Starts at 39 Minutes.
http://youtu.be/JJW5OKbh0WA?t=38m55s
This topic is locked from further discussion.
Factual information that System wars forumites chose to ignore and base hopes on clouds and theories.
Â
Thank you Sony for building a console for the best quality games, and not TV or Kinect.
Factual information that System wars forumites chose to ignore and base hopes on clouds and theories.
Â
Thank you Sony for building a console for the best quality games, and not TV or Kinect.
Douevenlift_bro
Yeah but... I mean have you SEEN TitanFall?
[QUOTE="Douevenlift_bro"]
Factual information that System wars forumites chose to ignore and base hopes on clouds and theories.
Â
Thank you Sony for building a console for the best quality games, and not TV or Kinect.
Obviously_Right
Yeah but... I mean have you SEEN TitanFall?
Oh shit. You're right.. That changes EVERYTHING.[QUOTE="Douevenlift_bro"]
Factual information that System wars forumites chose to ignore and base hopes on clouds and theories.
Â
Thank you Sony for building a console for the best quality games, and not TV or Kinect.
Obviously_Right
Yeah but... I mean have you SEEN TitanFall?
you mean that game that looks like a slightly upgraded CoD? yeah i seen that ugly ass gameStarts at 39 Minutes.
http://youtu.be/JJW5OKbh0WA?t=38m55s
ShadowDeathX
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
[QUOTE="Obviously_Right"][QUOTE="Douevenlift_bro"]
Factual information that System wars forumites chose to ignore and base hopes on clouds and theories.
Â
Thank you Sony for building a console for the best quality games, and not TV or Kinect.
xboxiphoneps3
Yeah but... I mean have you SEEN TitanFall?
you mean that game that looks like a slightly upgraded CoD? yeah i seen that ugly ass game But have you SEEN TITANFALL?!?!?40:45 - He says that a large cache, like that in the XBox One, would actually allow developers to fully utilize the hardware, and that GDDR5 is just easier to for developers to use.. So, Sony just said that Micrsoft's approach to the RAM is actually better for performance :osuperclocked
Yes he did. Sony went for an achitecture that was the easiest to develop for in their minds.
4:45 - He says that a large cache, like that in the XBox One, would actually allow developers to fully utilize the hardware, and that GDDR5 is just easier to for developers to use.. So Sony just said that Micrsoft's approach to the RAM is actually better for performance :osuperclockedBut you need to put in a lot more work, drive the costs up and it produces much more heat. It's not worth it for having a theoretical bandwidth you're never going to hit. show me one game that needs 1000+ GB/s of bandwidth to run. The XB1 has an already gimped memory set-up that can only be up to par by using that esram efficiently. The esram is going to be the cell of this generation, third parties won't care developing/coding for it.
[QUOTE="ShadowDeathX"]
Starts at 39 Minutes.
http://youtu.be/JJW5OKbh0WA?t=38m55s
StormyJoe
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
You just don't get it do ya?[QUOTE="StormyJoe"]
[QUOTE="ShadowDeathX"]
Starts at 39 Minutes.
http://youtu.be/JJW5OKbh0WA?t=38m55s
Douevenlift_bro
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
You just don't get it do ya?Apparently you don't. It wasn't like he was speaking latin...
[QUOTE="superclocked"]4:45 - He says that a large cache, like that in the XBox One, would actually allow developers to fully utilize the hardware, and that GDDR5 is just easier to for developers to use.. So Sony just said that Micrsoft's approach to the RAM is actually better for performance :oDrTrafalgarLawBut you need to put in a lot more work, drive the costs up and it produces much more heat. It's not worth it for having a theoretical bandwidth you're never going to hit. show me one game that needs 1000+ GB/s of bandwidth to run. The XB1 has an already gimped memory set-up that can only be up to par by using that esram efficiently. The esram is going to be the cell of this generation, third parties won't care developing/coding for it.
Or, as with most MS's dev tools, the SDK makes it easy to do.
You just don't get it do ya?[QUOTE="Douevenlift_bro"]
[QUOTE="StormyJoe"]
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
StormyJoe
Apparently you don't. It wasn't like he was speaking latin...
He said at the end of the day 176GB/S is faster because it's readily available.Â
Why on earth do you wanna spin that?
But you need to put in a lot more work, drive the costs up and it produces much more heat. It's not worth it for having a theoretical bandwidth you're never going to hit. show me one game that needs 1000+ GB/s of bandwidth to run. The XB1 has an already gimped memory set-up that can only be up to par by using that esram efficiently. The esram is going to be the cell of this generation, third parties won't care developing/coding for it.[QUOTE="DrTrafalgarLaw"][QUOTE="superclocked"]4:45 - He says that a large cache, like that in the XBox One, would actually allow developers to fully utilize the hardware, and that GDDR5 is just easier to for developers to use.. So Sony just said that Micrsoft's approach to the RAM is actually better for performance :oStormyJoe
Or, as with most MS's dev tools, the SDK makes it easy to do.
It's still an overhead for developers that have never worked with esram before, doesn't matter how good the tools are. Microsoft might've had an edge with eDram but they cheaped out an spend the budget on Kinect 2.0. Don't forget the gimped GPU only capable of 1.1 TFLOPs.[QUOTE="ShadowDeathX"]
Starts at 39 Minutes.
http://youtu.be/JJW5OKbh0WA?t=38m55s
StormyJoe
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
Sounds like the Cell. Seems like Sony learned their lesson.[QUOTE="StormyJoe"][QUOTE="ShadowDeathX"]
Starts at 39 Minutes.
http://youtu.be/JJW5OKbh0WA?t=38m55s
lx_theo
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
Sounds like the Cell. Seems like Sony learned their lesson. How you got to this conclusion completely baffles me.[QUOTE="StormyJoe"][QUOTE="DrTrafalgarLaw"] But you need to put in a lot more work, drive the costs up and it produces much more heat. It's not worth it for having a theoretical bandwidth you're never going to hit. show me one game that needs 1000+ GB/s of bandwidth to run. The XB1 has an already gimped memory set-up that can only be up to par by using that esram efficiently. The esram is going to be the cell of this generation, third parties won't care developing/coding for it.DrTrafalgarLaw
Or, as with most MS's dev tools, the SDK makes it easy to do.
It's still an overhead for developers that have never worked with esram before, doesn't matter how good the tools are. Microsoft might've had an edge with eDram but they cheaped out an spend the budget on Kinect 2.0. Don't forget the gimped GPU only capable of 1.1 TFLOPs. That would be an extremely small group of devs, since the 360 took a similar approach to memory.[QUOTE="ShadowDeathX"]
Starts at 39 Minutes.
http://youtu.be/JJW5OKbh0WA?t=38m55s
StormyJoe
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
LOL
And we know with Microsoft superior software tools, it'll be a breeze for devs to take advantage of that power
TCHBO
[QUOTE="lx_theo"][QUOTE="StormyJoe"]Sounds like the Cell. Seems like Sony learned their lesson. How you got to this conclusion completely baffles me. Better performance, more difficult and tricky to program effectively for. Same description can easily be applied to both. Its a pretty short logical followthrough.So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
FPSfan1985
[QUOTE="StormyJoe"][QUOTE="ShadowDeathX"]
Starts at 39 Minutes.
http://youtu.be/JJW5OKbh0WA?t=38m55s
lx_theo
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
Sounds like the Cell. Seems like Sony learned their lesson.The One will be this gens PS3. :P
[QUOTE="ShoulderOfOrion"]I remember when cows were saying that a harder to develop for system is better because that way graphics will get better over the years as opposed to maxing it out from the get go.. oh those poor saps. NEWMAHAYjoin date 3 months ago And???
Sounds like the Cell. Seems like Sony learned their lesson.[QUOTE="lx_theo"][QUOTE="StormyJoe"]
So, he basically said that if you know what you are doing, the XB1 architecture is actaully faster, but you have to take that learning curve into account. Whereas in the PS4's architecture, it is easier to fully utilize the hardware of the platform from the get go.
A lot of cows are going to be upset about that.
glez13
The One will be this gens PS3. :P
Without TEH CELL. I also like how lems in this thread are also preteding the XBone doesn't have less RAM available for games and a shitty GPU. :lol: It doesn't matter what you guys say you still lose.[QUOTE="Nonstop-Madness"]The Xbox One's eSRAM doesn't have a bandwidth of 1TBps; not even close. tdkmillsyProof??? http://www.oxm.co.uk/57304/xbox-ones-memory-performance-has-been-hugely-underestimated-claim-developers/ Only 192 GB/s
[QUOTE="ShoulderOfOrion"]I remember when cows were saying that a harder to develop for system is better because that way graphics will get better over the years as opposed to maxing it out from the get go.. oh those poor saps. NEWMAHAYjoin date 3 months ago
Yeah, he's a bandodger... treasure these posts of his, he'll be gone in a month or two...
Ken Kutaragi sat alone in his luxurious office, feet propped on his massive oak desk, and sipped Henri IV Dudognon Heritage cognac from a fine etched crystal snifter. He had put in a long day of f*cking up Sony's PR campaign for their new PlayStation 3 console, and he deserved a break. The building was mostly empty, save for some janitors and a few kiss-asses putting in extra hours in a vain attempt to be noticed when an executive position opened up. Susan, his eager and naive young receptionist was one such ass kisser. "Maybe if she ever puts her mouth to better use than just answering the damn phones," he chuckled to himself. The door to his top-floor office burst open suddenly and he nearly spilled his drink. Charging toward him was Mark Cerny, a bright young programmer working somewhere in the company on game development or some such nonsense. Ken was too busy driving the bus off the cliff to pay attention to what the passengers were doing. Ken stood to meet his visitor, but before he could react, Cerny had him by the throat. "You f*ck up, Ken," he spat between gritted teeth. His breath reeked of cigarette smoke and rage. "The PS3 is a f*cking mess. Developers can't get the damn thing to work right and the price is too goddamn high." Ken wriggled beneath Cerny's iron grip, sweat pouring down his brow. He managed a wry smile, attempting to show a confidence instantly betrayed by his trembling lips. "People w-will work a second job to--" Cerny's free hand swept through the open air and connected with a smack across Ken's face, his wirey frame giving no indication of the strength within him. "No more bullshit, Ken." Ken swallowed hard. Fire burned behind Cerny's eye, and Ken knew he meant business. "Mark," he choked, "you don't know people the way I do. They'll happily pay whatever price we set. We're Sony, for **** sake. People trust us because people are idi--" Before he could close his mouth, Cerny jammed the end of a pistol into it. "Be real **** careful about the next words you speak." He stared into the endless black of Cerny's dilated pupils. The only sounds in the room were those of his heart pounding and his teeth chattering against the gun's muzzle. Cerny was right to be angry and there was nothing he could say to fix what he had done. So he started to cry. Cerny relaxed his grip and holstered his gun. "Get out of here," he said. "You want me to leave my own office?" Ken asked, still sobbing. Cerny took the open bottle of cognac from Ken's desk and shot back a slug. "No Ken," he grinned, "I want you out of MY office."straightedge_X
Nice!
You wrote that?
[QUOTE="NEWMAHAY"][QUOTE="ShoulderOfOrion"]I remember when cows were saying that a harder to develop for system is better because that way graphics will get better over the years as opposed to maxing it out from the get go.. oh those poor saps. tdkmillsyjoin date 3 months ago And??? I don't remember anyone saying anything like that and I been here for almost 2 yearsish.
[QUOTE="tdkmillsy"][QUOTE="Nonstop-Madness"]The Xbox One's eSRAM doesn't have a bandwidth of 1TBps; not even close. FPSfan1985Proof??? http://www.oxm.co.uk/57304/xbox-ones-memory-performance-has-been-hugely-underestimated-claim-developers/ Only 192 GB/s Isn't this bigger than Sonys?
[QUOTE="straightedge_X"]Ken Kutaragi sat alone in his luxurious office, feet propped on his massive oak desk, and sipped Henri IV Dudognon Heritage cognac from a fine etched crystal snifter. He had put in a long day of f*cking up Sony's PR campaign for their new PlayStation 3 console, and he deserved a break. The building was mostly empty, save for some janitors and a few kiss-asses putting in extra hours in a vain attempt to be noticed when an executive position opened up. Susan, his eager and naive young receptionist was one such ass kisser. "Maybe if she ever puts her mouth to better use than just answering the damn phones," he chuckled to himself. The door to his top-floor office burst open suddenly and he nearly spilled his drink. Charging toward him was Mark Cerny, a bright young programmer working somewhere in the company on game development or some such nonsense. Ken was too busy driving the bus off the cliff to pay attention to what the passengers were doing. Ken stood to meet his visitor, but before he could react, Cerny had him by the throat. "You f*ck up, Ken," he spat between gritted teeth. His breath reeked of cigarette smoke and rage. "The PS3 is a f*cking mess. Developers can't get the damn thing to work right and the price is too goddamn high." Ken wriggled beneath Cerny's iron grip, sweat pouring down his brow. He managed a wry smile, attempting to show a confidence instantly betrayed by his trembling lips. "People w-will work a second job to--" Cerny's free hand swept through the open air and connected with a smack across Ken's face, his wirey frame giving no indication of the strength within him. "No more bullshit, Ken." Ken swallowed hard. Fire burned behind Cerny's eye, and Ken knew he meant business. "Mark," he choked, "you don't know people the way I do. They'll happily pay whatever price we set. We're Sony, for **** sake. People trust us because people are idi--" Before he could close his mouth, Cerny jammed the end of a pistol into it. "Be real **** careful about the next words you speak." He stared into the endless black of Cerny's dilated pupils. The only sounds in the room were those of his heart pounding and his teeth chattering against the gun's muzzle. Cerny was right to be angry and there was nothing he could say to fix what he had done. So he started to cry. Cerny relaxed his grip and holstered his gun. "Get out of here," he said. "You want me to leave my own office?" Ken asked, still sobbing. Cerny took the open bottle of cognac from Ken's desk and shot back a slug. "No Ken," he grinned, "I want you out of MY office."Rocker6
Nice!
You wrote that?
If I say "no", will you still love me?Didn't understand shit ^Ouch, see cows are busy with the damage control. The idea X1 has a comparable, and in some situations even better RAM than the PS4 stings after all that "GDDR5" nonsense, huh? ;)
Rocker6
Â
Lol lemmings...
[QUOTE="Rocker6"][QUOTE="straightedge_X"]Ken Kutaragi sat alone in his luxurious office, feet propped on his massive oak desk, and sipped Henri IV Dudognon Heritage cognac from a fine etched crystal snifter. He had put in a long day of f*cking up Sony's PR campaign for their new PlayStation 3 console, and he deserved a break. The building was mostly empty, save for some janitors and a few kiss-asses putting in extra hours in a vain attempt to be noticed when an executive position opened up. Susan, his eager and naive young receptionist was one such ass kisser. "Maybe if she ever puts her mouth to better use than just answering the damn phones," he chuckled to himself. The door to his top-floor office burst open suddenly and he nearly spilled his drink. Charging toward him was Mark Cerny, a bright young programmer working somewhere in the company on game development or some such nonsense. Ken was too busy driving the bus off the cliff to pay attention to what the passengers were doing. Ken stood to meet his visitor, but before he could react, Cerny had him by the throat. "You f*ck up, Ken," he spat between gritted teeth. His breath reeked of cigarette smoke and rage. "The PS3 is a f*cking mess. Developers can't get the damn thing to work right and the price is too goddamn high." Ken wriggled beneath Cerny's iron grip, sweat pouring down his brow. He managed a wry smile, attempting to show a confidence instantly betrayed by his trembling lips. "People w-will work a second job to--" Cerny's free hand swept through the open air and connected with a smack across Ken's face, his wirey frame giving no indication of the strength within him. "No more bullshit, Ken." Ken swallowed hard. Fire burned behind Cerny's eye, and Ken knew he meant business. "Mark," he choked, "you don't know people the way I do. They'll happily pay whatever price we set. We're Sony, for **** sake. People trust us because people are idi--" Before he could close his mouth, Cerny jammed the end of a pistol into it. "Be real **** careful about the next words you speak." He stared into the endless black of Cerny's dilated pupils. The only sounds in the room were those of his heart pounding and his teeth chattering against the gun's muzzle. Cerny was right to be angry and there was nothing he could say to fix what he had done. So he started to cry. Cerny relaxed his grip and holstered his gun. "Get out of here," he said. "You want me to leave my own office?" Ken asked, still sobbing. Cerny took the open bottle of cognac from Ken's desk and shot back a slug. "No Ken," he grinned, "I want you out of MY office."straightedge_X
Nice!
You wrote that?
If I say "no", will you still love me?Yeah, but only a little... be as it may, you made me laugh... :P
[QUOTE="tdkmillsy"][QUOTE="Nonstop-Madness"]The Xbox One's eSRAM doesn't have a bandwidth of 1TBps; not even close. FPSfan1985Proof??? http://www.oxm.co.uk/57304/xbox-ones-memory-performance-has-been-hugely-underestimated-claim-developers/ Only 192 GB/sIn theory. In practice 133GB/s
Â
STILL LOWER THAN PS4 :lol:
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