Kinect... This isn't your grandfathers Eyetoy.

  • 99 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#51 Bear_in_Action
Member since 2009 • 1937 Posts

[QUOTE="dog_dirt"]

kinnect is exactly the same as the eyetoy.

and no matter how many facts or how much proof you post. i will never pay any attention to it and continue to believe what i want to believe.

Gue1

They are not exactly the same, they are almost the same. The main difference between Kinect and Eye Toy is that Kinect reads movements in 3D while Eye Toy is just 2D, that's why the Move controller is needed.

If what Gue1 said is true, EyeToy detects 2D (again, I haven't experienced it, so correct me if I'm wrong), then there is a HUGE difference between Eyetoy and Kinect. People think converting 2D to 3D is easy? Think again.
Avatar image for OctaBech
OctaBech

276

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 OctaBech
Member since 2008 • 276 Posts

[QUOTE="Blazerdt47"]

JUST IN!!! CONFIRMED! PGR has been Kinected!

So this pretty much confirms the next PGR to be a Kinect title.

What a shame.........

waltefmoney

Really? Saying "the difference between this Kinect game and this Kinect game can be as big as the difference between Forza and PGR" is confirming the next PGR to be a Kinect title?

Indeed not, plus they would have to totally revamp the difficulty due to the less precise controls. It's just a "bad" example, not need(excuse) to freak out.
Avatar image for Phazevariance
Phazevariance

12356

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 Phazevariance
Member since 2003 • 12356 Posts

If they ever made a GTA game soley for connect, you could:

-taunt people, and they could react or even reply officially based off of what you said
-flip other drivers the bird while driving past them
-open doors realistically, including building doors and car doors
-moon someone in game
-order a pizza on your gamephone and have it delivered ot your secret lair
-have realtime facial expressions added to your character based of of your facial expressions
-get busted scratching your *ss and have it seen world wide during an online match

Oh the games that could be...

Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 Bear_in_Action
Member since 2009 • 1937 Posts

If they ever made a GTA game soley for connect, you could:

-taunt people, and they could react or even reply officially based off of what you said
-flip other drivers the bird while driving past them
-open doors realistically, including building doors and car doors
-moon someone in game
-order a pizza on your gamephone and have it delivered ot your secret lair
-have realtime facial expressions added to your character based of of your facial expressions
-get busted scratching your *ss and have it seen world wide during an online match

Oh the games that could be...

Phazevariance

My boyfriend was talking about this the other day, he feels that Jackass should release a game on Kinect. Imagine challenging yourself to slap someone on the street then run for your life.

Avatar image for Mr_BillGates
Mr_BillGates

3211

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#57 Mr_BillGates
Member since 2005 • 3211 Posts

Microsoft Eyetoy vs PlayStation Wii. The next-generation of gaming begins now.

Avatar image for standarddamage
standarddamage

1143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 39

User Lists: 0

#58 standarddamage
Member since 2006 • 1143 Posts

...Jackass should release a game on Kinect. Imagine challenging yourself to slap someone on the street then run for your life.

Bear_in_Action

Could be awesome.

Avatar image for Phazevariance
Phazevariance

12356

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 Phazevariance
Member since 2003 • 12356 Posts

[QUOTE="Phazevariance"]

If they ever made a GTA game soley for connect, you could:

-taunt people, and they could react or even reply officially based off of what you said
-flip other drivers the bird while driving past them
-open doors realistically, including building doors and car doors
-moon someone in game
-order a pizza on your gamephone and have it delivered ot your secret lair
-have realtime facial expressions added to your character based of of your facial expressions
-get busted scratching your *ss and have it seen world wide during an online match

Oh the games that could be...

Bear_in_Action

My boyfriend was talking about this the other day, he feels that Jackass should release a game on Kinect. Imagine challenging yourself to slap someone on the street then run for your life.

That would be interesting, but the violence factor might prevent it from getting to market... except that the violence is not in game... I thin ka really well thought out puzzle game could do it some justice.

Avatar image for FragTycoon
FragTycoon

6430

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 FragTycoon
Member since 2008 • 6430 Posts

I'm just wondering, what games on Kinect do people think cant be done on other consoles?

Avatar image for johnlennon28
johnlennon28

2158

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 johnlennon28
Member since 2008 • 2158 Posts

If they ever made a GTA game soley for connect, you could:

-taunt people, and they could react or even reply officially based off of what you said
-flip other drivers the bird while driving past them
-open doors realistically, including building doors and car doors
-moon someone in game
-order a pizza on your gamephone and have it delivered ot your secret lair
-have realtime facial expressions added to your character based of of your facial expressions
-get busted scratching your *ss and have it seen world wide during an online match

Oh the games that could be...

Phazevariance

thats sounds awesome, but imagine how much physically tiring that would be

Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 Bear_in_Action
Member since 2009 • 1937 Posts

I'm just wondering, what games on Kinect do people think cant be done on other consoles?

FragTycoon
Dance Central? Playing a dancing game holding a controller when it can only detect your hand gesture does NOT count. And same as Yoga game. These games can be done, yes, but not freely.
Avatar image for Vader993
Vader993

7533

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 Vader993
Member since 2010 • 7533 Posts

my grandfathers are died:evil:

Avatar image for FragTycoon
FragTycoon

6430

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 FragTycoon
Member since 2008 • 6430 Posts

[QUOTE="FragTycoon"]

I'm just wondering, what games on Kinect do people think cant be done on other consoles?

Bear_in_Action

Dance Central? Playing a dancing game holding a controller when it can only detect your hand gesture does NOT count. And same as Yoga game. These games can be done, yes, but not freely.

If they bothered, they wouldn't even need Move for that dance game (just like the punching blocks game). PS Eye can detect all the movements and create an outline of a person just like kinect.

People often think something new when it's not.

http://www.youtube.com/watch?v=U_RTaAQ9RNM

Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 Bear_in_Action
Member since 2009 • 1937 Posts

[QUOTE="Bear_in_Action"][QUOTE="FragTycoon"]

I'm just wondering, what games on Kinect do people think cant be done on other consoles?

FragTycoon

Dance Central? Playing a dancing game holding a controller when it can only detect your hand gesture does NOT count. And same as Yoga game. These games can be done, yes, but not freely.

If they bothered, they wouldn't even need Move for that dance game (just like the punching blocks game). PS Eye can detect all the movements and create an outline of a person just like kinect.

People often think something new when it's not.

http://www.youtube.com/watch?v=U_RTaAQ9RNM

Nope, I'm well aware of the fact that Kinect is nothing new. The truth is, and you said it yourself, Sony didn't bother, so the chance was taken by MS. The truth is, Sony themselves did not take full advantage of Eyetoy's potential, yet someone else was aware of the technology and gave it as much attention as they could. Sony did not own the technology, and they didn't realize its potential. They didn't bother, so it never happened, they lost their chance on the business aspect, no matter how fanboys want to spin it. Tell me, if the Eyetoy was really so amazing, why on earth did Sony (continue to) let Nintendo take over the casual market? Also, correct me if I'm wrong, but I though Eyetoy detects 2D image (therefore create OUTLINE of an image) where Kinect detects 3D image (therefore create SKELETON for bodies)? If that is the case, they are COMPLETELY different technology, stop thinking 2D and 3D are the same.
Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 Bear_in_Action
Member since 2009 • 1937 Posts

Here, Fragtycoon, is a video of how Kinect works:
http://www.youtube.com/watch?v=RT7hGBY5FZU


I'll say again, correct me if I'm wrong, but if EyeToy detects 2D image, meaning it doesn't realize depth, and Kinect does (it contains a 3D camera, which is essential to creating skeleton), then they are different things.

Kinect may or may not have based its idea off EyeToy, but they are not the same.

Avatar image for vadicta
vadicta

4354

Forum Posts

0

Wiki Points

0

Followers

Reviews: 58

User Lists: 0

#67 vadicta
Member since 2007 • 4354 Posts

[QUOTE="FragTycoon"]

[QUOTE="Bear_in_Action"] Dance Central? Playing a dancing game holding a controller when it can only detect your hand gesture does NOT count. And same as Yoga game. These games can be done, yes, but not freely.Bear_in_Action

If they bothered, they wouldn't even need Move for that dance game (just like the punching blocks game). PS Eye can detect all the movements and create an outline of a person just like kinect.

People often think something new when it's not.

http://www.youtube.com/watch?v=U_RTaAQ9RNM

Nope, I'm well aware of the fact that Kinect is nothing new. The truth is, and you said it yourself, Sony didn't bother, so the chance was taken by MS. The truth is, Sony themselves did not take full advantage of Eyetoy's potential, yet someone else was aware of the technology and gave it as much attention as they could. Sony did not own the technology, and they didn't realize its potential. They didn't bother, so it never happened, they lost their chance on the business aspect, no matter how fanboys want to spin it. Tell me, if the Eyetoy was really so amazing, why on earth did Sony (continue to) let Nintendo take over the casual market? Also, correct me if I'm wrong, but I though Eyetoy detects 2D image (therefore create OUTLINE of an image) where Kinect detects 3D image (therefore create SKELETON for bodies)? If that is the case, they are COMPLETELY different technology, stop thinking 2D and 3D are the same.



Yeah, the difference between the Eyetoy and the Kinect is that the Kinect can detect depth. But what's three demensionality matter in gaming anyway. That's never advanced anything :lol:

Avatar image for ProjectNatalFan
ProjectNatalFan

2471

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 ProjectNatalFan
Member since 2010 • 2471 Posts

Here, Fragtycoon, is a video of how Kinect works:
http://www.youtube.com/watch?v=RT7hGBY5FZU


I'll say again, correct me if I'm wrong, but if EyeToy detects 2D image, meaning it doesn't realize depth, and Kinect does (it contains a 3D camera, which is essential to creating skeleton), then they are different things.

Kinect may or may not have based its idea off EyeToy, but they are not the same.

Bear_in_Action

wow truth be told... Totally right but some people just wanna hate on Kinect and that wont change.

Avatar image for FragTycoon
FragTycoon

6430

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 FragTycoon
Member since 2008 • 6430 Posts

[QUOTE="FragTycoon"]

[QUOTE="Bear_in_Action"] Dance Central? Playing a dancing game holding a controller when it can only detect your hand gesture does NOT count. And same as Yoga game. These games can be done, yes, but not freely.Bear_in_Action

If they bothered, they wouldn't even need Move for that dance game (just like the punching blocks game). PS Eye can detect all the movements and create an outline of a person just like kinect.

People often think something new when it's not.

http://www.youtube.com/watch?v=U_RTaAQ9RNM

Nope, I'm well aware of the fact that Kinect is nothing new. The truth is, and you said it yourself, Sony didn't bother, so the chance was taken by MS. The truth is, Sony themselves did not take full advantage of Eyetoy's potential, yet someone else was aware of the technology and gave it as much attention as they could. Sony did not own the technology, and they didn't realize its potential. They didn't bother, so it never happened, they lost their chance on the business aspect, no matter how fanboys:lol: want to spin it. Tell me, if the Eyetoy was really so amazing, why on earth did Sony (continue to) let Nintendo take over the casual market? Also, correct me if I'm wrong, but I though Eyetoy detects 2D image (therefore create OUTLINE of an image) where Kinect detects 3D image (therefore create SKELETON for bodies)? If that is the case, they are COMPLETELY different technology, stop thinking 2D and 3D are the same.

I can see you have sipped some of the juice.

What part of Dance Central do you think uses 3d tracking? Go ahead and look at the vid again and ask yourself if it's just tracking the outline.

http://www.youtube.com/watch?v=qIRK34wfCAY

Off beat on every arm movement at 2:20 but the outline is right so... tadda! it counts. It doesn't have some magical skeletal detection system, sorry.

And to answer your "if eyetoy was so amazing blah blah blah",

  1. They had better games to advertise
  2. They wanted to push gaming forward by way of great games, not gimmicky controls

Both I appreciated very much until the recent Move push.

Avatar image for xX-Incubus-Xx
xX-Incubus-Xx

1120

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 xX-Incubus-Xx
Member since 2009 • 1120 Posts

[QUOTE="FragTycoon"]

[QUOTE="Bear_in_Action"] Dance Central? Playing a dancing game holding a controller when it can only detect your hand gesture does NOT count. And same as Yoga game. These games can be done, yes, but not freely.Bear_in_Action

If they bothered, they wouldn't even need Move for that dance game (just like the punching blocks game). PS Eye can detect all the movements and create an outline of a person just like kinect.

People often think something new when it's not.

http://www.youtube.com/watch?v=U_RTaAQ9RNM

Nope, I'm well aware of the fact that Kinect is nothing new. The truth is, and you said it yourself, Sony didn't bother, so the chance was taken by MS. The truth is, Sony themselves did not take full advantage of Eyetoy's potential, yet someone else was aware of the technology and gave it as much attention as they could. Sony did not own the technology, and they didn't realize its potential. They didn't bother, so it never happened, they lost their chance on the business aspect, no matter how fanboys want to spin it. Tell me, if the Eyetoy was really so amazing, why on earth did Sony (continue to) let Nintendo take over the casual market? Also, correct me if I'm wrong, but I though Eyetoy detects 2D image (therefore create OUTLINE of an image) where Kinect detects 3D image (therefore create SKELETON for bodies)? If that is the case, they are COMPLETELY different technology, stop thinking 2D and 3D are the same.

The eye toy can see move in a 3d environment. But I think it's just reading the siz of the orb and deciding that it's getting closer/larger farther/smaller. Whereas Kinect scans your floor and can tell where you are on it. Yes, they are different technologies but the same concept.

I rarely see people bashing Kinect(other then the lag and inability to see darker skinned people). I almsot always see people bashing it's games. It just doesn't work well with games. Little party games to get drunk and fall over would be fun here and there. But that's about it.

Avatar image for krayzieE99
krayzieE99

544

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 krayzieE99
Member since 2010 • 544 Posts
[QUOTE="FragTycoon"]

[QUOTE="Bear_in_Action"][QUOTE="FragTycoon"]

I'm just wondering, what games on Kinect do people think cant be done on other consoles?

Dance Central? Playing a dancing game holding a controller when it can only detect your hand gesture does NOT count. And same as Yoga game. These games can be done, yes, but not freely.

If they bothered, they wouldn't even need Move for that dance game (just like the punching blocks game). PS Eye can detect all the movements and create an outline of a person just like kinect.

People often think something new when it's not.

http://www.youtube.com/watch?v=U_RTaAQ9RNM

never seen that before. still wouldnt buy eyetoy or kinect though.
Avatar image for Hahadouken
Hahadouken

5546

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#72 Hahadouken
Member since 2009 • 5546 Posts
[QUOTE="Leo-Magic"][QUOTE="dog_dirt"]

connect is exactly the same as the eyetoy.

and no matter how many facts or how much proof you post. i will never pay any attention to it and continue to believe what i want to believe.

yeah you are right, hope you enjoy your Playstation wii.

Really, what makes it any different? The "lack of a controller" thing that their whole marketing strategy hinges upon seems more like a hindrance than a feature. "Wear different colored" clothes being a troubleshooting method seems completely ridiculous too. Enough of the Kinect-fluffing, because right now Kinect is crap for casuals. Cool tech, but it's not being put towards games that most of us historically give a **** about. As I've said before, at least the PS Move is just an HD Wii, more or less. They aren't trying to win this motion thing with a gimmick like "no controller". The Wii is effective, for what it is and wants to do, and PS Move is just trying to take some of that thunder. Kinect, on the other hand, is the exact same thing, but with a "no controller" gimmick to sucker people in before they find out it's Virtua Boy 2011.
Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 Bear_in_Action
Member since 2009 • 1937 Posts

I can see you have sipped some of the juice.

What part of Dance Central do you think uses 3d tracking? Go ahead and look at the vid again and ask yourself if it's just tracking the outline.

http://www.youtube.com/watch?v=qIRK34wfCAY

Off beat on every arm movement at 2:20 but the outline is right so... tadda! it counts. It doesn't have some magical skeletal detection system, sorry.

And to answer your "if eyetoy was so amazing blah blah blah",

  1. They had better games to advertise
  2. They wanted to push gaming forward by way of great games, not gimmicky controls

Both I appreciated very much until the recent Move push.

FraggTycoon
I see, thank you for pointing it out. I'm not here to pick up a fight, nor did I direct the word fanboy to you. I'm quite open minded to these discussions and like I said, feel free to correct if I am wrong. :) However, to point out something you missed, the game DOES count it as wrong, the movement is highlighted in red, which means you aren't getting it right. This game is score based, if 80% of your body gets it right, you can keep your combo (?) going, however, for the 20% you do wrong, you don't get score for it. Also, at 2:03, where the clapping takes place, he is clapping off-beat, and the avatar's hands are highlighted in red. If the camera can't detect 3D, how does it know that he's clapping wrong? If hands are in the body area and the camera is in 2D, it shouldn't be able to know.
Avatar image for slothboyadvance
slothboyadvance

12596

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#74 slothboyadvance
Member since 2003 • 12596 Posts

kinnect is exactly the same as the eyetoy.

and no matter how many facts or how much proof you post. i will never pay any attention to it and continue to believe what i want to believe.

dog_dirt

Lol, I'm not a Kinect supporter but that's god awful logic. That's like saying: "I don't believe the holocaust happened, no matter how many 'facts' you throw at me." Except on a smaller scale, of course.

Avatar image for VideoGameGuy
VideoGameGuy

7695

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 VideoGameGuy
Member since 2002 • 7695 Posts
[QUOTE="monson21502"][QUOTE="kuraimen"]I wonder why is M$ not willing to let people review it then :roll:... Maybe because is basically the EyeToykuraimen
sony didnt let ppl review move untill street date either

Eh I saw reviews before the release day.

weeks before, IGN had a slew of them.
Avatar image for Urworstnhtmare
Urworstnhtmare

2630

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#76 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="Promised_Trini"]

[QUOTE="clr84651"]

Kinect is just an elaborate Eye Toy or camera. Limited it is without the ability to do shooters or more than 2p games.

kuraimen

Is this true???..It can do shooters right??

Pew pew shooters. At least on-rail shooters with the Wii or Move are functional unlike Kinect's

This is a FPS on Kinect

http://www.youtube.com/watch?v=HcxygXsGZ6o&feature=watch_response

Kevin Butler saw it coming.... :lol:

And MAG isn't a on-rail shooter.

Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 Bear_in_Action
Member since 2009 • 1937 Posts

[QUOTE="Bear_in_Action"][QUOTE="FragTycoon"]

If they bothered, they wouldn't even need Move for that dance game (just like the punching blocks game). PS Eye can detect all the movements and create an outline of a person just like kinect.

People often think something new when it's not.

http://www.youtube.com/watch?v=U_RTaAQ9RNM

xX-Incubus-Xx

Nope, I'm well aware of the fact that Kinect is nothing new. The truth is, and you said it yourself, Sony didn't bother, so the chance was taken by MS. The truth is, Sony themselves did not take full advantage of Eyetoy's potential, yet someone else was aware of the technology and gave it as much attention as they could. Sony did not own the technology, and they didn't realize its potential. They didn't bother, so it never happened, they lost their chance on the business aspect, no matter how fanboys want to spin it. Tell me, if the Eyetoy was really so amazing, why on earth did Sony (continue to) let Nintendo take over the casual market? Also, correct me if I'm wrong, but I though Eyetoy detects 2D image (therefore create OUTLINE of an image) where Kinect detects 3D image (therefore create SKELETON for bodies)? If that is the case, they are COMPLETELY different technology, stop thinking 2D and 3D are the same.

The eye toy can see move in a 3d environment. But I think it's just reading the siz of the orb and deciding that it's getting closer/larger farther/smaller. Whereas Kinect scans your floor and can tell where you are on it. Yes, they are different technologies but the same concept.

I rarely see people bashing Kinect(other then the lag and inability to see darker skinned people). I almsot always see people bashing it's games. It just doesn't work well with games. Little party games to get drunk and fall over would be fun here and there. But that's about it.

You don't see people bashing the hardware? Really? :P But yes, it seems to me that the Eyetoy requires Move to detect depth, but then I'm sure Wii's sensor can somehow do the same "if they bothered". Kinect and Eyetoy or Wii are based off the same concept, yes (motion sensor), but to say that Kinect and Move are exactly the same is quite ignorant.
Avatar image for Funconsole
Funconsole

3223

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#78 Funconsole
Member since 2009 • 3223 Posts
My grandfather didn't have an eyetoy :(
Avatar image for Filthybastrd
Filthybastrd

7124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 Filthybastrd
Member since 2009 • 7124 Posts

I'll believe in their tech as soon as they show me something worthwile.

Avatar image for xsalvioutlawx
xsalvioutlawx

423

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 xsalvioutlawx
Member since 2007 • 423 Posts

I love the fanboys that try to act like they hate all the motion sensing technology....yet somehow they feel like Playstation Move is good, but Kinect is bad?

Makes no sense.

Not hating on the Move, But atleast Microsoft went with something completely different rather than just making a better wii mote.

Avatar image for Urworstnhtmare
Urworstnhtmare

2630

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#81 Urworstnhtmare
Member since 2008 • 2630 Posts

I love the fanboys that try to act like they hate all the motion sensing technology....yet somehow they feel like Playstation Move is good, but Kinect is bad?

Makes no sense.

Not hating on the Move, But atleast Microsoft went with something completely different rather than just making a better wii mote.

xsalvioutlawx

On that logic:

Move = better Wiimote

Kinect = better Eyetoy

I fail to see how it is completely new or different.

Avatar image for 110million
110million

14910

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#82 110million
Member since 2008 • 14910 Posts

[QUOTE="xsalvioutlawx"]

I love the fanboys that try to act like they hate all the motion sensing technology....yet somehow they feel like Playstation Move is good, but Kinect is bad?

Makes no sense.

Not hating on the Move, But atleast Microsoft went with something completely different rather than just making a better wii mote.

Urworstnhtmare

On that logic:

Move = better Wiimote

Kinect = better Eyetoy

I fail to see how it is completely new or different.

Exactly, I don't like either, it was enough to have the Wii-mote if developers wanted to do something different, you have games on Kinect that are 100% the same as those on Eyetoy with a different character, one screenshot actually looked so 100% copy paste from eyetoy to kinect that I was a bit scared. At its core it is still an eyetoy with new features, it is not "COMPLETELY DIFFERENT", yes it does new things, but it is still merely an evolution of something thats quite gimmicky and unncessary, which is just how I see the kinect.
Avatar image for markinthedark
markinthedark

3676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="Bear_in_Action"][QUOTE="FragTycoon"]

I'm just wondering, what games on Kinect do people think cant be done on other consoles?

FragTycoon

Dance Central? Playing a dancing game holding a controller when it can only detect your hand gesture does NOT count. And same as Yoga game. These games can be done, yes, but not freely.

If they bothered, they wouldn't even need Move for that dance game (just like the punching blocks game). PS Eye can detect all the movements and create an outline of a person just like kinect.

People often think something new when it's not.

http://www.youtube.com/watch?v=U_RTaAQ9RNM

Whats worse is when people with no understanding of the underlying technology make incredibly inaccurate statements like that.

Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 Bear_in_Action
Member since 2009 • 1937 Posts
[QUOTE="Bear_in_Action"]I see, thank you for pointing it out. I'm not here to pick up a fight, nor did I direct the word fanboy to you. I'm quite open minded to these discussions and like I said, feel free to correct if I am wrong. :) However, to point out something you missed, the game DOES count it as wrong, the movement is highlighted in red, which means you aren't getting it right. This game is score based, if 80% of your body gets it right, you can keep your combo (?) going, however, for the 20% you do wrong, you don't get score for it. Also, at 2:03, where the clapping takes place, he is clapping off-beat, and the avatar's hands are highlighted in red. If the camera can't detect 3D, how does it know that he's clapping wrong? If hands are in the body area and the camera is in 2D, it shouldn't be able to know.

And... whenever I point out something that actually makes sense, people stop replying :P Anyway, went to the midnight launch and tried the Kinect myself. I admit I had doubts, but I bought it after trying it. It was great. We have all 3 sensors at home, I think the biggest difference between Kinect and Move is that (well, aside from having to hold a controller and not having to), you can move freely (forward backward left and right and jump) in front of the camera, where as Move often requires you to stand in one place. And for those saying that Kinect is gimmicky, I respect your opinion, but I find it extremely fun. With motion sensor, 80% the fun doesn't happen on the screen, hence it is really difficult to tell if it's enjoyable when you're viewing from the side. This is also why I didn't make up my mind on it until I was there to try it myself. Oh, by the way, Kinect isn't for someone who thinks it's lame to "move around", because you will be moving around. A lot.
Avatar image for killzowned24
killzowned24

7345

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#85 killzowned24
Member since 2007 • 7345 Posts
PS Eye can still compete in this casual controller free space as seen with these gifs.PS3 clearly has the best motion setup as it has casual and precision.
Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#86 Bear_in_Action
Member since 2009 • 1937 Posts

PS Eye can still compete in this casual controller free space as seen with these gifs.PS3 clearly has the best motion setup as it has casual and precision.killzowned24
Thank you for your input. Like I said before, I have never tried the PS EyeToy, so please bare with me.

What is the need for Move if PS EyeToy was already so advanced?

While I understand the technology behind Kinect, I don't know about EyeToy so much, what I said in my previous posts was my own theory based on what I heard. Would you kindly explain it to me?

And, what I noticed is that all of the gifs you provided only show people moving from side to side (2D), but not forward and backward (3D). 3D sensor may or may not be needed depending on your point of view, however, 2D and 3D are different, and the technology that goes behind upgrading 2D to 3D should count as something.

In my theory, the reason why Sony created Move was to give the EyeToy a 3D aspect, so that the EyeToy can detect depth by detecting the Move. In another word, EyeToy on its own cannot do what Kinect does.

Am I right?

Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 Bear_in_Action
Member since 2009 • 1937 Posts
killzowned24, I re-read your post, yes, I agree, PS EyeToy has a lot of potential, and I bet the next thing Sony will do is upgrading the PS EyeToy to 3D to compete with Kinect. Too bad they didn't think of it earlier. They should have been the first to do this.
Avatar image for markinthedark
markinthedark

3676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#88 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="killzowned24"]PS Eye can still compete in this casual controller free space as seen with these gifs.PS3 clearly has the best motion setup as it has casual and precision.Bear_in_Action

Thank you for your input. Like I said before, I have never tried the PS EyeToy, so please bare with me.

What is the need for Move if PS EyeToy was already so advanced?

While I understand the technology behind Kinect, I don't know about EyeToy so much, what I said in my previous posts was my own theory based on what I heard. Would you kindly explain it to me?

And, what I noticed is that all of the gifs you provided only show people moving from side to side (2D), but not forward and backward (3D). 3D sensor may or may not be needed depending on your point of view, however, 2D and 3D are different, and the technology that goes behind upgrading 2D to 3D should count as something.

In my theory, the reason why Sony created Move was to give the EyeToy a 3D aspect, so that the EyeToy can detect depth by detecting the Move. In another word, EyeToy on its own cannot do what Kinect does.

Am I right?

eyetoy can barely do anything kinect does... all it does is detect movement, it doesnt do any mapping whatsoever. So you cant have any friends in the background, or a fan running... because the eyetoy cant tell them apart from you. Eyetoy cant do 2 player games, because it has no way to know which moving pixels belong to which player. Eyetoy cannot map your movements to an in game character or avatar like kinect, because eyetoy doesnt know your foot from your arse. Eyetoy cant function on a 3d plane, so games like bowling are impossible.

Avatar image for kuraimen
kuraimen

28078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 kuraimen
Member since 2010 • 28078 Posts
at is the need for Move if PS EyeToy was already so advanced?Bear_in_Action
Sony said that once they played with the controller-less idea they realized it is always important to have a feedback to open the possibilities for gaming. The controller-less option limits the games options a lot.
Avatar image for kuraimen
kuraimen

28078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="Bear_in_Action"]

[QUOTE="killzowned24"]PS Eye can still compete in this casual controller free space as seen with these gifs.PS3 clearly has the best motion setup as it has casual and precision.markinthedark

Thank you for your input. Like I said before, I have never tried the PS EyeToy, so please bare with me.

What is the need for Move if PS EyeToy was already so advanced?

While I understand the technology behind Kinect, I don't know about EyeToy so much, what I said in my previous posts was my own theory based on what I heard. Would you kindly explain it to me?

And, what I noticed is that all of the gifs you provided only show people moving from side to side (2D), but not forward and backward (3D). 3D sensor may or may not be needed depending on your point of view, however, 2D and 3D are different, and the technology that goes behind upgrading 2D to 3D should count as something.

In my theory, the reason why Sony created Move was to give the EyeToy a 3D aspect, so that the EyeToy can detect depth by detecting the Move. In another word, EyeToy on its own cannot do what Kinect does.

Am I right?

eyetoy can barely do anything kinect does... all it does is detect movement, it doesnt do any mapping whatsoever. So you cant have any friends in the background, or a fan running... because the eyetoy cant tell them apart from you. Eyetoy cant do 2 player games, because it has no way to know which moving pixels belong to which player. Eyetoy cannot map your movements to an in game character or avatar like kinect, because eyetoy doesnt know your foot from your arse. Eyetoy cant function on a 3d plane, so games like bowling are impossible.

where do you get all that crap from? The Eyetoy was mapping movements to an in game character since the PS2 days just look at the game anti-grav. With the move controller it can function in 3d much more accurately than Kinect and also difference several players probably better also.
Avatar image for markinthedark
markinthedark

3676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="markinthedark"]

[QUOTE="Bear_in_Action"] Thank you for your input. Like I said before, I have never tried the PS EyeToy, so please bare with me.

What is the need for Move if PS EyeToy was already so advanced?

While I understand the technology behind Kinect, I don't know about EyeToy so much, what I said in my previous posts was my own theory based on what I heard. Would you kindly explain it to me?

And, what I noticed is that all of the gifs you provided only show people moving from side to side (2D), but not forward and backward (3D). 3D sensor may or may not be needed depending on your point of view, however, 2D and 3D are different, and the technology that goes behind upgrading 2D to 3D should count as something.

In my theory, the reason why Sony created Move was to give the EyeToy a 3D aspect, so that the EyeToy can detect depth by detecting the Move. In another word, EyeToy on its own cannot do what Kinect does.

Am I right?

kuraimen

eyetoy can barely do anything kinect does... all it does is detect movement, it doesnt do any mapping whatsoever. So you cant have any friends in the background, or a fan running... because the eyetoy cant tell them apart from you. Eyetoy cant do 2 player games, because it has no way to know which moving pixels belong to which player. Eyetoy cannot map your movements to an in game character or avatar like kinect, because eyetoy doesnt know your foot from your arse. Eyetoy cant function on a 3d plane, so games like bowling are impossible.

where do you get all that crap from? The Eyetoy was mapping movements to an in game character since the PS2 days just look at the game anti-grav. With the move controller it can function in 3d much more accurately than Kinect and also difference several players probably better also.

it wasnt mapping movements to an in game character, it was controlling the character similar to a dpad by looking for pixel changes in a certain direction. Thats why you couldnt steer and reach at the same time in the game... it had to put you on rails for the reaching sections. In kinect i can ride the pony and it maps the action to an in game character. Pseye cant do that, even with the move. It definitely has greater hand tracking because of the move wands... probably has about equal face tracking. But Pseye with 2 move controllers can track your face and hands. Kinect can track you face, shoulders, elbows, waist, knees and feet.... it certainly cant do it as accurately, but it can track many more points on the body.

Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 Bear_in_Action
Member since 2009 • 1937 Posts
With the move controller it can function in 3d much more accurately than Kinect and also difference several players probably better also.kuraimen
Just when I was replying to your previous post, I saw this. I decided I won't bother discussing anything with you. Move HAS to be more accurate, dude, it ONLY detects the device. Wouldn't it be a huge joke if it detected worse than Kinect, since Kinect detects your entire body? Please at least try it before talking about accuracy, since Kinect is, in fact, not much worse than Move at all. If you didn't know it, it already told me that you'd never tried it.
Avatar image for kuraimen
kuraimen

28078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#93 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="kuraimen"]With the move controller it can function in 3d much more accurately than Kinect and also difference several players probably better also.Bear_in_Action
Just when I was replying to your previous post, I saw this. I decided I won't bother discussing anything with you. Move HAS to be more accurate, dude, it ONLY detects the device. Wouldn't it be a huge joke if it detected worse than Kinect, since Kinect detects your entire body? Please at least try it before talking about accuracy, since Kinect is, in fact, not much worse than Move at all. If you didn't know it, it already told me that you'd never tried it.

I was talking about depth accuracy. The lights make it more accurate depth-wise and reviews of both hardwares tend to reflect that.
Avatar image for Dire_Weasel
Dire_Weasel

16681

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#95 Dire_Weasel
Member since 2002 • 16681 Posts

I was talking about depth accuracy. The lights make it more accurate depth-wise and reviews of both hardwares tend to reflect that.kuraimen

Absolutely incorrect. Move controller mapping is 1-1 and lag free in all 3 dimensions, Kinect is definitely not.

Avatar image for DerekLoffin
DerekLoffin

9095

Forum Posts

0

Wiki Points

0

Followers

Reviews: 47

User Lists: 0

#96 DerekLoffin
Member since 2002 • 9095 Posts

[QUOTE="kuraimen"] I was talking about depth accuracy. The lights make it more accurate depth-wise and reviews of both hardwares tend to reflect that.Dire_Weasel

Absolutely incorrect. Move controller mapping is 1-1 and lag free in all 3 dimensions, Kinect is definitely not.

Technically, no control is lag free. It may be less laggy, but it is actually impossible to have 0 lag.
Avatar image for Bear_in_Action
Bear_in_Action

1937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 Bear_in_Action
Member since 2009 • 1937 Posts

[QUOTE="kuraimen"] I was talking about depth accuracy. The lights make it more accurate depth-wise and reviews of both hardwares tend to reflect that.Dire_Weasel

Absolutely incorrect. Move controller mapping is 1-1 and lag free in all 3 dimensions, Kinect is definitely not.

Dire_Weasel, did you mean to quote on me? I do agree that Move is more accurate than Kinect, but like I said, the only thing the Eyetoy needs to detect is the Move controller and its light bulb, it SHOULD be more accurate. Kinect needs to map you entire body, hence it has more work to do. What I said was that Kinect isn't that much worse than Move, and yes, I have tried both.
Avatar image for XanderZane
XanderZane

5174

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#98 XanderZane
Member since 2006 • 5174 Posts

kinnect is exactly the same as the eyetoy.

and no matter how many facts or how much proof you post. i will never pay any attention to it and continue to believe what i want to believe.

dog_dirt
LOL!! Then why even comment on it? You're mind is already made up. Sometime potential is beyond the scope of others.
Avatar image for kuraimen
kuraimen

28078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#99 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="Dire_Weasel"]

[QUOTE="kuraimen"] I was talking about depth accuracy. The lights make it more accurate depth-wise and reviews of both hardwares tend to reflect that.Bear_in_Action

Absolutely incorrect. Move controller mapping is 1-1 and lag free in all 3 dimensions, Kinect is definitely not.

Dire_Weasel, did you mean to quote on me? I do agree that Move is more accurate than Kinect, but like I said, the only thing the Eyetoy needs to detect is the Move controller and its light bulb, it SHOULD be more accurate. Kinect needs to map you entire body, hence it has more work to do. What I said was that Kinect isn't that much worse than Move, and yes, I have tried both.

Is not so much that Kinect has to track the entire body but that Kinect has to work with all kinds of bodies. The ball in Move is a standard size so it can measure depth pretty accurately. With Kinect all depends on an ad/hoc calibration which makes it much more prone to failure. Anyways my point is that you can't do much more with Kinect than you can do with Move and maybe with Move you can even do somethings better.