Jade Raymond: Splinter Cell "Too Complex"

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ReadingRainbow4

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#101 ReadingRainbow4
Member since 2012 • 18733 Posts

chaos theory should be the template, there should be no debate. nutcrackr

this, best splinter cell game.

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PernicioEnigma

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#102 PernicioEnigma
Member since 2010 • 6663 Posts
[QUOTE="FireEmblem_Man"]

[QUOTE="HAZE-Unit"]

I agree with everything she says.

q

clone01

She really isn't that good looking tbh....

Dude, seriously? Maybe I'm not picky enough, but if I was single and at a bar, she hit on me, I'd be stoked.

As would pretty much any guy. Just because she might not be someones perfect 10 doesn't change the fact she's attractive. This is completely besides the point though. I don't care how she looks, as long as she leads a team who can develop a proper Splinter Cell game.
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LustForSoul

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#103 LustForSoul
Member since 2011 • 6404 Posts
How did this thread turn into a convo about her looks? Tastes differ and all that, there's nothing to talk about here.
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lundy86_4

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#104 lundy86_4  Online
Member since 2003 • 62002 Posts

Ahhh... Jade Raymond <3

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AdobeArtist

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#105 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

I disagree entirely. It's aboute telegraphing to players the boundaries of the mechanics and offering some guidance to players who might have a harder time coming to terms to them; not necessarily bending to the will of people who are dead set on action games, and changing your design and IP ethos to suit that. See Mark of the Ninja for possibly the best example. Reality is everyone knows hide and seek, and everyone knows the basic principle of hiding in the dark, let alone the cover of darkness, and hiding around corners. It comes down to how that's abstracted and telegraphed to the player. Mark of the Ninja is probably the most elegant example of a game that did that. Splinter Cell was very successful in taking the Thief formula, then making it a whole lot more accessible to players, while retaining some actual depth centred around you know -sneaking. Which is why all this genre branching in order to address 'complexity' is a problem, it's missing the point - the game is one about sneaking, opening up more design avenues is going to detract from that one thing your IP Splinter Cell separates itself with against every other third person action game out there. We've seen this happen before and be bungled before, I'm looking at you, Hitman Absolution.skrat_01

Interestingly enough, the gaming scholars (as I like to call them) at Extra Credits covered a topic about Depth vs Complexity. The position they take is that a players reward in their engagement with a game comes not from complexity, but from depth. They even explore a principle that the most efficient design is to achieve the most amount of depth with the least amount of complexity. You could say that equates to the "simple to pick up, difficult to master" philosophy.

But hey, you should all check out the video as they get into a lot of rich detail into the inner workings of this principle.

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StrongBlackVine

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#106 StrongBlackVine
Member since 2012 • 13262 Posts

How did this thread turn into a convo about her looks? Tastes differ and all that, there's nothing to talk about here.LustForSoul

What's wrong with talking about her looks?

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jsmoke03

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#107 jsmoke03
Member since 2004 • 13719 Posts

[QUOTE="skrat_01"]I disagree entirely. It's aboute telegraphing to players the boundaries of the mechanics and offering some guidance to players who might have a harder time coming to terms to them; not necessarily bending to the will of people who are dead set on action games, and changing your design and IP ethos to suit that. See Mark of the Ninja for possibly the best example. Reality is everyone knows hide and seek, and everyone knows the basic principle of hiding in the dark, let alone the cover of darkness, and hiding around corners. It comes down to how that's abstracted and telegraphed to the player. Mark of the Ninja is probably the most elegant example of a game that did that. Splinter Cell was very successful in taking the Thief formula, then making it a whole lot more accessible to players, while retaining some actual depth centred around you know -sneaking. Which is why all this genre branching in order to address 'complexity' is a problem, it's missing the point - the game is one about sneaking, opening up more design avenues is going to detract from that one thing your IP Splinter Cell separates itself with against every other third person action game out there. We've seen this happen before and be bungled before, I'm looking at you, Hitman Absolution.AdobeArtist

Interestingly enough, the gaming scholars (as I like to call them) at Extra Credits covered a topic about Depth vs Complexity. The position they take is that a players reward in their engagement with a game comes not from complexity, but from depth. They even explore a principle that the most efficient design is to achieve the most amount of depth with the least amount of complexity. You could say that equates to the "simple to pick up, difficult to master" philosophy.

But hey, you should all check out the video as they get into a lot of rich detail into the inner workings of this principle.

good link. this is whats in my head but i don't think i could have put it better than whoever did this. i never thought that complex=fun....then games like tetris wouldnt be fun because its not that complex of a game but i didnt know what it was about games that made it appealing to me....and i guess its depth. good one bro

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Jankarcop

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#108 Jankarcop
Member since 2011 • 11058 Posts

How did this thread turn into a convo about her looks? Tastes differ and all that, there's nothing to talk about here.LustForSoul
you can easily discuss tastes even if they differ.

 

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tagyhag

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#109 tagyhag
Member since 2007 • 15874 Posts

 

Aren't you in lesbians with Jade Raymond?

FireEmblem_Man

Nope.

 1

Now soratane.... :oops:

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AdobeArtist

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#110 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

 [QUOTE="FireEmblem_Man"]

Aren't you in lesbians with Jade Raymond?

tagyhag

Nope.

 1

Now soratane.... :oops:

She's wearing an N7/ hoodie. That automatically makes her full o win:D

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Blazed

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#111 Blazed
Member since 2005 • 2947 Posts

[QUOTE="HAZE-Unit"]

I agree with everything she says.

q

FireEmblem_Man

She really isn't that good looking tbh....

Better looking than yo ugly azz I'm sure.

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AdobeArtist

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#112 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

[QUOTE="AdobeArtist"]

Interestingly enough, the gaming scholars (as I like to call them) at Extra Credits

ChubbyGuy40

Interestingly enough, Extra Credit's writer and speaker have contributed absolutely nothing aside from some CoD map to the gaming community. How can one be a scholar if you've never worked on a damn thing?

Not sure if you're aware, the speaker and writer are two different people. Daniel Floyde is that squeaky voice we hear, but the script comes from James Portnow who is has done extensive work on games and even serves as a consultant to other developers.

But put all that aside, have you actually listened to their videos? From all manner of subjects including Balancing for Skill, Power Creep, DLC practices, Horror themes, Dialog, JRPG vs WRPG, piracy, sexual themes in games, how games cater to female audiences, the used game market... well lots and lots of relevant topics, can you really argue that they aren't insightful in the exploration of the various themes and concepts they explore? They deliver real thought provoking discussion on many relevant gaming topics.

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MirkoS77

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#113 MirkoS77
Member since 2011 • 17966 Posts
I would say she's cute, but not hot. In fact, I think a lot of gamers overrated herFireEmblem_Man
She's hot. Look at that smile, f*ck she is fine. And she GAMES. I think anyone would be hard pressed to find a woman that cute who also is a serious gamer. Seriously, she is a fox and anyone who finds her average has extremely high standards or is really lucky.
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FireEmblem_Man

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#115 FireEmblem_Man
Member since 2004 • 20385 Posts

[QUOTE="FireEmblem_Man"]

[QUOTE="HAZE-Unit"]

I agree with everything she says.

q

Blazed

She really isn't that good looking tbh....

Better looking than yo ugly azz I'm sure.

I'm pretty sure that I am good looking myself and have better grammar than you ;)

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FireEmblem_Man

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#116 FireEmblem_Man
Member since 2004 • 20385 Posts

[QUOTE="FireEmblem_Man"]I would say she's cute, but not hot. In fact, I think a lot of gamers overrated herMirkoS77
She's hot. Look at that smile, f*ck she is fine. And she GAMES. I think anyone would be hard pressed to find a woman that cute who also is a serious gamer. Seriously, she is a fox and anyone who finds her average has extremely high standards or is really lucky.

oh-my-god-who-the-hell-cares.jpg

I don't really care if she games, all I care is if she can make me a sammich!

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FireEmblem_Man

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#117 FireEmblem_Man
Member since 2004 • 20385 Posts

How did this thread turn into a convo about her looks? Tastes differ and all that, there's nothing to talk about here.LustForSoul

Thank you sir!

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nameless12345

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#118 nameless12345
Member since 2010 • 15125 Posts

Well for the average gamer I think she's right. Even some PC gamers can only take games like TF2 and CoD. SW is a very VERY small minority when it comes to skill and what you want from a game. The average gamer probably has never even heard of a new splinter cell coming out.tagyhag

 

But what's the point in taking out stealth from a franchise that's based around it?

Either make a new action-focused franchise or drop it alltogether.

The base fans aren't buying just because of the name and those who don't know it also won't like it more because of it...

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MirkoS77

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#119 MirkoS77
Member since 2011 • 17966 Posts

[QUOTE="MirkoS77"][QUOTE="FireEmblem_Man"]I would say she's cute, but not hot. In fact, I think a lot of gamers overrated herFireEmblem_Man

She's hot. Look at that smile, f*ck she is fine. And she GAMES. I think anyone would be hard pressed to find a woman that cute who also is a serious gamer. Seriously, she is a fox and anyone who finds her average has extremely high standards or is really lucky.

oh-my-god-who-the-hell-cares.jpg

I don't really care if she games, all I care is if she can make me a sammich!

And do the laundry.
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call_of_duty_10

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#120 call_of_duty_10
Member since 2009 • 4954 Posts

I wonder if Jade Raymond's husband knows how popular his wife is...

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Heil68

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#121 Heil68
Member since 2004 • 60812 Posts
I'm enjoying the co-op of conviction and I bet this will be good too. Will probably wait for a price drop or just rent it.
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ciorlandenis

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#122 ciorlandenis
Member since 2012 • 322 Posts

F*ck the average gamer............

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ChubbyGuy40

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#123 ChubbyGuy40
Member since 2007 • 26442 Posts

Interestingly enough, the gaming scholars (as I like to call them) at Extra Credits

AdobeArtist

Interestingly enough, Extra Credit's writer and speaker have contributed absolutely nothing aside from some CoD map to the gaming community. How can one be a scholar if you've never worked on a damn thing?

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tenaka2

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#124 tenaka2
Member since 2004 • 17958 Posts

Shame :( most consolites were ok with 'PRESS X NOW'

Moving up to 'PRESS X TWICE NOW' is just to much of a leap for the average console gamer :(

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AdobeArtist

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#125 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

[QUOTE="MirkoS77"][QUOTE="FireEmblem_Man"]I would say she's cute, but not hot. In fact, I think a lot of gamers overrated herFireEmblem_Man

She's hot. Look at that smile, f*ck she is fine. And she GAMES. I think anyone would be hard pressed to find a woman that cute who also is a serious gamer. Seriously, she is a fox and anyone who finds her average has extremely high standards or is really lucky.

oh-my-god-who-the-hell-cares.jpg

I don't really care if she games, all I care is if she can make me a sammich!

wimmenz is serious biznezz :P

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soapandbubbles

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#126 soapandbubbles
Member since 2010 • 3412 Posts
LMFAO...what a dumb *****
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ChiefFreeman

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#127 ChiefFreeman
Member since 2005 • 5667 Posts
The series went downhill after Chaos Theory. Double Agent was mediocre, and I disliked Convictions "mark and execute" feature. I hope Blacklist can bring back the fun of the first three games, while improving on their faults.
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#128 ChubbyGuy40
Member since 2007 • 26442 Posts

Not sure if you're aware, the speaker and writer are two different people. Daniel Floyde is that squeaky voice we hear, but the script comes from James Portnow who is has done extensive work on games and even serves as a consultant to other developers.

But put all that aside, have you actually listened to their videos? From all manner of subjects including Balancing for Skill, Power Creep, DLC practices, Horror themes, Dialog, JRPG vs WRPG, piracy, sexual themes in games, how games cater to female audiences, the used game market... well lots and lots of relevant topics, can you really argue that they aren't insightful in the exploration of the various themes and concepts they explore?

AdobeArtist

I'm well aware of who the two are, and what I said is correct.

When your only creditation is CoD and Farmville, what does that say? I stopped watching when I came across their video about amnesia and story structure, where he completely missed the point of crafting your own (back)story in games like New Vegas. He went in with the assumption that the player is a complete idiot who can't decide things for himself. There's a reason he's doing videos for children and not actually pushing the medium forward like he wants to. It's not insightful when you're giving just your view on a subject and not what's really there, then choose to reject any other possible rebuttals to your "arguments."

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AdobeArtist

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#129 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

[QUOTE="AdobeArtist"]

Not sure if you're aware, the speaker and writer are two different people. Daniel Floyde is that squeaky voice we hear, but the script comes from James Portnow who is has done extensive work on games and even serves as a consultant to other developers.

But put all that aside, have you actually listened to their videos? From all manner of subjects including Balancing for Skill, Power Creep, DLC practices, Horror themes, Dialog, JRPG vs WRPG, piracy, sexual themes in games, how games cater to female audiences, the used game market... well lots and lots of relevant topics, can you really argue that they aren't insightful in the exploration of the various themes and concepts they explore?

ChubbyGuy40

I'm well aware of who the two are, and what I said is correct.

When your only creditation is CoD and Farmville, what does that say? I stopped watching when I came across their video about amnesia and story structure, where he completely missed the point of crafting your own (back)story in games like New Vegas. He went in with the assumption that the player is a complete idiot who can't decide things for himself. There's a reason he's doing videos for children and not actually pushing the medium forward like he wants to. It's not insightful when you're giving just your view on a subject and not what's really there, then choose to reject any other possible rebuttals to your "arguments."

I've seen a lot of their videos, maybe not every single one, but I sure as hell never seen them demean their audience in any of them, intentionally or otherwise :|

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Blazed

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#130 Blazed
Member since 2005 • 2947 Posts

[QUOTE="Blazed"]

[QUOTE="FireEmblem_Man"]

She really isn't that good looking tbh....

FireEmblem_Man

Better looking than yo ugly azz I'm sure.

I'm pretty sure that I am good looking myself and have better grammar than you ;)

Doubt it.

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nameless12345

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#131 nameless12345
Member since 2010 • 15125 Posts

Shame :( most consolites were ok with 'PRESS X NOW'

Moving up to 'PRESS X TWICE NOW' is just to much of a leap for the average console gamer :(

tenaka2

 

Splinter Cell was born on the consoles tho.

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deactivated-5acbb9993d0bd

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#132 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

[QUOTE="LustForSoul"]How did this thread turn into a convo about her looks? Tastes differ and all that, there's nothing to talk about here.StrongBlackVine

What's wrong with talking about her looks?

Its a fkin game website and a system wars board. are you all this desperate?

Do us all a favour and discuss her message, not her attractiveness, pleanty of free porn sites for you fap to in your spare time.

Meanwhile, this is a game board.

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ChubbyGuy40

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#133 ChubbyGuy40
Member since 2007 • 26442 Posts

I've seen a lot of their videos, maybe not every single one, but I sure as hell never seen them demean their audience in any of them, intentionally or otherwise :|

AdobeArtist

[spoiler]

Going off-topic here now...

It wasn't their fanbase, but rather his philosophy on gamers. From what I've been able to gather, Portnow seems to think the first impression needs to convey everything the game has to offer in the first 20 minutes or less, and that every gamer is new at video games and has no ideas what to expect. Put everything directly in front of the player instead of letting the player take responsibility for their actions. He also wants to put more "romance, tradgedy, and drama and things other than fun" into games. (Not kidding, that's from his DigiPen description.) If you're focusing on things other than fun, than IMO you've lost sight of the entire point of this medium. Anytime someone has a statement similar to that, it never turned out good.

Part of my hate for them is their presentation. Writing up articles and papers would be much more effective than putting together these videos and skipping out on the parts that really need explaining. That way you actually sound like you're exploring or discussing a topic instead of creating videos for a dwindling fanbase. User submitted articles on Gamasutra is a great way (and better in every way) to learn from developers and chat with others who aren't just part of the YouTube/Reddit audience they go for. Jools Watsham is pretty active and he's always reflecting on his work, experiences, and sometimes other areas of the industry in some new article over there. [/spoiler]

Back on topic, it frustrates me that developers want to take reliance on the gamer to actually play the video game away, while trying to create these interactive, visual experiences that need player control, which essentially creates movies. I know producers/directors gotta push out a game to make the company money, but taking a niche game and trying to convert that to something with an "everyone" appeal will always end up ruining something key to the franchise. Yeah they're starting to let us change/disable some of these features that "broaden" the accessibility, but the game was still designed around having those features. It really doesn't do anything except physically keeping the player from using that crutch.

Oh, and she mentioned something about 3D movement interactions being done automatically. I personally hate that. It made AC3 feel incredibly wrong and frustrating instead of smooth, and it plagues other games as well such as RE6 and ORC. Tomb Raider even suffered from it since Lara's stance would change to let you know if there was a battle ahead or not. Any sort of hidden enemy or sudden encounter was ruined because the entity I'm supposed to be playing as is reacting without my input before I'm able to see it. It sends the wrong kind of message and has the player focus on the character instead of the environment and what's happening around it.

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Douevenlift_bro

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#134 Douevenlift_bro
Member since 2013 • 6804 Posts

Ah the poor mans MGS...

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nameless12345

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#135 nameless12345
Member since 2010 • 15125 Posts

Ah the poor mans MGS...

Douevenlift_bro

 

After Chaos Theory, yes.

But before that SC >>> MGS in everything. ;) (i.e. gameplay, graphics, plot, stealth, ect.)

edit: except for the cut-scenes and epicness. MGS had the edge there.

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I_can_haz

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#136 I_can_haz
Member since 2013 • 6511 Posts

[QUOTE="I_can_haz"][QUOTE="AdobeArtist"]

Hyperbole much?? :|

I can accept of someone says they prefer Jades face over Jenny's, that's fair opinion and all. But to say (after a fashion) that she's "ugly"?? I mean what is so "wrong" with Jenny's face? Her eyes? nose? Does she have a faulty cheekbone structure?

Cranler

:cool: I agree with you, there's nothing wrong with Jenny. She's a sexy young lady and she has a cute face.

If youre dating her thats one thing but when it comes to using a woman in avatar and sig why not choose a woman who is a perfect 10? Jankarcop's pinup is a perfect 10 from head to toe while you and Adobe's pinups turn into 7's above the neck.

:cool: A matter of opinion bro. Lucy Pinder owns all IMO.

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I_can_haz

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#137 I_can_haz
Member since 2013 • 6511 Posts

Ah the poor mans MGS...

Douevenlift_bro
Indeed :P
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Obviously_Right

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#138 Obviously_Right
Member since 2011 • 5331 Posts

Ah the poor mans MGS...

Douevenlift_bro

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clone01

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#139 clone01
Member since 2003 • 29843 Posts
[QUOTE="Douevenlift_bro"]

Ah the poor mans MGS...

I_can_haz
Indeed :P

Nah, completely different feels, man. And this is coming from someone who prefers MGS. It may not be your cup of tea, but the early Splinter Cell games are widely considered excellent stealth games.
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#140 Cranler
Member since 2005 • 8809 Posts
[QUOTE="I_can_haz"][QUOTE="AdobeArtist"]

[QUOTE="Jankarcop"]

Jenny straight up has a downsyndrome face.   I don't care how good your body is, if your face isn't up to par then the whole damn thing goes crumbling down.

 

Hyperbole much?? :|

I can accept of someone says they prefer Jades face over Jenny's, that's fair opinion and all. But to say (after a fashion) that she's "ugly"?? I mean what is so "wrong" with Jenny's face? Her eyes? nose? Does she have a faulty cheekbone structure?

:cool: I agree with you, there's nothing wrong with Jenny. She's a sexy young lady and she has a cute face.

If youre dating her thats one thing but when it comes to using a woman in avatar and sig why not choose a woman who is a perfect 10? Jankarcop's pinup is a perfect 10 from head to toe while you and Adobe's pinups turn into 7's above the neck.
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Michael0134567

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#141 Michael0134567
Member since 2008 • 28651 Posts

She's attractive. Worth clicking on.

That's why people hate it. It's too complex.

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nameless12345

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#142 nameless12345
Member since 2010 • 15125 Posts

She's attractive. Worth clicking on.

That's why people hate it. It's too complex.

Michael0134567

 

Depends which people.

Fans like it because it's not too easy and offers multiple ways to play...

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Michael0134567

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#143 Michael0134567
Member since 2008 • 28651 Posts

[QUOTE="Michael0134567"]

She's attractive. Worth clicking on.

That's why people hate it. It's too complex.

nameless12345

 

Depends which people.

Fans like it because it's not too easy and offers multiple ways to play...

It's too complex, man. They should make it simpler.

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nameless12345

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#144 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Michael0134567"]

She's attractive. Worth clicking on.

That's why people hate it. It's too complex.

Michael0134567

 

Depends which people.

Fans like it because it's not too easy and offers multiple ways to play...

It's too complex, man. They should make it simpler.

 

Sneaking around and using gadgets is too complex? ;)

It's pretty much an action game, just focused on stealth.

If people want a shooter, they can play Gears of War or something else.

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sammyjenkis898

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#145 sammyjenkis898
Member since 2007 • 28392 Posts
I would totally have sex with that woman.
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Michael0134567

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#146 Michael0134567
Member since 2008 • 28651 Posts

[QUOTE="Michael0134567"]

[QUOTE="nameless12345"]

 

Depends which people.

Fans like it because it's not too easy and offers multiple ways to play...

nameless12345

It's too complex, man. They should make it simpler.

 

Sneaking around and using gadgets is too complex? ;)

It's pretty much an action game, just focused on stealth.

If people want a shooter, they can play Gears of War or something else.

It is. 

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Rocker6

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#147 Rocker6
Member since 2009 • 13358 Posts

Oh, and she mentioned something about 3D movement interactions being done automatically. I personally hate that. It made AC3 feel incredibly wrong and frustrating instead of smooth, and it plagues other games as well such as RE6 and ORC. Tomb Raider even suffered from it since Lara's stance would change to let you know if there was a battle ahead or not. Any sort of hidden enemy or sudden encounter was ruined because the entity I'm supposed to be playing as is reacting without my input before I'm able to see it. It sends the wrong kind of message and has the player focus on the character instead of the environment and what's happening around it.

ChubbyGuy40

Good point, this!

Automated inputs and taking control away from the player, even when subtle, can still take away a lot from the immersion.

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Cranler

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#148 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"][QUOTE="I_can_haz"]:cool: I agree with you, there's nothing wrong with Jenny. She's a sexy young lady and she has a cute face.I_can_haz

If youre dating her thats one thing but when it comes to using a woman in avatar and sig why not choose a woman who is a perfect 10? Jankarcop's pinup is a perfect 10 from head to toe while you and Adobe's pinups turn into 7's above the neck.

:cool: A matter of opinion bro. Lucy Pinder owns all IMO.

A woman who owns all would need the whole package. There are women with porn star bodies and supermodel faces. Her face isnt even close to a supermodel.