to name few
- FEAR (lazy devs)
- Virtua Tennis (same as FEAR)
- Splinter Cell : Double Agent (1-lazy devs, 2-it's a port, and ports always look better on the original console, 3-ubisoft loves x360 and hates ps3, 4-Ubisoft paid by Microsoft)
- Rainbow Six Vegas (same as splinter cell)
- Call of Duty 3 (1-near launch title, devs didn't learn the console yet, 2-final dev kits reached couple of days before the launch).
- Marvel Ultimate Alliance (same as call of duty 3)
- Virtua Fighter 5 (1-X360 has extra dev time, 2-X360 version is based on the arcade version C, 3- it's a port, and ports always look better on the ported version)
- The Darkness (dev still didn't learn the PS3 yet)
- All pro football 2k8 (1- the ps3 proved itself capable of running other games like tetris at 60fps, so obviously it's the dev's fault. 2- who cares, you won't notice a difference betweeen a constant 30 fps and a constant 60fps using a controller).
- Madden NCAAA (same as all pro football 2k8 ).
- Madden 08 (Microsoft paid EA to handicap the PS3 version)
- Fight Night Round 3 (lazy dev)
- others (let me know if I missed any)
The thread is not about the list of games that look better on X360. It's about the excuses that were made to justify the list.
P.S. Also, for PS3 fans, feel free to post a list of multiplats that looks better on PS3 and the execuses that were made by X360 fans to justify them.
Log in to comment