[QUOTE="RogueShodown"]You know, it's easy to find a good-enough, decently priced headset with minimal searching. There are tons of bluetooth headsets you can get for ~$20 or less. Chances are that if you bought MAG on release and wanted to communicate with others, you'd already either have a headset or wouldn't mind buying one. I think $30 is the right price for this game, even though you could find better games for a cheaper price if you look around. It is a new game, though, and I doubt that the community will die out any time soon. It also has an advantage over other multiplayer FPSs for the amount of people that can play online and how it's heavily based on teamwork and completing objectives. If you're into that stuff, you'll like it.As far as I know, It sold pretty well, but I haven't heard much about sales since it released. According to this article, it sold 500,000 by February, which isn't recording breaking, but far from what a so-called 'generic FPS' would and should sell in that short amount of time [QUOTE="RavenLoud"] This. I was going to pick it up until I heard there wasn't a headset bundled. Seriously, what was Zipper/Sony thinking?Rockman999
I thought it was good, not great, but I'm not a team player and I don't really care for completing objectives, so I played 32 vs 32 team deathmatches rather than the other modes. It's really not for people who tend to play DMs and TDMs in FPSs over modes like Search and Destroy and Capture the Flag. You should probably rent it in that case. When I played this game for the first few weeks after it launched, it seemed like 4/8 of the individual squads had headsets, which is more than enough people IMO.
The biggest problem I could really see is that it didn't have enough variety. You'd play the same map every time if you are in Raven and are fighting SVER in the same mode. However, the best thing about this game is how fast you start games. It amazes me how fast you can get into a room of 256 people. While you're waiting you can go into your barracks and change your presets.
Official PS blue tooth>>>any generic sub $40 blue tooth. If Sony would have given MAG the same treatment Socom got, then you would have ended up only really paying $10 for the game if you got the bundle($60-$50 headset =$10 game). actually the official bluetooth ps3 headset is quite crap, all it has is decent sound quality otherwise its battery life, ergonomics, and every thing else completely blow. I've never had something start hurting my ear because its nothing but hard angles like the official ps3 bluetooth headset. as for the topic at hand....its not surprising Mag totally blew in beta, and at retail. I've never seen a game that has 99% of the bugs and glitches and problems the beta had still in the retail product.
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