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I have to disagree with those who are diminishing the story. Even if it is convoluted, the way in which it is presented negates that.
Like a review said, "You may not understand, but you will care."
The presentation is mindblowing and the characters are great.
[QUOTE="pyromaniac223"]How did it take a whole new step in story telling? It had a poorly written, convoluted story line told through awkward, pretentious cutscenes. AgentA-Mi6
The balance between cutscenes and gameplay was perfect, the script is unmatched just like the game itself, further more the cutscenes were intense and entertaining to watch, deep, interesting and captivating as well.
An intereactive piece of entertainment should not have to rely on cutscenes to convey its story. So it did nothing for storytelling in video games.
[QUOTE="AgentA-Mi6"][QUOTE="pyromaniac223"]How did it take a whole new step in story telling? It had a poorly written, convoluted story line told through awkward, pretentious cutscenes. Tragic_Kingdom7
The balance between cutscenes and gameplay was perfect, the script is unmatched just like the game itself, further more the cutscenes were intense and entertaining to watch, deep, interesting and captivating as well.
What the hell are you talking about? The first act was the only act in which the balance was perfect. After the 2nd act, the balance began to shift heavily in favor of cutscenes.
>_> As much as I love Kojima's work, the script was not perfect. He really needs an editor.[QUOTE="AgentA-Mi6"][QUOTE="Swift_Boss_A"]MGS4 is the greatest game since the birth of the games industry :D Tragic_Kingdom7
We concur, Indeed it is, I dont doubt it.
As mindblowing was I think MGS4 is, I find it hard to call a game that relies so heavily on cutscenes to be a full, fleshed-out experience the greatest game since the birth of the gaming industry.
It doesnt Relies on cutscenes, those are complements. A tool for story telling, which is needed for games with unmatched stories to be told like mgs4. There are many ways to use them, The Way they used in Mgs4 is unique, the seamless transitions between cutscenes and gameplay was masterful.
No other title has ever done it as greatly. And thus it Scored a Prime ten because gameplay, boss fights, weapons, character and graphics were just as flawless.
[QUOTE="Gh0st_Of_0nyx"]Halo 3's MP craps on MGS4 SP and MP wise :lol:
MGS4 is a joke in the online department and even a bigger one in the convoluted terrible story department.
AgentA-Mi6
Did you play Mgs4? Tell me what was the best part in your opinion.
The best part of MGS4 was the music and thats it the rest is a bunch of mediocre crap like the rest of the series.[QUOTE="pyromaniac223"]How did it take a whole new step in story telling? It had a poorly written, convoluted story line told through awkward, pretentious cutscenes. AgentA-Mi6
The balance between cutscenes and gameplay was perfect, the script is unmatched just like the game itself, further more the cutscenes were intense and entertaining to watch, deep, interesting and captivating as well.
:lol:
I don't think even the biggest Metal Gear Solid 4 fan would agree with you there. There was no balance between cutscenes and gameplay, unless you consider a 1:1 ratio a good thing (which I don't). As far as I'm concerned, I bought the game to play it. By the end of my first playthrough I'd clocked in 18 or so hours and nearly half of that was spent sitting there with a bowl of popcorn in my hand occasionally reaching for the controller when the flashback moments popped up. Yes, they were interesting and highly entertaining to watch, but that defeats the purpose of this being a game.
As far as the script being unmatched, I will continue to laugh because MGS 4's script is, in my opinion, very badly written, full of redundant dialogue and endless explanations of things that were already adequately explained.
exactly. There are cases where it really needed to be edited but all in all it is still great.I have to disagree with those who are diminishing the story. Even if it is convoluted, the way in which it is presented negates that.
Like a review said, "You may not understand, but you will care."
The presentation is mindblowing and the characters are great.
Tragic_Kingdom7
[QUOTE="AgentA-Mi6"][QUOTE="Gh0st_Of_0nyx"]Halo 3's MP craps on MGS4 SP and MP wise :lol:
MGS4 is a joke in the online department and even a bigger one in the convoluted terrible story department.
Gh0st_Of_0nyx
Did you play Mgs4? Tell me what was the best part in your opinion.
The best part of MGS4 was the music and thats it the rest is a bunch of mediocre crap like the rest of the series.[QUOTE="AgentA-Mi6"][QUOTE="Gh0st_Of_0nyx"]Halo 3's MP craps on MGS4 SP and MP wise :lol:
MGS4 is a joke in the online department and even a bigger one in the convoluted terrible story department.
Gh0st_Of_0nyx
Did you play Mgs4? Tell me what was the best part in your opinion.
The best part of MGS4 was the music and thats it the rest is a bunch of mediocre crap like the rest of the series.[QUOTE="AgentA-Mi6"][QUOTE="Gh0st_Of_0nyx"]Halo 3's MP craps on MGS4 SP and MP wise :lol:
MGS4 is a joke in the online department and even a bigger one in the convoluted terrible story department.
Gh0st_Of_0nyx
Did you play Mgs4? Tell me what was the best part in your opinion.
The best part of MGS4 was the music and thats it the rest is a bunch of mediocre crap like the rest of the series.:roll: Do you even have a PS3?
It doesnt Relies on cutscenes, those are complements. A tool for story telling, which is needed for games with unmatched stories to be told like mgs4. There are many ways to use them, The Way they used in Mgs4 is unique, the seamless transitions between cutscenes and gameplay was masterful.AgentA-Mi6
You're looking at the game through rose-colored glasses. It absolutely relies on cutscenes. The burden of making the game a full experience is on both the story and gameplay segments. Kojima shifts this burder more heavily on the cutscenes.
If you got rid of the cutscenes, you'd have an alarmingly brief game on your hands with brief gameplay segments.
I would think an MGS fan of all people would understand how important the cutscenes are too the integrity of the game. However, Kojima needs to draw out the gameplay segments much longer.
That being said, the transitions were beautiful.
I didn't quote the rest of your post because it was just opinion and appeals to authority.[QUOTE="AgentA-Mi6"]It doesnt Relies on cutscenes, those are complements. A tool for story telling, which is needed for games with unmatched stories to be told like mgs4. There are many ways to use them, The Way they used in Mgs4 is unique, the seamless transitions between cutscenes and gameplay was masterful.Tragic_Kingdom7
You're looking at the game through rose-colored glasses. It absolutely relies on cutscenes. The burden of making the game a full experience is on both the story and gameplay segments. Kojima shifts this burder more heavily on the cutscenes.
If you got rid of the cutscenes, you'd have an alarmingly brief game on your hands with brief gameplay segments.
I would think an MGS fan of all people would understand how important the cutscenes are too the integrity of the game. However, Kojima needs to draw out the gameplay segments much longer.
That being said, the transitions were beautiful.
I didn't quote the rest of your post because it was just opinion and appeals to authority.I agree. The game left me wanting more. But to tell the truth I was very surpised there was another act after Shadow Moses. I think if they gave the last act more gaemplay time it would have been more satisfying.
***SPOILER*** Say if we were able to explore the ship before you fight Screaming Mantis (like the Tank Hanger in MGS2).
during Act 4......when the ending credit song started playing from MGS 1jg4xchampThat was such an amazing moment. I had to stop and take it all in. No other form of entertainment has ever done that to me. So yes, the nostalgia is handled perfectly.
Wow MGS4 mediocre? You can call it many other things, but mediocre is NOT one of them...TREAL_Since
Prime would be the correct term for Mgs4
I disagree with your selection, sir.At his point, having played all major games for all platforms I have to say Metal Gear Solid 4 is above all, from graphics to story it crushes all other games released thus far EDIT: Specially when it comes to GamePlay, Essentially . Halo 3, gears of war, Mario galaxy. All of those pale compared to MGS4.
I consider that a fact, a better game ( which is Unlikely to happen this gen) has yet to be released
AgentA-Mi6
I thought the graphics were the best and cut-scenes were of the hightest production value. I also think the gameplay was pretty well refined.
That being said, I found the story terribly convoluted. I found the shooting mechanics problematic at times. I felt the game was low on gameplay time.
And in terms of pure gameplay...surely there are several games that were a little bit better.
Best game overall? I don't think so. But it had some of the best pieces this generation. Graphics, production value are unquestionable.
[QUOTE="Tragic_Kingdom7"][QUOTE="AgentA-Mi6"]It doesnt Relies on cutscenes, those are complements. A tool for story telling, which is needed for games with unmatched stories to be told like mgs4. There are many ways to use them, The Way they used in Mgs4 is unique, the seamless transitions between cutscenes and gameplay was masterful.TREAL_Since
You're looking at the game through rose-colored glasses. It absolutely relies on cutscenes. The burden of making the game a full experience is on both the story and gameplay segments. Kojima shifts this burder more heavily on the cutscenes.
If you got rid of the cutscenes, you'd have an alarmingly brief game on your hands with brief gameplay segments.
I would think an MGS fan of all people would understand how important the cutscenes are too the integrity of the game. However, Kojima needs to draw out the gameplay segments much longer.
That being said, the transitions were beautiful.
I didn't quote the rest of your post because it was just opinion and appeals to authority.I agree. The game left me wanting more. But to tell the truth I was very surpised there was another act after Shadow Moses. I think if they gave the last act more gaemplay time it would have been more satisfying.
***SPOILER*** Say if we were able to explore the ship before you fight Screaming Mantis (like the Tank Hanger in MGS2).
I tend to agree as well.If you took out the cutscenes? Uncharted was probably a better game.
***SPOILER*** Say if we were able to explore the ship before you fight Screaming Mantis (like the Tank Hanger in MGS2). TREAL_Since
Yeah, something like that would have improved the last act. Perhaps a last big stealth section to ride out on.
But like I said, even with its flaws, I still found the experience more compelling than almost everything else this gen, save for GTAIV and Mario Galaxy.
I would just have prefered more balance and content.
It was still a hell of a ride though.
If you took out the cutscenes? Uncharted was probably a better game.Dreams-Visions
I disagree with this. They were both short, but the gameplay mechanics in MGS4 were far more compelling. More stuff to play with, more ways to take down enemies, etc.
Maybe MGS4 doesn't control quite as gracefully as Uncharted, but I find Uncharted's gameplay mechanics more predictable and more repetitive.
[QUOTE="Tragic_Kingdom7"][QUOTE="AgentA-Mi6"]It doesnt Relies on cutscenes, those are complements. A tool for story telling, which is needed for games with unmatched stories to be told like mgs4. There are many ways to use them, The Way they used in Mgs4 is unique, the seamless transitions between cutscenes and gameplay was masterful.TREAL_Since
You're looking at the game through rose-colored glasses. It absolutely relies on cutscenes. The burden of making the game a full experience is on both the story and gameplay segments. Kojima shifts this burder more heavily on the cutscenes.
If you got rid of the cutscenes, you'd have an alarmingly brief game on your hands with brief gameplay segments.
I would think an MGS fan of all people would understand how important the cutscenes are too the integrity of the game. However, Kojima needs to draw out the gameplay segments much longer.
That being said, the transitions were beautiful.
I didn't quote the rest of your post because it was just opinion and appeals to authority.I agree. The game left me wanting more. But to tell the truth I was very surpised there was another act after Shadow Moses. I think if they gave the last act more gaemplay time it would have been more satisfying.
***SPOILER*** Say if we were able to explore the ship before you fight Screaming Mantis (like the Tank Hanger in MGS2).
To be honest, I wasn't left wanting more. I was very satisfied with the experience when the final credits rolled. The gameplay changes were great , the cutscenes were enjoyable, the story (as utterly convoluted as it was) was concluded well with all of the loose ends being tied up nicely and overall, the production values were through the roof.
If there had been a better gameplay to cutscene ratio and if the need for stealth was better emphasized (because it wasn't, especially near the end) I would agree with the TC, but as it stands, there are better experiences out there. None with the production values this one has, but many with similar or better gameplay experiences.
Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :|Al3x_n90
[QUOTE="TREAL_Since"]***SPOILER*** Say if we were able to explore the ship before you fight Screaming Mantis (like the Tank Hanger in MGS2). Tragic_Kingdom7
Yeah, something like that would have improved the last act. Perhaps a last big stealth section to ride out on.
But like I said, even with its flaws, I still found the experience more compelling than almost everything else this gen, save for GTAIV and Mario Galaxy.
I would just have prefered more balance and content.
It was still a hell of a ride though.
Pefectly said. What the game did do was just astonishing. My other two fav games this gen are SMG and GTA4 as well. But MGS4 is better, but I admit I am a huge MGS4 fan.
Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :| Al3x_n90
SMG is not for little kids. SMG is for everybody. Most Mario fans are older since they grew up with him.
SMG is much longer, much more meaty and much more gameplay-centric than MGS4. That's why some people like it better.
for the singleplayer I agree,for the MP I like COD4 alot more
shaggyaz
I find MGO to be superior to COD actually.
CQC makes Mgo vastly more entertaining.
[QUOTE="Al3x_n90"]Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :|MojondeVACA
How old are you? wtf dude the game is about rescuing princesses and cute mushrooms and stuff. Here i can imagine a scenario: A gamer goes to his Ps3, plays DMC4: KILL KILL KILL demons after that he plays silent hill or whatever after that he goes to his 360: slaughter with the chainsaw(gears if course), now i can't see that gamer going to his wii and playing the cute little SMG, do you get my idea?
To be honest, I wasn't left wanting more. I was very satisfied with the experience when the final credits rolled. The gameplay changes were great , the cutscenes were enjoyable, the story (as utterly convoluted as it was) was concluded well with all of the loose ends being tied up nicely and overall, the production values were through the roof.
If there had been a better gameplay to cutscene ratio and if the need for stealth was better emphasized (because it wasn't, especially near the end) I would agree with the TC, but as it stands, there are better experiences out there. None with the production values this one has, but many with similar or better gameplay experiences.
The_Game21x
Don't get me wrong. I'm 99% satisfied with MGS4. They ended it in great fasion IMO. I was just upset that it had to end in the first place :lol:.
I'm a MGS4 fanboy so all you will hear from me is that MGS4 is the best expereince this gen, even though I agree there are things that could have been done to expand the gameplay sections.
[QUOTE="shaggyaz"]for the singleplayer I agree,for the MP I like COD4 alot more
AgentA-Mi6
I find MGO to be superior to COD actually.
CQC makes Mgo vastly more entertaining.
That's one thing I'd have to disagree with you on. MGO is unique and has alot of cool game features, it's just not as fun as COD4 for me.
[QUOTE="Al3x_n90"]Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :| Tragic_Kingdom7
SMG is not for little kids. SMG is for everybody. Most Mario fans are older since they grew up with him.
SMG is much longer, much more meaty and much more gameplay-centric.
You've got a point there but still i think it's for kids, sorry that's just how i feel about the wii.Oh and about older gamers loving mario, well yeah, they loved him cuz there was nothing better back in the day, i used to like mario but i grew up and steadly mario disappeared from my head :P
[QUOTE="Tragic_Kingdom7"][QUOTE="Al3x_n90"]Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :| Al3x_n90
SMG is not for little kids. SMG is for everybody. Most Mario fans are older since they grew up with him.
SMG is much longer, much more meaty and much more gameplay-centric.
You've got a point there but still i think it's for kids, sorry that's just how i feel about the wii.Oh and about older gamers loving mario, well yeah, they loved him cuz there was nothing better back in the day, i used to like mario but i grew up and steadly mario disappeared from my head :P
I think you're in the minority there.
And back in the day, there was plenty of great stuff on caliber with Mario. Super Metroid comes to mind.
[QUOTE="MojondeVACA"][QUOTE="Al3x_n90"]Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :|Al3x_n90
How old are you? wtf dude the game is about rescuing princesses and cute mushrooms and stuff. Here i can imagine a scenario: A gamer goes to his Ps3, plays DMC4: KILL KILL KILL demons after that he plays silent hill or whatever after that he goes to his 360: slaughter with the chainsaw(gears if course), now i can't see that gamer going to his wii and playing the cute little SMG, do you get my idea?
I am that gamer. :|
See, I enjoy playing games like Gears of War and DMC 4 on my Xbox 360 and PS3 as well as playing games like Boom Blox and SMG on my Wii. I like to balance relentless killing with something a little more family friendly every now and then so I don't lose my mind and end up on the evening news proving that Jack Thompson was right about us.
DMC4: KILL KILL KILLAl3x_n90Good thing I have Jack Thompson on speed dial. Your soul might just be saved :o
Some people seem to have the idea that a game being kiddie makes it inherenty worse than one's that aren't.
That's ridiculous.
But anti-kiddie gamers can go ahead and keep trying to prove how cool and hardcore they are.
[QUOTE="Al3x_n90"][QUOTE="MojondeVACA"][QUOTE="Al3x_n90"]Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :|The_Game21x
How old are you? wtf dude the game is about rescuing princesses and cute mushrooms and stuff. Here i can imagine a scenario: A gamer goes to his Ps3, plays DMC4: KILL KILL KILL demons after that he plays silent hill or whatever after that he goes to his 360: slaughter with the chainsaw(gears if course), now i can't see that gamer going to his wii and playing the cute little SMG, do you get my idea?
I am that gamer. :|
See, I enjoy playing games like Gears of War and DMC 4 on my Xbox 360 and PS3 as well as playing games like Boom Blox and SMG on my Wii. I like to balance relentless killing with something a little more family friendly every now and then so I don't lose my mind and end up on the evening news proving that Jack Thompson was right about us.
Seriously, that's not normal?
So basically we rely on Mario, so you won't kill us :(
[QUOTE="Al3x_n90"][QUOTE="MojondeVACA"][QUOTE="Al3x_n90"]Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :|The_Game21x
How old are you? wtf dude the game is about rescuing princesses and cute mushrooms and stuff. Here i can imagine a scenario: A gamer goes to his Ps3, plays DMC4: KILL KILL KILL demons after that he plays silent hill or whatever after that he goes to his 360: slaughter with the chainsaw(gears if course), now i can't see that gamer going to his wii and playing the cute little SMG, do you get my idea?
I am that gamer. :|
See, I enjoy playing games like Gears of War and DMC 4 on my Xbox 360 and PS3 as well as playing games like Boom Blox and SMG on my Wii. I like to balance relentless killing with something a little more family friendly every now and then so I don't lose my mind and end up on the evening news proving that Jack Thompson was right about us.
Alright dude, good for you :P Seriously i don't like the wii and it's games they just don't appeal to me, that doesn't mean SMG isn't a great game for others :D
Some people seem to have the idea that a game being kiddie makes it inherenty worse than one's that aren't.
That's ridiculous.
But anti-kiddie gamers can go ahead and keep trying to prove how cool and hardcore they are.
Tragic_Kingdom7
Dude you're taking SW to seriously :)
[QUOTE="The_Game21x"][QUOTE="Al3x_n90"][QUOTE="MojondeVACA"][QUOTE="Al3x_n90"]Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :|Benjamin19
How old are you? wtf dude the game is about rescuing princesses and cute mushrooms and stuff. Here i can imagine a scenario: A gamer goes to his Ps3, plays DMC4: KILL KILL KILL demons after that he plays silent hill or whatever after that he goes to his 360: slaughter with the chainsaw(gears if course), now i can't see that gamer going to his wii and playing the cute little SMG, do you get my idea?
I am that gamer. :|
See, I enjoy playing games like Gears of War and DMC 4 on my Xbox 360 and PS3 as well as playing games like Boom Blox and SMG on my Wii. I like to balance relentless killing with something a little more family friendly every now and then so I don't lose my mind and end up on the evening news proving that Jack Thompson was right about us.
Seriously, that's not normal?
So basically we rely on Mario, so you won't kill us :(
You don't have to worry, as long as I play my recommended allowance of Mario every day, you'll all be fine. :)
Personally... I could not stand the game..sold it after my first play though..many a times I thought to myself...this game is a huge waste of my time..but I finished it nevertheless
I had more fun with R&C....And have 500+ hours on FM2..so in my book MGS4 is the furthest from the greatest console game this gen..
[QUOTE="pyromaniac223"]How did it take a whole new step in story telling? It had a poorly written, convoluted story line told through awkward, pretentious cutscenes. AgentA-Mi6
The balance between cutscenes and gameplay was perfect, the script is unmatched just like the game itself, further more the cutscenes were intense and entertaining to watch, deep, interesting and captivating as well.
I disagree with everything you just said.
1:1 is not a perfect balance. The script is ponderous and repetitive. As a result, the cutscenes frequently overstayed their welcome.
It's still one of my top games this gen. It plays really, really well. But despite the significant bump in production values, the quality of the cutscenes, and the story that surrounds them, felt lower than previous Metal Gear Solid games.
There are a lot of really nice ideas and concepts in there, too. I kinda wish the impact of a world where wars were fought by private military corporations, and nanomachines were a part of everyday life, was explored more. But the delivery was muddled, partially by the script, and partially by the game's compulsive need to resolve every plot thread from every point in the entire series. The rebels especially were a missed opportunity.
Some people seem to have the idea that a game being kiddie makes it inherenty worse than one's that aren't.
That's ridiculous.
But anti-kiddie gamers can go ahead and keep trying to prove how cool and hardcore they are.
Tragic_Kingdom7
Agreed. SMG was easily the funnest game I played last year.
As for MGS4, I haven't played it, so I can't say.
[QUOTE="MojondeVACA"][QUOTE="Al3x_n90"]Everyone who's played MGS4 says that, those who haven't say:YECK the games sucks, dough i have no clue of what's going on in the game.I agree with you but don't try to tell SW that, some lems, sheep, whateva will come out and say: GeOW pwns, and SMG pwns :lol: :lol: how the heck can u say SMG beats MGS? SMG is a game for little kids :|Al3x_n90
How old are you? wtf dude the game is about rescuing princesses and cute mushrooms and stuff. Here i can imagine a scenario: A gamer goes to his Ps3, plays DMC4: KILL KILL KILL demons after that he plays silent hill or whatever after that he goes to his 360: slaughter with the chainsaw(gears if course), now i can't see that gamer going to his wii and playing the cute little SMG, do you get my idea?
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