[QUOTE="Nedemis"][QUOTE="sillaris"]I honestly don't see one detail that couldn't be done on the 360 and more then likely could've been done with better textures. :|What about the Octocamo? That was supposed to be extremely math-intensive--more suited to the SPEs than to a general-purpose CPU.MGS4 couldnt be done on 360
MGSR need to be on the same level on both consoles. because since PS3 has more power MGSR on PS3 would blow away MGSR on 360
HuusAsking
octocamo is less intensive than the active camo from halo 2 or crysis. both which take the surrounding textures and lighting into account.
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