mgs4 on xbox 360

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SpinoRaptor

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#51 SpinoRaptor
Member since 2006 • 2419 Posts
I wouldn't mind multiple disks.
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ReverseCycology

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#52 ReverseCycology
Member since 2006 • 9717 Posts

I rather have MGO on the 360. It would've been automatically superior.

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nVidiaGaMer

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#53 nVidiaGaMer
Member since 2006 • 7793 Posts

So it'd be another game taht takes what 2 days to beat on the 360?dotWithShoes

MGS4 took me 22 hours to beat on Solid Normal not rushing through. I can beat most other games in 10-15 hours or less not rushing through.

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vaderhater

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#54 vaderhater
Member since 2003 • 3972 Posts

audio would take a hit. they would also have to edit out content.

other than that it is totally possible.

and yea there should be a sticky imo

omarguy01
The only way audio would take a hit to someone is if they had a sound system that can take advantage of uncompressed audio in the first place. Most people are not there yet. Its not like DD surround sounds like an old wind up record player! sheesh!
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mistervengeance

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#55 mistervengeance
Member since 2006 • 6769 Posts

[QUOTE="NiTiZ"]MGS4 isnt native 1080p on the PS3. And it isnt 50GB either. Fail.ReverseCycology

Bingo. MGS4 is like 580p or something and only 33 GB or something. Go google it.

lawl reverse cycology nice try. mgs4 isn't 1080p, for sure, but the single player is at least 720p. and it most definately is 50 gigs.

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ps3weee

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#56 ps3weee
Member since 2006 • 1165 Posts

Just borrow your friends ps3 and play the game, singelplayer only thing worth plaing anyway , borrow it for a week and beat the game.

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Ninja-Hippo

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#57 Ninja-Hippo
Member since 2008 • 23434 Posts
50GB is the game in it's uncompressed form. Developers will make no effort at all to compress anything if they know they have 50 gigs to play with.
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sam280992

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#58 sam280992
Member since 2007 • 3754 Posts
[QUOTE="Dark_Knight6"][QUOTE="ReverseCycology"]

[QUOTE="NiTiZ"]MGS4 isnt native 1080p on the PS3. And it isnt 50GB either. Fail.NiTiZ

Bingo. MGS4 is like 580p or something and only 33 GB or something. Go google it.

Even then, the audio is uncompressed.

And im pretty sure it also contains all the languages. So that could be cut down a lot for different regions.

:lol: No it isn't!

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heretrix

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#59 heretrix
Member since 2004 • 37881 Posts

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

B. Both the 360 and the PS3 are capable of native 1080p resolution

C. The audio in MGS 3 is uncimpressed and ships in one language only per region. Kojima said that himself.

D. MGS 4 dos not take up the entire 50 gig disk. It's more like 35 gigs. The reason for the dual layer disk is because:

35> 25 therefore the dual layer disk is needed.Space is you only get one language on the disk in your region.

E. MGS 4 will probably not show up on the 360.There is no proof that it will so people should just wait until something official is said. The same goes for FF 13.

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leviathan91

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#60 leviathan91
Member since 2007 • 7763 Posts

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

heretrix

Hopefully you're referring to the multiplayer aspect. There was a thread that posted MGS4's resolution and framerate and shown that it was 720p native.

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howell1972

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#61 howell1972
Member since 2008 • 305 Posts

The power of the Cell has produced a 10 on PS3. What does the 360 have that compares. Oh and dont say Gears because my PC version is better than the 360 version. Just like Gear 2 will be.

Hey you are the guy that rags on PS3 all the time. You are becomming a joke on SW.

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argetlam_28

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#62 argetlam_28
Member since 2008 • 233 Posts
Lemmings expecting this to go to the 360 will end up very disappointed.EVOLV3
i second that
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heretrix

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#63 heretrix
Member since 2004 • 37881 Posts
[QUOTE="heretrix"]

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

leviathan91

Hopefully you're referring to the multiplayer aspect. There was a thread that posted MGS4's resolution and framerate and shown that it was 720p native.

1366 x 720 is 720p native. The game runs at 1024 x 768, which is still within the 720p range, it just isn't native.
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heretrix

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#64 heretrix
Member since 2004 • 37881 Posts

The power of the Cell has produced a 10 on PS3. What does the 360 have that compares. Oh and dont say Gears because my PC version is better than the 360 version. Just like Gear 2 will be.

Hey you are the guy that rags on PS3 all the time. You are becomming a joke on SW.

howell1972

how about the brain of Kojima. If the cell was responsible you'd have a hell of a lot more games that scored a 10. Instead you got 2 and one is on the 360.

:|

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EuroMafia

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#65 EuroMafia
Member since 2008 • 7026 Posts
[QUOTE="ReverseCycology"]

[QUOTE="NiTiZ"]MGS4 isnt native 1080p on the PS3. And it isnt 50GB either. Fail.Dark_Knight6

Bingo. MGS4 is like 580p or something and only 33 GB or something. Go google it.

Even then, the audio is uncompressed.

If anyone thinks this game couldn't be done on the 360 on a single disc then I lol at them, sure the sound will be more compressed and other stuff, but it's doable.
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3picuri3

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#66 3picuri3
Member since 2006 • 9618 Posts

[QUOTE="vaderhater"]yes it is on a dual layer blu-ray disk. Those disks are 50gig max. The disk.VanHelsingBoA64

Okay.

If you click the link in the first post, theres proof. A pic showing the contents on the blu ray disc. Give up, cut yourself loose from the sony hype.:lol:

NiTiZ

I think that a report from the people who actually made the game is more trustyworth, though.

are you kidding me? the pixels were counted by 3 different independent sources. ALL came back 1024x768, subHD. to examine the content of the BR disk one just has to put it in a PC BRD. something like 60-70% of the disk is also filled with uncompressed 7.1 audio. something nobody needs.

this game would do fine on 360, in fact it might be able to hit a higher resolution due to better / quicker compression that is used and less of a memory bottleneck.

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heretrix

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#67 heretrix
Member since 2004 • 37881 Posts
[QUOTE="VanHelsingBoA64"]

[QUOTE="vaderhater"]yes it is on a dual layer blu-ray disk. Those disks are 50gig max. The disk.3picuri3

Okay.

If you click the link in the first post, theres proof. A pic showing the contents on the blu ray disc. Give up, cut yourself loose from the sony hype.:lol:

NiTiZ

I think that a report from the people who actually made the game is more trustyworth, though.

are you kidding me? the pixels were counted by 3 different independent sources. ALL came back 1024x768, subHD. to examine the content of the BR disk one just has to put it in a PC BRD. something like 60-70% of the disk is also filled with uncompressed 7.1 audio. something nobody needs.

this game would do fine on 360, in fact it might be able to hit a higher resolution due to better / quicker compression that is used and less of a memory bottleneck.

1024x 768 isn't sub HD. But I agree, with some tweaking here abd there it could be done on a 360. And I believe Hideo already said that. I don't know why people are clinging to that BS.
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Eclipse_V2

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#68 Eclipse_V2
Member since 2008 • 213 Posts

[QUOTE="mixedplanet"]ps3 cant do 1080p native....EVOLV3


Yes it can. http://www.makeyougohmm.com/ps3-1080p-games/

no it can't

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heretrix

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#69 heretrix
Member since 2004 • 37881 Posts
[QUOTE="Dark_Knight6"][QUOTE="ReverseCycology"]

[QUOTE="NiTiZ"]MGS4 isnt native 1080p on the PS3. And it isnt 50GB either. Fail.EuroMafia

Bingo. MGS4 is like 580p or something and only 33 GB or something. Go google it.

Even then, the audio is uncompressed.

If anyone thinks this game couldn't be done on the 360 on a single disc then I lol at them, sure the sound will be more compressed and other stuff, but it's doable.

Actually it will probably be on multiple disks, but even so the cows can't really brag about this as the PS3 version has multiple installations. It would probably take less time getting off your ass to change a disk. If I can play Lost Odyssey on 4 disks, I don't see why MGS 4 on 4 disks would be a problem...
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heretrix

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#70 heretrix
Member since 2004 • 37881 Posts

[QUOTE="EVOLV3"][QUOTE="mixedplanet"]ps3 cant do 1080p native....Eclipse_V2



Yes it can. http://www.makeyougohmm.com/ps3-1080p-games/

no it can't

Yes it can.
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blitzcloud

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#71 blitzcloud
Member since 2007 • 1229 Posts
This thread is epic. Almost half of the posters don't have a clue of what they're talking about (and I dont mean MGS4 related).
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MojondeVACA

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#72 MojondeVACA
Member since 2008 • 3916 Posts
lol it's not 580p that was haze, the multiplayer was like 670p or something but the single player is 720p native bigLLL


No, the single player is not native 720p.
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MojondeVACA

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#73 MojondeVACA
Member since 2008 • 3916 Posts
[QUOTE="mixedplanet"]ps3 cant do 1080p native....EVOLV3


Yes it can. http://www.makeyougohmm.com/ps3-1080p-games/



Thats list is 100% BS,the darkness isn't even 720p on ps3.
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MojondeVACA

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#74 MojondeVACA
Member since 2008 • 3916 Posts
[QUOTE="heretrix"]

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

leviathan91

Hopefully you're referring to the multiplayer aspect. There was a thread that posted MGS4's resolution and framerate and shown that it was 720p native.



No is not. are you still trying to spin the facts when is already been proven?
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adamosmaki

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#75 adamosmaki
Member since 2007 • 10718 Posts

Another fanboy stupid topic.

Both consoles can do 1080p. So what show me a graphically demanding game like mgs4 or gta4 or gears or uncharted that is at 1080p native reolution ( exactly there arent any ). Though there are a few games that run at 1080p but they are not demanding. So what if sony or microsoft say that their consoles are 1080p capable so does my old crappy 6600gt is 1080p capable ( actually is even more considering that almost every vga from 2002 and afterwards can output 2560x1920 resolution) that doesnt make it capable playing games at that resolution ( but some 2004,2005 that arent demanding titles can do them at 1080p ) And as for losless audio no one can really understand the difference between losless audio and and a compress audio format that will reduce the audio data to half the size unless has a $3k-4k sound system and has excellent hearing ( about half the ps3 fanboys in these forum )

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heretrix

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#76 heretrix
Member since 2004 • 37881 Posts

And as for losless audio no one can really understand the difference between losless audio and and a compress audio format that will reduce the audio data to half the size unless has a $3k-4k sound system and has excellent hearing ( about half the ps3 fanboys in these forum )

adamosmaki
This is just as inaccurate as console fanboys saying you need a 2000 dollar PC to play Crysis. I built up a 7.1 audio system for under a grand.
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AlphaGamer469

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#77 AlphaGamer469
Member since 2008 • 1881 Posts

Come on, it's probably one of the industrys worst kept secrets that this game will be announced as a maltiplat. Rockstar made $500 million off of GTA IV mainly thanks to the 360. Do you think Konami will even come close keeping it on PS3?

It'll be announced at the end of MS's initial E3 speech, PS fankids will cry, yet 360 owners won't care because we expect more out of our games then long cutscenes...

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adamosmaki

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#78 adamosmaki
Member since 2007 • 10718 Posts
[QUOTE="adamosmaki"]

And as for losless audio no one can really understand the difference between losless audio and and a compress audio format that will reduce the audio data to half the size unless has a $3k-4k sound system and has excellent hearing ( about half the ps3 fanboys in these forum )

heretrix

This is just as inaccurate as console fanboys saying you need a 2000 dollar PC to play Crysis. I built up a 7.1 audio system for under a grand.

My opinion is that even if the audio in mgs4 had a low compresion codec that reduced the size a lot not alot of people will understand the difference and even if u understand it the difference is probably negligible

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heretrix

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#79 heretrix
Member since 2004 • 37881 Posts
[QUOTE="heretrix"][QUOTE="adamosmaki"]

And as for losless audio no one can really understand the difference between losless audio and and a compress audio format that will reduce the audio data to half the size unless has a $3k-4k sound system and has excellent hearing ( about half the ps3 fanboys in these forum )

adamosmaki

This is just as inaccurate as console fanboys saying you need a 2000 dollar PC to play Crysis. I built up a 7.1 audio system for under a grand.

My opinion is that even if the audio in mgs4 had a low compresion codec that reduced the size a lot not alot of people will understand the difference and even if u understand it the difference is probably negligible

agreed, but you really can tell the difference in MGS 4. The sound is incredible in the game. The same goes for the HD movies, if you the right components in place there is a clear difference.You CAN hear it.
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akif22

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#80 akif22
Member since 2003 • 16012 Posts
[QUOTE="ReverseCycology"]

[QUOTE="NiTiZ"]MGS4 isnt native 1080p on the PS3. And it isnt 50GB either. Fail.Dark_Knight6

Bingo. MGS4 is like 580p or something and only 33 GB or something. Go google it.

Even then, the audio is uncompressed.

then just compress it .. it's not rocket science really

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nVidiaGaMer

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#81 nVidiaGaMer
Member since 2006 • 7793 Posts

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

B. Both the 360 and the PS3 are capable of native 1080p resolution

C. The audio in MGS 3 is uncimpressed and ships in one language only per region. Kojima said that himself.

D. MGS 4 dos not take up the entire 50 gig disk. It's more like 35 gigs. The reason for the dual layer disk is because:

35> 25 therefore the dual layer disk is needed.Space is you only get one language on the disk in your region.

E. MGS 4 will probably not show up on the 360.There is no proof that it will so people should just wait until something official is said. The same goes for FF 13.

heretrix

It is 720P native and that website is a PC friendly and anti-console so go figure. :roll: MGS 4 is the best looking console game ever made.

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blacktorn

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#82 blacktorn
Member since 2004 • 8299 Posts
Ps3 fans overhype the blu-ray storage wayyy too much.I believe mgs4 might makes its wa onto 360 this Nov/dec/
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swade

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#83 swade
Member since 2003 • 1515 Posts

Achievements would make MGS4 sweet in my opinion. It would give me incentive to play through it again.

Millennium_King

achievements are stupid shutup.... Who care how many points I have.... so I can say I got 10000 and you got a 1000.... achievements are stupid and I dont get why you would brag about something so corny and gimmiky that does absolutley nothing for you...

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Asim90

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#84 Asim90
Member since 2005 • 3692 Posts
Its funny how people always concentrate on the size of the game in this argument, yet nobody realises that the most likely reason this game will never go to the 360 is simply because inside the game it says its exclusive constantly, there are Sony products inside the game, Snake uses a dualshock to control the Mk.11, there are macs and iPods. Doesn't this show you all how unlikely the game porting to the 360 is? Apple and Sony have a good business relationship but they are both huge rivals to Microsoft. If this game was ported all this stuff would have be removed and re-done, which is highly unlikely.
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DJjoey

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#85 DJjoey
Member since 2004 • 1160 Posts

achievements are stupid, IMHO.

swade

Fix'd

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TheKonspiracy

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#86 TheKonspiracy
Member since 2008 • 1670 Posts
i think in game PSP, DS3 and otacon's BR joke are proof enough, that this game isn't going onto 360,
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w0lfbreeder

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#87 w0lfbreeder
Member since 2007 • 426 Posts
good thing 360 sucks compared to ps3 and pc's.
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TheKonspiracy

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#88 TheKonspiracy
Member since 2008 • 1670 Posts

good thing 360 sucks compared to ps3 and pc's, IMO.w0lfbreeder

fix'd

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heretrix

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#90 heretrix
Member since 2004 • 37881 Posts
[QUOTE="heretrix"]

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

B. Both the 360 and the PS3 are capable of native 1080p resolution

C. The audio in MGS 3 is uncimpressed and ships in one language only per region. Kojima said that himself.

D. MGS 4 dos not take up the entire 50 gig disk. It's more like 35 gigs. The reason for the dual layer disk is because:

35> 25 therefore the dual layer disk is needed.Space is you only get one language on the disk in your region.

E. MGS 4 will probably not show up on the 360.There is no proof that it will so people should just wait until something official is said. The same goes for FF 13.

nVidiaGaMer

It is 720P native and that website is a PC friendly and anti-console so go figure. :roll: MGS 4 is the best looking console game ever made.

1020 x 768 is not 720p native. STOP PLAYING YOURSELF. If you think that MGS 4 is the best looking console game then it obviously isn't a problem. Stop trying to defend it like it is one.
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omarguy01

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#91 omarguy01
Member since 2004 • 8139 Posts
[QUOTE="omarguy01"]

audio would take a hit. they would also have to edit out content.

other than that it is totally possible.

and yea there should be a sticky imo

vaderhater
The only way audio would take a hit to someone is if they had a sound system that can take advantage of uncompressed audio in the first place. Most people are not there yet. Its not like DD surround sounds like an old wind up record player! sheesh!

no i agree with you. if the game was ported with DD rurround sound i'd be the first to get it
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L1qu1dSword

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#92 L1qu1dSword
Member since 2006 • 2835 Posts

[QUOTE="NiTiZ"]MGS4 isnt native 1080p on the PS3. And it isnt 50GB either. Fail.kool-aids

You sure?

yeah im sure its 32 GB. im also sure that you could change the quality to fit it on two to one DVD and still have it look just as good.

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nVidiaGaMer

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#93 nVidiaGaMer
Member since 2006 • 7793 Posts
[QUOTE="nVidiaGaMer"][QUOTE="heretrix"]

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

B. Both the 360 and the PS3 are capable of native 1080p resolution

C. The audio in MGS 3 is uncimpressed and ships in one language only per region. Kojima said that himself.

D. MGS 4 dos not take up the entire 50 gig disk. It's more like 35 gigs. The reason for the dual layer disk is because:

35> 25 therefore the dual layer disk is needed.Space is you only get one language on the disk in your region.

E. MGS 4 will probably not show up on the 360.There is no proof that it will so people should just wait until something official is said. The same goes for FF 13.

heretrix

It is 720P native and that website is a PC friendly and anti-console so go figure. :roll: MGS 4 is the best looking console game ever made.

1020 x 768 is not 720p native. STOP PLAYING YOURSELF. If you think that MGS 4 is the best looking console game then it obviously isn't a problem. Stop trying to defend it like it is one.

It actually runs at 1280x960 buddy. I wouldn't care if the game was 320P upscaled to 480i it would not ruin the excellence of this game.

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thegoldenpoo

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#94 thegoldenpoo
Member since 2005 • 5136 Posts
[QUOTE="Dark_Knight6"][QUOTE="ReverseCycology"]

[QUOTE="NiTiZ"]MGS4 isnt native 1080p on the PS3. And it isnt 50GB either. Fail.vaderhater

Bingo. MGS4 is like 580p or something and only 33 GB or something. Go google it.

Even then, the audio is uncompressed.

Seriously though....how many people can take advantage of the uncompressed audio? Or even 1080p native? not that it was.

i know, this thread is a whole bucket of fail

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MojondeVACA

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#95 MojondeVACA
Member since 2008 • 3916 Posts
[QUOTE="heretrix"]

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

B. Both the 360 and the PS3 are capable of native 1080p resolution

C. The audio in MGS 3 is uncimpressed and ships in one language only per region. Kojima said that himself.

D. MGS 4 dos not take up the entire 50 gig disk. It's more like 35 gigs. The reason for the dual layer disk is because:

35> 25 therefore the dual layer disk is needed.Space is you only get one language on the disk in your region.

E. MGS 4 will probably not show up on the 360.There is no proof that it will so people should just wait until something official is said. The same goes for FF 13.

nVidiaGaMer

It is 720P native and that website is a PC friendly and anti-console so go figure. :roll: MGS 4 is the best looking console game ever made.



No is not,stop trying to spin the facts,Quaz51 is the best pixel counter on internet it will be hard for a sony fanboy like you to discredit him,and B3D anticonsoles? i think you just made that up.
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MojondeVACA

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#96 MojondeVACA
Member since 2008 • 3916 Posts
[QUOTE="heretrix"][QUOTE="nVidiaGaMer"][QUOTE="heretrix"]

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

B. Both the 360 and the PS3 are capable of native 1080p resolution

C. The audio in MGS 3 is uncimpressed and ships in one language only per region. Kojima said that himself.

D. MGS 4 dos not take up the entire 50 gig disk. It's more like 35 gigs. The reason for the dual layer disk is because:

35> 25 therefore the dual layer disk is needed.Space is you only get one language on the disk in your region.

E. MGS 4 will probably not show up on the 360.There is no proof that it will so people should just wait until something official is said. The same goes for FF 13.

nVidiaGaMer

It is 720P native and that website is a PC friendly and anti-console so go figure. :roll: MGS 4 is the best looking console game ever made.

1020 x 768 is not 720p native. STOP PLAYING YOURSELF. If you think that MGS 4 is the best looking console game then it obviously isn't a problem. Stop trying to defend it like it is one.

It actually runs at 1280x960 buddy. I wouldn't care if the game was 320P upscaled to 480i it would not ruin the excellence of this game.



Dude you better stop..you're just making things up, and everyone here is proving you wrong..back up your claims or just dont post.the game is not 720p the end.
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Haee

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#97 Haee
Member since 2006 • 1378 Posts

Interesting...

http://kotaku.com/5020582/is-that-a-360-devkit-on-kojimas-desk

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hi381

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#98 hi381
Member since 2005 • 744 Posts

MGS4 isnt native 1080p on the PS3. And it isnt 50GB either. Fail.NiTiZ

actually it is 50Gb ...you fail?

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ash10692

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#99 ash10692
Member since 2008 • 2310 Posts
Was this thread just created so PS3 fanboys and 360 fanboys would argue? You are a very sad individual, does it even matter if the game goes to Xbox? The Xbox pad isnt even suited to the damn game anyway.
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heretrix

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#100 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"][QUOTE="nVidiaGaMer"][QUOTE="heretrix"]

A. MGS 4 is not 720p native, this has already been discussed multiple times.I believe Beyond 3d showed that it wasn't and is upscaled to 720p and 1080p.

B. Both the 360 and the PS3 are capable of native 1080p resolution

C. The audio in MGS 3 is uncimpressed and ships in one language only per region. Kojima said that himself.

D. MGS 4 dos not take up the entire 50 gig disk. It's more like 35 gigs. The reason for the dual layer disk is because:

35> 25 therefore the dual layer disk is needed.Space is you only get one language on the disk in your region.

E. MGS 4 will probably not show up on the 360.There is no proof that it will so people should just wait until something official is said. The same goes for FF 13.

nVidiaGaMer

It is 720P native and that website is a PC friendly and anti-console so go figure. :roll: MGS 4 is the best looking console game ever made.

1020 x 768 is not 720p native. STOP PLAYING YOURSELF. If you think that MGS 4 is the best looking console game then it obviously isn't a problem. Stop trying to defend it like it is one.

It actually runs at 1280x960 buddy. I wouldn't care if the game was 320P upscaled to 480i it would not ruin the excellence of this game.

That still isn't native 720p. The native resolution for a 720p picture is 1366 x 720. Maybe you actually have some knowledge of a subject before you try and talk about it..

And nobody is disputing the excellence of this game. I'm going through my second playthrough RIGHT NOW.