Lords of the Fallen devs sign a deal with MS-4 games coming

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SolidTy

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#51 SolidTy
Member since 2005 • 49991 Posts

@SolidTy said:

@StormyJoe: Yes, I know. I never brought up From. Read my post again for the third time, it's about Deck13. You randomly brought up From Software and I'm not discussing From or whatever. Quote someone who is talking about From, because it's certainly not me.

The added observation that companies make bad games, which include From, doesn't make a difference. I'm not discussing lows but highs as well. Deck13s highs are pathetically low.

@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

@StormyJoe said:

@SolidTy: Your point is "Don't get excited, Deck13 hasn't done anything". My counter is "From Software had a lot of mediocre titles, too - but then they made Demon's Souls."

So, you can't just dismiss Deck13.

Nope. If I wanted to write your sentence, I would have wrote that. I already covered your response above.

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Krelian-co

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#52  Edited By Krelian-co
Member since 2006 • 13274 Posts

Last game was Lords of the Fallen which is a mediocre copy of Dark Souls, next game will probably be a mediocre copy of Bloodborne.

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#53  Edited By SolidTy
Member since 2005 • 49991 Posts

Obligatory horrid post:

Wow, the amount of lem butthurt in here over some no-name developer

LOL

@SolidTy said:

@StormyJoe: Yes, I know. I never brought up From. Read my post again for the third time, it's about Deck13. You randomly brought up From Software and I'm not discussing From or whatever. Quote someone who is talking about From, because it's certainly not me.

The added observation that companies make bad games, which include From, doesn't make a difference. I'm not discussing lows but highs as well. Deck13s highs are pathetically low.

@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

@StormyJoe said:

@SolidTy: Your point is "Don't get excited, Deck13 hasn't done anything". My counter is "From Software had a lot of mediocre titles, too - but then they made Demon's Souls."

So, you can't just dismiss Deck13.

Nope. If I wanted to write your psuedo paraphrased sentence, I would have wrote a tiny blurb.

I already covered your response above so there was no need to pursue that misguided point you call a counter.

It's a given that all studios great and terrible pump out mediocre titles from Nintendo to Sony to Sega to Capcom to From Software, etc.

Deck13 has always been mediocre. While it's certainly possible Deck13 could turn things around, I covered that possibility in my first post.

Demon's Souls was co developed by Sony and From. Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

My entire point was that Deck13 isn't a studio that has a successful track record to garner excitement.

Your counter is "well, some other unrelated studio turned things around so we should be excited".

Any unrelated studios success have nothing to do with my post or point. It doesn't matter what Squaresoft accomplished, or RARE, or Bungie, or From.

What about Sega? What about Ubisoft? What about Capcom? What about Konami? Why not discuss every unrelated studio ever?

It makes no sense. From isn't related to Deck13. Pointing to From's success and tethering From's success as some sort of strange defense for Deck13 doesn't add up. You may as well be pointing at Doritos or Pepsi's success stories, they too are unrelated to Deck13. My post is about what Deck13 delivered to gamers. Congrats to the unrelated studio (From Software), but that doesn't change Deck13's history. Deck13 will earn excitement from me and millions of others when they churn out a game that is good. Like say, CD Projekt RED. Your counter doesn't work backwards either. Deck13 made a bad game, therefore From Software will make a bad game too. It has no bearing.

Is M$ even co developing with Deck13 like Sony did with From Software? I don't see any indication that is even happening.

You should never have brought up From as they aren't related to Deck13, as I've repeatedly explained to you.

@bobrossperm said:
@darkangel115 said:

I haven't cared about their games either, but maybe with some MS money and help they can put out some good games. Bungie was a million times better of a studio with MS then without them. 343i has already passed bungie as a better studio. epic was falling when they left gears. judgement was extremely average. Insomniac made their best game under an agreement with MS. The only studio that didn't massively improve under MS was rare, they just went to shit after leaving nintendo.

Those two bolded statements are messed up. Disturbing stuff, it really is.

Metacritic confirms that Ratchet and Clank is better than Sunset which I can easily confirm with my time in those games.

Halo 4 failed to generate longterm buzz with consumers as most of us have seen the charts, dropped in price quick, and was the first major numbered Halo FPS game not to score a 90+ at Metacritic which was a HUGE deal to Bonnie Ross head of 343.

All of Bungie's main Halo efforts with 90+ at Metacritic. The exception being the expansion Halo 3:ODST which wasn't supposed to be a main Halo effort nor did it have a large team as it was a Halo 3 add on.

Looking at Sunset Overdrive which has a much, much lower metascore (81/100) and Halo critically: 343 never passed Bungie as a studio with the critics or fans. Epic never developed Judgement, they threw that to the recently acquired Bulletstorm team, and Insomniac's best games ever were Spyro: Year of the Dragon (91), Ratchet & Clank: Up Your Arsenal (90), Ratchet and Clank: Going Commando (91), Ratchet & Clank Future: A Crack in Time (87), Resistance: Fall of Man (86), Resistance 2 (87), and Ratchet & Clank Future: Tools of Destruction (89)...all much higher than Sunset. Heck, even Resistance 3 (83) is higher Sunset, so now Insomniac didn't make the best game with M$.

If we are just talking personal feelings and taste? Sunset ripped the best grinding and shooting elements from Ratchet. Lifted it, and for those uninitiated drones, it felt new because they didn't play Ratchet. I still wouldn't agree better and I agree with the world's critics on Sunset. I felt the on rails gameplay of Sunset hurt the game overtime, while at first fresh, it got old and forced very fast. The game itself is WAY too easy, to the point of boredom. It's not a revolution as far as open-world games go, it's more of a mish-mash of recognizable, been there, done that elements that have been tweaked just enough to make them seem new and different for the uninitiated. Sunset is shallow yes but the positive is there’s still more energy and imagination at work here than most other games out, so it has that which is an Insomniac staple. The lack of gameplay variety is a major issue though.

Critics don't agree with Sunset and personally I don't agree either. I say we eliminate personal subjective taste though because that would go on all day. I like the Redsox! I like Yankees! I like the Redsox! I like the Yankees!

Besides, Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

BTW: Grand Theft Auto 3 was revealed at E3 as a PS2 game, not a multiplatform game. It wasn't changed suddenly. Actually GTA3 was pretty ignored and it was the buzz of it's 2001 release that skyrocketed the franchise. GTA3 was in development and released for the PS2 before the Xbox and Gamecube even existed at retail.

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#54 darkangel115
Member since 2013 • 4562 Posts

@SolidTy said:
@SolidTy said:

@StormyJoe: Yes, I know. I never brought up From. Read my post again for the third time, it's about Deck13. You randomly brought up From Software and I'm not discussing From or whatever. Quote someone who is talking about From, because it's certainly not me.

The added observation that companies make bad games, which include From, doesn't make a difference. I'm not discussing lows but highs as well. Deck13s highs are pathetically low.

@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

@StormyJoe said:

@SolidTy: Your point is "Don't get excited, Deck13 hasn't done anything". My counter is "From Software had a lot of mediocre titles, too - but then they made Demon's Souls."

So, you can't just dismiss Deck13.

Nope. If I wanted to write your psuedo paraphrased sentence, I would have wrote a tiny blurb.

I already covered your response above so there was no need to pursue that misguided point you call a counter.

It's a given that all studios great and terrible pump out mediocre titles from Nintendo to Sony to Sega to Capcom to From Software, etc.

Deck13 has always been mediocre. While it's certainly possible Deck13 could turn things around, I covered that possibility in my first post.

Demon's Souls was co developed by Sony and From. Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

My entire point was that Deck13 isn't a studio that has a successful track record to garner excitement.

Your counter is "well, some other unrelated studio turned things around so we should be excited".

Any unrelated studios success have nothing to do with my post or point. It doesn't matter what Squaresoft accomplished, or RARE, or Bungie, or From.

What about Sega? What about Ubisoft? What about Capcom? What about Konami? Why not discuss every unrelated studio ever?

It makes no sense. From isn't related to Deck13. Pointing to From's success and tethering From's success as some sort of strange defense for Deck13 doesn't add up. You may as well be pointing at Doritos or Pepsi's success stories, they too are unrelated to Deck13. My post is about what Deck13 delivered to gamers. Congrats to the unrelated studio (From Software), but that doesn't change Deck13's history. Deck13 will earn excitement from me and millions of others when they churn out a game that is good. Like say, CD Projekt RED. Your counter doesn't work backwards either. Deck13 made a bad game, therefore From Software will make a bad game too. It has no bearing.

You should never have brought up From, as I've repeatedly explained to you.

@bobrossperm said:
@darkangel115 said:

I haven't cared about their games either, but maybe with some MS money and help they can put out some good games. Bungie was a million times better of a studio with MS then without them. 343i has already passed bungie as a better studio. epic was falling when they left gears. judgement was extremely average. Insomniac made their best game under an agreement with MS. The only studio that didn't massively improve under MS was rare, they just went to shit after leaving nintendo.

Those two bolded statements are messed up. Disturbing stuff, it really is.

Metacritic confirms that Ratchet and Clank is better than Sunset which I can easily confirm with my time in those games.

Halo 4 failed to generate longterm buzz with consumers as most of us have seen the charts, dropped in price quick, and was the first major numbered Halo FPS game not to score a 90+ at Metacritic which was a HUGE deal to Bonnie Ross head of 343.

All of Bungie's main Halo efforts with 90+ at Metacritic. The exception being the expansion Halo 3:ODST which wasn't supposed to be a main Halo effort nor did it have a large team as it was a Halo 3 add on.

Looking at Sunset Overdrive which has a much, much lower metascore (81/100) and Halo critically: 343 never passed Bungie as a studio with the critics or fans. Epic never developed Judgement, they threw that to the recently acquired Bulletstorm team, and Insomniac's best games ever were Spyro: Year of the Dragon (91), Ratchet & Clank: Up Your Arsenal (90), Ratchet and Clank: Going Commando (91), Ratchet & Clank Future: A Crack in Time (87), Resistance: Fall of Man (86), Resistance 2 (87), and Ratchet & Clank Future: Tools of Destruction (89)...all much higher than Sunset. Heck, even Resistance 3 (83) is higher Sunset, so now Insomniac didn't make the best game with M$.

If we are just talking personal feelings and taste? Sunset ripped the best grinding and shooting elements from Ratchet. Lifted it, and for those uninitiated drones, it felt new because they didn't play Ratchet. I still wouldn't agree better and I agree with the world's critics on Sunset. I felt the on rails gameplay of Sunset hurt the game overtime, while at first fresh, it got old and forced very fast. The game itself is WAY too easy, to the point of boredom. It's not a revolution as far as open-world games go, it's more of a mish-mash of recognizable, been there, done that elements that have been tweaked just enough to make them seem new and different for the uninitiated. Sunset is shallow yes but the positive is there’s still more energy and imagination at work here than most other games out, so it has that which is an Insomniac staple. The lack of gameplay variety is a major issue though.

Critics don't agree with Sunset and personally I don't agree either. I say we eliminate personal subjective taste though because that would go on all day. I like the Redsox! I like Yankees! I like the Redsox! I like the Yankees!

Besides, Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

BTW: Grand Theft Auto 3 was revealed at E3 as a PS2 game, not a multiplatform game. It wasn't changed suddenly. Actually GTA3 was pretty ignored and it was the buzz of it's 2001 release that skyrocketed the franchise. GTA3 released before the Xbox and Gamecube even existed at retail.

and this is why, despite owning both systems, you come off looking like a fanboy. Moving goal posts to try and make your opinion into fact. You say that ratchet is better because MC scores then sunset, but ignore the fact halo 4 MC destroyed destiny. You can't even keep an argument constant, even if you only went by MC, we all know this gen reviewers have started using the full scale more and not the 8-10 scale of last gen everyone complained about. MC just has so many variables it's extremely irrelevant. It's nothing more then some people's opinion. some games have like 10 reviews others get like 60. it's beyond a dumb measure of anything. Even if we did ignore the personal opinion as you said and just use MC, then you would be forced to believe that 343i is better then bungie now as their last efforts were a 75-76 for bungie compared to an 87 for 343i.

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RR360DD

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#55 RR360DD
Member since 2011 • 14099 Posts

Wow, the amount of cow butthurt in here over some no-name developer

LOL

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SolidTy

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#56  Edited By SolidTy
Member since 2005 • 49991 Posts

@darkangel115 said:
@SolidTy said:
@SolidTy said:

@StormyJoe: Yes, I know. I never brought up From. Read my post again for the third time, it's about Deck13. You randomly brought up From Software and I'm not discussing From or whatever. Quote someone who is talking about From, because it's certainly not me.

The added observation that companies make bad games, which include From, doesn't make a difference. I'm not discussing lows but highs as well. Deck13s highs are pathetically low.

@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

@StormyJoe said:

@SolidTy: Your point is "Don't get excited, Deck13 hasn't done anything". My counter is "From Software had a lot of mediocre titles, too - but then they made Demon's Souls."

So, you can't just dismiss Deck13.

Nope. If I wanted to write your psuedo paraphrased sentence, I would have wrote a tiny blurb.

I already covered your response above so there was no need to pursue that misguided point you call a counter.

It's a given that all studios great and terrible pump out mediocre titles from Nintendo to Sony to Sega to Capcom to From Software, etc.

Deck13 has always been mediocre. While it's certainly possible Deck13 could turn things around, I covered that possibility in my first post.

Demon's Souls was co developed by Sony and From. Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

My entire point was that Deck13 isn't a studio that has a successful track record to garner excitement.

Your counter is "well, some other unrelated studio turned things around so we should be excited".

Any unrelated studios success have nothing to do with my post or point. It doesn't matter what Squaresoft accomplished, or RARE, or Bungie, or From.

What about Sega? What about Ubisoft? What about Capcom? What about Konami? Why not discuss every unrelated studio ever?

It makes no sense. From isn't related to Deck13. Pointing to From's success and tethering From's success as some sort of strange defense for Deck13 doesn't add up. You may as well be pointing at Doritos or Pepsi's success stories, they too are unrelated to Deck13. My post is about what Deck13 delivered to gamers. Congrats to the unrelated studio (From Software), but that doesn't change Deck13's history. Deck13 will earn excitement from me and millions of others when they churn out a game that is good. Like say, CD Projekt RED. Your counter doesn't work backwards either. Deck13 made a bad game, therefore From Software will make a bad game too. It has no bearing.

You should never have brought up From, as I've repeatedly explained to you.

@bobrossperm said:
@darkangel115 said:

I haven't cared about their games either, but maybe with some MS money and help they can put out some good games. Bungie was a million times better of a studio with MS then without them. 343i has already passed bungie as a better studio. epic was falling when they left gears. judgement was extremely average. Insomniac made their best game under an agreement with MS. The only studio that didn't massively improve under MS was rare, they just went to shit after leaving nintendo.

Those two bolded statements are messed up. Disturbing stuff, it really is.

Metacritic confirms that Ratchet and Clank is better than Sunset which I can easily confirm with my time in those games.

Halo 4 failed to generate longterm buzz with consumers as most of us have seen the charts, dropped in price quick, and was the first major numbered Halo FPS game not to score a 90+ at Metacritic which was a HUGE deal to Bonnie Ross head of 343.

All of Bungie's main Halo efforts with 90+ at Metacritic. The exception being the expansion Halo 3:ODST which wasn't supposed to be a main Halo effort nor did it have a large team as it was a Halo 3 add on.

Looking at Sunset Overdrive which has a much, much lower metascore (81/100) and Halo critically: 343 never passed Bungie as a studio with the critics or fans. Epic never developed Judgement, they threw that to the recently acquired Bulletstorm team, and Insomniac's best games ever were Spyro: Year of the Dragon (91), Ratchet & Clank: Up Your Arsenal (90), Ratchet and Clank: Going Commando (91), Ratchet & Clank Future: A Crack in Time (87), Resistance: Fall of Man (86), Resistance 2 (87), and Ratchet & Clank Future: Tools of Destruction (89)...all much higher than Sunset. Heck, even Resistance 3 (83) is higher Sunset, so now Insomniac didn't make the best game with M$.

If we are just talking personal feelings and taste? Sunset ripped the best grinding and shooting elements from Ratchet. Lifted it, and for those uninitiated drones, it felt new because they didn't play Ratchet. I still wouldn't agree better and I agree with the world's critics on Sunset. I felt the on rails gameplay of Sunset hurt the game overtime, while at first fresh, it got old and forced very fast. The game itself is WAY too easy, to the point of boredom. It's not a revolution as far as open-world games go, it's more of a mish-mash of recognizable, been there, done that elements that have been tweaked just enough to make them seem new and different for the uninitiated. Sunset is shallow yes but the positive is there’s still more energy and imagination at work here than most other games out, so it has that which is an Insomniac staple. The lack of gameplay variety is a major issue though.

Critics don't agree with Sunset and personally I don't agree either. I say we eliminate personal subjective taste though because that would go on all day. I like the Redsox! I like Yankees! I like the Redsox! I like the Yankees!

Besides, Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

BTW: Grand Theft Auto 3 was revealed at E3 as a PS2 game, not a multiplatform game. It wasn't changed suddenly. Actually GTA3 was pretty ignored and it was the buzz of it's 2001 release that skyrocketed the franchise. GTA3 released before the Xbox and Gamecube even existed at retail.

and this is why, despite owning both systems, you come off looking like a fanboy. Moving goal posts to try and make your opinion into fact. You say that ratchet is better because MC scores then sunset, but ignore the fact halo 4 MC destroyed destiny. You can't even keep an argument constant, even if you only went by MC, we all know this gen reviewers have started using the full scale more and not the 8-10 scale of last gen everyone complained about. MC just has so many variables it's extremely irrelevant. It's nothing more then some people's opinion. some games have like 10 reviews others get like 60. it's beyond a dumb measure of anything. Even if we did ignore the personal opinion as you said and just use MC, then you would be forced to believe that 343i is better then bungie now as their last efforts were a 75-76 for bungie compared to an 87 for 343i.

You already achieved full fanboy status when you opted to completely ignore Ratchet and Clank, Spyro, and Resistance in an attempt to pretend Sunset was better, poorly comparing Destiny a new Activision Bungie IP to Halo, and pretending Epic Judgement was a main development effort. Last week's false GTA3 being a planned multiplatform release was full fanboy material as well. It's like you didn't even know what E3 was back then. You also falsely asserted "maybe with some M$ money and help they can put out some good games." Who said M$ was funding Deck13 to cause you to speak on a tangent? Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive. For the record, EA hurt FUSE, so I would say NEW Phil Spencer M$ is apparently better than EA, which I believe way before this conversation.

If I just look at now and compare Bungie and 343, I know that 343 got Bungie's Halo assets and are just churning out Halo as decreed by their overlords. Bungie set off to do something new, imo dropped the ball, but that's always the risk with new IPs, especially when you are comparing apples to oranges like Halo and an MMO-lite online experience attempt like Destiny. You may as well compare WOW to Fable.

I would not compare Halo to Forza because they are striving for different gameplay types. Similarly, I wouldn't compare Destiny to Halo, as what Bungie is trying is far more ambitious than 343 following an old Bungie recipe crafted from Bungie's golden years. Of course, I would say that Bungie's latest disappointing MMO-type Destiny game could be an outlier of a new Bungie or it can be the new Bungie. It's tough to say this early, I would say 343 is doing Halo better than Bungie is doing Destiny. <--- Read that again so it sinks in. Personally, I would rather play a 343 Halo game over Bungie's first Destiny game. HOWEVER, Bungie's Halo efforts have topped anything 343 has put out. Which makes me wonder...How would 343's Destiny turn out? I am pretty confident how a new Bungie developed Halo would turn out, they would destroy 343s efforts, but that's not going to happen. All we can do is look at Halo by Bungie and Halo by 343 and see 343 has dropped the ball at least twice (Halo 4 and Halo MCC). Destiny is a new IP and while Bungie dropped the ball, we'll see if they continue to do so with Destiny 2. It's ridiculous to compare Destiny to Halo though.

One thing is certain, 343 has the option to play it much safer with churning out formulaic Halos, a known successful IP, than Bungie's far more ambitious online MMO-like new IP, Destiny.

Bringing up GeoW made no sense since Black Tusk isn't done and you tried to pitch forth Judgement as an main EPIC release instead of what it was, People Can Fly's of Painkiller and Bulletstorm, and the Insomniac reference was also way off point from a critical, sales, and subjective point of view.

Either way, as I originally stated: I hope Deck13 does a good job, but I'm not going to get exciting over their games for the stated reasons.

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#57 jamejame
Member since 2005 • 10634 Posts

Color me cautiously pessimistic on this one. Any good news for MS is good news for the industry at this point as competition is always good and up to this point, Sony has made a mop of MS and relatively cleaned up the market, but I really think Lords of the Fallen was a fluke. Not that it was incredibly special in its own right, but quite literally every other CI game has been shovelware. I'm interested to see how this turns out.

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#58  Edited By darkangel115
Member since 2013 • 4562 Posts

@SolidTy said:
@darkangel115 said:
@SolidTy said:
@SolidTy said:

@StormyJoe: Yes, I know. I never brought up From. Read my post again for the third time, it's about Deck13. You randomly brought up From Software and I'm not discussing From or whatever. Quote someone who is talking about From, because it's certainly not me.

The added observation that companies make bad games, which include From, doesn't make a difference. I'm not discussing lows but highs as well. Deck13s highs are pathetically low.

@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

@StormyJoe said:

@SolidTy: Your point is "Don't get excited, Deck13 hasn't done anything". My counter is "From Software had a lot of mediocre titles, too - but then they made Demon's Souls."

So, you can't just dismiss Deck13.

Nope. If I wanted to write your psuedo paraphrased sentence, I would have wrote a tiny blurb.

I already covered your response above so there was no need to pursue that misguided point you call a counter.

It's a given that all studios great and terrible pump out mediocre titles from Nintendo to Sony to Sega to Capcom to From Software, etc.

Deck13 has always been mediocre. While it's certainly possible Deck13 could turn things around, I covered that possibility in my first post.

Demon's Souls was co developed by Sony and From. Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

My entire point was that Deck13 isn't a studio that has a successful track record to garner excitement.

Your counter is "well, some other unrelated studio turned things around so we should be excited".

Any unrelated studios success have nothing to do with my post or point. It doesn't matter what Squaresoft accomplished, or RARE, or Bungie, or From.

What about Sega? What about Ubisoft? What about Capcom? What about Konami? Why not discuss every unrelated studio ever?

It makes no sense. From isn't related to Deck13. Pointing to From's success and tethering From's success as some sort of strange defense for Deck13 doesn't add up. You may as well be pointing at Doritos or Pepsi's success stories, they too are unrelated to Deck13. My post is about what Deck13 delivered to gamers. Congrats to the unrelated studio (From Software), but that doesn't change Deck13's history. Deck13 will earn excitement from me and millions of others when they churn out a game that is good. Like say, CD Projekt RED. Your counter doesn't work backwards either. Deck13 made a bad game, therefore From Software will make a bad game too. It has no bearing.

You should never have brought up From, as I've repeatedly explained to you.

@bobrossperm said:
@darkangel115 said:

I haven't cared about their games either, but maybe with some MS money and help they can put out some good games. Bungie was a million times better of a studio with MS then without them. 343i has already passed bungie as a better studio. epic was falling when they left gears. judgement was extremely average. Insomniac made their best game under an agreement with MS. The only studio that didn't massively improve under MS was rare, they just went to shit after leaving nintendo.

Those two bolded statements are messed up. Disturbing stuff, it really is.

Metacritic confirms that Ratchet and Clank is better than Sunset which I can easily confirm with my time in those games.

Halo 4 failed to generate longterm buzz with consumers as most of us have seen the charts, dropped in price quick, and was the first major numbered Halo FPS game not to score a 90+ at Metacritic which was a HUGE deal to Bonnie Ross head of 343.

All of Bungie's main Halo efforts with 90+ at Metacritic. The exception being the expansion Halo 3:ODST which wasn't supposed to be a main Halo effort nor did it have a large team as it was a Halo 3 add on.

Looking at Sunset Overdrive which has a much, much lower metascore (81/100) and Halo critically: 343 never passed Bungie as a studio with the critics or fans. Epic never developed Judgement, they threw that to the recently acquired Bulletstorm team, and Insomniac's best games ever were Spyro: Year of the Dragon (91), Ratchet & Clank: Up Your Arsenal (90), Ratchet and Clank: Going Commando (91), Ratchet & Clank Future: A Crack in Time (87), Resistance: Fall of Man (86), Resistance 2 (87), and Ratchet & Clank Future: Tools of Destruction (89)...all much higher than Sunset. Heck, even Resistance 3 (83) is higher Sunset, so now Insomniac didn't make the best game with M$.

If we are just talking personal feelings and taste? Sunset ripped the best grinding and shooting elements from Ratchet. Lifted it, and for those uninitiated drones, it felt new because they didn't play Ratchet. I still wouldn't agree better and I agree with the world's critics on Sunset. I felt the on rails gameplay of Sunset hurt the game overtime, while at first fresh, it got old and forced very fast. The game itself is WAY too easy, to the point of boredom. It's not a revolution as far as open-world games go, it's more of a mish-mash of recognizable, been there, done that elements that have been tweaked just enough to make them seem new and different for the uninitiated. Sunset is shallow yes but the positive is there’s still more energy and imagination at work here than most other games out, so it has that which is an Insomniac staple. The lack of gameplay variety is a major issue though.

Critics don't agree with Sunset and personally I don't agree either. I say we eliminate personal subjective taste though because that would go on all day. I like the Redsox! I like Yankees! I like the Redsox! I like the Yankees!

Besides, Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

BTW: Grand Theft Auto 3 was revealed at E3 as a PS2 game, not a multiplatform game. It wasn't changed suddenly. Actually GTA3 was pretty ignored and it was the buzz of it's 2001 release that skyrocketed the franchise. GTA3 released before the Xbox and Gamecube even existed at retail.

and this is why, despite owning both systems, you come off looking like a fanboy. Moving goal posts to try and make your opinion into fact. You say that ratchet is better because MC scores then sunset, but ignore the fact halo 4 MC destroyed destiny. You can't even keep an argument constant, even if you only went by MC, we all know this gen reviewers have started using the full scale more and not the 8-10 scale of last gen everyone complained about. MC just has so many variables it's extremely irrelevant. It's nothing more then some people's opinion. some games have like 10 reviews others get like 60. it's beyond a dumb measure of anything. Even if we did ignore the personal opinion as you said and just use MC, then you would be forced to believe that 343i is better then bungie now as their last efforts were a 75-76 for bungie compared to an 87 for 343i.

You already achieved full fanboy status when you opted to completely ignore Ratchet and Clank, Spyro, and Resistance in an attempt to pretend Sunset was better, poorly comparing Destiny a new Activision Bungie IP to Halo, and pretending Epic Judgement was a main development effort. Last week's false GTA3 being a planned multiplatform release was full fanboy material as well. It's like you didn't even know what E3 was back then.

If I just look at now and compare Bungie and 343, I know that 343 got Bungie's Halo assets and are just churning out Halo as decreed by their overlords. Bungie set off to do something new, imo dropped the ball, but that's always the risk with new IPs, especially when you are comparing apples to oranges like Halo and an MMO-lite online experience attempt like Destiny. You may as well compare WOW to Fable.

I would not compare Halo to Forza because they are striving for different gameplay types. Similarly, I wouldn't compare Destiny to Halo, as what Bungie is trying is far more ambitious than 343 following an old Bungie recipe crafted from Bungie's golden years. Of course, I would say that Bungie's latest disappointing MMO-type Destiny game could be an outlier of a new Bungie or it can be the new Bungie. It's tough to say this early, I would say 343 is doing Halo better than Bungie is doing Destiny. How would 343's Destiny turn out? I am pretty confident how a new Bungie developed Halo would turn out, they would destroy 343s efforts, but that's not going to happen. All we can do is look at Halo by Bungie and Halo by 343 and see 343 has dropped the ball at least twice (Halo 4 and Halo MCC). Destiny is a new IP and while Bungie dropped the ball, we'll see if they continue to do so with Destiny 2. It's ridiculous to compare Destiny to Halo though.

One thing is certain, 343 has the option to play it much safer than Bungie's far more ambitious Destiny new IP.

and now you resort to calling me a fanboy because i explained why you come off looking like one. real mature ;) I didn't resort to anything, I never said anything as fact. Sorry but i loved spyro a long time ago as a kid, but since grew out of it. I like SO better then all those games, it doesn't make it a fact, but I do think it's their best game. simple as that. When did I say anything about epic judgement? I think you have me confused. or i can't remember exactly what your pinpointing, you seem to know my posts better then me. kinda sad lol. How is stating a fact about GTA3 a game from like 10 years ago on PS2 anything? It was a multiplatform announced, then later changed to a PS2 exclusive because of a deal. Who really cares and why would that make you mad? Seems like you really have a thing for me. sorry but i'm taken and my wife wouldn't appreciate that ;)

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#59  Edited By SolidTy
Member since 2005 • 49991 Posts

@darkangel115 said:
@SolidTy said:
@darkangel115 said:
@bobrossperm said:

Those two bolded statements are messed up. Disturbing stuff, it really is.

You already achieved full fanboy status when you opted to completely ignore Ratchet and Clank, Spyro, and Resistance in an attempt to pretend Sunset was better, poorly comparing Destiny a new Activision Bungie IP to Halo, and pretending Epic Judgement was a main development effort. Last week's false GTA3 being a planned multiplatform release was full fanboy material as well. It's like you didn't even know what E3 was back then. You also falsely asserted "maybe with some M$ money and help they can put out some good games." Who said M$ was funding Deck13 to cause you to speak on a tangent? Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive. For the record, EA hurt FUSE, so I would say NEW Phil Spencer M$ is apparently better than EA, which I believe way before this conversation.

If I just look at now and compare Bungie and 343, I know that 343 got Bungie's Halo assets and are just churning out Halo as decreed by their overlords. Bungie set off to do something new, imo dropped the ball, but that's always the risk with new IPs, especially when you are comparing apples to oranges like Halo and an MMO-lite online experience attempt like Destiny. You may as well compare WOW to Fable.

I would not compare Halo to Forza because they are striving for different gameplay types. Similarly, I wouldn't compare Destiny to Halo, as what Bungie is trying is far more ambitious than 343 following an old Bungie recipe crafted from Bungie's golden years. Of course, I would say that Bungie's latest disappointing MMO-type Destiny game could be an outlier of a new Bungie or it can be the new Bungie. It's tough to say this early, I would say 343 is doing Halo better than Bungie is doing Destiny. <--- Read that again so it sinks in. Personally, I would rather play a 343 Halo game over Bungie's first Destiny game. HOWEVER, Bungie's Halo efforts have topped anything 343 has put out. Which makes me wonder...How would 343's Destiny turn out? I am pretty confident how a new Bungie developed Halo would turn out, they would destroy 343s efforts, but that's not going to happen. All we can do is look at Halo by Bungie and Halo by 343 and see 343 has dropped the ball at least twice (Halo 4 and Halo MCC). Destiny is a new IP and while Bungie dropped the ball, we'll see if they continue to do so with Destiny 2. It's ridiculous to compare Destiny to Halo though.

One thing is certain, 343 has the option to play it much safer with churning out formulaic Halos, a known successful IP, than Bungie's far more ambitious online MMO-like new IP, Destiny.

Bringing up GeoW made no sense since Black Tusk isn't done and you tried to pitch forth Judgement as an main EPIC release instead of what it was, People Can Fly's of Painkiller and Bulletstorm, and the Insomniac reference was also way off point from a critical, sales, and subjective point of view.

Either way, as I originally stated: I hope Deck13 does a good job, but I'm not going to get exciting over their games for the stated reasons.

and this is why, despite owning both systems, you come off looking like a fanboy. Moving goal posts to try and make your opinion into fact. You say that ratchet is better because MC scores then sunset, but ignore the fact halo 4 MC destroyed destiny. You can't even keep an argument constant, even if you only went by MC, we all know this gen reviewers have started using the full scale more and not the 8-10 scale of last gen everyone complained about. MC just has so many variables it's extremely irrelevant. It's nothing more then some people's opinion. some games have like 10 reviews others get like 60. it's beyond a dumb measure of anything. Even if we did ignore the personal opinion as you said and just use MC, then you would be forced to believe that 343i is better then bungie now as their last efforts were a 75-76 for bungie compared to an 87 for 343i.

You already achieved full fanboy status when you opted to completely ignore Ratchet and Clank, Spyro, and Resistance in an attempt to pretend Sunset was better, poorly comparing Destiny a new Activision Bungie IP to Halo, and pretending Epic Judgement was a main development effort. Last week's false GTA3 being a planned multiplatform release was full fanboy material as well. It's like you didn't even know what E3 was back then.

If I just look at now and compare Bungie and 343, I know that 343 got Bungie's Halo assets and are just churning out Halo as decreed by their overlords. Bungie set off to do something new, imo dropped the ball, but that's always the risk with new IPs, especially when you are comparing apples to oranges like Halo and an MMO-lite online experience attempt like Destiny. You may as well compare WOW to Fable.

I would not compare Halo to Forza because they are striving for different gameplay types. Similarly, I wouldn't compare Destiny to Halo, as what Bungie is trying is far more ambitious than 343 following an old Bungie recipe crafted from Bungie's golden years. Of course, I would say that Bungie's latest disappointing MMO-type Destiny game could be an outlier of a new Bungie or it can be the new Bungie. It's tough to say this early, I would say 343 is doing Halo better than Bungie is doing Destiny. How would 343's Destiny turn out? I am pretty confident how a new Bungie developed Halo would turn out, they would destroy 343s efforts, but that's not going to happen. All we can do is look at Halo by Bungie and Halo by 343 and see 343 has dropped the ball at least twice (Halo 4 and Halo MCC). Destiny is a new IP and while Bungie dropped the ball, we'll see if they continue to do so with Destiny 2. It's ridiculous to compare Destiny to Halo though.

One thing is certain, 343 has the option to play it much safer than Bungie's far more ambitious Destiny new IP.

and now you resort to calling me a fanboy because i explained why you come off looking like one. real mature ;) I didn't resort to anything, I never said anything as fact. Sorry but i loved spyro a long time ago as a kid, but since grew out of it. I like SO better then all those games, it doesn't make it a fact, but I do think it's their best game. simple as that. When did I say anything about epic judgement? I think you have me confused. or i can't remember exactly what your pinpointing, you seem to know my posts better then me. kinda sad lol. How is stating a fact about GTA3 a game from like 10 years ago on PS2 anything? It was a multiplatform announced, then later changed to a PS2 exclusive because of a deal. Who really cares and why would that make you mad? Seems like you really have a thing for me. sorry but i'm taken and my wife wouldn't appreciate that ;)

No, you resorted to using ad hominem with the term "fanboy", I just took the ball and threw it back since it's yours. Real mature indeed.

Regarding everything else, Sunset isn't Insomniac's best game and I own all of their titles. Every single one. Forget my tastes and your tastes (which who knows how many actual Insomniac games you actually own and completed), it comes off that you simply like Sunset because it's an Xbox title. I wonder if it was for Wii U or PS4, if you would have felt the same. Putting personal taste aside (and I have a lot of experience with Insomniac) the critics and sales point to Sunset being far from their best game.

GTA3 was not announced as a multiplatform game, it was announced for PS2. Please link where GTA3, which released before the Gamecube and Xbox even existed, was announced as multiplatform game. It's humorous to see someone try so hard in trying to misguide and lie to people in a forum.

Finally, you said in an effort to bolster M$ as some epic publisher that improves studios without citing the destruction of Ensemble, Rare, etc: "Epic was falling when they left gears. judgement was extremely average." Why would you cite GeoW Judgement which was People Can Fly's and not EPIC proper, especially when Tusk isn't even done with GeoW? That was intellectually dishonest and either you said it because you didn't know Judgement was half assed from the get go as I did and many others did with Bulletstorm devs, or you knew that and threw GeoW J out there to make a misleading point regarding Judgement and EPIC.

No one is mad, lol. Well maybe you are mad since you keep saying false things to make pseudo points. The last bit about your wife is ripped from things I've said over and over to fanboys here, so thanks for complementing me by ripping me off.

I simply corrected your wrongs and that's it. If you feel anything else while throwing out lies, well, have your "wife" give you your meds.

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#60 cainetao11
Member since 2006 • 38071 Posts

@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

You're a Goddamn COW!!!

LOL bro

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#61 cainetao11
Member since 2006 • 38071 Posts

@Fairmonkey said:

Lems excited for Indies now? Who would have thought? :P

Not like Cows were putting lems down for talking up Xbox live arcade games last gen.

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#62 SolidTy
Member since 2005 • 49991 Posts

@cainetao11 said:
@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

You're a Goddamn COW!!!

LOL bro

I just should get excited blindly when these thread pop up even when I know the developer. In fact, I think I will stop pointing to developers in SW, just post I love everything. It's boring, it's not educational, but it should appease the fanbots.

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#63  Edited By darkangel115
Member since 2013 • 4562 Posts

@SolidTy said:
@darkangel115 said:
@SolidTy said:
@darkangel115 said:
@bobrossperm said:

Those two bolded statements are messed up. Disturbing stuff, it really is.

You already achieved full fanboy status when you opted to completely ignore Ratchet and Clank, Spyro, and Resistance in an attempt to pretend Sunset was better, poorly comparing Destiny a new Activision Bungie IP to Halo, and pretending Epic Judgement was a main development effort. Last week's false GTA3 being a planned multiplatform release was full fanboy material as well. It's like you didn't even know what E3 was back then. You also falsely asserted "maybe with some M$ money and help they can put out some good games." Who said M$ was funding Deck13 to cause you to speak on a tangent? Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive. For the record, EA hurt FUSE, so I would say NEW Phil Spencer M$ is apparently better than EA, which I believe way before this conversation.

If I just look at now and compare Bungie and 343, I know that 343 got Bungie's Halo assets and are just churning out Halo as decreed by their overlords. Bungie set off to do something new, imo dropped the ball, but that's always the risk with new IPs, especially when you are comparing apples to oranges like Halo and an MMO-lite online experience attempt like Destiny. You may as well compare WOW to Fable.

I would not compare Halo to Forza because they are striving for different gameplay types. Similarly, I wouldn't compare Destiny to Halo, as what Bungie is trying is far more ambitious than 343 following an old Bungie recipe crafted from Bungie's golden years. Of course, I would say that Bungie's latest disappointing MMO-type Destiny game could be an outlier of a new Bungie or it can be the new Bungie. It's tough to say this early, I would say 343 is doing Halo better than Bungie is doing Destiny. <--- Read that again so it sinks in. Personally, I would rather play a 343 Halo game over Bungie's first Destiny game. HOWEVER, Bungie's Halo efforts have topped anything 343 has put out. Which makes me wonder...How would 343's Destiny turn out? I am pretty confident how a new Bungie developed Halo would turn out, they would destroy 343s efforts, but that's not going to happen. All we can do is look at Halo by Bungie and Halo by 343 and see 343 has dropped the ball at least twice (Halo 4 and Halo MCC). Destiny is a new IP and while Bungie dropped the ball, we'll see if they continue to do so with Destiny 2. It's ridiculous to compare Destiny to Halo though.

One thing is certain, 343 has the option to play it much safer with churning out formulaic Halos, a known successful IP, than Bungie's far more ambitious online MMO-like new IP, Destiny.

Bringing up GeoW made no sense since Black Tusk isn't done and you tried to pitch forth Judgement as an main EPIC release instead of what it was, People Can Fly's of Painkiller and Bulletstorm, and the Insomniac reference was also way off point from a critical, sales, and subjective point of view.

Either way, as I originally stated: I hope Deck13 does a good job, but I'm not going to get exciting over their games for the stated reasons.

and this is why, despite owning both systems, you come off looking like a fanboy. Moving goal posts to try and make your opinion into fact. You say that ratchet is better because MC scores then sunset, but ignore the fact halo 4 MC destroyed destiny. You can't even keep an argument constant, even if you only went by MC, we all know this gen reviewers have started using the full scale more and not the 8-10 scale of last gen everyone complained about. MC just has so many variables it's extremely irrelevant. It's nothing more then some people's opinion. some games have like 10 reviews others get like 60. it's beyond a dumb measure of anything. Even if we did ignore the personal opinion as you said and just use MC, then you would be forced to believe that 343i is better then bungie now as their last efforts were a 75-76 for bungie compared to an 87 for 343i.

You already achieved full fanboy status when you opted to completely ignore Ratchet and Clank, Spyro, and Resistance in an attempt to pretend Sunset was better, poorly comparing Destiny a new Activision Bungie IP to Halo, and pretending Epic Judgement was a main development effort. Last week's false GTA3 being a planned multiplatform release was full fanboy material as well. It's like you didn't even know what E3 was back then.

If I just look at now and compare Bungie and 343, I know that 343 got Bungie's Halo assets and are just churning out Halo as decreed by their overlords. Bungie set off to do something new, imo dropped the ball, but that's always the risk with new IPs, especially when you are comparing apples to oranges like Halo and an MMO-lite online experience attempt like Destiny. You may as well compare WOW to Fable.

I would not compare Halo to Forza because they are striving for different gameplay types. Similarly, I wouldn't compare Destiny to Halo, as what Bungie is trying is far more ambitious than 343 following an old Bungie recipe crafted from Bungie's golden years. Of course, I would say that Bungie's latest disappointing MMO-type Destiny game could be an outlier of a new Bungie or it can be the new Bungie. It's tough to say this early, I would say 343 is doing Halo better than Bungie is doing Destiny. How would 343's Destiny turn out? I am pretty confident how a new Bungie developed Halo would turn out, they would destroy 343s efforts, but that's not going to happen. All we can do is look at Halo by Bungie and Halo by 343 and see 343 has dropped the ball at least twice (Halo 4 and Halo MCC). Destiny is a new IP and while Bungie dropped the ball, we'll see if they continue to do so with Destiny 2. It's ridiculous to compare Destiny to Halo though.

One thing is certain, 343 has the option to play it much safer than Bungie's far more ambitious Destiny new IP.

and now you resort to calling me a fanboy because i explained why you come off looking like one. real mature ;) I didn't resort to anything, I never said anything as fact. Sorry but i loved spyro a long time ago as a kid, but since grew out of it. I like SO better then all those games, it doesn't make it a fact, but I do think it's their best game. simple as that. When did I say anything about epic judgement? I think you have me confused. or i can't remember exactly what your pinpointing, you seem to know my posts better then me. kinda sad lol. How is stating a fact about GTA3 a game from like 10 years ago on PS2 anything? It was a multiplatform announced, then later changed to a PS2 exclusive because of a deal. Who really cares and why would that make you mad? Seems like you really have a thing for me. sorry but i'm taken and my wife wouldn't appreciate that ;)

No, you resorted to using ad hominem with the term "fanboy", I just took the ball and threw it back since it's yours. Real mature indeed.

Regarding everything else, Sunset isn't Insomniac's best game and I own all of their titles. Every single one. Forget my tastes and your tastes (which who knows how many actual Insomniac games you actually own and completed), it comes off that you simply like Sunset because it's an Xbox title. I wonder if it was for Wii U or PS4, if you would have felt the same. Putting personal taste aside (and I have a lot of experience with Insomniac) the critics and sales point to Sunset being far from their best game.

GTA3 was not announced as a multiplatform game, it was announced for PS2. Please link where GTA3, which released before the Gamecube and Xbox even existed, was announced as multiplatform game. It's humorous to see someone try so hard in trying to misguide and lie to people in a forum.

Finally, you said in an effort to bolster M$ as some epic publisher that improves studios without citing the destruction of Ensemble, Rare, etc: "Epic was falling when they left gears. judgement was extremely average." Why would you cite GeoW Judgement which was People Can Fly's and not EPIC proper, especially when Tusk isn't even done with GeoW? That was intellectually dishonest and either you said it because you didn't know Judgement was half assed from the get go as I did and many others did with Bulletstorm devs, or you knew that and threw GeoW J out there to make a misleading point regarding Judgement and EPIC.

No one is mad, lol. Well maybe you are mad since you keep saying false things to make pseudo points. The last bit about your wife is ripped from things I've said over and over to fanboys here, so thanks for complementing me by ripping me off.

I simply corrected your wrongs and that's it. If you feel anything else while throwing out lies, well, have your "wife" give you your meds.

Read my post again, i never called you a fanboy. I said "this is why you come off like a fanboy despite owning both systems" but clearly you read that one word and went red with rage and didn't see the context ;)

"it comes off i only like it because it's on xbox?" how is that exactly? just because i like the game. i could care less about the platform man. Clearly you are projecting something onto me. I have a PS4 and X1 yet I've routinely talked about how awesome bayontta 2 looks and how i wish i had a wii u for one. Good games are good games period. If it was a PS4 game i'd be praising it just as much. If it was a wii u game, i'd talk about how i wish i had a wii u for it.

GTA 3 was supposed to be MP, and was announced as such. IDK maybe i could find a link if i looked hard enough, honestly I don't really care to. I remember when it happened. Games weren't reported on as crazy like they are now. It's a lot harder to find articles of details from back then. it was mostly in magazines.

No Gears of war judgement was a split effort. epic did the MP and people can fly did the SP. you should know this if you are going to call em out on it. Both parts were average compared to the standard of what 1-3 did. wasn't bad but not great like the others. Epic was done with the series and didn't really want to do another one but did it anyway. and hired people can fly to do the SP portion. Yes i know we know nothing of what But will do with the franchise yet, but it would be hard to do worse then what judgement was to the series. Nothing i said was dishonest or misleading.

I don't care enough about what you say to follow you like you do to me, and sadly you "corrected" things that were true so um yeah can't really comment on that since your kinda out there in your own little world where only you know the truth and everyone else is wrong. i'll stay in the real world where gaming platforms are nothing more then an electronic device for my entertainment and not "srs bsns"

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#64 Jankarcop
Member since 2011 • 11058 Posts

Xboner might finally get its killer app. PS4 has Demon Souls total conversion mod and....well...thats all it really has. Ugh consoles this gen.

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cainetao11

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#65 cainetao11
Member since 2006 • 38071 Posts

@SolidTy said:
@cainetao11 said:
@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

You're a Goddamn COW!!!

LOL bro

I just should get excited blindly when these thread pop up even when I know the developer. In fact, I think I will stop pointing to developers in SW, just post I love everything. It's boring, it's not educational, but it should appease the fanbots.

I certainly hope you didn't take me seriously on that. I didn't play Lords of the fallen, but know a few people who liked it a bit. Well we'll see if they can dev games that grab attention and stronger reviews.

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chessmaster1989

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#66 chessmaster1989
Member since 2008 • 30203 Posts

Was Lords of the Fallen any good? Heard it was kind of medicore. Maybe the next releases will be more polished though.

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#67 uninspiredcup  Online
Member since 2013 • 62786 Posts

So people unable to make a working product, selling out, essentially.

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#68 Krelian-co
Member since 2006 • 13274 Posts

@chessmaster1989 said:

Was Lords of the Fallen any good? Heard it was kind of medicore. Maybe the next releases will be more polished though.

it is exactly that, mediocre, is not bad, but not real good either, they tried to copy dark souls but somehow didn't manage to do so in the important things. Still was a decent game, i guess if you have some extra money and time is worth a buy.

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#69 SolidTy
Member since 2005 • 49991 Posts

@cainetao11 said:
@SolidTy said:
@cainetao11 said:
@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

You're a Goddamn COW!!!

LOL bro

I just should get excited blindly when these thread pop up even when I know the developer. In fact, I think I will stop pointing to developers in SW, just post I love everything. It's boring, it's not educational, but it should appease the fanbots.

I certainly hope you didn't take me seriously on that. I didn't play Lords of the fallen, but know a few people who liked it a bit. Well we'll see if they can dev games that grab attention and stronger reviews.

No, not at all, lol.

I just decided that it seems best if I stop talking devs in here.

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#70  Edited By BobRossPerm
Member since 2015 • 2886 Posts
@SolidTy said:

Obligatory horrid post:

Wow, the amount of lem butthurt in here over some no-name developer

LOL

@SolidTy said:

@StormyJoe: Yes, I know. I never brought up From. Read my post again for the third time, it's about Deck13. You randomly brought up From Software and I'm not discussing From or whatever. Quote someone who is talking about From, because it's certainly not me.

The added observation that companies make bad games, which include From, doesn't make a difference. I'm not discussing lows but highs as well. Deck13s highs are pathetically low.

@SolidTy said:

Deck13 Interactive doesn't make any games I like and they certainly haven't set the critics on fire.

Metascores:

42/100 http://www.metacritic.com/game/xbox-360/venetica

69/100 http://www.metacritic.com/game/pc/transocean-the-shipping-company

71/100 Lords Fallen http://www.metacritic.com/game/xbox-one/lords-of-the-fallen

43/100 Blood Knights http://www.metacritic.com/game/xbox-360/blood-knights

69/100 Jack Keane http://www.metacritic.com/game/pc/jack-keane

...and quite a few other games that were so under the radar they weren't even reviewed, but users gave them 5/10 averages.

Truth is, Deck13 are a middling, barely average developer. I wouldn't put any HYPE or stock in their next project, but I wish them the best.

If I'm lucky, they break the mold, pull off the impossible, design a fantastic game seemingly out of nowhere, and I'll even buy it. That's a loooong shot.

Nothing about this news excites me and I'm not shocked that once again M$ is digging around for cheaper, lower tier developers to pump things out. That said, I'm happy they put forth a dime towards developing something at least. I hope whatever comes of this deal is worth a damn because that means I'll buy it and I would LOVE to buy and play great games. I'm just skeptical because these guys have been around since 2001 and not once of their games I have enjoyed, and a few of these I tried to give them a shot. They are low rent for a reason.

@StormyJoe said:

@SolidTy: Your point is "Don't get excited, Deck13 hasn't done anything". My counter is "From Software had a lot of mediocre titles, too - but then they made Demon's Souls."

So, you can't just dismiss Deck13.

Nope. If I wanted to write your psuedo paraphrased sentence, I would have wrote a tiny blurb.

I already covered your response above so there was no need to pursue that misguided point you call a counter.

It's a given that all studios great and terrible pump out mediocre titles from Nintendo to Sony to Sega to Capcom to From Software, etc.

Deck13 has always been mediocre. While it's certainly possible Deck13 could turn things around, I covered that possibility in my first post.

Demon's Souls was co developed by Sony and From. Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

My entire point was that Deck13 isn't a studio that has a successful track record to garner excitement.

Your counter is "well, some other unrelated studio turned things around so we should be excited".

Any unrelated studios success have nothing to do with my post or point. It doesn't matter what Squaresoft accomplished, or RARE, or Bungie, or From.

What about Sega? What about Ubisoft? What about Capcom? What about Konami? Why not discuss every unrelated studio ever?

It makes no sense. From isn't related to Deck13. Pointing to From's success and tethering From's success as some sort of strange defense for Deck13 doesn't add up. You may as well be pointing at Doritos or Pepsi's success stories, they too are unrelated to Deck13. My post is about what Deck13 delivered to gamers. Congrats to the unrelated studio (From Software), but that doesn't change Deck13's history. Deck13 will earn excitement from me and millions of others when they churn out a game that is good. Like say, CD Projekt RED. Your counter doesn't work backwards either. Deck13 made a bad game, therefore From Software will make a bad game too. It has no bearing.

Is M$ even co developing with Deck13 like Sony did with From Software? I don't see any indication that is even happening.

You should never have brought up From as they aren't related to Deck13, as I've repeatedly explained to you.

@bobrossperm said:
@darkangel115 said:

I haven't cared about their games either, but maybe with some MS money and help they can put out some good games. Bungie was a million times better of a studio with MS then without them. 343i has already passed bungie as a better studio. epic was falling when they left gears. judgement was extremely average. Insomniac made their best game under an agreement with MS. The only studio that didn't massively improve under MS was rare, they just went to shit after leaving nintendo.

Those two bolded statements are messed up. Disturbing stuff, it really is.

Metacritic confirms that Ratchet and Clank is better than Sunset which I can easily confirm with my time in those games.

Halo 4 failed to generate longterm buzz with consumers as most of us have seen the charts, dropped in price quick, and was the first major numbered Halo FPS game not to score a 90+ at Metacritic which was a HUGE deal to Bonnie Ross head of 343.

All of Bungie's main Halo efforts with 90+ at Metacritic. The exception being the expansion Halo 3:ODST which wasn't supposed to be a main Halo effort nor did it have a large team as it was a Halo 3 add on.

Looking at Sunset Overdrive which has a much, much lower metascore (81/100) and Halo critically: 343 never passed Bungie as a studio with the critics or fans. Epic never developed Judgement, they threw that to the recently acquired Bulletstorm team, and Insomniac's best games ever were Spyro: Year of the Dragon (91), Ratchet & Clank: Up Your Arsenal (90), Ratchet and Clank: Going Commando (91), Ratchet & Clank Future: A Crack in Time (87), Resistance: Fall of Man (86), Resistance 2 (87), and Ratchet & Clank Future: Tools of Destruction (89)...all much higher than Sunset. Heck, even Resistance 3 (83) is higher Sunset, so now Insomniac didn't make the best game with M$.

If we are just talking personal feelings and taste? Sunset ripped the best grinding and shooting elements from Ratchet. Lifted it, and for those uninitiated drones, it felt new because they didn't play Ratchet. I still wouldn't agree better and I agree with the world's critics on Sunset. I felt the on rails gameplay of Sunset hurt the game overtime, while at first fresh, it got old and forced very fast. The game itself is WAY too easy, to the point of boredom. It's not a revolution as far as open-world games go, it's more of a mish-mash of recognizable, been there, done that elements that have been tweaked just enough to make them seem new and different for the uninitiated. Sunset is shallow yes but the positive is there’s still more energy and imagination at work here than most other games out, so it has that which is an Insomniac staple. The lack of gameplay variety is a major issue though.

Critics don't agree with Sunset and personally I don't agree either. I say we eliminate personal subjective taste though because that would go on all day. I like the Redsox! I like Yankees! I like the Redsox! I like the Yankees!

Besides, Deck13 are publishing indie games in partnership with ID@Xbox, not developing Xbox One exclusives. The "core" game they're actually developing is a multiplat published by Focus Home Interactive.

BTW: Grand Theft Auto 3 was revealed at E3 as a PS2 game, not a multiplatform game. It wasn't changed suddenly. Actually GTA3 was pretty ignored and it was the buzz of it's 2001 release that skyrocketed the franchise. GTA3 was in development and released for the PS2 before the Xbox and Gamecube even existed at retail.

Metacritic doesn't confirm shit though. I personally think Ratchet and Clank is the shit. And Halo trilogy is iconic. 4 is not.