[QUOTE="Magical_Zebra"][QUOTE="leejohnson7"][QUOTE="Magical_Zebra"][QUOTE="ZIMdoom"] Why is this news? Everybody knows that the PS3 is more difficult to develop for. Even the most fanatical cows understand this to be fact.
leejohnson7
That is incorrect sir. The fanatical cows will say that the problem is not with the PS3, but with the "lazy devs". :shock:Just like the 360s games tend to suffer with poor framerates.
Can you give me a list of these games that studder with framerate issues? I have 33 games and I dont recall any of them studdering. So please refresh my memory please... :shock:
These are some of the notable ones that I know of.
PGR3 (particularly in the improved garage mode (also the reason why garage mode shots shouldn't be used is they look nicer than the actual game)when lots of high poly models are in the camera view)
Splinter Cell DA (hyped better than MGS4 by a few people when it was announced, but this was its main let down)
Oblivion (really bad, even though the supposed patch fixed that.. but I haven't noticed much improvement.)
Uno (confirmed a while back, an arcade game as well)
Pro Evo Soccor 6 (occasional but frustrating)
I guess where the graphics look nice, they are demanding technically. Then there are games that don't necessarily have a bad frame-rate, but suffer with stupid issues like Bioshock, which has animations as smooth as they are in pong - they would have had a better result if they had used sprites.
Terrible load times on a lot of games, due to a semi-useful hard drive.
I could go on, but I don't much fancy wasting my time when I have been in these discussions with you before, probably about forza v gt.... its ever lasting so lets just go straight to the finish... You think X, I think Y.
i have pgr3 and da and don't know what you're talking about...
bioshock wouldn't have scored as well as it did if what you're sayign was true....
i have no probs with my load times on my 360...none... which games specifically are you talking about...?
i don't think you have a 360...
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