I thought this was a very cool comment/article by Ken Levine about the future of PC Gaming on Kotaku.
The Future of PC Gaming, According To The Lead Creator Of BioShock
"... Then, I boot something up. Today, it's Civ 5. Yesterday, it was the Cataclysm beta. The day before, Minecraft, or Torchlight.
Later on in the evening, I'll boot up the 360, or the PS3. And at bedtime, it's the iPad, which I read until I fall asleep. Maybe I'll pass out playing 100 Rogues or Sword & Poker.
But when it comes down to it, as a gamer, I'm a PC. I like the kind of games you can play on it. I like that designers know they have your full attention, so they feel comfortable EXPECTING your full attention. I like the ergonomics of the thing, the mouse and keyboard, the effortless transition from gaming to browsing to typing. I'm an alt-tab kind of guy.
What's the future of the PC? Social games? MMOs? Freemium?
if I know. But I know this: The PC will always be the place that drives innovation. The PC is the place where great game developers are born, even—and maybe especially—where great console game developers are born. Halo, Mass Effect, Call of Duty…PC developers first. And it's on the PC where the leading-edge ideas form, primarily because the barrier of entry is low and you can have an idea that goes like this:
"Hey, I've got an idea!"
"Cool! Who do we need to approve this idea?"
"Umm…nobody?"
And then the idea gets done. Because magic can happen when there are no middle men, no marketers, and no naysayers.
Sometimes it's a disaster. In fact, usually it is. Most ideas are terrible.
But sometimes it's Steam.
And sometimes it's modding.
And sometimes it's Minecraft.
And then we all, gamers and developers, get to high-five the universe and think about how lucky we are."
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