Pragmatism is annoying.
Building a space sim in a post-No Man's Sky world
No Man's Sky has hurt us, very clearly," Jean-Christophe Baillie, an impeccably smart looking Frenchman, tells me as he finishes his short demo of Dual Universe in action. "This is a post-No Man's Sky era. People cannot do the same thing. There's a huge amount of distrust in the community. As you know we're doing a Kickstarter, and half of the comments are like this is just No Man's Sky all over again. We're struggling. We're not quite there yet because of that. Our statement is we totally understand what's going on, and our policy is to be totally transparent.
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