http://features.metacritic.com/features/2010/mass-effect-2-inside-the-reviews/
One of the all-time greats?
The second in BioWare's planned trilogy of action-RPG games set in outer space almost 200 years into the future, Mass Effect 2 (96 and 95%) finally arrived in stores this week, a little over two years after the first Mass Effect captured the imagination of gamers (and sold over 2 million copies in the process).
The story-driven game revolves around the actions of the player-controlled Commander Shepard, who is sent on a mission to track down the mysterious aliens known as the Collectors, who have been causing entire human colonies to disappear. Expected to contend for the title of game of the year (despite its January release date), Mass Effect 2 is so far living up to the hype, collecting stellar reviews on the level of last year's critical darling, Modern Warfare2 94.
What exactly is so good about Mass Effect 2? That's what we aim to explore here, as we go deeper into the reviews to highlight aspects of the title that the gamer press is excited about. First, to put the scores for ME2 in perspective, let's see where the game ranks in several different categories:
ALL TIME HIGH SCORES : XBOX 360
1. Grand Theft Auto = METASCORE Average= 98% USER SCORE = 7.6
2. Bioshock = METASCORE= 96% USER SCORE = 8.7
3. Mass Effect2 = 96% = USER SCORE = 9.1
ALL TIME SCORES = PC GAMES
1. Half LIfe 2 - METASCORE=96% USER SCORE = 9.3
2. The Orange Box = METASCORE= 96% USER SCORE = 9.5
3. Half Life 1 = METASCORE = 96% USER SCORE = 9.1
4. Bioshock = METASCORE = 96% USER SCORE = 8.1
5. BALDURS GATE2 = METASCORE=95% USER SCORE = 9.4
6. Mass Effect2 = METASCORE= 95% USER SCORE = 9.1
Mass Effect2 = one of the best games ever, one of this gens best games (my personal favorite singleplayer game this gen). Congrats at releasing two amazing games close to each other Bioware (Dragon Age and ME2).
Differences between the first and second installment
Critics have identified shooting mechanics, load times, and visuals as among the features that have been improved in the sequel. Inventory, armor upgrades and experience are simplified this time around (experience is awarded only at the end of each mission), while the first game's hated vehicular missions have been eliminated altogether. Also, the unique, emotion-driven, real-time "conversation wheel" that allowed extensive user control of dialogue in the first game is back for ME2, with some enhancements.
Pretty much everything that anybody took even the slightest issue with in Mass Effect 1 has been axed or rebuilt entirely. - IGN
Also note that while playing the first ME installment is not a prerequisite for enjoying ME2, those players who still have their save files from the original can import their character and settings into the new game. Your experiences in the first game, in turn, will have an effect on your gameplay in the sequel (including altering the events and characters you encounter), although all players will start at the same level of play and even those players who import their characters will have an opportunity to alter their appearance before diving into ME2.
While you can easily play and enjoy Mass Effect 2 without any knowledge of the original, you'd miss out on how BioWare has masterfully woven the memorable characters and story threads from the first game into this rich new tapestry. -GAMESPY
Overall concept and story
While ME2 is clearly a story-driven game, critics are finding that the main plot is unexceptional if not a bit cliched. Instead, it is the characters and dialogue that elevate the title far above boilerplate science fiction and make the game so "gripping." The sequel includes over a dozen characters with detailed back stories, which gives the game "the feel of a well serialized epic" according to TEAM XBOX
These are some of the most compelling players I've ever seen in a videogame. - IGN
BioWare's scribes have not only created one of video games' greatest stories with Mass Effect 2, they have redefined how stories are is told in this medium - -GAME INFORMER
The main plot is conventional science fiction that draws to a predictable close, so the narrative wonders don't exist within the sturdy-but-safe central story; rather, they gild its periphery - GAMESPOT
Many reviewers found the story satisfying, and even uncommonly emotional. More than one critic also praised the moral ambiguity present throughout ME2, with players often left uncertain whether or not they've done the "right" thing even after they've made a decision, rather than facing easy, black-or-white choices. And Wired was among the publications that found the new game incredibly involving:
You also gain an emotional connection to the characters, which pays off in spades during the game's climax. - WIRED
The writing here is strong enough that it feels authentic when a character breaks down in tears. - GAMES RADAR
Gameplay
Virtually all reviewers — in addition to finding the game fun to play — have focused on shooting and combat, with many agreeing with the assessment of Official Xbox 360 Magazine that the game boasts "fluid and intuitive combat." (That word "fluid" pops up repeatedly in reviews.) However, ME2 seems much more focused on the action part of its action-RPG hybrid, with some critics griping that BioWare went too far in removing a lot of the RPG elements.
The actual game portions are slightly tarnished. … The crunchy role-playing underpinnings of the original are almost entirely gone, replaced by a squad-based shooter that happens to have character ****s and a lot of player-driven dialogue. -1up
Most reviewers, however, echoed GAMESPOT, which noted that "the role-playing elements haven't been pared down as much as they've been cleaned up." Similar phrases like "streamlined," "stripped" and "lean and trim" turn up again and again in reviewer comments, with several publications applauding the elimination of standard RPG "busywork."
On one hand it's a fast-paced action game that bears little resemblance to anything we might have seen in the role playing genre previously, while on the other it's an incredibly complex narrative that requires a huge level of commitment from the player in order to fully appreciate it. - GAMEPRO
Log in to comment