Might sound picky but....I was thinking, MGS4 while a great game has gameplay that feels so dated..expecially if you compared it to say SPLINTER CELL. It's the little things like movement, chocking, carrying and just take downs that look so silly and weak (unsatisfying). This all worked for a PS2 title, but now..we should expect some realistic and improved gameplay, Not recycled animations.
For instance, why does snake slit someones throat with his left hand and drops them like he got shat on. Animations are shockingly bad. The cover system is way to slow to be effective in anyways, movement that is.
and what happen to neck breaking? (replaced with some silly chokehold)
For a stealth game, snake should be quick with effective techniques. The only major edition to gameplay since MGS2 was CQC. Hideo seems to be all story and little gameplay, IMO.The new PSP game peace walker still has the same recycled animations.
Hopefully the next installments has a redifined mechanic system.
THOUGHTS!
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