MGO may be bad for you guys, but surely isn't bad for me. Subsistence player here. Controls mastered since beta xD
And if you say it's bad, please explain why, as I can say why it's great.
blitzcloud
Eh... I'm trying to love it, but I'm somewhat middle about it.1. The microtransactions are just the worst I've ever seen. Pre-set codecs, character slots, and download packs that separate the entire pack of the game?(I get new maps and stuff, but the pricing is just not worth it still...)
2. Game controls meant for an SP game.... Yeah I'm used to it, yes I have no problem with it, still doesn't rule the fact that sometimes these controls were not meant for MP in mind IMO.
3. UI is not user-friendly. Frankly, it's annoying. Can't set up lobbies to take friends into matches? No way to send an invite to a game and have them hop in a lobby to own in online clan fights or something? :| How about the purpose of clans? It's basically nothing but a tag you get to your name, I mean it doesn't seem to offer anything valuable yet... Another irk is that set up is pretty iffy at times. Matches can be found pretty fast or up to like 3 mins sometimes... It can be annoying.
4. Headshots are too easy... what's the size of this box? :| I mean I have no problem, my K/D spread is like double I think, but at the same time... it's... ugh... It just is annoying how one can fit a clip on someone and not die, and how one headshot can be so easy and bam you are dead. Unless one weilds a shotgun you are stopped or something, but your aim is hardly affected in many ways and thus hadshots are so easy to pull off and kill.
5. Communication is just not standard... It's more a PSN thing, but it'd be nice to have people that have headsets. I've had a few matches where I met some people who had them, and OMG it makes the game a lot better. It's more the community at fault I'd say but Sony also for not giving one away with each PS3. When I played with those who had a headset, we communicated, and owned the team badly.
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