@i-siamak-i:
The latter half of the game has you literally repeat missions from earlier portions of the game on a harder difficulty for you to continue.
There are some well designed arenas in the game which I liked but everything is padded out unnecessarily in the sandbox environment. You can choose an entry point from different areas of the game but they're very loosely defined and uninteresting. Particularly when you compare it to its peers such as Dishonored.
Personally, I thought it was a very poorly designed game. Outside of some fun tools to play around with, I found it hard to stay all that interested given have repetitious everything was. Like people have said, ignoring the side content is the best option but even the main content is unnecessarily padded out. There is so much waiting in MGSV. The helicopter is just baffling... Why is there any arbitrary wait time when you craft something? W-what? Okay, grand. I'll just go shoot some mines (an actual series of side missions...) while I wait 30 minutes in real time for my sniper to be developed. I can only summarize the reason for this was to get players to explore more of the side content... which again, is an exercise in repetition.
Context is another problem with the game. Nothing feels all that purposeful. Generally speaking, outside of some key situations, missions boil down to 'rescue person for thing' or 'collect intel for yolk'. It's hard to stay motivated to continue when the pay-off is some additional gear.
Enemy design is pretty bad too. Especially those bloody bullet sponge guys. Worst. enemy. ever. There's pseudo boss fights revolving around killing these tank-like enemies that you just shoot explosives at. Shoot, run away, shoot. And they just soak up these bullets like it's nothing.
I think I got pretty close to the end of MGSV but I never completed it (like mission 48 or something). I wouldn't recommend the game. I just didn't get it all. The design of the game didn't resonate with me in the slightest...
Also, I felt the opening was perhaps one of my least favorite levels in a video game I have played in recent memory.
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