FXAA2 as it looks on Trials Evolution (Although a dev from the game is tinkering around with the sharper FXAA3 that was recently released)Uncharted 3 MP(FXAA2)God of War 3 (MLAA)So ND ditched MLAA for more SPU time. I figured that would happen since UC3 is a more demanding game physics wise. It also explains the lack of MLAA in Infamous 2. Back to GPU post processing AA it is. (Well FXAA2 costs 0.9ms!)Note: FXAA3 can be sharpened more to look like this God of War 3 shot, at the expense of more visible sub pixel aliasing.If I'm guessing right... Naughty Dog might be using FXAA3 in the final build of Uncharted 3.
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