In a recent Twitter post, popular developer Hideki Kamiya had this to say:
If u hate to finish a game the next day u buy it, u better not play TW101. I focus on how it is fun, not how long it lasts till the ending.Kamiya
Kamiya is the man behind Devil May Cry, Bayonetta, and the upcoming Wonderful 101 for Wii U.
What are your thoughts, System Wars? Will this hurt the game's sales thus being another nail in the Wii U coffin? Are system owners supposed to ignore a fault like short-game length and still purchase the game at full price just to show support for the system?
Personally, the game of course should focus on fun but also needs to look at the value. If your game is short you better have a game that urges replayability or the studio should charge less for this title.
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