid has lower sales.

In quality though, most of them have fallen.

Mario, kirby, and donkey kong hasn't fallen. Zelda arguably hasn't either. Mario kart wii was pretty meh and MK7 is a return to form, and animal crossing 3d looks like it's making alot of changes to the formula

I'm specifically talking about Wii games. 3DS are awesome so far.

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SuperFlakeman

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#29 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="topgunmv"]

And both can't be done because...?

GD1551

There are people who consider simplistic games such as Wii Sports Resort, Nintendogs, Brain Age, Mario Kart or Mario to be more visually pleasing than highly detailed photo realistic games.

This might be crazy for you, but I think that SMG2 is still the best looking game. Yes, I think it looks better running on Wii than BF3 maxed out on PC.

What would change if SMG had a higher rez and more detailed models? :s

I don't follow?

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deactivated-5dd711115e664

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#30 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

there is no nintendo main series game that declined in sales....all of them sold mastadon number of copies

Mario1331

Nice straw man fallacy. I never said the games don't sell well. I said sales have been dropping over the gens, which is fact.

Mario World- 20 million

Mario 64 -11M

Mario Galaxy - 6.4 M

Zelda - 6.5M

Link to the past (my personal favorite of all time) - 4M

Ocarina (considered best Zelda game of all time) - 7.6 M

Twilight Princess - 5.8M

Name any main Nintendo franchise (on console) and I wil be confident it no longer sells like it used do. Sure, it sells very good, but the trend is downward. And if the Wii sold better than any Nintendo console since maybe the SNES, why are their main series seing declining sales? I would possibly even argue that even if they sold the same number as past gens, it is still a step down because of the larger market they now have.

No matter how you try and spin it, the number (or percentage) of people buying Nintendo's games is going down.

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GD1551

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#31 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

[QUOTE="SuperFlakeman"]

There are people who consider simplistic games such as Wii Sports Resort, Nintendogs, Brain Age, Mario Kart or Mario to be more visually pleasing than highly detailed photo realistic games.

This might be crazy for you, but I think that SMG2 is still the best looking game. Yes, I think it looks better running on Wii than BF3 maxed out on PC.

SuperFlakeman

What would change if SMG had a higher rez and more detailed models? :s

I don't follow?

I'm asking what would change if SMG kept that artstyle and had a higher rez and more detailed models.

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SuperFlakeman

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#32 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="Shinobishyguy"]

[QUOTE="JLF1MarkII"]

Metroid has lower sales.

In quality though, most of them have fallen.

JLF1MarkII

Mario, kirby, and donkey kong hasn't fallen. Zelda arguably hasn't either. Mario kart wii was pretty meh and MK7 is a return to form, and animal crossing 3d looks like it's making alot of changes to the formula

I'm specifically talking about Wii games. 3DS are awesome so far.

That is laughable imo, never has Nintendo had such stellar games before. SNES is the last time I remember Nintendo being that good.

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SuperFlakeman

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#33 SuperFlakeman
Member since 2011 • 7411 Posts

I'm asking what would change if SMG kept that artstyle and had a higher rez and more detailed models.

GD1551

I would like it even more?

Sharper image from higher res.

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foxhound_fox

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#34 foxhound_fox
Member since 2005 • 98532 Posts
No not really the gap between the wii and the 360/PS3 was huge. Playing metroid prime in hd would not make look as good as halo reach or uncharted. Much more advanced lighting, deffered rendering, shader model, etc. With that said Nintendo games always look good for their hardware, let's see what they can do with something 6-7 times faster than a 360.GotNugz
I said Other M, not Prime. And you obviously didn't play SMG2 or MOM if you don't think in HD they would be highly comparable.
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GD1551

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#35 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

I'm asking what would change if SMG kept that artstyle and had a higher rez and more detailed models.

SuperFlakeman

I would like it even more?

Sharper image from higher res.

Then why can't nintendo have extraordinary rich graphics?

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Bread_or_Decide

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#36 Bread_or_Decide
Member since 2007 • 29761 Posts
It's always extremes with Nintendo. Why can't we have BOTH?
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SuperFlakeman

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#37 SuperFlakeman
Member since 2011 • 7411 Posts

Then why can't nintendo have extraordinary rich graphics?

GD1551

You are also misunderstanding the topic.

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SuperFlakeman

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#38 SuperFlakeman
Member since 2011 • 7411 Posts

It's always extremes with Nintendo. Why can't we have BOTH? Bread_or_Decide

Both what?

Iwata simply states that Nintendo prefers simpler and cleaner games visually.

Think about Mario Kart for a second. Compare it with Forza 4 or GT5.

This is what Iwata is talking about. Graphical simplicity, it's a design choice.

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GD1551

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#39 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

Then why can't nintendo have extraordinary rich graphics?

SuperFlakeman

You are also misunderstanding the topic.

No I'm not. What I got from that article was that "we don't want to make better visuals because it's too expensive". He also talked about the appeal of their type of visuals but stated they go for that look and don't place anymore effort because sheep will eat it up anyway and it's not needed to do so as it will appeal to them. Even in the last few sentences he talks about them having to play the power game at times and mentions zelda...

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Bread_or_Decide

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#40 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="Bread_or_Decide"]It's always extremes with Nintendo. Why can't we have BOTH? SuperFlakeman

Both what?

Iwata simply states that Nintendo prefers simpler and cleaner games visually.

Think about Mario Kart for a second. Compare it with Forza 4 or GT5.

This is what Iwata is talking about. Graphical simplicity, it's a design choice.

Super Mario Kart is long over due for an overhaul in it's design. I think Nintendo is making excuses to be lazy and rely on the same design year after year. Why are you comparing a kart racer to GT5? How is that an excuse not to do more with games like mario kart?
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foxhound_fox

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#41 foxhound_fox
Member since 2005 • 98532 Posts
[QUOTE="ZIMdoom"]Mario 64 -11M Mario Galaxy - 6.4 M

Wasn't Mario 64 a pack-in with N64's?
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Bread_or_Decide

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#42 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="GD1551"]

Then why can't nintendo have extraordinary rich graphics?

GD1551

You are also misunderstanding the topic.

No I'm not. What I got from that article was that "we don't want to make better visuals because it's too expensive". He also talked about the appeal of their type of visuals but stated they go for that look because sheep will eat it up anyway as it will appeal to them. Even in the last few sentences he talks about them having to play the power game at times and mentions zelda...

For a company that claims to think forward they sure do think backwards 90% of the time.
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nintendoboy16

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#43 nintendoboy16
Member since 2007 • 42247 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="GD1551"]

Then why can't nintendo have extraordinary rich graphics?

GD1551

You are also misunderstanding the topic.

No I'm not. What I got from that article was that "we don't want to make better visuals because it's too expensive". He also talked about the appeal of their type of visuals but stated they go for that look because sheep will eat it up anyway as it will appeal to them. Even in the last few sentences he talks about them having to play the power game at times and mentions zelda...

Even I think you're reading too much into this (but then again, most of your posts have been anti-Nintendo so I shouldn't be surprised). Because that is not what I got out of that quote. He never said they were against high graphics. He said that the graphics aren't the reason their games get noticed and praised so well, it's the gameplay. He also said graphics can help.

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mexicangordo

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#44 mexicangordo
Member since 2005 • 8687 Posts

People should either read the article or stop making absurd assumptions. The quote TC posted describes how Nintendo does not feel like they should only create games with long development times and rich graphics all the time. They used Rhythm Heaven ( a game released for the Wii last year) as an example. The game was a huge success because of the clean graphical appeal, however he also emphasizes that Nintendo will immediately use high resources with games that are expected to. He used Legend of Zelda as that example.

He is absolutely right, and it is no secrete, not all games on the ps3/360 are incredible rich and detailed and people dont seem to care now.Onlybig budget titles seem to get thatmuch care and attention and everyone seems to be fine with that. However, theinterview has me a greatly concerned about something else regarding the Wii-U and that is the graphical capabilities of the system. In the interview they constantly said numerous times that the Wii-U will have capabilities(concerning graphics)like todays HD-systems. They make similar comments at least 4 times and emphasise that they need to make the Wii-U stand out much like the Wii did.

Although there is not much evidence, it concludes me to think that the Wii-U will not be as strong as many claim (which is very unfortunate if true) especially when comparing consoles of today that use technology of yesterday.I hope Nintendo clears up the smoke effectivly this time at E3.

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JLF1MarkII

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#45 JLF1MarkII
Member since 2012 • 1416 Posts

That is laughable imo, never has Nintendo had such stellar games before. SNES is the last time I remember Nintendo being that good.

SuperFlakeman


I'm not talking about Mario Galaxy, Mertroid or even Zelda. I'm talking about Animal Crossing, Fire Emblem, Paper Mario, Mario Kart and basically any Mario Sports game. Nintendo as a whole have delivered but I feel like a lot of their games haven't moved on yet from how they were in past generations.

Sure, we got Punch Out, Xenoblade and Sin and Punishment but we didn't get a Star Fox, F-zero or anything like Eternal Darkness. Outside of Xenoblade it seems like they are taking fewer and fewer risks.

Nintendo are also releasing straight up bad game like Wii Music, Flingsmash and Wii Play now. Nintendo has gone from a company that guaranteed good games to a company that delivers games in every quality level from bad to AAAA.

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SuperFlakeman

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#46 SuperFlakeman
Member since 2011 • 7411 Posts

Super Mario Kart is long over due for an overhaul in it's design. I think Nintendo is making excuses to be lazy and rely on the same design year after year. Why are you comparing a kart racer to GT5? How is that an excuse not to do more with games like mario kart?Bread_or_Decide

I made the comparison strictly from a visual standpoint, because I want to highlight what I mean with simple and clean graphics.

Mario Kart is a special case when it comes to game design. It's a conservative franchise, but one that only releases once per system.

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mexicangordo

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#47 mexicangordo
Member since 2005 • 8687 Posts

[QUOTE="ZIMdoom"]Mario 64 -11M Mario Galaxy - 6.4 Mfoxhound_fox
Wasn't Mario 64 a pack-in with N64's?

No but Super Mario World (the example he used) was. Mario 64 was one of only 2 games that launched with the N64.

I wish he had used actual sales of the games though instead of outdated Wikipedia as a source.

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deactivated-57ad0e5285d73

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#48 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

"Looking at the software for home console systems, there are certainly the software titles for which very rich graphics must be reproduced on HD displays and which demand a large number of developers to spend a very long time to develop. It is one of the truths that a certain number of such software titles must be prepared, or the consumers will not be satisfied. But we do not think that any and all the software must be created in that fashion. When you look at Nintendo's software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well."

SuperFlakeman

THe man knows the deal.

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topgunmv

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#49 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="GD1551"]

Then why can't nintendo have extraordinary rich graphics?

GD1551

You are also misunderstanding the topic.

No I'm not. What I got from that article was that "we don't want to make better visuals because it's too expensive". He also talked about the appeal of their type of visuals but stated they go for that look and don't place anymore effort because sheep will eat it up anyway and it's not needed to do so as it will appeal to them. Even in the last few sentences he talks about them having to play the power game at times and mentions zelda...

Apparently TC prefers wii sport's graphics to sonic generation's.

It's not simple enough! So ugly! *barf*

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SuperFlakeman

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#50 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="SuperFlakeman"]

"Looking at the software for home console systems, there are certainly the software titles for which very rich graphics must be reproduced on HD displays and which demand a large number of developers to spend a very long time to develop. It is one of the truths that a certain number of such software titles must be prepared, or the consumers will not be satisfied. But we do not think that any and all the software must be created in that fashion. When you look at Nintendo's software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well."

Heirren

THe man knows the deal.

Yes, and they will do that from a 3rd party perspective as well as collaborations with outside teams. Eurocom could do a Wii U exclusive for instance, published by Nintendo or another 3rd party.

I'm mostly interested in how Nintendo 1st party translates to Wii U hardware.