Instead of giving Fallout 3 negative attentian for straying from it's roots, why don't you hype the sequel to the other cult classic that came out in that era, Jagged Alliance 3?
Fans of the original will know this stuff already.
- Developed by Strategy First
- RPG/Turn Based Strategy.
- Modify weapons and construct objects.
- Take control of an island and it's facilities with creativity and complete non-linearity.
- Blow open any wall, cut any wire fence, climb on any roof, use stealth, darkness, or force.
- Hire mercenaries online from multiple websites, also visit shops that sell insurance, military equipment, and download intelligence.
- Level up each mercenaries stats and skills and equiptment.
- Highly tactical combat. Take cover in grass, behind rocks, or go prone and snipe.
- Assassinate the dictatorship with a squad of hired mercenaries.
- Acquire funding for your operation by winning over the islands shops, facilities, mines.
- Use RPG dialogue to communicate with citizens.
- Mercenaries have relationships with one another that can raise or lower moral. Plus it's funny as hell to listen to.
- Skills include Explosives (to blow up anything that's concrete) Electronics (for electronic traps, etc) and Lockpicking.
Gameplay Video
Jagged Alliance 2
Jagged Alliance 3
Log in to comment