[QUOTE="dream431ca"] You misuderstood me. I was talking about the settings on the consoles themselves and not the TV's. For example the PS3 has Full Dynamic Range lighting which drastically improves the contrast for all games. The 360 has their own version. I forget what it's called but it does basically the same thing, but you get a better effect with the PS3.
subrosian
Your implication is that reviewers should tweak each game and each TV to get the best possible picture, and then publish those results. The reality is that this already occurs in PC game reviews - reviewers post the exact hardware, drivers, settings, etc they have used to reach their conclusions. Unfortunately their is no way to standardize this, because even with two identical systems, running the same game, their can be variations in the panel, cables, hardware, etc.
Console game reviews deals with this by simply not being that sensitive to minute differences between games - for example, comparing the PS3 to the 360, when the game are similar, the only thing to say is "they're about the same". As consoles become more complex, and perhaps having more "options" that affect the end graphics, there may reach a point where that becomes necessary for reviews, or they may simply go the route of "it doesn't really matter that we get into the technical details".
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And right now they already do address this - they hook the PS3 and 360 up to the same TV, using the same cables, and run the same game, in the same section, and compare. And yes, you can see differences in how each system renders certain things - but this can also have a lot to do with the game itself and not the system. Frankly, for the most part it simply doesn't matter - it's only worth noting when one system gets a version of a game that is noticeably inferior - for example, Oblivion on the 360, or Quake Wars on the PS3.
However, to be fairly blunt, for the most part when you're dealing with a fixed- GPU machine, it really "is what it is" - the only people who are micro-analyzing the graphical differences are fanboys. For people who own both systems, and want a multiplat, it should really be coming down to price, features, and personal interest - or even just a coin flip - because if it really gets to the point where the graphical differneces are so marginal that we have to get extremely technical to notice them, chances are it's not noticeable when the game is in motion.
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And to be fair and put an equal bash on the PC - I find the same thing happens in GPU reviews and I find it to be absurd. If you're taking a microscope to a still screen, you're missing the point - for example the point of AA is to get rid of the "shimmering" that jaggy lines cause when a game is in motion, not to pump out stunning still screens :P
Stop posting replys that I can't reply back too! ;) It's hard to argue with your replys. LOL, I guess that's more of a good thing :)
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