[QUOTE="McdonaIdsGuy"]Metal never looked so low re..II_Seraphim_IIhate never looked so blatant.... That wont change the fact that stills look low re.
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[QUOTE="McdonaIdsGuy"]Metal never looked so low re..II_Seraphim_IIhate never looked so blatant.... That wont change the fact that stills look low re.
Looks great but Alan Wake will look better than that on the 360Mkavanaugh77care to show me some IN-GAME allan wake gameplay?
[QUOTE="KingsofQueens"][QUOTE="WalterPaladines"] You do know that the video is not the complete game? :roll: It's only a teaser to show the enviroments and some of the gameplay elements, it's unbelievable how some people don't think before posting.Zenkuso
Really, Genius :roll:
But with a window of only 2 months away, you'd better keep your head up and pray Guerilla physically improves on the AI.
Which I doubt, they will..............ON TIME ;)
Don't get me wrong, I have high hopes for this game, enough reason 4me to buy a PS3, imo. But I'm really really worried about that short window.
The thing is we still don't know the difficulty of the preview code, even in videos showing fears or stalkers ai they look dumb but when you actually play against them its a different story, specially with a higher difficulty. We know the ai on the bots in beta weren't the greatest but those weren't exactly jacked up either, more being put into test them with the netcode more then testing there ai intelligence.Actually looking at videos for FEAR and STALKER the A.I looks great if you ask me...
[QUOTE="Mkavanaugh77"]Looks great but Alan Wake will look better than that on the 360mclovin401care to show me some IN-GAME allan wake gameplay? Dont forget that ALL of the realesed Alan Wait footage is from the PC version and it is confirmed.
but KZ2 is almost Crysis-like.And that CGI trailer that first showed...pretty much has been surpassed in almost every way.CR00K
Not even close and u haven't play crysis, but thanks for the laugh!
The sand blowing in the windBioShockOwnzCome on, that looked terrible. Everything else was alright but that sand/wind did not look good.
[QUOTE="CR00K"]but KZ2 is almost Crysis-like.And that CGI trailer that first showed...pretty much has been surpassed in almost every way.McdonaIdsGuy
Not even close and u haven't play crysis, but thanks for the laugh!
crysis is overrated as hell.
[QUOTE="CR00K"]but KZ2 is almost Crysis-like.And that CGI trailer that first showed...pretty much has been surpassed in almost every way.McdonaIdsGuy
Not even close and u haven't play crysis, but thanks for the laugh!
http://uk.ps3.ign.com/articles/935/935548p1.html
A nice preview from IGN.
A notable caption:
"There's much more to the Killzone 2 engine than deferred rendering and screen passes; in fact, Arjan mentioned that every composite that is rendered within the game is placed solely upon the SPUs to lock in the framerate at a solid 30 FPS. During small battles, one or two SPUs will pick up a majority of the action, but during heavy firefights with large explosions and numerous characters onscreen, all six SPUs will pick up the load and balance everything accurately. Surprisingly, even within the heaviest firefight onscreen, Arjan pointed out that the largest load on each one of the SPUs didn't exceed 60%, which ensured that the framerate remained consistent throughout the game. On top of this, Arjan pointed out everything from light bloom and internal lens reflection effects to true geometric particles that fly from walls and collide with the ground realistically based on the direction of an explosion."
Looks like the Cell is showing its worth in this one.
i am now starting to appriciate the constant delays KZ2 had, seeing the latest vids from Beta version & this vid showing a new environment seems like GG put this extra development time to good use...
The game looks great, surely no console game comes close to what KZ2 offers visually and the locations are really atmospheric... also fanboys/haters might have noticed in this latest vid that there wasnt much grey in this location ;)
This gen has been great in the past couple of months i enjoyed so many great games (Geow2, R2, LBP, Fifa 09, Fable2, Socom etc etc) and next year already looks good with the likes of KZ2, RE5, Infamous, SFIV, WKC & Halo3: Recon....
[QUOTE="BioShockOwnz"]This game better be damn good, because those are the best graphics I've ever seen on consoles. :shock: Honestly, I don't know if the 360 could do that, and you know me, I'm not a 360 basher at all...dragonpuppy
I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
/thread.
[QUOTE="McdonaIdsGuy"][QUOTE="CR00K"]but KZ2 is almost Crysis-like.And that CGI trailer that first showed...pretty much has been surpassed in almost every way.homedontplaydat
Not even close and u haven't play crysis, but thanks for the laugh!
crysis is overrated as hell.
Crysis looks much better than Killzone 2, but Killzone 2 plays better.
This game better be damn good, because those are the best graphics I've ever seen on consoles. :shock: Honestly, I don't know if the 360 could do that, and you know me, I'm not a 360 basher at all...BioShockOwnz
I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
QFT.
It could be done on the 360. The textures and lighting are of the standard that they match what has been done before. What sets this game apart is the fluid animation, the effects such as the wind blowing the ground/dust, the motion-blur and the depth of field effects. All this comes together to form a very well polished FPS. But I don't see any reason why such things could not be achieved on the 360.
first i never saw dinamic lighting with that quality in any game on consoles.I don't know if the 360 can achieve the same graphics maybe it can but has yet to prove it but I have many doubts that it can make the large levels with that epic battles with so many things hapening on the screen like one video i have seen on ign from the new single-player videos they have updated today where they have so many enemies and allies and crazy lighting and so many explosions ships in the sky and so many particles and smoke from the explosions enemies on fire and for all of this is needed a lot of processor power that the cell can endure but I doubt that the 360 can do the same I think it can achieve the graphics but with lower levels not so many caracters on screen and with much less things happening at the same time which would affect the quality of the game but this is my opinion[QUOTE="dragonpuppy"][QUOTE="BioShockOwnz"]This game better be damn good, because those are the best graphics I've ever seen on consoles. :shock: Honestly, I don't know if the 360 could do that, and you know me, I'm not a 360 basher at all...TheDefinitive
I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
/thread.
M$ did that. They ended up with Too Human.
[QUOTE="DAZZER7"][QUOTE="dragonpuppy"]I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
dalavos
QFT.
It could be done on the 360. The textures and lighting are of the standard that they match what has been done before. What sets this game apart is the fluid animation, the effects such as the wind blowing the ground/dust, the motion-blur and the depth of field effects. All this comes together to form a very well polished FPS. But I don't see any reason why such things could not be achieved on the 360.
first i never saw dinamic lighting with that quality in any game on consoles.I don't know if the 360 can achieve the same graphics maybe it can but has yet to prove it but I have many doubts that it can make the large levels with that epic battles with so many things hapening on the screen like one video i have seen on ign from the new single-player videos they have updated today where they have so many enemies and allies and crazy lighting and so many explosions ships in the sky and so many particles and smoke from the explosions enemies on fire and for all of this is needed a lot of processor power that the cell can endure but I doubt that the 360 can do the same I think it can achieve the graphics but with lower levels not so many caracters on screen and with much less things happening at the same time which would affect the quality of the game but this is my opinionXenos has global illumination hardware.
m still not impressed by KZ2 graphics, the only thing from KZ2 that impressed me was the first CG trailer. Don't get me wrong the graphics look nice and atmospheric but imo this game will have no chance against Uncharted 2 graphics, i really dislike games with such a boring colour pallet, every level looks like it has just one colour and i prefer more natural environments, so far KZ2 has only cities and industrial stuff, most what you see are just walls i really hate this. skyformDid you even watch the vid from this thread? Oh I wet my pants by the way lol :)
[QUOTE="TheDefinitive"][QUOTE="dragonpuppy"]I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
DarkyC
/thread.
M$ did that. They ended up with Too Human.
Or better yet GTAIV dlc
[QUOTE="BioShockOwnz"]This game better be damn good, because those are the best graphics I've ever seen on consoles. :shock: Honestly, I don't know if the 360 could do that, and you know me, I'm not a 360 basher at all...dragonpuppy
I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
You mean like MS did for Halo? Oh wait, those graphics were horrid.
[QUOTE="TheDefinitive"][QUOTE="dragonpuppy"]I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
DarkyC
/thread.
M$ did that. They ended up with Too Human.
ouch thats a low blow :P (though true)
[QUOTE="TheDefinitive"][QUOTE="dragonpuppy"]I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
DarkyC
/thread.
M$ did that. They ended up with Too Human.
The difference is GG is a first-party studio, staffed and funded by Sony. MS only threw money at SK lol. Also, Too Human was an unfocused project and always received poor previews and surrounded in controversy concerning Dennis Dyack.Lol at the fanboys saying Too Human,the ones holding back the game were SK not microsoft they don't even own the IP.McdonaIdsGuy
Wow you completely missed the point. The point was that if MS would give someone 35-45million USD they could to the same as GG has done with KZ2 and the ps3, well they gave 50million to rockstar and got DLC :lol: and then you got Too Human which had been in the making for the past 10 years :lol:
[QUOTE="DarkyC"][QUOTE="TheDefinitive"]/thread.
Episode_Eve
M$ did that. They ended up with Too Human.
The difference is GG is a first-party studio, staffed and funded by Sony. MS only threw money at SK lol. Also, Too Human was an unfocused project and always received poor previews and surrounded in controversy concerning Dennis Dyack.That's because M$ policy is fund 3rd party devs to make they're games, unlike Sony that has many in-house devs that share tech and experience between them. In fact, how many 1st party devs does M$ still have?
looks amazing, can't wait to play it
but I do think the game could be made on 360, cows need to stop acting like its the end all be all of graphics this gen
[QUOTE="Episode_Eve"][QUOTE="DarkyC"]The difference is GG is a first-party studio, staffed and funded by Sony. MS only threw money at SK lol. Also, Too Human was an unfocused project and always received poor previews and surrounded in controversy concerning Dennis Dyack.M$ did that. They ended up with Too Human.
DarkyC
That's because M$ policy is fund 3rd party devs to make they're games, unlike Sony that has many in-house devs that share tech and experience between them. In fact, how many 1st party devs does M$ still have?
Most them are merged into microsoft games studio now but not many are left as independent identities.[QUOTE="Episode_Eve"][QUOTE="DarkyC"]The difference is GG is a first-party studio, staffed and funded by Sony. MS only threw money at SK lol. Also, Too Human was an unfocused project and always received poor previews and surrounded in controversy concerning Dennis Dyack.M$ did that. They ended up with Too Human.
DarkyC
That's because M$ policy is fund 3rd party devs to make they're games, unlike Sony that has many in-house devs that share tech and experience between them. In fact, how many 1st party devs does M$ still have?
Exactly. Their approaches are different. Sony definitely has the better in-house studios, and more. MS has: Turn 10, MSG Studio (what do they make?), they let Bungie go :|, the new Halo studio (Spawnpoint Studios?), they killed Ensemble/FASA :?, oh and Rare. Probably more, but I can't think of them.Damn! :shock:
I wanna play this. :PZimpanX
Exactly my reaction ,DAMN!!! i've finished crysis but this still looks amazing, the dust the flags the scale of the environment, the detail on the gun :D everything is amazing :) i don't care abou reviewers i'm buying this game
[QUOTE="TheDefinitive"][QUOTE="dragonpuppy"]I sure that if MS took a team, gave them $32 Million and let them tinker for 4-5 years, they would have a game rivaling Killzone 2's graphics.
DarkyC
/thread.
M$ did that. They ended up with Too Human.
:lol:
But seriously, in that case, everyone should've seen it coming
[QUOTE="DarkyC"][QUOTE="Episode_Eve"] The difference is GG is a first-party studio, staffed and funded by Sony. MS only threw money at SK lol. Also, Too Human was an unfocused project and always received poor previews and surrounded in controversy concerning Dennis Dyack.Episode_Eve
That's because M$ policy is fund 3rd party devs to make they're games, unlike Sony that has many in-house devs that share tech and experience between them. In fact, how many 1st party devs does M$ still have?
Exactly. Their approaches are different. Sony definitely has the better in-house studios, and more. MS has: Turn 10, MSG Studio (what do they make?), they let Bungie go :|, the new Halo studio (Spawnpoint Studios?), they killed Ensemble/FASA :?, oh and Rare. Probably more, but I can't think of them.There's also Lionhead but that's pretty much it. Sony definately win when it comes to 1st party, they own over 20 developers.
m still not impressed by KZ2 graphics, the only thing from KZ2 that impressed me was the first CG trailer. Don't get me wrong the graphics look nice and atmospheric but imo this game will have no chance against Uncharted 2 graphics, i really dislike games with such a boring colour pallet, every level looks like it has just one colour and i prefer more natural environments, so far KZ2 has only cities and industrial stuff, most what you see are just walls i really hate this. skyformLower your expectations, dude...If you think Killzone 2 doesn't look impressive..than NO console game looks impressive. Your probably the ONLY non fanboy who doesn't think it looks good,or are you another hater in disquise? most likely.
[QUOTE="onewiththegame"]looks amazing, can't wait to play it
but I do think the game could be made on 360, cows need to stop acting like its the end all be all of graphics this gen
SambaLele
So cows should stop doing that just because you think so? That's so typical of SW.
lol so your saying its the best we will see this gen??
cows will be cows I guess
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