Kojima: 50 gig Blu Ray was too small....source: IGN

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BobHipJames

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#1 BobHipJames
Member since 2007 • 3126 Posts

It seems that the tech companies will never be able to keep up with the demands of a Metal Gear Solid game, with Hideo Kojima stating in a Famitsu interview that Guns of the Patriots suffered cuts in order to fit onto to a Blu-ray disc.

At 50GB, the Blu-ray offers nearly six times the storage capacity of a DVD – but it's still not enough for the demands of Metal Gear Solid 4. Earlier last week the game's assistant producer Ryan Payton confessed that the American and European versions would not carry the Japanese voice track due to storage limitations. Hideo Kojima further elaborated on the issue and stated in a Famitsu interview, kindly translated by Kotaku, that, "There's not enough space. We always talked about where to cut and what to compress."

It's already known that Metal Gear Solid 4: Guns of the Patriots will be dialogue-heavy – to an extent that could well outstrip its quite comically verbose predecessors. But the possibility of the amount of chattering outstripping even a Blu-ray disc is quite terrifying. Brace yourself for an earful come June 12.

http://ps3.ign.com/articles/856/856239p1.html

Dear God. Finally some confirmation on this, from Kojima himself. Things were actually CUT OUT of Metal Gear Solid 4...most recently it was confirmed via a Kojima-camp podcast that the different regions of audio would NOT be included on the same disc in each region (a la Uncharted), often considered a common culprit for stealing a lot of unnecessary disc space on the Blu Ray games for PS3.

But Kojima just confirmed to us that things were "cut" and probably some serious, standard regulation compression took place along the content lines....most notably, the entire Metal Gear Online will come on a different disc altogether.

Moreover, Metal Gear Solid 4's cutscenes are enacted ENTIRELY in real time on the game engine as Kojima confirmed as early as E3 07 during a demonstration. A common criticism of the "filling of the disc" on MGS4's end was that it was full of space-filling pre-rendered cinematics....not so.

However, IGN pokes a jab at the single worthy space-filling aspect that is most assuredly included in all its uncompressed and hours-long glory, the audio.

So, online mode on a seperate disc, confirmed dual-layer Blu Ray, confirmed content cuts, confirmed compression, and NO region-free dialogue.

At the very least....can we all agree that this game is absolutely going to blow PS3 owner's lids when it releases this June?

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ski11buzz

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#2 ski11buzz
Member since 2003 • 2117 Posts
the anticipation is killing me
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Banjo-Kazooie_3

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#3 Banjo-Kazooie_3
Member since 2008 • 127 Posts

It seems that the tech companies will never be able to keep up with the demands of a Metal Gear Solid game, with Hideo Kojima stating in a Famitsu interview that Guns of the Patriots suffered cuts in order to fit onto to a Blu-ray disc.

At 50GB, the Blu-ray offers nearly six times the storage capacity of a DVD – but it's still not enough for the demands of Metal Gear Solid 4. Earlier last week the game's assistant producer Ryan Payton confessed that the American and European versions would not carry the Japanese voice track due to storage limitations. Hideo Kojima further elaborated on the issue and stated in a Famitsu interview, kindly translated by Kotaku, that, "There's not enough space. We always talked about where to cut and what to compress."

It's already known that Metal Gear Solid 4: Guns of the Patriots will be dialogue-heavy – to an extent that could well outstrip its quite comically verbose predecessors. But the possibility of the amount of chattering outstripping even a Blu-ray disc is quite terrifying. Brace yourself for an earful come June 12.

http://ps3.ign.com/articles/856/856239p1.html

Dear God. Finally some confirmation on this, from Kojima himself. Things were actually CUT OUT of Metal Gear Solid 4...most recently it was confirmed via a Kojima-camp podcast that the different regions of audio would NOT be included on the same disc in each region (a la Uncharted), often considered a common culprit for stealing a lot of unnecessary disc space on the Blu Ray games for PS3.

But Kojima just confirmed to us that things were "cut" and probably some serious, standard regulation compression took place along the content lines....most notably, the entire Metal Gear Online will come on a different disc altogether.

Moreover, Metal Gear Solid 4's cutscenes are enacted ENTIRELY in real time on the game engine as Kojima confirmed as early as E3 07 during a demonstration. A common criticism of the "filling of the disc" on MGS4's end was that it was full of space-filling pre-rendered cinematics....not so.

However, IGN pokes a jab at the single worthy space-filling aspect that is most assuredly included in all its uncompressed and hours-long glory, the audio.

So, online mode on a seperate disc, confirmed dual-layer Blu Ray, confirmed content cuts, confirmed compression, and NO region-free dialogue.

At the very least....can we all agree that this game is absolutely going to blow PS3 owner's lids when it releases this June?

BobHipJames
so 49 gigs for cutscenes
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GundamGuy0

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#4 GundamGuy0
Member since 2003 • 10970 Posts

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

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BobHipJames

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#5 BobHipJames
Member since 2007 • 3126 Posts

49 gigs for cutscenes? You mean the real-time cut-scenes that are not pre-rendered?

Would you quit it with this tired, trite crap?

I disproved your comment in the OP, thanks.

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NathanDrake

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#6 NathanDrake
Member since 2007 • 906 Posts
Can't wait for some xbox fans come in and say...." haha...teh blue-ray iz too small!!!!" "50GB of cutsceenes haha!! enjoy watching your movie!!" "MGS4 is overated"
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f50p90

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#7 f50p90
Member since 2008 • 3767 Posts

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

GundamGuy0

Put one game in to play the game, put another to go online, theres no disc switching...

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thrones

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#8 thrones
Member since 2004 • 12178 Posts
[QUOTE="BobHipJames"]

It seems that the tech companies will never be able to keep up with the demands of a Metal Gear Solid game, with Hideo Kojima stating in a Famitsu interview that Guns of the Patriots suffered cuts in order to fit onto to a Blu-ray disc.

At 50GB, the Blu-ray offers nearly six times the storage capacity of a DVD – but it's still not enough for the demands of Metal Gear Solid 4. Earlier last week the game's assistant producer Ryan Payton confessed that the American and European versions would not carry the Japanese voice track due to storage limitations. Hideo Kojima further elaborated on the issue and stated in a Famitsu interview, kindly translated by Kotaku, that, "There's not enough space. We always talked about where to cut and what to compress."

It's already known that Metal Gear Solid 4: Guns of the Patriots will be dialogue-heavy – to an extent that could well outstrip its quite comically verbose predecessors. But the possibility of the amount of chattering outstripping even a Blu-ray disc is quite terrifying. Brace yourself for an earful come June 12.

http://ps3.ign.com/articles/856/856239p1.html

Dear God. Finally some confirmation on this, from Kojima himself. Things were actually CUT OUT of Metal Gear Solid 4...most recently it was confirmed via a Kojima-camp podcast that the different regions of audio would NOT be included on the same disc in each region (a la Uncharted), often considered a common culprit for stealing a lot of unnecessary disc space on the Blu Ray games for PS3.

But Kojima just confirmed to us that things were "cut" and probably some serious, standard regulation compression took place along the content lines....most notably, the entire Metal Gear Online will come on a different disc altogether.

Moreover, Metal Gear Solid 4's cutscenes are enacted ENTIRELY in real time on the game engine as Kojima confirmed as early as E3 07 during a demonstration. A common criticism of the "filling of the disc" on MGS4's end was that it was full of space-filling pre-rendered cinematics....not so.

However, IGN pokes a jab at the single worthy space-filling aspect that is most assuredly included in all its uncompressed and hours-long glory, the audio.

So, online mode on a seperate disc, confirmed dual-layer Blu Ray, confirmed content cuts, confirmed compression, and NO region-free dialogue.

At the very least....can we all agree that this game is absolutely going to blow PS3 owner's lids when it releases this June?

Banjo-Kazooie_3

so 49 gigs for cutscenes

In game Engine, sheesh. Did you even read it? It's the Audio that filled most of it up.

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BobHipJames

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#9 BobHipJames
Member since 2007 • 3126 Posts

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

GundamGuy0

I don't think it is. A 50 gigabyte game, on one hand, and an online portion worthy of a seperate Blu Ray disc on the other.

If anything, don't be ridiculous, this could easily solidify the idea that Blu Ray is worth every gig they've stretched into the damn thing.

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p2rus

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#10 p2rus
Member since 2005 • 2859 Posts
yeah 2 discs does suck, the only way you could defend this is to say that its a seperate game anyway, but id really like them not to charge for mgo and be cool like cod4.
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thrones

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#11 thrones
Member since 2004 • 12178 Posts
[QUOTE="GundamGuy0"]

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

BobHipJames

I don't think it is. A 50 gigabyte game, on one hand, and an online portion worthy of a seperate Blu Ray disc on the other.

If anything, don't be ridiculous, this could easily solidify the idea that Blu Ray is worth every gig they've stretched into the damn thing.

Seperate DVD, not Blu-ray

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blackace

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#12 blackace
Member since 2002 • 23576 Posts
This game should take at least 12-15 hrs to complete if Hideo used up all that memory. If you can beat the game in 4-6hrs, I think fans will be very disappointed.
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azadiscool

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#13 azadiscool
Member since 2008 • 322 Posts

Well at least we'll know it's going to be huge, and this should go on the PS3 forum am I wrong?

I hope it doesn't majorly affect MGS4

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GundamGuy0

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#14 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="GundamGuy0"]

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

f50p90

Put one game in to play the game, put another to go online, theres no disc switching...

I don't see a diffrence. You have to change the disk to play portions of what comes in the box.

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Vandalvideo

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#15 Vandalvideo
Member since 2003 • 39655 Posts
Talk about cramming the disk full of uncompressed audio and video!
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Banjo-Kazooie_3

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#16 Banjo-Kazooie_3
Member since 2008 • 127 Posts
[QUOTE="Banjo-Kazooie_3"][QUOTE="BobHipJames"]

It seems that the tech companies will never be able to keep up with the demands of a Metal Gear Solid game, with Hideo Kojima stating in a Famitsu interview that Guns of the Patriots suffered cuts in order to fit onto to a Blu-ray disc.

At 50GB, the Blu-ray offers nearly six times the storage capacity of a DVD – but it's still not enough for the demands of Metal Gear Solid 4. Earlier last week the game's assistant producer Ryan Payton confessed that the American and European versions would not carry the Japanese voice track due to storage limitations. Hideo Kojima further elaborated on the issue and stated in a Famitsu interview, kindly translated by Kotaku, that, "There's not enough space. We always talked about where to cut and what to compress."

It's already known that Metal Gear Solid 4: Guns of the Patriots will be dialogue-heavy – to an extent that could well outstrip its quite comically verbose predecessors. But the possibility of the amount of chattering outstripping even a Blu-ray disc is quite terrifying. Brace yourself for an earful come June 12.

http://ps3.ign.com/articles/856/856239p1.html

Dear God. Finally some confirmation on this, from Kojima himself. Things were actually CUT OUT of Metal Gear Solid 4...most recently it was confirmed via a Kojima-camp podcast that the different regions of audio would NOT be included on the same disc in each region (a la Uncharted), often considered a common culprit for stealing a lot of unnecessary disc space on the Blu Ray games for PS3.

But Kojima just confirmed to us that things were "cut" and probably some serious, standard regulation compression took place along the content lines....most notably, the entire Metal Gear Online will come on a different disc altogether.

Moreover, Metal Gear Solid 4's cutscenes are enacted ENTIRELY in real time on the game engine as Kojima confirmed as early as E3 07 during a demonstration. A common criticism of the "filling of the disc" on MGS4's end was that it was full of space-filling pre-rendered cinematics....not so.

However, IGN pokes a jab at the single worthy space-filling aspect that is most assuredly included in all its uncompressed and hours-long glory, the audio.

So, online mode on a seperate disc, confirmed dual-layer Blu Ray, confirmed content cuts, confirmed compression, and NO region-free dialogue.

At the very least....can we all agree that this game is absolutely going to blow PS3 owner's lids when it releases this June?

thrones

so 49 gigs for cutscenes

In game Engine, sheesh. Did you even read it? It's the Audio that filled most of it up.

so? you still cant play it
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MadExponent

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#17 MadExponent
Member since 2003 • 11454 Posts
All I can say is that EVERY SINGLE developer out there is laughing at the MGS4 dev team. It is HILARIOUS that they are standing behind these comments. 50GB for a game! ROFLMFAO!
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audioaxes

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#18 audioaxes
Member since 2004 • 1570 Posts

anyone who has REAL computer knowledge should find this comical

you would have to really go out your way to fill up 50gigs for a single game

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#19 LEGEND_C4A
Member since 2003 • 3186 Posts

It seems that the tech companies will never be able to keep up with the demands of a Metal Gear Solid game, with Hideo Kojima stating in a Famitsu interview that Guns of the Patriots suffered cuts in order to fit onto to a Blu-ray disc.

At 50GB, the Blu-ray offers nearly six times the storage capacity of a DVD – but it's still not enough for the demands of Metal Gear Solid 4. Earlier last week the game's assistant producer Ryan Payton confessed that the American and European versions would not carry the Japanese voice track due to storage limitations. Hideo Kojima further elaborated on the issue and stated in a Famitsu interview, kindly translated by Kotaku, that, "There's not enough space. We always talked about where to cut and what to compress."

It's already known that Metal Gear Solid 4: Guns of the Patriots will be dialogue-heavy – to an extent that could well outstrip its quite comically verbose predecessors. But the possibility of the amount of chattering outstripping even a Blu-ray disc is quite terrifying. Brace yourself for an earful come June 12.

http://ps3.ign.com/articles/856/856239p1.html

Dear God. Finally some confirmation on this, from Kojima himself. Things were actually CUT OUT of Metal Gear Solid 4...most recently it was confirmed via a Kojima-camp podcast that the different regions of audio would NOT be included on the same disc in each region (a la Uncharted), often considered a common culprit for stealing a lot of unnecessary disc space on the Blu Ray games for PS3.

But Kojima just confirmed to us that things were "cut" and probably some serious, standard regulation compression took place along the content lines....most notably, the entire Metal Gear Online will come on a different disc altogether.

Moreover, Metal Gear Solid 4's cutscenes are enacted ENTIRELY in real time on the game engine as Kojima confirmed as early as E3 07 during a demonstration. A common criticism of the "filling of the disc" on MGS4's end was that it was full of space-filling pre-rendered cinematics....not so.

However, IGN pokes a jab at the single worthy space-filling aspect that is most assuredly included in all its uncompressed and hours-long glory, the audio.

So, online mode on a seperate disc, confirmed dual-layer Blu Ray, confirmed content cuts, confirmed compression, and NO region-free dialogue.

At the very least....can we all agree that this game is absolutely going to blow PS3 owner's lids when it releases this June?

BobHipJames

I don't own a PS3, so I know I will sound like a hater, but with all the hype and work and money that is in this project, this game better blow everything out of the water, at least for me, average over 95%, if not then whats the point of all this Cell and Blu-ray talk if games will still average 80's and low 90's, for that save all the time and money and give us the old 80's and low 90's games like we always got.

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PlasmaBeam44

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#20 PlasmaBeam44
Member since 2007 • 9052 Posts
That's just insane that they're using up an entire Blu-Ray disc. This probably means it's not coming to the 360 because if it did it would be a 6 disc game.
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f50p90

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#21 f50p90
Member since 2008 • 3767 Posts
[QUOTE="f50p90"][QUOTE="GundamGuy0"]

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

GundamGuy0

Put one game in to play the game, put another to go online, theres no disc switching...

I don't see a diffrence. You have to change the disk to play portions of what comes in the box.

You don't have to switch discs to continue the game. MGonline is a different game anyway, all that comes with MGS4 is the starter pack.

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p2rus

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#22 p2rus
Member since 2005 • 2859 Posts

This game should take at least 12-15 hrs to complete if Hideo used up all that memory. If you can beat the game in 4-6hrs, I think fans will be very disappointed.blackace

you can beat oblivion in a few hours as well... mgs3 was epic for me, took me like a year cause i couldnt beat that damn spider boss!

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thrones

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#23 thrones
Member since 2004 • 12178 Posts

Talk about cramming the disk full of uncompressed audio and video! Vandalvideo

It said the video, at least, was compressed. Also..

I don't see a diffrence. You have to change the disk to play portions of what comes in the box.

GundamGuy0

Disc Changing ain't a great deal, really. Lost Odyssey wasn't worse for disc changing, neither was the original Metal Gear Solid. Both Sony Fans and Microsoft fans overstate the problems here.

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Relys

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#24 Relys
Member since 2005 • 4426 Posts
It's because it uses uncompressed audio. It's their own darn fault.
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Vandalvideo

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#25 Vandalvideo
Member since 2003 • 39655 Posts
It said the video, at least, was compressed. Also.. thrones
I'm sure the audio is uncompressed then. You can easily fill up a bluray disc of uncompressed audio.
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#26 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="GundamGuy0"]

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

BobHipJames

I don't think it is. A 50 gigabyte game, on one hand, and an online portion worthy of a seperate Blu Ray disc on the other.

If anything, don't be ridiculous, this could easily solidify the idea that Blu Ray is worth every gig they've stretched into the damn thing.

What's ridculous is that Kojima is using 7.1 uncompressed audio for everything. I could understand why I should be hyped if that was 50 gigs of gameplay or if that 50 gigs of audio was because there was 5 times the dialog from the PS2 MGS games... but it's not... don't kid yourself. I care more about the story and game then the quality of the audio, if it were PS2 quality I would be just as happy.

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cosmostein77

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#27 cosmostein77
Member since 2004 • 7043 Posts
How many cut scenes does one game need?
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f50p90

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#28 f50p90
Member since 2008 • 3767 Posts

[QUOTE="blackace"]This game should take at least 12-15 hrs to complete if Hideo used up all that memory. If you can beat the game in 4-6hrs, I think fans will be very disappointed.p2rus

you can beat oblivion in a few hours as well... mgs3 was epic for me, took me like a year cause i couldnt beat that damn spider boss!

He was rediculous. Luckily I in my 2nd playthrough I learned you could skip his fight alltogether

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f50p90

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#29 f50p90
Member since 2008 • 3767 Posts

How many cut scenes does one game need?cosmostein77

They have a lot of explaining to do...

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GundamGuy0

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#30 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="GundamGuy0"][QUOTE="f50p90"][QUOTE="GundamGuy0"]

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

f50p90

Put one game in to play the game, put another to go online, theres no disc switching...

I don't see a diffrence. You have to change the disk to play portions of what comes in the box.

You don't have to switch discs to continue the game. MGonline is a different game anyway, all that comes with MGS4 is the starter pack.

And it didn't fit on one disk, you've been riding the lems for it... just face up and admit it... and move on.

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thrones

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#31 thrones
Member since 2004 • 12178 Posts
[QUOTE="p2rus"]

[QUOTE="blackace"]This game should take at least 12-15 hrs to complete if Hideo used up all that memory. If you can beat the game in 4-6hrs, I think fans will be very disappointed.f50p90

you can beat oblivion in a few hours as well... mgs3 was epic for me, took me like a year cause i couldnt beat that damn spider boss!

He was rediculous. Luckily I in my 2nd playthrough I learned you could skip his fight alltogether

Just got to learn to use the Shotgun without going into first person view mode.

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thrones

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#32 thrones
Member since 2004 • 12178 Posts
[QUOTE="f50p90"][QUOTE="GundamGuy0"][QUOTE="f50p90"][QUOTE="GundamGuy0"]

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

GundamGuy0

Put one game in to play the game, put another to go online, theres no disc switching...

I don't see a diffrence. You have to change the disk to play portions of what comes in the box.

You don't have to switch discs to continue the game. MGonline is a different game anyway, all that comes with MGS4 is the starter pack.

And it didn't fit on one disk, you've been riding the lems for it... just face up and admit it... and move on.

They pretty much have, you're driving the point at the moment.

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GundamGuy0

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#33 GundamGuy0
Member since 2003 • 10970 Posts

Disc Changing ain't a great deal, really. Lost Odyssey wasn't worse for disc changing, neither was the original Metal Gear Solid. Both Sony Fans and Microsoft fans overstate the problems here.

thrones

I totaly agree, It's never bothered me. I just find it funny that Cows have been giving Lems hell for it... and it turns around that they are going to have to change a disk or two themselves.

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p2rus

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#34 p2rus
Member since 2005 • 2859 Posts
[QUOTE="p2rus"]

[QUOTE="blackace"]This game should take at least 12-15 hrs to complete if Hideo used up all that memory. If you can beat the game in 4-6hrs, I think fans will be very disappointed.f50p90

you can beat oblivion in a few hours as well... mgs3 was epic for me, took me like a year cause i couldnt beat that damn spider boss!

He was rediculous. Luckily I in my 2nd playthrough I learned you could skip his fight alltogether

HOW!

i sucked at the boss fights, i ended up changing the date on my ps2 in order to kill the end (he dies of old age)

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f50p90

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#35 f50p90
Member since 2008 • 3767 Posts
[QUOTE="f50p90"][QUOTE="GundamGuy0"][QUOTE="f50p90"][QUOTE="GundamGuy0"]

this is all good and all, but does it make the Game any better or worse? Why get hyped because it's got way to much dialog?

Also two disks... hahahahahahahah Sucks to be cows, I mean they gave Lems a hard time about disk switching... looks like the egg is on their face.

GundamGuy0

Put one game in to play the game, put another to go online, theres no disc switching...

I don't see a diffrence. You have to change the disk to play portions of what comes in the box.

You don't have to switch discs to continue the game. MGonline is a different game anyway, all that comes with MGS4 is the starter pack.

And it didn't fit on one disk, you've been riding the lems for it... just face up and admit it... and move on.

I've been riding the lems for it? Lost Odyssey is in my sig??

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shoeman12

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#36 shoeman12
Member since 2005 • 8744 Posts
thats just ridiculous. it's because of all the uncompressed audio, if it wasn't for that it would probably fit on 2 dvd's.
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GundamGuy0

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#37 GundamGuy0
Member since 2003 • 10970 Posts

thats just ridiculous. it's because of all the uncompressed audio, if it wasn't for that it would probably fit on 2 dvd's.shoeman12

It might even fit on one.

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f50p90

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#38 f50p90
Member since 2008 • 3767 Posts
[QUOTE="f50p90"][QUOTE="p2rus"]

[QUOTE="blackace"]This game should take at least 12-15 hrs to complete if Hideo used up all that memory. If you can beat the game in 4-6hrs, I think fans will be very disappointed.p2rus

you can beat oblivion in a few hours as well... mgs3 was epic for me, took me like a year cause i couldnt beat that damn spider boss!

He was rediculous. Luckily I in my 2nd playthrough I learned you could skip his fight alltogether

HOW!

i sucked at the boss fights, i ended up changing the date on my ps2 in order to kill the end (he dies of old age)

Dont remember exactly when but theres a scene when hes in a wheel chair. Right after it he gets wheeled off into a warehouse or something you have about 3 seconds to pull out your sniper and kill him in one shot and u can skip the boss fight

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p2rus

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#39 p2rus
Member since 2005 • 2859 Posts
[QUOTE="f50p90"][QUOTE="p2rus"]

[QUOTE="blackace"]This game should take at least 12-15 hrs to complete if Hideo used up all that memory. If you can beat the game in 4-6hrs, I think fans will be very disappointed.thrones

you can beat oblivion in a few hours as well... mgs3 was epic for me, took me like a year cause i couldnt beat that damn spider boss!

He was rediculous. Luckily I in my 2nd playthrough I learned you could skip his fight alltogether

Just got to learn to use the Shotgun without going into first person view mode.

some guy killed him in like 3 seconds:

http://www.youtube.com/watch?v=1v-5xNUQ-fk

well not literally but yeah pretty good. and nonlethal.

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-wii60-

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#40 -wii60-
Member since 2007 • 3287 Posts
That why the textures quality are amazing :roll: they most be taking all the space..
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MadExponent

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#41 MadExponent
Member since 2003 • 11454 Posts

anyone who has REAL computer knowledge should find this comical

you would have to really go out your way to fill up 50gigs for a single game

audioaxes

QFT!!!!11111!!!!!!!ONEONEONEFIVEFIVEFIVETENTENONE!!!ONEONE!

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lolkie_81

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#42 lolkie_81
Member since 2008 • 2004 Posts
DONT YOU PEOPLE REALIZE THAT THE BLURAY DISK READ SPEED IS SLOW.That is why they have to use so much disk space the drive is not fast enough to read all the data if it was compressed or not rewritten. It will be funny when this 50 gig game is only 10 hrs.
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DisPimpin

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#43 DisPimpin
Member since 2006 • 2513 Posts
After reading that article, I'm convinced this won't be coming to the 360.
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MadExponent

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#44 MadExponent
Member since 2003 • 11454 Posts

It's because it uses uncompressed audio. It's their own darn fault.Relys

They could have fixed that at ANY time. They are just using this as "clout" to "prove" that Bluray is needed. I am sorry, but logic prevails in this situation and proves that Bluray is NOT needed. Pfft. Sony must think we are dumber than dumb.

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MadExponent

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#45 MadExponent
Member since 2003 • 11454 Posts

[QUOTE="shoeman12"]thats just ridiculous. it's because of all the uncompressed audio, if it wasn't for that it would probably fit on 2 dvd's.GundamGuy0

It might even fit on one.

It would fit on 1 VERY easily. Pfft I swear to God. Crap like this only makes me hate Sony even more. I am not an idiot, but Sony is treating me like one.

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f50p90

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#46 f50p90
Member since 2008 • 3767 Posts
[QUOTE="GundamGuy0"]

[QUOTE="shoeman12"]thats just ridiculous. it's because of all the uncompressed audio, if it wasn't for that it would probably fit on 2 dvd's.MadExponent

It might even fit on one.

It would fit on 1 VERY easily. Pfft I swear to God. Crap like this only makes me hate Sony even more. I am not an idiot, but Sony is treating me like one.

Sony isn't making the game though?

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p2rus

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#47 p2rus
Member since 2005 • 2859 Posts
[QUOTE="p2rus"][QUOTE="f50p90"][QUOTE="p2rus"]

[QUOTE="blackace"]This game should take at least 12-15 hrs to complete if Hideo used up all that memory. If you can beat the game in 4-6hrs, I think fans will be very disappointed.f50p90

you can beat oblivion in a few hours as well... mgs3 was epic for me, took me like a year cause i couldnt beat that damn spider boss!

He was rediculous. Luckily I in my 2nd playthrough I learned you could skip his fight alltogether

HOW!

i sucked at the boss fights, i ended up changing the date on my ps2 in order to kill the end (he dies of old age)

Dont remember exactly when but theres a scene when hes in a wheel chair. Right after it he gets wheeled off into a warehouse or something you have about 3 seconds to pull out your sniper and kill him in one shot and u can skip the boss fight

oh i thought u were talking about fear...also you can just change the date to not have to face those snipers though instead of the end.

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Tasman_basic

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#48 Tasman_basic
Member since 2002 • 3255 Posts
Even if the main game wasn't that big Online would probably be on another disk. Chances are good that it's a heavily modefied engine just like CoDs are one exe for single player and one for MP(on a console it's the same but it's all accesed through a top menu).
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LEGEND_C4A

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#49 LEGEND_C4A
Member since 2003 • 3186 Posts
what I find sad is that in this generation for some odd reason everyone is thinking that more GB's in some way means better quality games. there are games on XBLA and PSN that are only in the MB's range and are better than some of these 6gb --> +20gb monsters. :(
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JiveT

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#50 JiveT
Member since 2005 • 8619 Posts

what I find sad is that in this generation for some odd reason everyone is thinking that more GB's in some way means better quality games. there are games on XBLA and PSN that are only in the MB's range and are better than some of these 6gb --> +20gb monsters. :(LEGEND_C4A

SHHHH, don't let logic infiltrate SW.