I think enough time has passed to see if MGS4 will be a significant title that people will look back on. Looking back, how would you rate MGS4?
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The story wasnt confusing if you took the time to understand it. And the script was great too.A very enjoyable game but with a piss poor script and a confusing story. Like every other MGS game I have played. 8.0.
dommeus
The last two chapters are 10/10 still (best part of the game).
Overall it always was a solid 9 game for me, and Im a MGS fanatic :)
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Oh and MGS1 is Best XD
Best game this gen, still unmatched in it's "Next Gen" feel, fan service galore. a true masterpiece.
Still a 9.5 - 10. Epic and nostalgic story, great soundtrack and boss fights, amazing diversity in gameplay, the whole package :DI think enough time has passed to see if MGS4 will be a significant title that people will look back on. Looking back, how would you rate MGS4?
Boogie_J
I would just like 1 person to bring up a logical reason why this game is overrated. This game was a masterpiece. Looking back, maybe some people shouldnt be allowed to play video games. MGS had amazing action, technology,bosses, and story.
We have come from naming true games that are "overrated" to I guess name anything that is slightly different from the norm. MGS4 had a lot of cutscenes, that means that Hideo cares about his game. Get over it.
I'd say 9.5. some gameplay elements felt archaic, but the overall package was one of the better games this gen.
Why should our opinion of it change that drastically over the course of a couple years. I could understand a change if the game was a shallow one with it's center being only around graphics so as graphics improve it doesn't seem as good but with Metal Gear games you either like the story or you don't and you either like the game because of the story or you don't. I really don't get why people bash it for it's cinematic. The truth is if you want a deep story you can't avoid cinematics for the most part without supplementing these cut scenes with TONS and TONS of text like most RPGs do. Honestly I would rather watch an epic moment in time then hear about it from some random villager through my extensive questioning process.I think enough time has passed to see if MGS4 will be a significant title that people will look back on. Looking back, how would you rate MGS4?
Boogie_J
[QUOTE="Boogie_J"]Why should our opinion of it change that drastically over the course of a couple years. I could understand a change if the game was a shallow one with it's center being only around graphics so as graphics improve it doesn't seem as good but with Metal Gear games you either like the story or you don't and you either like the game because of the story or you don't. I really don't get why people bash it for it's cinematic. The truth is if you want a deep story you can't avoid cinematics for the most part without supplementing these cut scenes with TONS and TONS of text like most RPGs do. Honestly I would rather watch an epic moment in time then hear about it from some random villager through my extensive questioning process. You can do the cinematics, without taking the player out of it. Bioshock did it, Half Life 2 does it. Bioware RPGs do it. You can do the cinematics without repetitive dialogue, it's 2010. The standards for writing in a game should be much higher now. You can tell a profound/deep/engrossing plot if you actually keep it focused. If you try to wrap up every loose end, or even meaningless ones. Or try to define every piece of vocab in your games mythology you eventually have some aspects of the story that either are plot holes, filler, pointless, or poorly executed.I think enough time has passed to see if MGS4 will be a significant title that people will look back on. Looking back, how would you rate MGS4?
Javy03
It's boring...I've tried playing it numerous times, and I just loose interest. I'm not sure if it is the drawn out cutscenes, ( a minute of two for cutscenes is more than enough, 25 minutes...really?) the preachy story, or just the out there premise of the game.
I mean I guess I understand why it received a 10, just because it was the only half way decent game available on the PS3 at the time. I somehow doubt it would get a 10 if put up against the games that are currently available on the PS3. Uncharted 1 and 2 and InFamous alone would stomp the crap out of it.
I would rate it probably at around a 7. Very poor AI, I mean honestly some of the worst on the consoles. I can stand right next to an enemy and they don't see me, but I can be hidden behind a wall in a room with no enemies and one will enter the room and head right to me. How is this not bad? Also not so great controls, and an honestly boring story that no one but a fanboy would really get into. If your a fan of the other Metal Gears or the Looney Toons crawling around in a barrel or under a box stealth then it's your game. This brings up another AI issue. How can I put a rusty 55 gallon metal drum over me and the guard cannot see or hear it when I am moving under it?
A masterpiece! The gane was just fun, and had an incredible story. Sure it pissed the xbox crowd off due to cutscenes but hey it's metal gear, a series known for excellent cutscenes with great story and gameplay. It was mad purly for Mgs fans which is why a lot of people new to the series didn't like it. It was pure win for me though. Back in the day games were praised for their amazing cinematic qualities and cutscenes now you have twitch gamers who don't like to watch or read anything. Mgs would not be the same without the cinematics.Midnightshade29Objection, I played all the MG games. I bought a PS3 for MGS 4. This is videogames, a cinematic experience should not take the player out of the experience. We've seen enough videogames have exceptional story or story telling without the over done cinematics of Metal Gear. Plus even as a series fan some of the momenst in the game are just epicly cringe worthy from Meryl/Johnny Romance, to the counltess times Raiden should die, but doesn't
A great game but dissapointing in several ways. The storyline was good up until the ending which toppled everything down, the core gameplay was fun but there just wasn't enough of it, and it fell into that frustrating, perplexing trap like many sequels where they drop good aspects that were in the previous games for no good reason.
Yeah the high heals and lighting spewing was overkill. MGS3 was a better experience overall
Oh and thank the fans for butchering raiden into such a damn cliche. Atleast in MGS 2 he was a character, he was vagine whipped. But he was atleast a character, someone the audience could atleast connect to. In 4 they turned him into a generic ninja badass. Flashy sure? a good character? F no. Play the fanboy card all you want, but that same card applies to the people defending the game in certain cases as well.
MGS 3 is the best in the series interms of plot(that or MGS 1) simply for how much more focused those plots are. MGS4s attempt to cover every loose end of the series, ended up backfiring if anything leading to a massive clusterfudge that was the MGS 4 plot.jg4xchamp
the story was amazing. huh. what are these people smoking? maybe they're the ones that say, "hey, Transformers movie had a GREAT story!" yuck.
9/10
Epic game but cutscenes were a little too long. Sometimes I had the idea I was stuck (like in the beginning where you can watch the freaky gameshow). Still one of my favorite endings of all time
So why does it get a 9/10 from you? With what you say, it sounds more like a 7.5/10. Personally, I'd give it an 8/10.9/10...the gameplay wasn't anything special and the dialogue was quite cheesy at times.
BURSTIIIFIRE
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