@locopatho said:
@Cloud_imperium said:
If you are taking mainstream gaming websites seriously then you are doing it wrong . Most of these journalists are just casuals brought on board thanks to mindless games . And now they act like they know everything about games and every game should be made for kiddies , otherwise it "sucks" .
Gaming is for gamers , not for everyone . Why should those who have been playing for ages should pay for poor skills of others . They need to do more practice to catch up . Otherwise watch movies .
In real world , when we say "game" , it means sports . Which is all about challenge and defeating your opponents . In "video games" , the concept is exactly the same . The only difference is that your opponents aren't real humans and instead you are trying to beat AI (or players in MP games) .
Interactive media =/= Video games . Both are different .
Disagree hugely. Gaming is a form of media that is (or should be) welcome to everyone. There is no "one true path", I want little kids and casual gamers to have their easy colourful games alongside the dark brutality of the Souls series, for example. If either of those game types no longer existed, gaming would be smaller and poorer for it.
The word "game" doesn't imply sports. It implies "play". All the goofy nonsense that kids get up to count as games. They certainly aren't sports though! Different people want different types of play. You might want nothing but challenge. I enjoy that too, but sometimes I want a game where there is NO challenge but it can still be excellent fun (Sim City with infinite money for example. I get to be creative, which is hugely enjoyable to me.)
We all different, we all want different things, and we all have to right to play what, how and whenever the hell we want. Trying to force "one true path" onto a hobby that 100s of millions enjoy sounds unrealistic and arrogant to me.
and you wrong.
Hey tomb raider a game about climbing stuff and avoiding traps, lets turn it into a interactive movie.
Hey rainbow six a game about tactics and realism, lets turn in into a casual shooter.
Hey survival horror games, too scary lets turn them into action games with cover systems and give em coop.
Do you see where i am going with this?
They KILLED entire franchises to appeal to NON FANS and destroyed the game's soul for the fans which lead into flops.
Now all games focus either on mp or having a uber scripted "cinetmatic experiance" nonsense as if i am playing an interactive movie.
You saying that there is no one true path and one way of doing things and games are about playing. Yet the gaming industry of today ressembles what best is described as a select few titles that play and control alike and get endless sequels because those games sell and god forbig anyone makes something diffrient for a special diffirent audience that doesnt fit the mass crowd appeal of casual samey games, because that move will not get as much money as appealing to everyone does.
To the suits that make the calls, gaming isnt for everyone, there are a few specific games, and all games must be like them to sell, there is no room for special experiances.
As for the whole "game" i dont think games nowdays are about "playing" they are more about being cinematic and let you interact with em a bit. The story or should i say the movie factor of it is far far far more important from start to finish to the developers and the audience they are aiming that the actual gameplay being interest from start to finish.
Long story shory instead of focusing on solid gameplay with challenged and variety they focus on making sure the game has scripted events every 10 minutes to keep the casual audience going. Games used to be GAMES now they are an extension of movies, they pretty much got people who like movies and told them "hey see this? you can interact with it" When in the past the same people wouldnt play games because they were too complicated and the graphics were too blocky and fake.
This is what has happened, we got sites like kotaku with people who started playing games in 2006 and think games are about being simplistic with impressive graphics and story and dont really care about gameplay and innovation or solid mechanics, but care about polished scripted events and impressive graphics and how the narrative makes them feel. The mind of a gamer is thinking on how to advance further and how to use what is available ,the mind of the casuals is keep pushing thumbsticks waiting for the next story bit to pop up.
@farrell2k
Exactly rpgs nowdays are action games with upgrades and dialogue choices.
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