Some new previews of MGS V have come out and thoroughly dampened my excitement for the game. Apparently you can freeze time when guards get alerted so you can take them out before more people hear of your presence. You can do slow mo executions like Solinter Cell conviction and you have regenerating health :?
Metal Gear Solid: Ground Zeroes - The Splinter Cell Effect
Slow-mo executions, regenerating health, and more changes coming.
Metal Gear Solid: Ground Zeroes seems, above all else, safe, despite its subtle but significant changes. The prologue to Metal Gear Solid V: The Phantom Pain, which eases players to the main games open-world elements, introduces numerous new elements to the franchise, none of which stand out as exceptionally interesting on their own. In unison, one after the other, and in the context of the next Big Boss story, these changes shake up the norm, disrupting expectations with more modern systems. The stealth, action, interrogation, infiltration, and navigation mechanics feel familiar in ways that feel equal parts right and wrong.
When I left the debut gameplay demo of Ground Zeroes, one thought looped in my mind: This is an exceptional Splinter Cell sequel.
http://ie.ign.com/articles/2013/09/06/metal-gear-solid-ground-zeroes-the-splinter-cell-effect?abthid=52297c7c13532e4667000025
It might not be AS bad as I'm thinking though and will need to see it in action before really judging. Other sites have had more positive things to say about it
http://www.gamefront.com/metal-gear-solid-5-hands-off-preview/
http://nerdreactor.com/2013/09/06/metal-gear-solid-5-sneak-preview-kojima-productions-la-grand-opening/
http://www.gameinformer.com/games/metal_gear_solid_ground_zeroes/b/ps3/archive/2013/09/06/five-big-changes-coming-for-metal-gear-solid-v.aspx
http://www.joystiq.com/2013/09/06/metal-gear-solid-5-ground-zeroes-preview/
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