Microsoft exclusive developers not talent at all when it comes to push the 360.

  • 98 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 McdonaIdsGuy
Member since 2008 • 3046 Posts
I find sad to know that only multiplatform developers are pushing the 360(Epic,Capcom,Rockstar games) hardware while MS exclusive devs still using the same engines from last gen with only some updates added,instead of expending millions in downloadablecontent why not those millions in a new franchise and give time to that developer to show what the 360 can really do?.
Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#2 killerfist
Member since 2005 • 20155 Posts
Doesn't really matter to me. I'm happy as long as they keep on making great games.
Avatar image for Al3x_n90
Al3x_n90

2561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 Al3x_n90
Member since 2007 • 2561 Posts
Well....epic is not exclusives and it pushes it very near the edge. Anyway m$ are saving money by not investing as much in developing new engines :P
Avatar image for Floppy_Jim
Floppy_Jim

25933

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#4 Floppy_Jim
Member since 2007 • 25933 Posts
This is something I've noticed too. Unlike with Sony, I've yet to see any 1st party MS games that are really impressive compared to multiplats, eg Halo 3 in sub-HD.
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 McdonaIdsGuy
Member since 2008 • 3046 Posts
Doesn't really matter to me. I'm happy as long as they keep on making great games. killerfist
It does matter to me,it got a nice developer friendly architecture with 1 of the best developer tools on consoles and yet microsoft exclusive devs can't push it.
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 McdonaIdsGuy
Member since 2008 • 3046 Posts
Well....epic is not exclusives and it pushes it very near the edge. Anyway m$ are saving money by not investing as much in developing new engines :P Al3x_n90
Epic haven't push anything yet.
Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#7 killerfist
Member since 2005 • 20155 Posts
[QUOTE="killerfist"]Doesn't really matter to me. I'm happy as long as they keep on making great games. McdonaIdsGuy
It does matter to me,it got a nice developer friendly architecture with 1 of the best developer tools on consoles and yet microsoft exclusive devs can't push it.

I'm not too worried, I'd say wait a little longer. The gen is far from over.
Avatar image for gamewhat
gamewhat

926

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 gamewhat
Member since 2007 • 926 Posts
To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.
Avatar image for IshmaelSonata
IshmaelSonata

979

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 IshmaelSonata
Member since 2008 • 979 Posts
yeh, kind of disappointing just thinking about all the missed potential here. Whats even more disappointing is that I cant even name MS 1st party developers...literally all the visual gems were pumped out by third parties..Gears of War, Lost odyssey, etc.
Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
I could care less how much do they "push the system", as long as they make good games.
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 McdonaIdsGuy
Member since 2008 • 3046 Posts
To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat


You don't know what you're talking about :|,developers that code for both 360 and ps3 will disagree with you.
Avatar image for Al3x_n90
Al3x_n90

2561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#12 Al3x_n90
Member since 2007 • 2561 Posts

[QUOTE="Al3x_n90"]Well....epic is not exclusives and it pushes it very near the edge. Anyway m$ are saving money by not investing as much in developing new engines :P McdonaIdsGuy
Epic haven't push anything yet.

Oh man come on consoles aren't that strong. What would you expect?

Avatar image for Floppy_Jim
Floppy_Jim

25933

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#13 Floppy_Jim
Member since 2007 • 25933 Posts
yeh, kind of disappointing just thinking about all the missed potential here. Whats even more disappointing is that I cant even name MS 1st party developers...literally all the visual gems were pumped out by third parties..Gears of War, Lost odyssey, etc. IshmaelSonata
There's Rare, Turn 10, Lionhead.......1 or 2 others. Ensemble don't count, MS are shutting them down.
Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#14 killerfist
Member since 2005 • 20155 Posts

[QUOTE="McdonaIdsGuy"][QUOTE="Al3x_n90"]Well....epic is not exclusives and it pushes it very near the edge. Anyway m$ are saving money by not investing as much in developing new engines :P Al3x_n90

Epic haven't push anything yet.

Oh man come on consoles aren't that strong. What would you expect?

Crysis2? ;)
Avatar image for jg4xchamp
jg4xchamp

64057

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#15 jg4xchamp
Member since 2006 • 64057 Posts
Fable 2 looked great so did Banjo Kazooie Nuts and Bolts PGR 4 alot of exclusive 360 games had really good visuals imo...but hey above all else the games need to be fun...and they have been.
Avatar image for JLF1
JLF1

8263

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 JLF1
Member since 2005 • 8263 Posts
IMO Fable 2 pushes the 360.
Avatar image for tOtalPWNaAe
tOtalPWNaAe

3375

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 tOtalPWNaAe
Member since 2008 • 3375 Posts
Rare and Loinhead??????
Avatar image for Timbury
Timbury

552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 Timbury
Member since 2005 • 552 Posts
To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat
And where did you pull this nonsence from? How do you know the 360 is maxed out with Gears2? :o
Avatar image for Al3x_n90
Al3x_n90

2561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#19 Al3x_n90
Member since 2007 • 2561 Posts
[QUOTE="Al3x_n90"]

[QUOTE="McdonaIdsGuy"] Epic haven't push anything yet.killerfist

Oh man come on consoles aren't that strong. What would you expect?

Crysis2? ;)

*gasp* from the 360? what on low at 400x600? lulz

Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#20 killerfist
Member since 2005 • 20155 Posts
[QUOTE="killerfist"][QUOTE="Al3x_n90"]

Oh man come on consoles aren't that strong. What would you expect?

Al3x_n90

Crysis2? ;)

*gasp* from the 360? what on low at 400x600? lulz

nah in 1920x1080 with 12xAA of course. :P
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 McdonaIdsGuy
Member since 2008 • 3046 Posts
[QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.Timbury
And where did you pull this nonsence from? How do you know the 260 is maxed out with Gears2? :o

Don't worry he doesn't know what he's saying.
Avatar image for Blue-Sky
Blue-Sky

10381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#22 Blue-Sky
Member since 2005 • 10381 Posts
Engines that push the system takes years to develop. You may think PS3 games now look great, but they've been in the making before 2005. I'd much rather prefer the current scenario with the 360 - licensed engines like UE3. Games would only look as good as GeOW2, but thats good enough in my book, plus it won't take a 3-4 development cycle like all of PS3's best looking games (FFXIII, KZ2, etc)
Avatar image for gamewhat
gamewhat

926

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 gamewhat
Member since 2007 • 926 Posts

[QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.McdonaIdsGuy


You don't know what you're talking about :|,developers that code for both 360 and ps3 will disagree with you.

Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.

Avatar image for Al3x_n90
Al3x_n90

2561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#24 Al3x_n90
Member since 2007 • 2561 Posts
[QUOTE="Al3x_n90"][QUOTE="killerfist"] Crysis2? ;)killerfist

*gasp* from the 360? what on low at 400x600? lulz

nah in 1920x1080 with 12xAA of course. :P

Oh silly me, i forgot that the 360 had technology 50 years from the future :P it can do 16X AA at 4000p :D

Avatar image for gamewhat
gamewhat

926

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 gamewhat
Member since 2007 • 926 Posts
[QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.Timbury
And where did you pull this nonsence from? How do you know the 360 is maxed out with Gears2? :o

You can't possibly be serious, ROFL. I like your spunk, and you even said nonsence, lol. Well....ok let me explain this to you in a way that will be easier for the both of us. Epic said they pushed the 360 to its max with the engine. Which means they pushed it to the limits of its current optimization. Maybe soon Epic will find a way to make the code more effecient, but until then the 360 is maxed. Don't believe me then look it up yourself, I think N4g.com has it on one of their articles, it's on there.......somewhere.....out their wating to be found. If I was you and if you did get fooled by all the.... well......... you know articles of 2006, I wouldn't do it, Good luck in your hunt though.
Avatar image for Nomad0404
Nomad0404

1111

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#26 Nomad0404
Member since 2004 • 1111 Posts

[QUOTE="McdonaIdsGuy"][QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat



You don't know what you're talking about :|,developers that code for both 360 and ps3 will disagree with you.

Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.

OK lets see you evidence re: KZ2 using 40 percent of the PS3's power? And really to be honest I actually don't care if KZ2 looks better than anything in the world now and forever let's see if it sells 8.5 million on PS3 or 1million like LBP did eh?

Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
[QUOTE="Timbury"][QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat
And where did you pull this nonsence from? How do you know the 360 is maxed out with Gears2? :o

You can't possibly be serious, ROFL. I like your spunk, and you even said nonsence, lol. Well....ok let me explain this to you in a way that will be easier for the both of us. Epic said they pushed the 360 to its max with the engine. Which means they pushed it to the limits of its current optimization. Maybe soon Epic will find a way to make the code more effecient, but until then the 360 is maxed. Don't believe me then look it up yourself, I think N4g.com has it on one of their articles, it's on there.......somewhere.....out their wating to be found. If I was you and if you did get fooled by all the.... well......... you know articles of 2006, I wouldn't do it, Good luck in your hunt though.

Just like the PS2 was maxed out with FFX, then we saw MGS3 , and then GoW II? Or the GC with Metroid Prime, then RE4, then Zelda TP? Saying that a console is maxed out at this point of the gen is ridiculous.
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 McdonaIdsGuy
Member since 2008 • 3046 Posts

[QUOTE="McdonaIdsGuy"][QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat



You don't know what you're talking about :|,developers that code for both 360 and ps3 will disagree with you.

Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.



:lol:, first gears of war 2 looks better than MGS4 and uncharted IMO u can say whatever you want (you're free to have an opinion),and if you think that the 360 can't pull off a game with deferred rendering you're wrong in so many levels,since the console have pulled off two games with deferred rendering/lighting in a bigger scale (GTAIV and crackdown)
Avatar image for gamewhat
gamewhat

926

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 gamewhat
Member since 2007 • 926 Posts
[QUOTE="gamewhat"]

[QUOTE="McdonaIdsGuy"]

You don't know what you're talking about :|,developers that code for both 360 and ps3 will disagree with you.Nomad0404

Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.

OK lets see you evidence re: KZ2 using 40 percent of the PS3's power? And really to be honest I actually don't care if KZ2 looks better than anything in the world now and forever let's see if it sells 8.5 million on PS3 or 1million like LBP did eh?

Oh noes. DOnt tell me you just went there. Splush, slpash crumble ouch that hurt...... with sales. Again? i mean really man why? Because everyone knows that 360 games sell better? You know you've lost when sales are mentioned right? Oldest trick in a fanboys book, and guess what? You just did it LOL. Defeat yes it sucks and it hurts, but lets just move on because you just made my day, and I thank you very much, LOL. I like you enough that I will personally send you a P.M with the exact location of where to find your treasure of information about why the killzone uses only 60 percent of its power. Oh and lest we forget....and rules are rules I beleive this is my last and final 4th qoute, so sadly I have to go and speak the truth in another post, and be as fanboish as I possibly can. Of course lets make it pro 360 the next time shall we.
Avatar image for WasntAvailable
WasntAvailable

5605

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 WasntAvailable
Member since 2008 • 5605 Posts
[QUOTE="killerfist"][QUOTE="Al3x_n90"]

*gasp* from the 360? what on low at 400x600? lulz

Al3x_n90

nah in 1920x1080 with 12xAA of course. :P

Oh silly me, i forgot that the 360 had technology 50 years from the future :P it can do 16X AA at 4000p :D

Pffff, that's nothing. PS3 CAN DO 3D!!!! :lol:

I bet this is what the future of System Wars will be like. Absolutely no diffrent from what it is now...

Avatar image for Nomad0404
Nomad0404

1111

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#31 Nomad0404
Member since 2004 • 1111 Posts

Lets be honest I posted that to goad you and look what happened.....

Sales matter, trust me on this - the game industry is all about the money! However, I will not deny that the effort, time and MONEY put into developing KZ2 have certainly paid off.

BUT, it's just another FPS. It does nothing new, it may do what it does well but that's nothing more than the Conduit will be doing on the Wii later this year. If you're going to put all your eggs in one basket why make it an FPS like KZ?

Avatar image for Diviniuz
Diviniuz

6460

Forum Posts

0

Wiki Points

0

Followers

Reviews: 73

User Lists: 0

#32 Diviniuz
Member since 2009 • 6460 Posts
Microsoft first party just hasn't been around as long and do not have a strong foundation yet, I think by next generation Microsoft will have a nice 1st party support of its own, this generation Microsoft is relying on stronger third party support when it comes to multi-platform titles. I do agree gears 2 looks better than uncharted, I don't know why they were even ever compared, but uncharted 1 looked better than gears 1. The fact of the matter is microsoft 1st party is only so-so for now at least hopefully that will change. Because really in 2009 other than Star Ocean 4, I don't think I am really going to touch my 360.
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 McdonaIdsGuy
Member since 2008 • 3046 Posts
[QUOTE="Nomad0404"]I will not deny that the effort, time and MONEY put into developing KZ2 have certainly paid off.

Bingo,you won't thats why KZ2 looks like that.
Avatar image for dsfsdfsdfsdffdg
dsfsdfsdfsdffdg

146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 dsfsdfsdfsdffdg
Member since 2009 • 146 Posts

To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat

unreal engine 3 wasnt built ground up for xbox360

and gears of war is crap compared to how good a game could look on 360 with talented devs trying to push it

Avatar image for Nomad0404
Nomad0404

1111

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#35 Nomad0404
Member since 2004 • 1111 Posts
[QUOTE="McdonaIdsGuy"][QUOTE="Nomad0404"]I will not deny that the effort, time and MONEY put into developing KZ2 have certainly paid off.

Bingo,you won't thats why KZ2 looks like that.

Yes but if they don't recoup their development costs you won't get another KZ let alone another PS.
Avatar image for dsfsdfsdfsdffdg
dsfsdfsdfsdffdg

146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 dsfsdfsdfsdffdg
Member since 2009 • 146 Posts

xbox360 has no devs pushing it's hardware period because none of the software is built ground up for xbox360 using the most advanced graphical techiques possible.

Avatar image for Tekkenloving
Tekkenloving

1546

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 Tekkenloving
Member since 2008 • 1546 Posts
I disagree I think rare is doing a good joob in pushing the system but i do prefer sony first party developers and the more ambitions style of projects they work on.
Avatar image for SecretPolice
SecretPolice

45744

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 SecretPolice
Member since 2007 • 45744 Posts
I dunno, me thinks Rare, though they get very little credit has done amazing things both in visuals and unique, complex game-play on 360.
Avatar image for dsfsdfsdfsdffdg
dsfsdfsdfsdffdg

146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 dsfsdfsdfsdffdg
Member since 2009 • 146 Posts
[QUOTE="gamewhat"]

[QUOTE="McdonaIdsGuy"]

You don't know what you're talking about :|,developers that code for both 360 and ps3 will disagree with you.McdonaIdsGuy

Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.



:lol:, first gears of war 2 looks better than MGS4 and uncharted IMO u can say whatever you want (you're free to have an opinion),and if you think that the 360 can't pull off a game with deferred rendering you're wrong in so many levels,since the console have pulled off two games with deferred rendering/lighting in a bigger scale (GTAIV and crackdown)

unreal engine 3 uses deferred rendering LMFAO

Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 McdonaIdsGuy
Member since 2008 • 3046 Posts
[QUOTE="McdonaIdsGuy"][QUOTE="gamewhat"]

Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.

dsfsdfsdfsdffdg



:lol:, first gears of war 2 looks better than MGS4 and uncharted IMO u can say whatever you want (you're free to have an opinion),and if you think that the 360 can't pull off a game with deferred rendering you're wrong in so many levels,since the console have pulled off two games with deferred rendering/lighting in a bigger scale (GTAIV and crackdown)

unreal engine 3 uses deferred rendering LMFAO



LMAO noo! it uses a post processing filter (occlusion technology) for its lighting,but i think with a little bit more of work they can implement deferred rendering.
Avatar image for dsfsdfsdfsdffdg
dsfsdfsdfsdffdg

146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 dsfsdfsdfsdffdg
Member since 2009 • 146 Posts
[QUOTE="dsfsdfsdfsdffdg"][QUOTE="McdonaIdsGuy"]

:lol:, first gears of war 2 looks better than MGS4 and uncharted IMO u can say whatever you want (you're free to have an opinion),and if you think that the 360 can't pull off a game with deferred rendering you're wrong in so many levels,since the console have pulled off two games with deferred rendering/lighting in a bigger scale (GTAIV and crackdown)McdonaIdsGuy

unreal engine 3 uses deferred rendering LMFAO



LMAO noo! it uses a post processing filter (occlusion technology) for its lighting,but i think with a little bit more of work they can implement deferred rendering.

OMG dude i know all about the unreal engine 3 it's a deferred renderer man...that's why xbox360 has problems running anti aliasing with unreal engine 3.0

deferred rendering doesnt support anti aliasing there's way's to fake it though

Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 McdonaIdsGuy
Member since 2008 • 3046 Posts
[QUOTE="McdonaIdsGuy"][QUOTE="dsfsdfsdfsdffdg"]

unreal engine 3 uses deferred rendering LMFAO

dsfsdfsdfsdffdg



LMAO noo! it uses a post processing filter (occlusion technology) for its lighting,but i think with a little bit more of work they can implement deferred rendering.

OMG dude i know all about the unreal engine 3 it's a deferred renderer man...that's why xbox360 has problems running anti aliasing with unreal engine 3.0

deferred rendering doesnt support anti aliasing there's way's to fake it though



It supports anti-aliasing :| explain why KZ2 has 4xAA and GTAIV 2xAA?,and Gears of war1/2 have anti-aliasing on static objects.
Avatar image for dsfsdfsdfsdffdg
dsfsdfsdfsdffdg

146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 dsfsdfsdfsdffdg
Member since 2009 • 146 Posts

forward rendering engine's like crysis engine own deferred rendering engines.

deferred rendering is supposed to be good for allowing a bunch of lightsources at once better fps than forward rendering

but you lose hardware anti aliasing support and some other stuff vs forward

Avatar image for dsfsdfsdfsdffdg
dsfsdfsdfsdffdg

146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 dsfsdfsdfsdffdg
Member since 2009 • 146 Posts
[QUOTE="dsfsdfsdfsdffdg"][QUOTE="McdonaIdsGuy"]

LMAO noo! it uses a post processing filter (occlusion technology) for its lighting,but i think with a little bit more of work they can implement deferred rendering.McdonaIdsGuy

OMG dude i know all about the unreal engine 3 it's a deferred renderer man...that's why xbox360 has problems running anti aliasing with unreal engine 3.0

deferred rendering doesnt support anti aliasing there's way's to fake it though



It supports anti-aliasing :| explain why KZ2 has 4xAA and GTAIV 2xAA?,and Gears of war1/2 have anti-aliasing on static objects.

they're doing the anti aliasing with software not hardware

Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 McdonaIdsGuy
Member since 2008 • 3046 Posts

forward rendering engine's like crysis engine own deferred rendering engines.

deferred rendering is supposed to be good for allowing a bunch of lightsources at once better fps than forward rendering

but you lose hardware anti aliasing support and some other stuff vs forward

dsfsdfsdfsdffdg
Killzone 2 still has some forward rendering too.
Avatar image for dsfsdfsdfsdffdg
dsfsdfsdfsdffdg

146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 dsfsdfsdfsdffdg
Member since 2009 • 146 Posts
[QUOTE="dsfsdfsdfsdffdg"]

forward rendering engine's like crysis engine own deferred rendering engines.

deferred rendering is supposed to be good for allowing a bunch of lightsources at once better fps than forward rendering

but you lose hardware anti aliasing support and some other stuff vs forward

McdonaIdsGuy

Killzone 2 still has some forward rendering too.

http://www.gamedev.net/community/forums/topic.asp?topic_id=424979

Deferred rendering:

Pros:
-VERY easy and simple to make, and can be made fairly fast.
-Very tight boundaries on what pixels the light volumes affect (i.e. not many pixels, if any, are wasted).
-Fairly geometric complexity-agnostic because you're only doing a single draw.
-Low amount of state changes
-One-time generation of reasonably complex perpixel data, e.g. calculation of normals for normal mapping, Fresnel specular coefficients, anisotropic filtering.
-Scales very nicely as number of lights increases

Cons:
-No hardware antialiasing.
-Fairly high memory cost, especially at higher resolutions.
-No hardware antialiasing.
-Difficult, but not impossible, to support a reasonably wide variety of materials.
-No hardware antialiasing.
-High initial cost of G-Buffer generation due to the large amount of data that must be generated. (the last pro above should be strongly noted in conjunction with this point)
-No hardware antialiasing.
-Very fillrate/memory-bandwidth intensive.
-No hardware antialiasing.
-[This is more of an anti-pro than a con...] If you're doing any kind of shadowing solution, the geometry complexity argument flies out the window.
-I'm not sure if I mentioned this or not, but there's also no hardware antialiasing

Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Internet, the place where the ones that don't have any idea what they are talking about become experts.
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 McdonaIdsGuy
Member since 2008 • 3046 Posts
Internet, the place where the ones that don't have any idea what they are talking about become experts.IronBass
Well that fits perfectly with this board.
Avatar image for aliblabla2007
aliblabla2007

16756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#49 aliblabla2007
Member since 2007 • 16756 Posts
I agree, Microsoft devs not talent. Sony devs very talent.
Avatar image for Legendaryscmt
Legendaryscmt

12532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 Legendaryscmt
Member since 2005 • 12532 Posts
As long as a game lasts me, I couldn't care less if a developer isn't pushing the game in terms of graphics on the system.