LOL at "teh last gen grafix!"

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mjarantilla

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#1 mjarantilla
Member since 2002 • 15721 Posts

Honestly, do you Wii haters think "last-gen" games look "ugly" and that no one will play them ever again because they aren't in HD?

We've reached the point where artistry, not hardware, is the primary means of making a game that looks good. You don't need monster hardware to have beautiful, epic, cinematic graphics, and here is the definitive proof:

*Note: I copied this thread from another thread from about two months ago. I just thought it deserved being reiterated.

God of War II - PS2


Shadow of the Colossus - PS2

Chronicles of Riddick: Escape from Butcher Bay - Xbox

Halo 2 - Xbox


Resident Evil 4 - GameCube


And finally:

The Legend of Zelda: Twilight Princess - GameCube and Wii



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Capt_Tenneal

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#2 Capt_Tenneal
Member since 2005 • 1006 Posts
I see alot of 1st party games.
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Kook18

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#3 Kook18
Member since 2006 • 4257 Posts
needs more ninja gaiden. last gen graphics were great and still are. i don't see why people ***** about it so much.
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ZebethOrZebes

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#4 ZebethOrZebes
Member since 2004 • 5997 Posts
Sadly someone is going to post a photorealistic model of a car from some crappy racing sim, and try to ruin this thread.
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AgentA-Mi6

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#5 AgentA-Mi6
Member since 2006 • 16736 Posts
I see last gen graphics
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emawk

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#6 emawk
Member since 2004 • 1820 Posts
You shouldn't have used those Zelda: Tp pictures as examples.
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whitetiger3521

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#7 whitetiger3521
Member since 2005 • 4686 Posts

Looks good to me

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Kestastrophe

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#8 Kestastrophe
Member since 2005 • 4354 Posts

needs more ninja gaiden. last gen graphics were great and still are. Kook18

Agreed. I think that last gen will have a longer life span than the previous one. I have a hard time playing some of the original PSone and N 64 games because of the huge jaggies (i.e. FF 7).

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Hermitkermit

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#9 Hermitkermit
Member since 2005 • 1880 Posts
The Wii is Next Gen, Graphics? You can't even spell it right! Zelda looked nice to me, lots of shiny and creepy colors...
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Javy03

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#10 Javy03
Member since 2006 • 6886 Posts

Those games are great because they pushed the current technology to its limit. Technology and artistry doesnt sit still. It is always changing and growing. Those games are great but that doesnt mean that if the devs had the capabilities they have now, it couldnt have been even better. Thereis always room for improvement and if you give an artist better quality tools and more time they can create even bigger and better works of art. Limiting an artist is never a good thing just like being satisfied with limitations in hardware is bad.

Those games you listed are classics of last gen that was an improvement from the gen. before and so fourth. We can enjoy those games because console developers werent afraid to push the hardware and give devs the tools to creat masterpieces. Its better to have and not need then need and not have.

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shaggygrosser

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#11 shaggygrosser
Member since 2003 • 5871 Posts
Chronicles of Riddick, hellz yeah!
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Kestastrophe

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#12 Kestastrophe
Member since 2005 • 4354 Posts

We've reached the point where artistry, not hardware, is the primary means of making a game that looks good.

mjarantilla

I agree. My favorite games graphically are Wind Waker, Okami (which I just finished), and Odin Sphere (which I just started). IMO, a clearly defined art style is much more aesthetically pleasing than a game that strives for realism.

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Medjai

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#13 Medjai
Member since 2003 • 3839 Posts
I see alot of 1st party games.Capt_Tenneal
and?
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alcarazo9

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#14 alcarazo9
Member since 2005 • 7104 Posts

Sadly someone is going to post a photorealistic model of a car from some crappy racing sim, and try to ruin this thread.ZebethOrZebes

not if can help it :x

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Capt_Tenneal

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#15 Capt_Tenneal
Member since 2005 • 1006 Posts

[QUOTE="Capt_Tenneal"]I see alot of 1st party games.Medjai
and?

And last gen games are pretty ugly if they're not 1st party.

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Bill_McBlumpkin

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#16 Bill_McBlumpkin
Member since 2007 • 1001 Posts

At the time they looked incredible, but that's the problem with graphics.... as time passes and you've seen better things the things that used to look good no longer do.

When I played the original Half Life on PC it looked absolutely stunning, there was nothing like it. Now go back and play it, it doesn't look1/50th as good as it the day of original release.

RE4 looked stunning back in the day... but now that we've all seen Gears and other such games new games with RE4-like graphics aren't going to have the same impression that RE4 had on us when it was first released. This is the complaint with the "last gen" look.

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mjarantilla

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#17 mjarantilla
Member since 2002 • 15721 Posts

Thereis always room for improvement and if you give an artist better quality tools and more time they can create even bigger and better works of art.Javy03

You're assuming that giving the artist "bigger tools" will even have a tangible effect on the quality of his art. I disagree.

Its better to have and not need then need and not have.Javy03

Nice slogan, but irrelevant when the tools you have suffer from diminishing returns.

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mjarantilla

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#18 mjarantilla
Member since 2002 • 15721 Posts

[QUOTE="Medjai"][QUOTE="Capt_Tenneal"]I see alot of 1st party games.Capt_Tenneal

and?

And last gen games are pretty ugly if they're not 1st party.

And yet, two of those games are third party and considered to be among the best looking games on their respective systems (Chronicles of Riddick and RE4).

You know that if I had tried, I could've added half a dozen third-party games that also look amazing.

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Javy03

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#19 Javy03
Member since 2006 • 6886 Posts
[QUOTE="mjarantilla"]

We've reached the point where artistry, not hardware, is the primary means of making a game that looks good.

Kestastrophe

I agree. My favorite games graphically are Wind Waker, Okami (which I just finished), and Odin Sphere (which I just started). IMO, a clearly defined art style is much more aesthetically pleasing than a game that strives for realism.

I agree about a clearly defined art style being important but that doesnt mean it couldnt be done better with better and newer tools. I see alot of those games and I cant help but notice they are games released later in the life cycle of the consoles.I am a huge fan of GOW and Shadow of the Colossus, and cant wait to see what these devs can do with less restrictions and more technology at their hands.

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AsadMahdi59

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#20 AsadMahdi59
Member since 2005 • 7226 Posts
used a bad pic of gow2.:evil: anyway im fine with wii graphics as long as they look as good or better than those games.
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Medjai

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#21 Medjai
Member since 2003 • 3839 Posts

[QUOTE="Medjai"][QUOTE="Capt_Tenneal"]I see alot of 1st party games.Capt_Tenneal

and?

And last gen games are pretty ugly if they're not 1st party.

Umm no

RE:4, Ninja Gaiden, Riddick, Splinter Cell:CT, MGS

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mjarantilla

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#22 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="Kestastrophe"][QUOTE="mjarantilla"]

We've reached the point where artistry, not hardware, is the primary means of making a game that looks good.

Javy03

I agree. My favorite games graphically are Wind Waker, Okami (which I just finished), and Odin Sphere (which I just started). IMO, a clearly defined art style is much more aesthetically pleasing than a game that strives for realism.

I agree about a clearly defined art style being important but that doesnt mean it couldnt be done better with better and newer tools. I see alot of those games and I cant help but notice they are games released later in the life cycle of the consoles.I am a huge fan of GOW and Shadow of the Colossus, and cant wait to see what these devs can do with less restrictions and more technology at their hands.

It doesn't matter if they were released later in the life cycle. My point was that so-called "last gen hardware" can still deliver great visuals because art style matters a hell of a lot more than pixel pipelines.

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Capt_Tenneal

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#23 Capt_Tenneal
Member since 2005 • 1006 Posts
[QUOTE="Capt_Tenneal"]

[QUOTE="Medjai"][QUOTE="Capt_Tenneal"]I see alot of 1st party games.mjarantilla

and?

And last gen games are pretty ugly if they're not 1st party.

And yet, two of those games are third party and considered to be among the best looking games on their respective systems (Chronicles of Riddick and RE4).

You know that if I had tried, I could've added half a dozen third-party games that also look amazing.

And I could come back with 30 games that look like crap. Your point?

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waynehead895

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#24 waynehead895
Member since 2005 • 18660 Posts

needs more ninja gaiden. last gen graphics were great and still are. i don't see why people ***** about it so much.Kook18

NG, yes NG.

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Medjai

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#25 Medjai
Member since 2003 • 3839 Posts
[QUOTE="mjarantilla"][QUOTE="Capt_Tenneal"]

[QUOTE="Medjai"][QUOTE="Capt_Tenneal"]I see alot of 1st party games.Capt_Tenneal

and?

And last gen games are pretty ugly if they're not 1st party.

And yet, two of those games are third party and considered to be among the best looking games on their respective systems (Chronicles of Riddick and RE4).

You know that if I had tried, I could've added half a dozen third-party games that also look amazing.

And I could come back with 30 games that look like crap. Your point?

point being that not all talented Dev's are 1st party and you initial assertion is faulty

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mjarantilla

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#26 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Capt_Tenneal"]

[QUOTE="Medjai"][QUOTE="Capt_Tenneal"]I see alot of 1st party games.Capt_Tenneal

and?

And last gen games are pretty ugly if they're not 1st party.

And yet, two of those games are third party and considered to be among the best looking games on their respective systems (Chronicles of Riddick and RE4).

You know that if I had tried, I could've added half a dozen third-party games that also look amazing.

And I could come back with 30 games that look like crap. Your point?

My point is that third party devs have just as much talent as first party. What's YOUR point in trying to bring up the WORST looking games? Both of the so-called "true next gen" systems have games that look as bad as the worst looking games from last gen.

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dirktu

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#27 dirktu
Member since 2005 • 717 Posts

used a bad pic of gow2.:evil: anyway im fine with wii graphics as long as they look as good or better than those games.AsadMahdi59

Well you shouldn't complain, the TP and RE4 pictures are a lot worse :P. I never really cared that much about graphics, so I agree with the TC.

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MIYAMOTOnext007

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#28 MIYAMOTOnext007
Member since 2006 • 3061 Posts
 This looks pretty epic to me. It's has good technical graphics and good artistic graphics at the same time. I would much rather look at this game then most of the ones you posted. By the way this is the Prey demo on my PC, and this part is not a cutscene, you can look around while this is happening.
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Capt_Tenneal

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#29 Capt_Tenneal
Member since 2005 • 1006 Posts
[QUOTE="Capt_Tenneal"][QUOTE="mjarantilla"][QUOTE="Capt_Tenneal"]

[QUOTE="Medjai"][QUOTE="Capt_Tenneal"]I see alot of 1st party games.Medjai

and?

And last gen games are pretty ugly if they're not 1st party.

And yet, two of those games are third party and considered to be among the best looking games on their respective systems (Chronicles of Riddick and RE4).

You know that if I had tried, I could've added half a dozen third-party games that also look amazing.

And I could come back with 30 games that look like crap. Your point?

point being that not all talented Dev's are 1st party and you initial assertion is faulty

Oh, my bad. Would it make you feel better if I said MOST look like crap?

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whitetiger3521

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#30 whitetiger3521
Member since 2005 • 4686 Posts

not bad for a 5yr old game :D

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Javy03

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#31 Javy03
Member since 2006 • 6886 Posts

[quote="Javy03"]Thereis always room for improvement and if you give an artist better quality tools and more time they can create even bigger and better works of art.mjarantilla

You're assuming that giving the artist "bigger tools" will even have a tangible effect on the quality of his art. I disagree.

Its better to have and not need then need and not have.Javy03

Nice slogan, but irrelevant when the tools you have suffer from diminishing returns.

How can you disagree? I have yet to hear devs complain about have bigger and better hardware to push. You need to give devs challenges so some can meet them and shine like those games you have listed. If you noticed most of those games are late in the life cycle of the consoles, after devs have pushed the console to its limits. Again art is always changing like technology. If devs had your mentality of "just good enough" most of those games wouldnt be here. In fact the PS2 worked hard to push graphics that the PS1 couldnt do and it worked and you can see the results in those games. The same goes for theXbox. Why is it enough now? Sitting still leads to mediocrity, which those devs that made those games you admire chose not to do.

Its easy to look back fondly on those games this early in the next gen. But in a couple years when those devs have released sequels to those franchises or new IPs with this new technology, I will be happy they chose to meet the challenge rather then stay with whats comfortable.

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mjarantilla

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#32 mjarantilla
Member since 2002 • 15721 Posts

 This looks pretty epic to me. It's has good technical graphics and good artistic graphics at the same time. I would much rather look at this game then most of the ones you posted. By the way this is the Prey demo on my PC, and this part is not a cutscene, you can look around while this is happening.MIYAMOTOnext007

That's not art style. That's pure technology. A steel catwalk and some superstructure does not constitute "art style."

I do like Prey's art style, but TBH Prey doesn't look very different from Quake 4 in art style. It's only slightly different.

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Medjai

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#33 Medjai
Member since 2003 • 3839 Posts
Oh, my bad. Would it make you feel better if I said MOST look like crap?Capt_Tenneal
I will agree that 1st party games look great...maybe has something to do with familiarity with the system? but there are alot of crappy looking games this gen on 360 and PS3 and Wii...just depends on how much talent and effort the dev has/puts in...how much time they have to polish the game to make it the best they can
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Capt_Tenneal

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#34 Capt_Tenneal
Member since 2005 • 1006 Posts

My point is that third party devs have just as much talent as first party. What's YOUR point in trying to bring up the WORST looking games? Both of the so-called "true next gen" systems have games that look as bad as the worst looking games from last gen.mjarantilla

My point is that it's stupid to show a few games that are either 1st party or exclusive and lump them in with the trash games.

I'll agree that quite a few next gen games look like crap. (Tenchu Z) That doesn't mean thatthe majority ofnext gen games don't look good.

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Bdking57

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#35 Bdking57
Member since 2005 • 1320 Posts

Its not always all about the graphics and I have had fun with several of the Wii games.... however, the real issue I have developed with the wii games is the complete lack of features. The xbox live experience cannot be beat... example forza 2 modding and editing cars, uploading the photos to the forza internet site and displaying them online in a minute.

When you play games like shadowrun compared to halo 2.... halo 2 is just inplayable. The grahpics werent considered bad, but its like trying to play in black and white...

Anyway you spin it, God of war 2 just looks bad by today's standards....last gen was a decent leap in graphics, but in comparison horrible resolution, textures, phsyics, destructable environments... these are the things that really stand out playing games now and I dont know how I ever played without them. At least the Wii does give a new experience.

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dirktu

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#36 dirktu
Member since 2005 • 717 Posts

Prey picture

This looks pretty epic to me. It's has good technical graphics and good artistic graphics at the same time. I would much rather look at this game then most of the ones you posted. By the way this is the Prey demo on my PC, and this part is not a cutscene, you can look around while this is happening.MIYAMOTOnext007

I don't know really. It looks from the screenshot that your graphics card doesn't do AA (or at least not efficiently), so I'd guess you'll be missing on a lot of other effects as well, especially since Direct X has been more GPU orientated again instead of CPU orientated. I couldn't care less really for PC games, but that does mean that Wii graphics can be better than the graphics on your PC (not taking into account resolution though).

[Edit] Maybe this could be a little unclear, but I do care a lot about PC games. It's just I don't care about the very advanced effects (16x anisotropic filtering and the likes).

[/Edit]

[Edit 2]

Okay, forget about this post lol. I saw your image loading again when I reentered the thread and it appears the jaggies are there due to image compression.

[/Edit 2]

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Javy03

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#37 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="Kestastrophe"][QUOTE="mjarantilla"]

We've reached the point where artistry, not hardware, is the primary means of making a game that looks good.

mjarantilla

I agree. My favorite games graphically are Wind Waker, Okami (which I just finished), and Odin Sphere (which I just started). IMO, a clearly defined art style is much more aesthetically pleasing than a game that strives for realism.

I agree about a clearly defined art style being important but that doesnt mean it couldnt be done better with better and newer tools. I see alot of those games and I cant help but notice they are games released later in the life cycle of the consoles.I am a huge fan of GOW and Shadow of the Colossus, and cant wait to see what these devs can do with less restrictions and more technology at their hands.

It doesn't matter if they were released later in the life cycle. My point was that so-called "last gen hardware" can still deliver great visuals because art style matters a hell of a lot more than pixel pipelines.

Yes but art style is limited to the hardware you have available. Even the best art style couldnt make a PS1 game better looking then a PS2 game. Technology is about progressing. Even devs compete with eachother to bring out the biggest and best looking games. I am well aware that Last gen deliveredand am a huge fan of many of those gamesbut I am also confident that those devs can deliver even more this gen with more resources. Your assumptions are that these devs have peaked and that would be an insult to these gaming developers. I think they can improve year after year and new devs can come and blow us away showing us games like SOTC that nobody ever saw coming.

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Kestastrophe

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#38 Kestastrophe
Member since 2005 • 4354 Posts

In case anyone here has not heard about this game yet, this is Odin Sphere:

Screenshots do not do this game justice, so here is a video review.

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MIYAMOTOnext007

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#39 MIYAMOTOnext007
Member since 2006 • 3061 Posts

[QUOTE="MIYAMOTOnext007"]

Prey picture

This looks pretty epic to me. It's has good technical graphics and good artistic graphics at the same time. I would much rather look at this game then most of the ones you posted. By the way this is the Prey demo on my PC, and this part is not a cutscene, you can look around while this is happening.dirktu

I don't know really. It looks from the screenshot that your graphics card doesn't do AA (or at least not efficiently), so I'd guess you'll be missing on a lot of other effects as well, especially since Direct X has been more GPU orientated again instead of CPU orientated. I couldn't care less really for PC games, but that does mean that Wii graphics can be better than the graphics on your PC (not taking into account resolution though).

Hahah It keeps shrinking down my picture (causing it to make it look like jaggies). But really when I took that screen I was playing the demo at 1280x1024 max settings with 4xAA and it NEVER dropped below 60 FPS on my 8800 GTS 320MB. In here the quality looks amazing!:D
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haziqonfire

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#40 haziqonfire
Member since 2005 • 36392 Posts
Man those games still look visually appealing!
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#41 Funkyhamster
Member since 2005 • 17366 Posts
[QUOTE="dirktu"]

I don't know really. It looks from the screenshot that your graphics card doesn't do AA (or at least not efficiently), so I'd guess you'll be missing on a lot of other effects as well, especially since Direct X has been more GPU orientated again instead of CPU orientated. I couldn't care less really for PC games, but that does mean that Wii graphics can be better than the graphics on your PC (not taking into account resolution though).

MIYAMOTOnext007

Hahah It keeps shrinking down my picture (causing it to make it look like jaggies). But really when I took that screen I was playing the demo at 1280x1024 max settings with 4xAA and it NEVER dropped below 60 FPS on my 8800 GTS 320MB. In here the quality looks amazing!:D

Woah, what? Wii graphics will never look better than graphics from an 8800GTS. It just ain't gonna happen.

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MIYAMOTOnext007

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#42 MIYAMOTOnext007
Member since 2006 • 3061 Posts

[QUOTE="MIYAMOTOnext007"]

Prey picture

This looks pretty epic to me. It's has good technical graphics and good artistic graphics at the same time. I would much rather look at this game then most of the ones you posted. By the way this is the Prey demo on my PC, and this part is not a cutscene, you can look around while this is happening.dirktu

I don't know really. It looks from the screenshot that your graphics card doesn't do AA (or at least not efficiently), so I'd guess you'll be missing on a lot of other effects as well, especially since Direct X has been more GPU orientated again instead of CPU orientated. I couldn't care less really for PC games, but that does mean that Wii graphics can be better than the graphics on your PC (not taking into account resolution though).

[Edit] Maybe this could be a little unclear, but I do care a lot about PC games. It's just I don't care about the very advanced effects (16x anisotropic filtering and the likes).

[/Edit]

If you had an awesome PC you probably would start to care about the "little" effects. IOn my recently acquirred PC I run alot of games with 16xQAA. It looks so good and now when I go to play my gamecube (which I still love) the jaggies actually almost do cut my eyes:lol: I've spoiled myself and now jaggies really annoy me.
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dirktu

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#43 dirktu
Member since 2005 • 717 Posts
[QUOTE="dirktu"]

[QUOTE="MIYAMOTOnext007"]

Prey picture

This looks pretty epic to me. It's has good technical graphics and good artistic graphics at the same time. I would much rather look at this game then most of the ones you posted. By the way this is the Prey demo on my PC, and this part is not a cutscene, you can look around while this is happening.MIYAMOTOnext007

I don't know really. It looks from the screenshot that your graphics card doesn't do AA (or at least not efficiently), so I'd guess you'll be missing on a lot of other effects as well, especially since Direct X has been more GPU orientated again instead of CPU orientated. I couldn't care less really for PC games, but that does mean that Wii graphics can be better than the graphics on your PC (not taking into account resolution though).

Hahah It keeps shrinking down my picture (causing it to make it look like jaggies). But really when I took that screen I was playing the demo at 1280x1024 max settings with 4xAA and it NEVER dropped below 60 FPS on my 8800 GTS 320MB. In here the quality looks amazing!:D

Yeah I believe you. I saw a really crisp image when the image loaded when I reentered the thread. Because it loads pretty quick I didn't know it was due to image compression (as I only saw the version with all the jaggies) ;)

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Teuf_

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#44 Teuf_
Member since 2004 • 30805 Posts

Honestly, do you Wii haters think "last-gen" games look "ugly" and that no one will play them ever again because they aren't in HD?

We've reached the point where artistry, not hardware, is the primary means of making a game that looks good. You don't need monster hardware to have beautiful, epic, cinematic graphics, and here is the definitive proof:

*Note: I copied this thread from another thread from about two months ago. I just thought it deserved being reiterated.

God of War II - PS2


Shadow of the Colossus - PS2

Chronicles of Riddick: Escape from Butcher Bay - Xbox

Halo 2 - Xbox

mjarantilla



First of all, those pics are nonsense. They're all devshots with FSAA (in the case of GOWII, its also well beyond the 640x480 resolution that the game runs at). Here's some actual screen caps for comparison:








Secondly, I think you're missing the whole point of graphics technology: to give artists better tools with which to create art. Sure, an artist could create "art" with the NES and 4 colors per sprite. But there's no doubt in my mind that (in most cases) an artist is able to better match his or her artistic vision with a better tool than an NES. Its the same as assuming that an artist could do better with a paint brush and palette than with using a stick to draw in the mud.

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spidey008

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#45 spidey008
Member since 2002 • 2309 Posts
Physics and online play are more important than graphics IMO.
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haziqonfire

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#46 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="mjarantilla"]

Honestly, do you Wii haters think "last-gen" games look "ugly" and that no one will play them ever again because they aren't in HD?

We've reached the point where artistry, not hardware, is the primary means of making a game that looks good. You don't need monster hardware to have beautiful, epic, cinematic graphics, and here is the definitive proof:

*Note: I copied this thread from another thread from about two months ago. I just thought it deserved being reiterated.

God of War II - PS2


Shadow of the Colossus - PS2

Chronicles of Riddick: Escape from Butcher Bay - Xbox

Halo 2 - Xbox

Teufelhuhn



First of all, those pics are nonsense. They're all devshots with FSAA (in the case of GOWII, its well beyond the 640x480 resolution that the game runs at). Here's some actual screen caps for comparison:

Even the pics you showes still look good to me.

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Shinobishyguy

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#47 Shinobishyguy
Member since 2006 • 22928 Posts
I'm fine with the wii's graphics despite it's short comings.......as long as they don't make my eyes bleed like farcry or splinter cell. But those were ps2/gc ports.
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Harbadakus

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#48 Harbadakus
Member since 2005 • 5474 Posts

[QUOTE="MIYAMOTOnext007"] This looks pretty epic to me. It's has good technical graphics and good artistic graphics at the same time. I would much rather look at this game then most of the ones you posted. By the way this is the Prey demo on my PC, and this part is not a cutscene, you can look around while this is happening.mjarantilla

That's not art style. That's pure technology. A steel catwalk and some superstructure does not constitute "art style."

What counts as art style then? all the stuff in that image was designed by artists, who were told how things should look by an art-director(who is usualy an artist too) Sure it's not pretty, or anything, but it is an art-style.
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MyopicCanadian

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#49 MyopicCanadian
Member since 2004 • 8345 Posts

Honestly, do you Wii haters think "last-gen" games look "ugly" and that no one will play them ever again because they aren't in HD?mjarantilla

Aren't most of those in HD? I heard God of War II has some upscaling thing, and Chronicles of Riddick and Halo 2 can do 720p...

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MIYAMOTOnext007

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#50 MIYAMOTOnext007
Member since 2006 • 3061 Posts

[QUOTE="MIYAMOTOnext007"]

Prey picture

This looks pretty epic to me. It's has good technical graphics and good artistic graphics at the same time. I would much rather look at this game then most of the ones you posted. By the way this is the Prey demo on my PC, and this part is not a cutscene, you can look around while this is happening.dirktu

I don't know really. It looks from the screenshot that your graphics card doesn't do AA (or at least not efficiently), so I'd guess you'll be missing on a lot of other effects as well, especially since Direct X has been more GPU orientated again instead of CPU orientated. I couldn't care less really for PC games, but that does mean that Wii graphics can be better than the graphics on your PC (not taking into account resolution though).

[Edit] Maybe this could be a little unclear, but I do care a lot about PC games. It's just I don't care about the very advanced effects (16x anisotropic filtering and the likes).

[/Edit]

[Edit 2]

Okay, forget about this post lol. I saw your image loading again when I reentered the thread and it appears the jaggies are there due to image compression.

[/Edit 2]

Lol I know. The thread loads and the image stays the right size for like 15 seconds, but then it gets commpressed and looks all jaggy.:P