@MirkoS77 said:
Abby was unrelatable the moment the golf club struck home. It was laughably obvious and artificial how Druckmann was attempting to
There's no deep character development with her. They establish her character in the most viscous of portrayals of hatred and vengeance, essentially predicating her character around it as Joel's was on love and loss, and then throw these transparent as **** manipulations and plot contrivances at you again and again (save the zebra, jump off the Ferris wheel, play with your doggy, hang out with your friend looking at baby seals) in the attempt to soften her to you. It doesn't matter, I want to have nothing to do with her.
That was the point though.
With Joel, we grew to know and like or at least empathise with him (some anyway, other gamers consider him a irredeemable psycho). Then, when we've spent an entire game with him, he commits the ultimate horrific act. And we gamers need to deal with that, with many of us still liking/siding with Joel. Because he's "our guy" and we've learned to like him, and we want to forgive him.
With Abby, they invert this. They start off with the horrible act, making us hate her. But then, they fill in her backstory, and we see that she is a person with family, friends, partners, she laughs, jokes, plays with dogs, etc. We see that's she's a basically decent person (by this world's standards anyway) and that she only went after Joel because he did horrific things to her first. This isn't to make us like her (she went after "our guy", of course we don't!) but to understand her.
The point (as I understand it) is that none of these people are either heroes or villains. It's all a matter of perspective. If (like Abby) all you know of Joel is his horrific act, he's a monster and deserves whatever he gets. But if you spent dozens of hours (like us) or years (like Ellie) with him, maybe you consider him a good person. Same with Abby, when all we see of her initially is her hatred and cruelty, we think she's a monster. But the rest of the game shows us she's really not.
You don't have to like the story, but at least try and understand what they were doing. You hate a character you were supposed to hate. Fair enough if that's not what you want in your art. But it wasn't a failure, just a style choice.
Log in to comment