Lems Are Quickly Forgetting Where They Stand as far as Console Graphics lol

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mayceV

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#151 mayceV
Member since 2008 • 4633 Posts

mayceV, i never stated that the PS3 is technologically miles ahead of the 360, all i said is that it is substantially more powerful than the 360...Also, yes U2 is graphical miles ahead of Gears...If you want, compare the fact that Gears 2 uses the unreal engine 3, albeit a somewhatoptimized 360 version of the unreal engine 3, while U2 uses an engine built from the ground-up from Uncharted 1, then Gears 2 was being developed by a relativelysmall developement team that was also working on many other products at the same developement cycle as Gears 2, while ND not olny was a much larger developement team than Epic, but they also aquired the help ofICE, which helped develope the graphical aspects in U2, couple all the information that ive stated in my comment, and take the word of nearly every single reviewer that reviewed the game, and youll find that my statement is true. Also, how did the HR trailer have detailed textures when Bungie had stated that most of the textures in the trailer were place holder textures :?? HR will not have better texturing than KZ2,as for the fact that all Lemmings are trying to state, "teh Halo Reach will be likez da Sandbox!!1!11!, not like da Corridorz shooterz 2 LULZ!". Also, Deffered lighting, when applied correctly in a game, is substantially better than to have HDR lights, but in cases like GOW3, it would be better to have HDR lighting, since how many light sources are needed when the game is based in ancient Greece? Im most certain KZ2 will be graphically superior in every graphical aspect over HR, except possibly character models. Besides, KZ2 used olny 60-66% of all thee PS3's assets, GOW3 olny used 50% of the PS3's assetes, and U2 supposedly used 80% of the PS3's assets...oh, also, you should play U2 before you judge its graphical fidelity.

hamzah1235
uhh dude the reason that HR might have better textures is because its using tesselated textures(along with other tesslated things) that takes work off the CPU(I never said that the reach MP trailer has better textures) , that's without touching the 6 VMX128 strands (graphics and physics accelerators). now where does that leave us? we have a CPU that is nice and relaxed, now we can put 40 HDR lights in a scene. HDR shows the textures off better, HDR gives a wider range of colors and is more realistic than a static light. and why are you going back to Gow3 saying it doesn't need differed I thought Differed was better? how many lights do you need in a sand box game you only really have the sun up there, rocls won't give off ominous glows as though they were light bulbs. there are lights for gernades, every individual plasma bolt, sparks warthog headlights ECT. and who's to say there aren't any static lights? they only mentioned dynamic lights, for all we know there could be another 40 static lights in a scene. and HR is superior in more than just character models. its superior in scale, polycount, # of AI, and certian effects such as water just look at the link in my sig under the quote. it in general ties in particle effects. and there are loads of parts to the Xenos GPU eRAM can be tiled to give the game X4 AA. so on the technical side Kz2 only really has its awesome lighting system above reach, the rest is either a tie or goes to reach. and those percents are funny, Gears only used 30% of the 360 CPU and crammed itself on to the GPU, it didn't utalize VMX128, the protoype tesselator, or 2 out of the 3 cores of the xenon. where's that? somewhere around 50%?
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ZoomZoom2490

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#152 ZoomZoom2490
Member since 2008 • 3943 Posts

steve is funny, he thinks that everyone here is 8 years old and never played 360 games.

anyway, these kind of threads are not needed anymore because ps3 is and always will have better graphics than 360, so making these kind of threads is only forcing people to make up things, lies and funny stories that 360 has better graphics than ps3.

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ZoomZoom2490

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#153 ZoomZoom2490
Member since 2008 • 3943 Posts

[QUOTE="hamzah1235"]

mayceV, i never stated that the PS3 is technologically miles ahead of the 360, all i said is that it is substantially more powerful than the 360...Also, yes U2 is graphical miles ahead of Gears...If you want, compare the fact that Gears 2 uses the unreal engine 3, albeit a somewhatoptimized 360 version of the unreal engine 3, while U2 uses an engine built from the ground-up from Uncharted 1, then Gears 2 was being developed by a relativelysmall developement team that was also working on many other products at the same developement cycle as Gears 2, while ND not olny was a much larger developement team than Epic, but they also aquired the help ofICE, which helped develope the graphical aspects in U2, couple all the information that ive stated in my comment, and take the word of nearly every single reviewer that reviewed the game, and youll find that my statement is true. Also, how did the HR trailer have detailed textures when Bungie had stated that most of the textures in the trailer were place holder textures :?? HR will not have better texturing than KZ2,as for the fact that all Lemmings are trying to state, "teh Halo Reach will be likez da Sandbox!!1!11!, not like da Corridorz shooterz 2 LULZ!". Also, Deffered lighting, when applied correctly in a game, is substantially better than to have HDR lights, but in cases like GOW3, it would be better to have HDR lighting, since how many light sources are needed when the game is based in ancient Greece? Im most certain KZ2 will be graphically superior in every graphical aspect over HR, except possibly character models. Besides, KZ2 used olny 60-66% of all thee PS3's assets, GOW3 olny used 50% of the PS3's assetes, and U2 supposedly used 80% of the PS3's assets...oh, also, you should play U2 before you judge its graphical fidelity.

mayceV

uhh dude the reason that HR might have better textures is because its using tesselated textures(along with other tesslated things) that takes work off the CPU(I never said that the reach MP trailer has better textures) , that's without touching the 6 VMX128 strands (graphics and physics accelerators). now where does that leave us? we have a CPU that is nice and relaxed, now we can put 40 HDR lights in a scene. HDR shows the textures off better, HDR gives a wider range of colors and is more realistic than a static light. and why are you going back to Gow3 saying it doesn't need differed I thought Differed was better? how many lights do you need in a sand box game you only really have the sun up there, rocls won't give off ominous glows as though they were light bulbs. there are lights for gernades, every individual plasma bolt, sparks warthog headlights ECT. and who's to say there aren't any static lights? they only mentioned dynamic lights, for all we know there could be another 40 static lights in a scene. and HR is superior in more than just character models. its superior in scale, polycount, # of AI, and certian effects such as water just look at the link in my sig under the quote. it in general ties in particle effects. and there are loads of parts to the Xenos GPU eRAM can be tiled to give the game X4 AA. so on the technical side Kz2 only really has its awesome lighting system above reach, the rest is either a tie or goes to reach. and those percents are funny, Gears only used 30% of the 360 CPU and crammed itself on to the GPU, it didn't utalize VMX128, the protoype tesselator, or 2 out of the 3 cores of the xenon. where's that? somewhere around 50%?

geow is still one of the best looking 360 games to this day, the problem here is that it came out long time ago and nota single other 360game came out that puts it to shame. so i hate to tell you this but 360 hardware was not designed to scale as well as ps3 hardware. it has a generic cpu that is used in calclulators and in low end pc's that only do word document and spreadsheets.

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Stevo_the_gamer

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#154 Stevo_the_gamer  Moderator
Member since 2004 • 50257 Posts

:roll: at the alternate account, if you're going to make a baseless insult towards me, at least have the respect to do it on your main account.

steve is funny, he thinks that everyone here is 8 years old and never played 360 games.ZoomZoom2490

I do? lulz. Nah, that eight year old margin is a bit high -- rather generous, indeed. :)

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princeofshapeir

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#155 princeofshapeir
Member since 2006 • 16652 Posts
It's pretty obvious that the PS3 has superior hardware and more potential than the 360, but the graphical difference between the two is very, very slight. It's nothing like the leap from a PS3/360 to a gaming PC. This whole graphical discussion over the PS3 and 360 is so useless and pointless, when most multiplatform games look completely similar on either console.
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RyoXX

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#156 RyoXX
Member since 2005 • 136 Posts

:roll: at the alternate account, if you're going to make a baseless insult towards me, at least have the respect to do it on your main account.

[QUOTE="ZoomZoom2490"]

steve is funny, he thinks that everyone here is 8 years old and never played 360 games.Stevo_the_gamer

I do? lulz. Nah, that eight year old margin is a bit high -- rather generous, indeed. :)

Baseless?

So you are refuting my accusation?

You aren't both a stealth troll and pro-Xbox 360 owner.

^This is what you're claiming?

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_SWAG_

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#157 _SWAG_
Member since 2009 • 2674 Posts

i felt like dis last gen with the ps2 but im glad wer on top when it comes to graphics this gen. its good being on top once again

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BioShockOwnz

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#158 BioShockOwnz
Member since 2006 • 52901 Posts

I agree with Stevo. He's obviously right, which is why he's getting attacked.

The truth shall set you free, folks. Don't deny the truth.

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RyoXX

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#159 RyoXX
Member since 2005 • 136 Posts

I agree with Stevo. He's obviously right, which is why he's getting attacked.

The truth shall set you free, folks. Don't deny the truth.

BioShockOwnz

Why do you guys feel compelled to defend each other, when both of you have been equally discredited in the past?

"Best console exclusive on each platform."

:lol:

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Arach666

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#160 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Stevo_the_gamer"]

:roll: at the alternate account, if you're going to make a baseless insult towards me, at least have the respect to do it on your main account.

[QUOTE="ZoomZoom2490"]

steve is funny, he thinks that everyone here is 8 years old and never played 360 games.RyoXX

I do? lulz. Nah, that eight year old margin is a bit high -- rather generous, indeed. :)

Baseless?

So you are refuting my accusation?

You aren't both a stealth troll and pro-Xbox 360 owner.

^This is what you're claiming?

You clearly don´t know stevo.

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HuusAsking

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#162 HuusAsking
Member since 2006 • 15270 Posts

I think everyone should only use in game screen shots with the HUD's being displayed. As for cut scenes they always look better than the actual game, unless the dev wants to keep them the same graphics for immersion reasons. After all cut scenes is where you watch not play.

LOXO7
And what if a game is HUD-less? That's been a trend in some games, you know?
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RyoXX

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#163 RyoXX
Member since 2005 • 136 Posts

[QUOTE="LOXO7"]

I think everyone should only use in game screen shots with the HUD's being displayed. As for cut scenes they always look better than the actual game, unless the dev wants to keep them the same graphics for immersion reasons. After all cut scenes is where you watch not play.

HuusAsking

And what if a game is HUD-less? That's been a trend in some games, you know?

Then it doesn't count, silly.

:lol:.

These rules are becoming more incomprehensive by the day.

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SirSiddy01

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#164 SirSiddy01
Member since 2007 • 408 Posts

tl:dnr

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mayceV

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#165 mayceV
Member since 2008 • 4633 Posts
[QUOTE="ZoomZoom2490"]

[QUOTE="mayceV"][QUOTE="hamzah1235"]

mayceV, i never stated that the PS3 is technologically miles ahead of the 360, all i said is that it is substantially more powerful than the 360...Also, yes U2 is graphical miles ahead of Gears...If you want, compare the fact that Gears 2 uses the unreal engine 3, albeit a somewhatoptimized 360 version of the unreal engine 3, while U2 uses an engine built from the ground-up from Uncharted 1, then Gears 2 was being developed by a relativelysmall developement team that was also working on many other products at the same developement cycle as Gears 2, while ND not olny was a much larger developement team than Epic, but they also aquired the help ofICE, which helped develope the graphical aspects in U2, couple all the information that ive stated in my comment, and take the word of nearly every single reviewer that reviewed the game, and youll find that my statement is true. Also, how did the HR trailer have detailed textures when Bungie had stated that most of the textures in the trailer were place holder textures :?? HR will not have better texturing than KZ2,as for the fact that all Lemmings are trying to state, "teh Halo Reach will be likez da Sandbox!!1!11!, not like da Corridorz shooterz 2 LULZ!". Also, Deffered lighting, when applied correctly in a game, is substantially better than to have HDR lights, but in cases like GOW3, it would be better to have HDR lighting, since how many light sources are needed when the game is based in ancient Greece? Im most certain KZ2 will be graphically superior in every graphical aspect over HR, except possibly character models. Besides, KZ2 used olny 60-66% of all thee PS3's assets, GOW3 olny used 50% of the PS3's assetes, and U2 supposedly used 80% of the PS3's assets...oh, also, you should play U2 before you judge its graphical fidelity.

uhh dude the reason that HR might have better textures is because its using tesselated textures(along with other tesslated things) that takes work off the CPU(I never said that the reach MP trailer has better textures) , that's without touching the 6 VMX128 strands (graphics and physics accelerators). now where does that leave us? we have a CPU that is nice and relaxed, now we can put 40 HDR lights in a scene. HDR shows the textures off better, HDR gives a wider range of colors and is more realistic than a static light. and why are you going back to Gow3 saying it doesn't need differed I thought Differed was better? how many lights do you need in a sand box game you only really have the sun up there, rocls won't give off ominous glows as though they were light bulbs. there are lights for gernades, every individual plasma bolt, sparks warthog headlights ECT. and who's to say there aren't any static lights? they only mentioned dynamic lights, for all we know there could be another 40 static lights in a scene. and HR is superior in more than just character models. its superior in scale, polycount, # of AI, and certian effects such as water just look at the link in my sig under the quote. it in general ties in particle effects. and there are loads of parts to the Xenos GPU eRAM can be tiled to give the game X4 AA. so on the technical side Kz2 only really has its awesome lighting system above reach, the rest is either a tie or goes to reach. and those percents are funny, Gears only used 30% of the 360 CPU and crammed itself on to the GPU, it didn't utalize VMX128, the protoype tesselator, or 2 out of the 3 cores of the xenon. where's that? somewhere around 50%?

geow is still one of the best looking 360 games to this day, the problem here is that it came out long time ago and nota single other 360game came out that puts it to shame. so i hate to tell you this but 360 hardware was not designed to scale as well as ps3 hardware. it has a generic cpu that is used in calclulators and in low end pc's that only do word document and spreadsheets.

uhhh. you do realize that MS still hasn't released a single dev tool kit, unlike sony? the first tool kit comes out after reach and with natal. So what have devs been doing? sticking to what they know: use old code, or use the UE3. so now that the 360 has a chance at being pushed (using the X tool set, and with the help of fire bird Gears will be put to shame. Gears didn't take use of anything other than eDRAM, 416 MB sRAM and 1 core of the xenon. the X tool set will give 20-100Mb of sRAM that is taken up by the engine (used to debug the game) the number of Mb depends on the relative size of the engine, estimating 64 for UE3 and another 32 for the OS, meaning 416Mb, so 86 percent of the possible RAM is only used. so gears used 1/3 of the CPU without touching the graphics accelerators (VMX128 x6) 86% of the RAM that the 360 has, and didn't touch the tesselator(which can take work off of the CPU), But after the launch of the X engine toolset hopefully it'll change,and lets wait for Firebirds game (they're the new studio made to push the 360 to its limits)
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Tessellation

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#166 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Stevo_the_gamer"]

:roll: at the alternate account, if you're going to make a baseless insult towards me, at least have the respect to do it on your main account.

[QUOTE="ZoomZoom2490"]

steve is funny, he thinks that everyone here is 8 years old and never played 360 games.RyoXX

I do? lulz. Nah, that eight year old margin is a bit high -- rather generous, indeed. :)

Baseless?

So you are refuting my accusation?

You aren't both a stealth troll and pro-Xbox 360 owner.

^This is what you're claiming?

at least he doesn't hide behind a alt account that is obviously bandodging.
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RyoXX

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#167 RyoXX
Member since 2005 • 136 Posts

at least he doesn't hide behind a alt account that is obviously bandodging.Tessellation

This is my main account. :roll:

Edit: To clarify, the other is an alternate. Though the original intention for the other account was simply because I despised the name "RyoXX", but alas, this came before.

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mayceV

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#168 mayceV
Member since 2008 • 4633 Posts
[QUOTE="RyoXX"]

[QUOTE="Tessellation"]

at least he doesn't hide behind a alt account that is obviously bandodging.

This is my main account. :roll:

I wonder what essleations face is right now, if it were me aI'd think you're lying but that's just me.
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RyoXX

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#169 RyoXX
Member since 2005 • 136 Posts

[QUOTE="RyoXX"]

[QUOTE="Tessellation"]

at least he doesn't hide behind a alt account that is obviously bandodging.mayceV

This is my main account. :roll:

I wonder what essleations face is right now, if it were me aI'd think you're lying but that's just me.

No, it's an alternate account.

The other account was created this year, this account was created five years before. The intention of creating two accounts originally wasn't meant for the purposes they are serving now, as I simply hated the name "RyoXX" as it comes from a day when I was far too engrossed in Japanese culture for my own good.

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scorch-62

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#170 scorch-62
Member since 2006 • 29763 Posts
Cows are quickly forgetting that no one cares about graphics except other cows.
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RyoXX

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#171 RyoXX
Member since 2005 • 136 Posts

Cows are quickly forgetting that no one cares about graphics except other cows.scorch-62

:lol:.

That's ludicrisy. 90% of SW is nothing but three fanboy sides barking out reasons for why their platform is superior, or why the other fails in comparison to another platform. Not to mention the praise graphic intensive titles receive on reviews by critics.

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kittyloaf69

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#172 kittyloaf69
Member since 2009 • 1023 Posts
Fanboy threads are so cool!!
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Modern_Unit

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#173 Modern_Unit
Member since 2010 • 1511 Posts

Fanboy threads are so cool!!kittyloaf69

Yes they are! Only the cool kids create fanboy threads8)

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Revolution316

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#174 Revolution316
Member since 2009 • 2877 Posts

alan wake and crysis 2...

also i still think killzone 2 >>> gow3 and uncharted 2 in the graphics department.

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LOXO7

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#175 LOXO7
Member since 2008 • 5595 Posts

[QUOTE="LOXO7"]

I think everyone should only use in game screen shots with the HUD's being displayed. As for cut scenes they always look better than the actual game, unless the dev wants to keep them the same graphics for immersion reasons. After all cut scenes is where you watch not play.

HuusAsking

And what if a game is HUD-less? That's been a trend in some games, you know?

Haha. I was waiting for this. Some games. Not the kind of games that are here on SW being compared. And even then. Tell me you can't notice the difference from Dead Space bull shot from ingame shot.

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Mystic-G

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#176 Mystic-G
Member since 2006 • 6462 Posts

"Jeez you guys are still here?"

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peanutbudduh

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#177 peanutbudduh
Member since 2010 • 353 Posts
[QUOTE="sora16perfect"][QUOTE="peanutbudduh"][QUOTE="LOXO7"]

I think everyone should onlyuse in game screen shots with the HUD's being displayed. As for cut scenes they always look better than the actual game, unless the dev wants to keep them the same graphics for immersion reasons. After all cut scenes is where you watch not play.

TC used bullshots. We are comparing bullshots to bullshots.

only like 1 or 2 of the god of war screens were possible bullshots

If that's what you want to believe.
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redneckdouglas

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#178 redneckdouglas
Member since 2005 • 2977 Posts

The textures are awful.

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Persistantthug

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#179 Persistantthug
Member since 2009 • 1420 Posts

I remember when Gears 1 came out. We all awed at it and thought it would be the best. than uncharted came out. Than gears 2. than Uncharted 2. The point is, Graphics are always evolving, and while 360 may have beem considered having the best looking games at one point, that may not be the case anymore. However, it still gets better graphics for Multiplatform, which kinda defines console logic. The console that had the better tech almost always got the better looking game for Exclusives and Multiplatform. Many will argue (inlcudingsome devs) that 360 has better game tech, but that claim dosent seem to be backed up by Graphics in games for 360, cause PS3 Exclusives seem to be of higher visual quality than 360. If 360 really did have a better GPU. wouldnt we see that reflected in 360 Exclusives compard to PS3 Exclusives? Any, like I said, the two console kinda defy console logic. XBOX had undisputable better tech than PS2, and so did SNES compared to Genesis, and thus XBOX Exclusives and Multiplaform gmaes on it looked better than they were on PS2, and SNES 9 times out of ten got the better version.

XboximusPrime

That's not how I remember it....of course, I was a sport gamer.

Madden: Genesis > SNES all day

;)

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worknow222

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#180 worknow222
Member since 2007 • 1816 Posts

we stand tall in the graphics department and replay value

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iKINGBOBi

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#181 iKINGBOBi
Member since 2009 • 1083 Posts

[QUOTE="Master_ShakeXXX"]

[QUOTE="Ugalde-"]I have yet to not play a 360 game because of graphics. So I guess graphics aren't that big a deal. Also we sell more.MC3887

No you don't. It's a known fact that PS3 is outselling 360 worldwide by about half a million, and it's also a fact that PS3 will pass the 360 in overall sales within the next couple years.

link to WW this month?

LOL @ Lems for abusing the fact that there's no "official' WW sales tracker. Who needs a link, its common knowledge buddy as PS3 has more international appeal.NPD isn't official either as they count out many retailers. For all we know PS3 could've outsold 360 in NA this month. If thats the case, I say we save all the sales talk until actual companies release their sales figures.

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MC3887

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#182 MC3887
Member since 2009 • 1507 Posts

[QUOTE="MC3887"]

[QUOTE="Master_ShakeXXX"]

No you don't. It's a known fact that PS3 is outselling 360 worldwide by about half a million, and it's also a fact that PS3 will pass the 360 in overall sales within the next couple years.

iKINGBOBi

link to WW this month?

LOL @ Lems for abusing the fact that there's no "official' WW sales tracker. Who needs a link, its common knowledge buddy as PS3 has more international appeal.NPD isn't official either as they count out many retailers. For all we know PS3 could've outsold 360 in NA this month. If thats the case, I say we save all the sales talk until actual companies release their sales figures.

Hmm last couple months= common knowledge?

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iKINGBOBi

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#183 iKINGBOBi
Member since 2009 • 1083 Posts

alan wake and crysis 2...

also i still think killzone 2 >>> gow3 and uncharted 2 in the graphics department.

Revolution316

post some screens then. put your money where your mouth is

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iKINGBOBi

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#184 iKINGBOBi
Member since 2009 • 1083 Posts

ahhh too easy

Silenthps

Nice try:roll:, doesnt look as good as UC2, GOW3, or KZ2

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MC3887

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#185 MC3887
Member since 2009 • 1507 Posts

[QUOTE="Revolution316"]

alan wake and crysis 2...

also i still think killzone 2 >>> gow3 and uncharted 2 in the graphics department.

iKINGBOBi

post some screens then. put your money where your mouth is

The vids are a better example look at gametrailers.

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Skittles_McGee

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#186 Skittles_McGee
Member since 2008 • 9136 Posts

[QUOTE="MC3887"]

[QUOTE="Master_ShakeXXX"]

No you don't. It's a known fact that PS3 is outselling 360 worldwide by about half a million, and it's also a fact that PS3 will pass the 360 in overall sales within the next couple years.

iKINGBOBi

link to WW this month?

LOL @ Lems for abusing the fact that there's no "official' WW sales tracker. Who needs a link, its common knowledge buddy as PS3 has more international appeal.NPD isn't official either as they count out many retailers. For all we know PS3 could've outsold 360 in NA this month. If thats the case, I say we save all the sales talk until actual companies release their sales figures.

So its okay to say PS3 is outselling 360 worldwide because its "common knowledge", but anything to say the 360 is outselling the PS3 worldwide is just illogical. Did I get that right? Makes perfect sense to me. Yep. I can't see any flaw in that logic.
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The_Game21x

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#187 The_Game21x
Member since 2005 • 26440 Posts

Nice try:roll:, doesnt look as good as UC2, GOW3, or KZ2

iKINGBOBi

Guess we're going to have to agree to disagree there.

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iKINGBOBi

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#189 iKINGBOBi
Member since 2009 • 1083 Posts

[QUOTE="lowe0"][QUOTE="Verge_6"]

Fighting for second place...how adorable. :)

Verge_6

Nothing wrong with that. A Formula One car may be the fastest racing car in the world of motorsports, but somehow the Indy 500 has a full field of drivers.

If you're going to be boasting about having the best graphics, it's rather silly to gloss over the platform that excels. ;)

Thats cause PC isn't a console, so whats the point of bringing it into the discussion when this thread titles says CONSOLES....... Oh thats right, you're commiting damage control. Carry on then:)

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rogerjak

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#191 rogerjak
Member since 2004 • 14950 Posts

What day is today? "Post Uncharted Screens" day?

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BioShockOwnz

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#192 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="Slashkice"]

[QUOTE="iKINGBOBi"]

Nice try:roll:, doesnt look as good as UC2, GOW3, or KZ2

iKINGBOBi

You're right, it looks better.

By the way, are those Crysis 2 screens of the console versions? I'm assuming they're from the PC, but I'd love to be wrong.

No,it doesn't. You're just another lemming grasping at multiplat straws.:roll:

Lol. Did you just call Slashkice a "lemming"?

Lulz.

I don't think so, mister.

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Silenthps

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#193 Silenthps
Member since 2006 • 7302 Posts

[QUOTE="Slashkice"]

[QUOTE="iKINGBOBi"]

Nice try:roll:, doesnt look as good as UC2, GOW3, or KZ2

iKINGBOBi

You're right, it looks better.

By the way, are those Crysis 2 screens of the console versions? I'm assuming they're from the PC, but I'd love to be wrong.

No,it doesn't. You're just another lemming grasping at multiplat straws.:roll:

you know, you could ATLEAST use the bullshots card. But to say that they don't look as good just exposes you for what you really are.
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Silenthps

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#194 Silenthps
Member since 2006 • 7302 Posts

[QUOTE="iKINGBOBi"]

Nice try:roll:, doesnt look as good as UC2, GOW3, or KZ2

Slashkice

You're right, it looks better.

By the way, are those Crysis 2 screens of the console versions? I'm assuming they're from the PC, but I'd love to be wrong.

its supposedly the console version but they were taken at a really high res. I'd say its the PC version using console settings with massive AA, higher res etc
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lowe0

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#195 lowe0
Member since 2004 • 13692 Posts

[QUOTE="Verge_6"][QUOTE="lowe0"] Nothing wrong with that. A Formula One car may be the fastest racing car in the world of motorsports, but somehow the Indy 500 has a full field of drivers.iKINGBOBi

If you're going to be boasting about having the best graphics, it's rather silly to gloss over the platform that excels. ;)

Thats cause PC isn't a console, so whats the point of bringing it into the discussion when this thread titles says CONSOLES....... Oh thats right, you're commiting damage control. Carry on then:)

I'm willing to give him the benefit of a doubt... I don't think it's damage control. However, it's definitely wrong to dismiss the idea of comparison between substitutes, and the PC isn't a substitute for either console (nor is either console a substitute for a PC).
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worknow222

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#196 worknow222
Member since 2007 • 1816 Posts
[QUOTE="ZoomZoom2490"]

[QUOTE="mayceV"] uhh dude the reason that HR might have better textures is because its using tesselated textures(along with other tesslated things) that takes work off the CPU(I never said that the reach MP trailer has better textures) , that's without touching the 6 VMX128 strands (graphics and physics accelerators). now where does that leave us? we have a CPU that is nice and relaxed, now we can put 40 HDR lights in a scene. HDR shows the textures off better, HDR gives a wider range of colors and is more realistic than a static light. and why are you going back to Gow3 saying it doesn't need differed I thought Differed was better? how many lights do you need in a sand box game you only really have the sun up there, rocls won't give off ominous glows as though they were light bulbs. there are lights for gernades, every individual plasma bolt, sparks warthog headlights ECT. and who's to say there aren't any static lights? they only mentioned dynamic lights, for all we know there could be another 40 static lights in a scene. and HR is superior in more than just character models. its superior in scale, polycount, # of AI, and certian effects such as water just look at the link in my sig under the quote. it in general ties in particle effects. and there are loads of parts to the Xenos GPU eRAM can be tiled to give the game X4 AA. so on the technical side Kz2 only really has its awesome lighting system above reach, the rest is either a tie or goes to reach. and those percents are funny, Gears only used 30% of the 360 CPU and crammed itself on to the GPU, it didn't utalize VMX128, the protoype tesselator, or 2 out of the 3 cores of the xenon. where's that? somewhere around 50%?mayceV

geow is still one of the best looking 360 games to this day, the problem here is that it came out long time ago and nota single other 360game came out that puts it to shame. so i hate to tell you this but 360 hardware was not designed to scale as well as ps3 hardware. it has a generic cpu that is used in calclulators and in low end pc's that only do word document and spreadsheets.

uhhh. you do realize that MS still hasn't released a single dev tool kit, unlike sony? the first tool kit comes out after reach and with natal. So what have devs been doing? sticking to what they know: use old code, or use the UE3. so now that the 360 has a chance at being pushed (using the X tool set, and with the help of fire bird Gears will be put to shame. Gears didn't take use of anything other than eDRAM, 416 MB sRAM and 1 core of the xenon. the X tool set will give 20-100Mb of sRAM that is taken up by the engine (used to debug the game) the number of Mb depends on the relative size of the engine, estimating 64 for UE3 and another 32 for the OS, meaning 416Mb, so 86 percent of the possible RAM is only used. so gears used 1/3 of the CPU without touching the graphics accelerators (VMX128 x6) 86% of the RAM that the 360 has, and didn't touch the tesselator(which can take work off of the CPU), But after the launch of the X engine toolset hopefully it'll change,and lets wait for Firebirds game (they're the new studio made to push the 360 to its limits)

you sir deserve a cookie for your actions hopefully the ps3fans will use this knowledge to good use
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TheSterls

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#197 TheSterls
Member since 2009 • 3117 Posts

Wow the cows seem to be taking the yet another month being last on NPD pretty hard. There are a lot of cow damage control threads.Hey do not think about how the PS3 is last in console sales and software sales just think of it as only 2 places from first :lol:

I love watching their meltdown

SilentlyMad

Woldwide the PS3 has beat the 360 every month this year :|

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iKINGBOBi

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#198 iKINGBOBi
Member since 2009 • 1083 Posts

Stop grasping at straws lems and just admit PS3>360 graphically. Hell, the best looking multiplat game (FF13) was dumbed down to be made on 360. How does anyone actually believe

THIS LOOKS BETTER THAN......

THIS

197.jpg picture by Tekken6_2009

Funny thing is this isn't even KZ2s best looking screen, nor is it PS3s best looking game. So please, just stop.

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TheSterls

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#199 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="Revolution316"]

alan wake and crysis 2...

also i still think killzone 2 >>> gow3 and uncharted 2 in the graphics department.

iKINGBOBi

post some screens then. put your money where your mouth is

GOW3 is the best looking game on any console hands down.

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Silenthps

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#200 Silenthps
Member since 2006 • 7302 Posts

Stop grasping at straws lems and just admit PS3>360 graphically. Hell, the best looking multiplat game (FF13) was dumbed down to be made on 360. How does anyone actually believe

THIS LOOKS BETTER THAN......

THIS

197.jpg picture by Tekken6_2009

Funny thing is this isn't even KZ2s best looking screen, nor is it PS3s best looking game. So please, just stop.

iKINGBOBi

please oh please post KZ2's best screen then cause all you're doing is embarrassing yourself.