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Wait so when did all you console fanboys becomes computer programmers and know everything about how computers and their hardware work??? Sure consoles will reach crysis someday but not for awhile. Crysis is coming out this year not in like 3 years at the end of consoles life cycle. Crysis=Scale which no game on PS3 or 360 has, maybe lair but it doesnt even look that good. Crysis=Alpha stages still. Just wait till you guys see the real game.Killfox
I hate to break it to you but just cause you can build a PC or overclock one doesn't make you a computer programmer or a computer expert.
[QUOTE="Killfox"]Wait so when did all you console fanboys becomes computer programmers and know everything about how computers and their hardware work??? Sure consoles will reach crysis someday but not for awhile. Crysis is coming out this year not in like 3 years at the end of consoles life cycle. Crysis=Scale which no game on PS3 or 360 has, maybe lair but it doesnt even look that good. Crysis=Alpha stages still. Just wait till you guys see the real game.Neal_Gore
I hate to break it to you but just cause you can build a PC or overclock one doesn't make you a computer programmer or a computer expert.
I didnt say I was and no way did i try to sound smart or more knowledgable. Even though i am more knowledgable than you. Face it. PC will always have better everything. Crysis proves it. Until i see game that can do everything that crysis can do and look that good on a console i wont believe you. I know how PC hardware works.
[QUOTE="Neal_Gore"][QUOTE="Killfox"]Wait so when did all you console fanboys becomes computer programmers and know everything about how computers and their hardware work??? Sure consoles will reach crysis someday but not for awhile. Crysis is coming out this year not in like 3 years at the end of consoles life cycle. Crysis=Scale which no game on PS3 or 360 has, maybe lair but it doesnt even look that good. Crysis=Alpha stages still. Just wait till you guys see the real game.Killfox
I hate to break it to you but just cause you can build a PC or overclock one doesn't make you a computer programmer or a computer expert.
I didnt say I was and no way did i try to sound smart or more knowledgable. Even though i am more knowledgable than you. Face it. PC will always have better everything. Crysis proves it. Until i see game that can do everything that crysis can do and look that good on a console i wont believe you. I know how PC hardware works.
PC gaming is dying. The only reason the PC manages to get games is cause it is easy to port them to it. You haven't played Crysis and you don't know if it is a great game. If I want Crysis when it comes out I can buy it with money which won't be from the government cause I don't live in a basement like some kind of weird hermit(no pun intended)
The 360 and maybe the PS3 will get a spin-off of Crysis (Crysis instincts) and it don't matter if it doesn't look as good as the most powerful PC as long as it's a fun game which remains to be seen.
[QUOTE="Killfox"][QUOTE="Neal_Gore"][QUOTE="Killfox"]Wait so when did all you console fanboys becomes computer programmers and know everything about how computers and their hardware work??? Sure consoles will reach crysis someday but not for awhile. Crysis is coming out this year not in like 3 years at the end of consoles life cycle. Crysis=Scale which no game on PS3 or 360 has, maybe lair but it doesnt even look that good. Crysis=Alpha stages still. Just wait till you guys see the real game.Neal_Gore
I hate to break it to you but just cause you can build a PC or overclock one doesn't make you a computer programmer or a computer expert.
I didnt say I was and no way did i try to sound smart or more knowledgable. Even though i am more knowledgable than you. Face it. PC will always have better everything. Crysis proves it. Until i see game that can do everything that crysis can do and look that good on a console i wont believe you. I know how PC hardware works.
PC gaming is dying. The only reason the PC manages to get games is cause it is easy to port them to it. You haven't played Crysis and you don't know if it is a great game. If I want Crysis when it comes out I can buy it with money which won't be from the government cause I don't live in a basement like some kind of weird hermit(no pun intended)
The 360 and maybe the PS3 will get a spin-off of Crysis (Crysis instincts) and it don't matter if it doesn't look as good as the most powerful PC as long as it's a fun game which remains to be seen.
If PC gaming dies console gaming dies. Where do you think consoles get their parts. From the people who mark parts for PC. No Pc gaming isnt dieing. Crysis, UT3, bioshock, quake wars, hallgate london, supreme commaner, spore, COD4, STLKAER, World in conflict, HL2, team fortess 2, world of war craft(theres more people playing that than their are people playing 360), Midievil 2: total war, frontline: fuel for war, time shift, huxley, project offset, thesies, age of conan, starcraft 2, left 4 dead, the witcher, gothic4, simcity societies, the wall, the agency, fallout3, and a few others i cant think of right now. Yes some are multiplatform but were not getting ports. I dont live in my basement I have a bed that i sleep in on the second floor of my house. My computer is on my third floor. Hmm a third floor, jealous. Soon ill be in college doing what normal people do, have a life. Last time i checked those spinoff sucked big time.
[QUOTE="E_x_i_l_e"][QUOTE="LuvGaming"]The Cell is able to emulate DX10 functions (or something completly new) for this type of thing to work?Metroid_Time
If the Cell can emulate DX10, then Crysis, here we come. :P
Can the cell emulate more RAM?
OWNED!!!
I don't know what any of those fancy numbers or abbreviations mean, but to me it sounds like Sony got suckered into some tech junkies wet dream with the cell and forgot people actually have to develop for it and be able to afford the damn thing. The Cell is the gaming equivalent of communism, in theory it works.
PS3 will be doing things beyond dx10 graphics, the ps3 has programmable shaders and a cpu that can render high resolution graphics better than today's gpu's.GermanShepard06
That is the most sutpid thing I've heard in a long time. DX10 is simply an API. And GPUs > CPUs for graphics rendering.
To be clear, I'm not a techie, so perhaps my direct understanding of things isn't exactly perfect.
But as we all know, or most of us at least, Sony's original plan was to have the Cell do both GPU and CPU work. Obviously that didn't work out as planned, but the chip still retains many of those functions. If this is true, it might be because the Cell is doing some of the graphical work, freeing up the GPU a bit which allows the developers to simulate the effects of DX10 through software. Everyone and their mother knows that the Cell is a beast of a processor, so it might be possible.
[QUOTE="GermanShepard06"]PS3 will be doing things beyond dx10 graphics, the ps3 has programmable shaders and a cpu that can render high resolution graphics better than today's gpu's.themyth01
That is the most sutpid thing I've heard in a long time. DX10 is simply an API. And GPUs > CPUs for graphics rendering.
An API built for hardware-based rendering. That's why there's no Hardware Emulation Layer in DX10. A graphics card must be able to support the entire DX10 feature set in hardwarein order to be DX10-compliant. No ifs, ands, or buts. Sure, you can emulate some of the DX10 functions if you want, but many of them are performance-intensive and can instill beastly time penalties if you tried, even on the Cell (the trouble is that to use the SPE, you're going to have to load the program into the SPE, let the SPE do its thing, and then transfer the work out of the SPE's local store and into the XDR, and you can only do it in chunks of 256KB or less (the size of the local store) at a time. There's also the matter of scope to the GDDR. Last I checked, the Cell can't directly read from or write to the RSX's GDDR.I decided to read up on deferred rendering. It has its tradeoffs compared to normal (forward) rendering. First, as others mentioned, you can't use hardware anti-aliasing with this technique since the renderer doesn't have access to the primitives. Second, lighting models become an issue, especially with the more light models you have (that said, once you get them down it becomes easier to add more of them). Two and a half (it's related to lighting), shadows are a problem, particularly shadow maps. Third, AFAIK you can't easily implement alpha channels (transparency) with a deferred renderer (water comes to mind). Fourth, it's a relative memory hog, particularly at the HD resolutions Sony craves.
PS3 will be doing things beyond dx10 graphics, the ps3 has programmable shaders and a cpu that can render high resolution graphics better than today's gpu's.GermanShepard06
If thats even true which ifind very hard to believewhats the point tv's don't go past 1080p
[QUOTE="GermanShepard06"]PS3 will be doing things beyond dx10 graphics, the ps3 has programmable shaders and a cpu that can render high resolution graphics better than today's gpu's.Holden1985
If thats even true which ifind very hard to believewhats the point tv's don't go past 1080p
The PS3 does not have programmable shaders. The RSX has fixed-function shaders. Now, the SPEs can stand in for shaders, but do you really want to devote them to that task?I always laugh people at people who say, "Crysis is not possible on the PS3!!"
It's actually been known for awhile now that the cell is theoretically capable of emulating DX10.
I imagine however, that to play Crysis, one would need a specific download off PSN to make it work.
Pariah_001
Whats directx10 got to do with Crysis i think console lack of ram is the problem its not like the game does not works in directx9. Directx10 is notworking to good at the moment anyway should be better when Crysis launches.
[QUOTE="Pariah_001"]I always laugh people at people who say, "Crysis is not possible on the PS3!!"
It's actually been known for awhile now that the cell is theoretically capable of emulating DX10.
I imagine however, that to play Crysis, one would need a specific download off PSN to make it work.
Holden1985
Whats directx10 got to do with Crysis i think console lack of ram is the problem its not like the game does not works in directx9. Directx10 is notworking to good at the moment anyway should be better when Crysis launches.
Crysis has a DirectX 10-enhanced mode, as will Unreal Tournament 3 and BioShock. To play any of them maxed out, you'll need Vista.BTW,how do you know DX10 isn't doing so well right now? Played Halo 2 on Vista?
This basically just means that eventually after the developers and computer engineers really dig into the Cell and the RSX they will finally be able to get the level of graphics that they hyped so much. Basically they are admiting openly that the PS3 is one tough cookie to code for. There are technilogical barriers there that are going to make it tough to just code a game in the old way. Devs are probably not looking forward to having to deal with these barriers. Expect to see alot of turnover at the major developers out there. There are going to be alot of people getting laid off and or fired for not being able to meet their design quotas because of the difficulty they will see when coding their new games. Just watch.MadExponentDon't be so sure. If dev costs for the PS3 become too high compared to the 360 and Wii, the bigwigs may just say "blow this for a lark" and peg the PS3 model as just too darn difficult for the return.
[QUOTE="LuvGaming"]The Cell is able to emulate DX10 functions (or something completly new) for this type of thing to work?E_x_i_l_e
If the Cell can emulate DX10, then Crysis, here we come. :P
No, no, that's not it. The rendering they're trying requires custom resolves, which are not something implemented by DX10, it's required by DX10. Not the same thing. That the RSX can do them (which is great, btw) does not imply it's DX10 compatible or that it can even handle Dx10 level stuff... just that it has at least one of the requiremens.
[QUOTE="GermanShepard06"]PS3 will be doing things beyond dx10 graphics, the ps3 has programmable shaders and a cpu that can render high resolution graphics better than today's gpu's.themyth01
That is the most sutpid thing I've heard in a long time. DX10 is simply an API. And GPUs > CPUs for graphics rendering.
An api, that requires the hardware. PS3 uses discrete pipelines, and not programmable shaders, if the article stated that, then it's more BS.
the cell was designed to be good at graphics. looking at its architecture, it basically looks like a graphics chip. to put my card in cell terms, my gefore 8800 is a 575MHZ ppc processor with 128SPEs running at 1.35GHz (now we are talking about a very basic comparison here....theres still huge differences obhiously). those SPEs can behave like really fast unified shaders which adds an extra level of flexability with regard to graphics. so it could creat DX10 like effects.
however there is a downside to this. graphics cards are very very optimised for their tasks. getting the cell to do DX10 effects while dealing with the rest of the games needs (like physics and ai n stuff) is going to bring it too its knees. there would also need to be alot more communication between the cell and the rsx which will come at a performance penalty (though i hear that the GPU was optimised for this so hopefully the hit shouldnt be too bad).
and before we start writing off the 360 because of this, do remember that the 360 also has a processor with 6 threads. in terms of graphics, it probably wont be up to cell levels, but it can still do a crap load of grunt work on the graphics front too.
as for consoles running crysis at full detail? very unlikely. this is not because the GPU or CPU on either machine cant do it. its a ram problem. consoles will probably see crysis level graphics running on the new engine but the games wont have the scale of the PC version. the levels will probably be smaller so that the devs can squeez it in.
[QUOTE="GermanShepard06"]PS3 will be doing things beyond dx10 graphics, the ps3 has programmable shaders and a cpu that can render high resolution graphics better than today's gpu's.themyth01
That is the most sutpid thing I've heard in a long time. DX10 is simply an API. And GPUs > CPUs for graphics rendering.
Yet even this statement is ignorant in face of Cell. Cell is provably better at graphics rendering applications than GPUs, it just depends on WHAT KIND of GPU it is. If we're talking an 8800, then, no, but there is an actual demonstration that exists that shows the Cell to outperform a 7800 GT by 30% on unoptomized code. Further, it outperforms it by a factor of 5 when using optimized code.
Therefore, Cell>most GPUs.
[QUOTE="themyth01"][QUOTE="GermanShepard06"]PS3 will be doing things beyond dx10 graphics, the ps3 has programmable shaders and a cpu that can render high resolution graphics better than today's gpu's.Redfingers
That is the most sutpid thing I've heard in a long time. DX10 is simply an API. And GPUs > CPUs for graphics rendering.
Yet even this statement is ignorant in face of Cell. Cell is provably better at graphics rendering applications than GPUs, it just depends on WHAT KIND of GPU it is. If we're talking an 8800, then, no, but there is an actual demonstration that exists that shows the Cell to outperform a 7800 GT by 30% on unoptomized code. Further, it outperforms it by a factor of 5 when using optimized code.
Therefore, Cell>most GPUs.
Are we talking the Cell by itself? Link?[QUOTE="GermanShepard06"]PS3 will be doing things beyond dx10 graphics, the ps3 has programmable shaders and a cpu that can render high resolution graphics better than today's gpu's.Holden1985
If thats even true which ifind very hard to believewhats the point tv's don't go past 1080p
or people who have TV's from 25 years back ...[QUOTE="LuvGaming"]The Cell is able to emulate DX10 functions (or something completly new) for this type of thing to work?E_x_i_l_e
If the Cell can emulate DX10, then Crysis, here we come. :P
hahaha. emulated features, no DX10 for PS3.
Crysis would make the PS3's texture buffers cry though. remember, we still haven't seen a game on PS3 with highly detailed textures that doesn't chug somewhat.
I believe that some people interpret this (and other "tech" articles about PlayStation 3/Xbox 360) as something like this...
"1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337*PlayStation 3/Xbox 360 is so incredibly awesomely powerful*1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 13371337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337*Cell/Xenon can emulate the whole universe*1337 1337 13371337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337*some more PR shyte*1337 1337 1337 1337 1337*okay, now we could put some brainwashing with that cool "next-gen" phraze*1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337*oh, look Jack, some gaming journalist. He'll probably ask us again just how awesome our console is*1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337 1337
And the reaction probably will be something like...
OMGZ, PLAYSTATION 3/XBOX 360 IS LIEK SOOOO 1337 DUDE
[QUOTE="asdasd"][QUOTE="E_x_i_l_e"][QUOTE="LuvGaming"]The Cell is able to emulate DX10 functions (or something completly new) for this type of thing to work?Redfingers
If the Cell can emulate DX10, then Crysis, here we come. :P
Trust me, both the 360 and PS3 will have their share of "Crysis" graphics by the end of this gen. The first 2 years dont really show anything about a consoles power. Looks a God of War 2 compared to the early PS2 games. They looked distinctly different.
Crysis is head and shoulders above Gears of War. Head and shoulders. There is no comparison. I do not expect, ever, for there to be a "Crysis" game on PS3 and 360.
Crysis is the most advanced game (graphically) on the planet right now.
[QUOTE="asdasd"][QUOTE="E_x_i_l_e"][QUOTE="LuvGaming"]The Cell is able to emulate DX10 functions (or something completly new) for this type of thing to work?Redfingers
If the Cell can emulate DX10, then Crysis, here we come. :P
Trust me, both the 360 and PS3 will have their share of "Crysis" graphics by the end of this gen. The first 2 years dont really show anything about a consoles power. Looks a God of War 2 compared to the early PS2 games. They looked distinctly different.
Crysis is head and shoulders above Gears of War. Head and shoulders. There is no comparison. I do not expect, ever, for there to be a "Crysis" game on PS3 and 360.
Your the only one comparing them.[QUOTE="Redfingers"][QUOTE="asdasd"][QUOTE="E_x_i_l_e"][QUOTE="LuvGaming"]The Cell is able to emulate DX10 functions (or something completly new) for this type of thing to work?RCade3
If the Cell can emulate DX10, then Crysis, here we come. :P
Trust me, both the 360 and PS3 will have their share of "Crysis" graphics by the end of this gen. The first 2 years dont really show anything about a consoles power. Looks a God of War 2 compared to the early PS2 games. They looked distinctly different.
Crysis is head and shoulders above Gears of War. Head and shoulders. There is no comparison. I do not expect, ever, for there to be a "Crysis" game on PS3 and 360.
Your the only one comparing them.Red has a point, though. I mean, a good part of the game's supposed to take place on an island that can have things happeneing all over it (in contrast to the Lair approach), that's almost fully destructible, has highly intelligent AIs running around, and has at least some degree of realistic physics (and some unrealistic physics as well)--all at once.Please Log In to post.
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