Read this article on the Dev's views on motion sensing in warhawk:
http://www.gamesradar.com/gb/ps3/game/news/article.jsp?sectionId=1006&articleId=2007091811176593090&releaseId=2005138888000000020735
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"Warhawk's controls are... eurgh!," Eggebrecht told us with a shudder. He explained that while motion-sensing felt the perfect way to convey the feeling of controlling a dragon in Lair, he believed the kinetic technology in PS3's Sixaxis controllers shouldn't be used just because it's there. "I see motion-sensing as a complimentary, additional new step in terms of controls and where it fits you should use it and where it doesn't fit, don't force it. Please don't force it."Games Radar
:lol:
I almost can't believe that's real. It's just too good.
Maybe he's admitting to his mistake. Ever think of that? Maybe he's warning other devs not to do what he did.
Big flippin' deal.
Just because he made a game with bad controls doesn't mean he can't comment on the subject anymore.SolidSnake35But it is a bit ironic...
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