Lair dev needs to be hit with the irony stick

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megamef

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#1 megamef
Member since 2004 • 106 Posts

Read this article on the Dev's views on motion sensing in warhawk:

http://www.gamesradar.com/gb/ps3/game/news/article.jsp?sectionId=1006&articleId=2007091811176593090&releaseId=2005138888000000020735

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Jenova_Flare

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#2 Jenova_Flare
Member since 2007 • 1364 Posts

Hahaha. Jokes.

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Zeliard9

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#3 Zeliard9
Member since 2007 • 6030 Posts

"Warhawk's controls are... eurgh!," Eggebrecht told us with a shudder. He explained that while motion-sensing felt the perfect way to convey the feeling of controlling a dragon in Lair, he believed the kinetic technology in PS3's Sixaxis controllers shouldn't be used just because it's there. "I see motion-sensing as a complimentary, additional new step in terms of controls and where it fits you should use it and where it doesn't fit, don't force it. Please don't force it."Games Radar

:lol:

I almost can't believe that's real. It's just too good.

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Torn_NetSPy

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#4 Torn_NetSPy
Member since 2007 • 141 Posts
He needs to play his own game
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TimeToPartyHard

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#5 TimeToPartyHard
Member since 2004 • 1963 Posts
I think I just threw up a little when I read that.
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Darth_DuMas

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#6 Darth_DuMas
Member since 2006 • 2687 Posts

Sour Grapes for Factor 5? I think so.

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rarsi123

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#7 rarsi123
Member since 2007 • 278 Posts

i thought warhawk had the best implementation of the sixaxis so far?

i imagine it would feel perfectly natural using it to fly a warhawk

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toxicmog

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#8 toxicmog
Member since 2006 • 6355 Posts
lair 2 is obvo going to be made, look at KZ2 :O
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NECR0CHILD313

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#9 NECR0CHILD313
Member since 2006 • 7025 Posts
Hit with the Irony Stick? How about beaten to a pulp?
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The_Crucible

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#10 The_Crucible
Member since 2007 • 3305 Posts

Maybe he's admitting to his mistake. Ever think of that? Maybe he's warning other devs not to do what he did.

Big flippin' deal.

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graze81

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#11 graze81
Member since 2007 • 396 Posts
At least in WarhawkI have the option of using motion sensor or not. This guy at Factor 5 needs to shut up and just admit his game sucks and move on.
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SolidSnake35

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#12 SolidSnake35
Member since 2005 • 58971 Posts
Just because he made a game with bad controls doesn't mean he can't comment on the subject anymore.
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musicalmac

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#13 musicalmac  Moderator
Member since 2006 • 25101 Posts
Just because he made a game with bad controls doesn't mean he can't comment on the subject anymore.SolidSnake35
But it is a bit ironic...
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ParasiteDemon

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#14 ParasiteDemon
Member since 2006 • 1195 Posts

The irony stick ^^

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web966

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#15 web966
Member since 2005 • 11654 Posts
:lol: Thats great.
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sadikovic

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#16 sadikovic
Member since 2004 • 3868 Posts

"I see motion-sensing as a complimentary, additional new step in terms of controls and where it fits you should use it and where it doesn't fit, don't force it. Please don't force it." ...:|

*looks at lair review* :(

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TTDog

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#17 TTDog
Member since 2007 • 3567 Posts

[QUOTE="SolidSnake35"]Just because he made a game with bad controls doesn't mean he can't comment on the subject anymore.musicalmac
But it is a bit ironic...

My parents always used to say "If you live in a glass house don't throw stones"

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buuzer0

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#18 buuzer0
Member since 2005 • 3792 Posts
He fell out of the irony tree and hit every branch on the way down :lol:
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Tiefster

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#19 Tiefster
Member since 2005 • 14639 Posts
Piloting your Warhawk with the sixaxis can be tough but once you get the hang of it you pretty much have extra fingers to switch weapons.
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Nickman71

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#20 Nickman71
Member since 2003 • 1002 Posts

Maybe he's admitting to his mistake. Ever think of that? Maybe he's warning other devs not to do what he did.

Big flippin' deal.

The_Crucible

He's never said anything bad about the Lair controls.

That would be admiting. This is just stupid.