Hey guys, as usual, just wanting to share information. One of the main reasons PS3 Exclusives have surpassed 360's visually were the development of special tools for first party studios called "Edge Tools". With it, we have seen amazing results such as Uncharted 2 (my favorite), Killzone 2, Uncharted, GOW3, etc. Well MS has took the initiative to do the same, with "X-Engine" tools to get the most out the 360 for first parties, along with the 1GB dev kits. So, is this the "tech that surpasses Killzone 2" MS spoke about?? Do you think we will start to see games that take full advatage of the 360 in the future?? Discuss, and any blatant fanboyism WILL BE REPORTED!! Have fun :D
"You see, the most common engine used for Xbox 360 development was Epic's Unreal Engine 3. It might look great in Gears of War, but the engine does not shine in every developer's hands and it also doesn't have key features to take true advantage of the Xbox 360 quirks.
Our source explains that Sony's PlayStation 3 tools (named Edge) have been picking up steam, and are now taking true advantage of the platform's make-up, especially the consoles CPU, Kutaragi-san's infamous Cell. As for the Xbox 360, it was lacking an engine that took advantage of it in the same way; a hole Microsoft hopes to plug with their new X-Engine. We're told that the engine isn't just a new set of special effects; it's actually a whole new way to develop for the system: a new first party engine design."
LINKY
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