[QUOTE="REforever101"][QUOTE="machitocaliente"][QUOTE="foxhound_fox"][QUOTE="machitocaliente"]you mean the pc version right? becouse the wii is also capable of 30fps.machitocaliente
It would have nothing to do with the framerate. It would have everything to do with the level of detail. The textures would be flat, they wouldn't feature any of the newer rendering methods. The lighting would be much different as the Wii is incapable of advanced lighting methods.
In its current build, Bioshock would be impossible on the Wii. The hardware would most likely even be incompatible with the engine itself and would probably not even boot it, let alone run it at even a slideshows pace.
Here is an example... (just think of it as Bioshock)
pff, thats obvious. im talking about a specific, custom made, wii version. not a shoddy port. you know the ue2.5 is scalable mkay?
ure telling us that take two would go through ALL THAT trouble spending a lot of money to produce a crappy version of a great game just to sell it to the few wii owners that r over the age of 10 and under the age of 40?
1) spendig a lot of money, thats shows how little you know.
2) crappy version? why? the 360 version is crappy becaouse you have to use a gamepads vs Mouse? if its looks 2 times as good as re4 thats enougth. we are talking bioshock here, the game world size is small.
u have to spend money to make a game genius, its even worse if its a "custom" version and not just a shoddy port
not to mention that t2 would likely add in new content to convince people to buy it....which also takes money
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