List of developers you don't trust

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GhostHawk196

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#51 GhostHawk196
Member since 2012 • 1337 Posts

The simple answer - Any developers other than CDProjektRED, NaughtyDog and FromSoftware. Oh and anything Kojima makes...

The developers I have absolutely no faith in are Bioware - bunch of social justice and politically correct vermins, Konami - talent-less ungrateful f*$%s, Ubisoft - you'd be lucky if their final release is even 25% of what was shown at the first E3, fraud masters.

I know we're talking about developers but I prefer to steer clear from any game with an EA and Activision logo. It's been working out brilliantly so far.

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hrt_rulz01

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#52  Edited By hrt_rulz01
Member since 2006 • 22695 Posts

Anyone associated with Activision.

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ConanTheStoner

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#54 ConanTheStoner
Member since 2011 • 23838 Posts

I'll just throw Kojima out there since all the obvious ones have been called out. He's every bit as bad as post-Fable Molyneux when it comes to not delivering on promises. Difference being is that the shit he does deliver is usually enjoyable enough for people to forget about said promises.

The last time he was straight up honest with a release was MGS1. The height of his lies, gameplay wise, was MGS4. Almost none of the bullet points made it into the game, and the few that did were so underdeveloped, it just didn't matter.

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cdragon_88

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#55  Edited By cdragon_88
Member since 2003 • 1848 Posts

There's only three main Devs that truly pissed me off and had me put them to the sh!t list.

1. Bioware. They've handed me the F U on two games, DA2 and ME3. I question not the game but their intents when they pushed and created things the way they did. It's like they did things out of spite......or money.....or just to be politically correct for the sake of it.

2. Any Dev that falls under Ubisoft Triple AAA games.

3. EA Tiburon. F U Tiburon. Nice to see that 2k5 still has a better presentation than Madden '16 eleven years later. What a f'n joke.

Bonus that I have noted to avoid:

3. Any WB Game Devs aside from NetherRealm Studios. It sucks so much that Rocksteady has to be included in here now even though AA and AC were great.

4. Bungie. Never was a Halo fan. Never did thoroughly play Destiny, however it's hard to ignore all the facts. What little I did play only confirmed the negative aspects of the game. I love doing the same thing over and over and over and over and over and over and over and over and over..U+221E

5. Turtle Rock Studios. Never played any of their games. I gave no fvcks about Evolve after hearing the that this game was "made for DLC". Sorry, you just took your studio and games off my list and I never even gave a cent. Nice.

∞

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Cloud_imperium

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#56 Cloud_imperium
Member since 2013 • 15146 Posts

Ubisoft, EA and Activision: Cash Grabs.

Bioware: Hit or Miss. Lost their edge. ME2 was last Excellent game and DA: Origins was last good RPG.

Crytek: Don't think they'll ever make a good game again.

Rockstar: Triple dipping + Max Payne 3.

Quantic Dreams: QTE fest, movie wannabies that suck at being movies too.

Gurilla Games: Great E3 Tech Demos, mediocre games.

Pirhana byte: Last few games were garbage.

Gearbox: Known for releasing games before they are finished. Homeworld Collection was great remaster but even that wasn't polished and was suffering from some bugs. Worried about Shipbreakers.

Capcom: Nowhere near as good as decade ago.

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intotheminx

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#57 intotheminx
Member since 2014 • 2608 Posts

Capcom

Abandoned Mega Man

Ruined Resident Evil

Shady business practice with SFIV

**** off Capcom.

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Toxic-Seahorse

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#58 Toxic-Seahorse
Member since 2012 • 5074 Posts

@MBirdy88 said:
@Toxic-Seahorse said:
@Salt_The_Fries said:

CD Projekt RED - They have killed my interest in The Witcher series and made me not anticipate Cyberpunk because of how shallow and hollow The Witcher 3 was in every single respect on a mechanical level. Especially the way gameplay was put in a back-seat. Most boring and pointless leveling and skill distribution system in any RPG ever. Least meaningful emphasis on stats since Gothic games. They simply couldn't bear the burden of their own ambitions and sewed the whole using really backward compromises and half-measures.

Care to explain how it was any worse than The Witcher 2?

I was thinking that.

He's talking as if the Witcher ever had ANY combat/RPG substance..... it never did.... it was always incredibly shallow.

Right. The combat has never had much depth. Even the first game was pretty shallow combat wise. The strength of The Witcher was always in the universe, characters, and story telling.

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freedomfreak

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#59 freedomfreak
Member since 2004 • 52566 Posts

Don't know. It's such a case by case situation.

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Litchie

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#60  Edited By Litchie
Member since 2003 • 36165 Posts

I don't trust Capcom to bring me a fun Resident Evil game. (I'll still gladly take their Monster Hunter games, though)

I don't trust Ubisoft to give me a non-super repetitive open game. I also don't trust them to make that game run good.

I don't trust Blizzard to make games I'm interested in anymore. The reason for that is that Diablo 3 sucks.

I don't trust DICE to make the BF game I want.

I don't trust Crytek to make anything even remotely interesting. Crysis 1 was sweet. The rest was pure garbage.

I don't trust Bungie to make good games anymore. But they were only good at Halo anyway..

I don't trust Valve to fucking finish their Half-Life story.

Other than that, I don't think I really trust any company.. They will only do what makes them money.

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Epak_

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#61 Epak_
Member since 2004 • 11911 Posts

Ubisoft, they make boring games.

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sukraj

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#62 sukraj
Member since 2008 • 27859 Posts

@the_master_race said:

EA

Ubisoft

Gearbox

Bungie

WB games

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musalala

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#63 musalala
Member since 2008 • 3131 Posts

E.A

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SecretPolice

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#64 SecretPolice
Member since 2007 • 45737 Posts

EA, I suppose.

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illmatic87

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#65  Edited By illmatic87
Member since 2008 • 17935 Posts

I know what to expect from most and wont bother bitching about the usual Ubisoft/EA/Acti or even bother looking at a Chinese Room or Quantic Dream game or a developer that havent really proven themselves. So I figured I'd list developers that make products that see me as a primary target audience:

DICE
Criterion
Maxis
Double Fine
Square-Enix

Those 5.

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Heil68

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#66 Heil68
Member since 2004 • 60835 Posts

Gearbox

Valve

ID Software

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pelvist

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#67 pelvist
Member since 2010 • 9001 Posts

I dont have much faith in any developer any more to be honest, though I am especially sceptical about buying games made by Gearbox and Ubisoft.

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Alucard_Prime

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#68 Alucard_Prime
Member since 2008 • 10107 Posts

Didn't realize the creators of Colonial M. also made Borderlands. I was also devastated with the quality CM and I was waiting so long for it, but I was not a super hater I actually enjoyed the game somewhat coop online with a few beers I remember having some good times.....hmmm, at least they got many of the sound effects right.

Thankfully, Alien Isolation was unleashed upon us, and it is one of my favorite games this Gen.

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BobRossPerm

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#69 BobRossPerm
Member since 2015 • 2886 Posts
@wolverine4262 said:

Rocksteady, Bioware, Bungie

So damn sad. At one point they were all fantastic in my eyes.

To be fair Rocksteady didn't have anything to do with the PC port of AK. Unless you think the game is that bad.

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Wiiboxstation

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#70 Wiiboxstation
Member since 2014 • 1753 Posts

@adamosmaki:

Ubisoft was once one of my favourite devs. Their stuff gets super boring super fast.

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kinectthedots

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#71 kinectthedots
Member since 2013 • 3383 Posts

Bethesda, Tecmo, Bungie, Insomniac, EA

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pyro1245

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#72 pyro1245
Member since 2003 • 9525 Posts

Bioware....

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rektmuhface

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#73 rektmuhface
Member since 2015 • 455 Posts

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bforrester420

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#74  Edited By bforrester420
Member since 2014 • 3480 Posts

Ubisoft: I just don't like the bulk of their games I've played. I don't know if I would categorize them as a developer I don't trust or a publisher...

Bethesda: I love their games, but they're usually a buggy mess until they're patched two or three times. I wanted to throw my DS3 through my TV screen numerous times on Fallout New Vegas...that thing crashed on me constantly.

Valve: I love Steam, but common...do they even develop games any more?

Turn 10: They crank our an annual Forza update without a lot of changes and even manage to stick stuff behind a pay wall. Forza is becoming Call of Duty-level shovelware.

EA: I quit playing American football games after they bought the exclusive NFL license. I loved the SSX series, until SSX: On Tour and the newest SSX (which in concept I was totally excited for). The SSX series has been ruined.

I utterly and completely trust Naughty Dog, Sid Meier, and Rockstar North.

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locopatho

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#75 locopatho
Member since 2003 • 24300 Posts

@bforrester420 said:

Turn 10: They crank our an annual Forza update without a lot of changes and even manage to stick stuff behind a pay wall. Forza is becoming Call of Duty-level shovelware.

Well that ain't fair, they only make a Forza every 2 years. You are 100% right about the paywall crap in Forza 5 but I think they scrapped that for Forza 6. (MS were in a bad, bad way when 5 released.)

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bforrester420

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#76 bforrester420
Member since 2014 • 3480 Posts

@locopatho said:
@bforrester420 said:

Turn 10: They crank our an annual Forza update without a lot of changes and even manage to stick stuff behind a pay wall. Forza is becoming Call of Duty-level shovelware.

Well that ain't fair, they only make a Forza every 2 years. You are 100% right about the paywall crap in Forza 5 but I think they scrapped that for Forza 6. (MS were in a bad, bad way when 5 released.)

I meant that mostly as a shot at Foxbat's post about Polyphony

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locopatho

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#77 locopatho
Member since 2003 • 24300 Posts

@bforrester420: Ah gotcha, I just read the last post and responded :P Carry on!

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DaVillain

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#78 DaVillain  Moderator  Online
Member since 2014 • 58765 Posts

Konami. ****'em all.

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JangoWuzHere

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#79 JangoWuzHere
Member since 2007 • 19032 Posts

Creative Assembly sucks super hard. They are seriously inconsistent in their game quality and launches. I'm surprised anyone buys their games on day one.

DICE still makes cool games, but it's obvious that EA is rushing them for a holiday release for every game they make.

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blackace

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#80  Edited By blackace
Member since 2002 • 23576 Posts

@Salt_The_Fries: Konami, Capcom, Ubisoft & Namco/Bandai and many Japanese developers

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wolverine4262

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#81  Edited By wolverine4262
Member since 2004 • 20832 Posts

@bobrossperm: Their name is on the box, they are just as responsible.

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TheSeptopus

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#82 TheSeptopus
Member since 2010 • 309 Posts

Telltale - After save game glitches in TWD season 1, I haven't bothered with any of there other games released on the same outdated engine.

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Lionheart08

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#83 Lionheart08
Member since 2005 • 15814 Posts

I'm seeing a lot of publishers listed instead of actual devs.

From what I've seen based on past trends, Inafune who's really put the kibosh to his reputation in the crowd funding scene. There's also Peter Molyneux where, while his games aren't necessarily terrible, he hypes the shit out of them to the point where they can never live up to the expectations.

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SolidTy

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#84  Edited By SolidTy
Member since 2005 • 49991 Posts

@wolverine4262 said:

@bobrossperm: Their name is on the box, they are just as responsible.

Names on a box don't equate to responsibility.

The responsibility falls on the publisher and specifically the port team.

WB is responsible, not Rocksteady, in that case since they didn't port the PC game.

From a legal standpoint and to prevent a lawsuit, it's very probably Rocksteady's name had to be on the box to avoid trouble since Rocksteady made the game. Giving credit to some other studio for Rocksteady's work would be very bad. WB, like other publishers over the last two decades, felt it was required to give the primary developers (Rocksteady) credit for the game since Rocksteady created the game and it's certainly what companies from Ubisoft to Activision to EA to Eidos do all the time (have other teams port but give the primary devs credit). Putting the main developers on the box is normal for decades, even if they didn't handle the port of the game.

WB isn't going to ship the game without the developers name. It could create legal problems porting a game to another platform and leaving out the primary employed developer.

You shouldn't blame Rocksteady for something they didn't do, especially since it was known by anyone who wanted to know that Rocksteady wasn't porting the PC version of the game prior to purchase. I follow developers for this exact reason.

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wolverine4262

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#85 wolverine4262
Member since 2004 • 20832 Posts

@SolidTy: Blah blah blah. Its their game and they had to have known how the port was being treated. Mad Max is published by WB too and its great

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SolidTy

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#86  Edited By SolidTy
Member since 2005 • 49991 Posts

@SolidTy said:
@wolverine4262 said:

@bobrossperm: Their name is on the box, they are just as responsible.

Names on a box don't equate to responsibility.

The responsibility falls on the publisher and specifically the port team.

WB is responsible, not Rocksteady, in that case since they didn't port the PC game.

From a legal standpoint and to prevent a lawsuit, it's very probably Rocksteady's name had to be on the box to avoid trouble since Rocksteady made the game. Giving credit to some other studio for Rocksteady's work would be very bad. WB, like other publishers over the last two decades, felt it was required to give the primary developers (Rocksteady) credit for the game since Rocksteady created the game and it's certainly what companies from Ubisoft to Activision to EA to Eidos do all the time (have other teams port but give the primary devs credit). Putting the main developers on the box is normal for decades, even if they didn't handle the port of the game.

WB isn't going to ship the game without the developers name. It could create legal problems porting a game to another platform and leaving out the primary employed developer.

You shouldn't blame Rocksteady for something they didn't do, especially since it was known by anyone who wanted to know that Rocksteady wasn't porting the PC version of the game prior to purchase. I follow developers for this exact reason.

@wolverine4262 said:

@SolidTy: Blah blah blah. Its their game and they had to have known how the port was being treated. Mad Max is published by WB too and its great

Blah blah blah. "I don't want to hear it. I was duped into buying a product that I thought was made by a different developer! :("

Besides the pressing legal issues and dilemma I explained in giving credit to the primary developer of a product, the marketing is another reason why a publisher will place a developer on a box. Maybe someone will fall for the HYPE. Every little bit of advertising helps move product.

Movie companies do that all the time. They get a major celebrity on screen for a few minutes and advertise the movie like the celeb is in a bigger part of the movie.

Call it Marketing. Call it legal responsibility. But if Rocksteady didn't touch the PC port, they aren't who you should be directing fault. Their code was used and they got credit for the code.

Your cited personal Mad Max experience is just anecdotal evidence fallacy.

You've just posted for us all that some ports are better than other ports, yep, that's true.

It doesn't change the fact that names on a box don't equate responsibility. The responsibility of the job goes to the developer who ported the game.

You shouldn't blame an innocent team of a crime they didn't commit. Clearly though, you've proven in the past, and with this engagement, that you are free post contrarily whatever you want. I suspect that even if you did have a change of heart privately, you would not reveal it. Therefore it seems this discussion is fruitless.

Have a good day.

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speedfog

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#87 speedfog
Member since 2009 • 4966 Posts

Any dev team from Ubisoft.

DICE, Battlefield 4 left me twice a bitter taste. I bought it first for PC, horrible performance and alot of bugs/glitches. (Before the patch ofcourse.) Then I bought it again for the Xbox One (for friends) with all the DLC included and it felt bad. The campaign was full of glitches (allmost 2 years later) and the multiplayer was just bad... Very unbalanced. Altough it was fun for a while I just hated the way it played it after a while.

Infinity Ward, they just left everyone in the cold with their shitty games.

Valve, I love their games but atm someting just doesn't feel right. They stopped like announcing games or anything at all beside the Source 2 engine. All they do is cash in on the marktplace. Atleast they made a refund system.

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servomaster

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#88 servomaster
Member since 2015 • 870 Posts

The big ones that come to mind are Capcom and Konami

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The_Last_Ride

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#89 The_Last_Ride
Member since 2004 • 76371 Posts

@Salt_The_Fries:

  • EA
  • Activision
  • Bethesda
  • Rare
  • 343
  • Twisted Pixel
  • Ubisoft
  • Rare
  • Maxis

I can list more, but you get the picture

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AsadMahdi59

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#90 AsadMahdi59
Member since 2005 • 7226 Posts

@illmatic87:

Just curious but why Criterion and Double Fine?