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Doesn't really matter to me. I'm happy as long as they keep on making great games. killerfistIt does matter to me,it got a nice developer friendly architecture with 1 of the best developer tools on consoles and yet microsoft exclusive devs can't push it.
Well....epic is not exclusives and it pushes it very near the edge. Anyway m$ are saving money by not investing as much in developing new engines :P Al3x_n90Epic haven't push anything yet.
[QUOTE="killerfist"]Doesn't really matter to me. I'm happy as long as they keep on making great games. McdonaIdsGuyIt does matter to me,it got a nice developer friendly architecture with 1 of the best developer tools on consoles and yet microsoft exclusive devs can't push it. I'm not too worried, I'd say wait a little longer. The gen is far from over.
To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat
[QUOTE="Al3x_n90"]Well....epic is not exclusives and it pushes it very near the edge. Anyway m$ are saving money by not investing as much in developing new engines :P McdonaIdsGuyEpic haven't push anything yet.
Oh man come on consoles aren't that strong. What would you expect?
yeh, kind of disappointing just thinking about all the missed potential here. Whats even more disappointing is that I cant even name MS 1st party developers...literally all the visual gems were pumped out by third parties..Gears of War, Lost odyssey, etc. IshmaelSonataThere's Rare, Turn 10, Lionhead.......1 or 2 others. Ensemble don't count, MS are shutting them down.
Epic haven't push anything yet.[QUOTE="McdonaIdsGuy"][QUOTE="Al3x_n90"]Well....epic is not exclusives and it pushes it very near the edge. Anyway m$ are saving money by not investing as much in developing new engines :P Al3x_n90
Oh man come on consoles aren't that strong. What would you expect?
Crysis2? ;)To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhatAnd where did you pull this nonsence from? How do you know the 360 is maxed out with Gears2? :o
[QUOTE="killerfist"][QUOTE="Al3x_n90"]Crysis2? ;)Oh man come on consoles aren't that strong. What would you expect?
Al3x_n90
*gasp* from the 360? what on low at 400x600? lulz
nah in 1920x1080 with 12xAA of course. :P[QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.TimburyAnd where did you pull this nonsence from? How do you know the 260 is maxed out with Gears2? :o Don't worry he doesn't know what he's saying.
[QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.McdonaIdsGuy
Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.
[QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.TimburyAnd where did you pull this nonsence from? How do you know the 360 is maxed out with Gears2? :o You can't possibly be serious, ROFL. I like your spunk, and you even said nonsence, lol. Well....ok let me explain this to you in a way that will be easier for the both of us. Epic said they pushed the 360 to its max with the engine. Which means they pushed it to the limits of its current optimization. Maybe soon Epic will find a way to make the code more effecient, but until then the 360 is maxed. Don't believe me then look it up yourself, I think N4g.com has it on one of their articles, it's on there.......somewhere.....out their wating to be found. If I was you and if you did get fooled by all the.... well......... you know articles of 2006, I wouldn't do it, Good luck in your hunt though.
[QUOTE="McdonaIdsGuy"][QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat
Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.
OK lets see you evidence re: KZ2 using 40 percent of the PS3's power? And really to be honest I actually don't care if KZ2 looks better than anything in the world now and forever let's see if it sells 8.5 million on PS3 or 1million like LBP did eh?
[QUOTE="Timbury"][QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhatAnd where did you pull this nonsence from? How do you know the 360 is maxed out with Gears2? :o You can't possibly be serious, ROFL. I like your spunk, and you even said nonsence, lol. Well....ok let me explain this to you in a way that will be easier for the both of us. Epic said they pushed the 360 to its max with the engine. Which means they pushed it to the limits of its current optimization. Maybe soon Epic will find a way to make the code more effecient, but until then the 360 is maxed. Don't believe me then look it up yourself, I think N4g.com has it on one of their articles, it's on there.......somewhere.....out their wating to be found. If I was you and if you did get fooled by all the.... well......... you know articles of 2006, I wouldn't do it, Good luck in your hunt though. Just like the PS2 was maxed out with FFX, then we saw MGS3 , and then GoW II? Or the GC with Metroid Prime, then RE4, then Zelda TP? Saying that a console is maxed out at this point of the gen is ridiculous.
[QUOTE="McdonaIdsGuy"][QUOTE="gamewhat"]To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat
Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.
[QUOTE="gamewhat"][QUOTE="McdonaIdsGuy"]
You don't know what you're talking about :|,developers that code for both 360 and ps3 will disagree with you.Nomad0404
Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.
OK lets see you evidence re: KZ2 using 40 percent of the PS3's power? And really to be honest I actually don't care if KZ2 looks better than anything in the world now and forever let's see if it sells 8.5 million on PS3 or 1million like LBP did eh?
Oh noes. DOnt tell me you just went there. Splush, slpash crumble ouch that hurt...... with sales. Again? i mean really man why? Because everyone knows that 360 games sell better? You know you've lost when sales are mentioned right? Oldest trick in a fanboys book, and guess what? You just did it LOL. Defeat yes it sucks and it hurts, but lets just move on because you just made my day, and I thank you very much, LOL. I like you enough that I will personally send you a P.M with the exact location of where to find your treasure of information about why the killzone uses only 60 percent of its power. Oh and lest we forget....and rules are rules I beleive this is my last and final 4th qoute, so sadly I have to go and speak the truth in another post, and be as fanboish as I possibly can. Of course lets make it pro 360 the next time shall we.[QUOTE="killerfist"][QUOTE="Al3x_n90"]nah in 1920x1080 with 12xAA of course. :P*gasp* from the 360? what on low at 400x600? lulz
Al3x_n90
Oh silly me, i forgot that the 360 had technology 50 years from the future :P it can do 16X AA at 4000p :D
Pffff, that's nothing. PS3 CAN DO 3D!!!! :lol:
I bet this is what the future of System Wars will be like. Absolutely no diffrent from what it is now...
Lets be honest I posted that to goad you and look what happened.....
Sales matter, trust me on this - the game industry is all about the money! However, I will not deny that the effort, time and MONEY put into developing KZ2 have certainly paid off.
BUT, it's just another FPS. It does nothing new, it may do what it does well but that's nothing more than the Conduit will be doing on the Wii later this year. If you're going to put all your eggs in one basket why make it an FPS like KZ?
To show what the 360 can do? Alrightyyyyyyy then. Remember this buddy, you got lied to about the power. It;s sad but the best the 360 can do is well....Gears 2, which is a wonderful game in its own right. Of course you could make a new game engine for 360 games, but they will not be as good as the unreal engine, I promise you that. I'll be looking forward to well a game that ends with a 2. I've been turned in for posts a lot less than this so feel free to take it as you wish.gamewhat
unreal engine 3 wasnt built ground up for xbox360
and gears of war is crap compared to how good a game could look on 360 with talented devs trying to push it
xbox360 has no devs pushing it's hardware period because none of the software is built ground up for xbox360 using the most advanced graphical techiques possible.
[QUOTE="gamewhat"][QUOTE="McdonaIdsGuy"]
You don't know what you're talking about :|,developers that code for both 360 and ps3 will disagree with you.McdonaIdsGuy
Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.
unreal engine 3 uses deferred rendering LMFAO
[QUOTE="McdonaIdsGuy"][QUOTE="gamewhat"]Oh really, lol. Sorry bro but this isn't 2006 anymore, and ...hmmmm..... well some things are already dated and out of **** Why is it then that unreal 3 games are better on the 360 than the ps3. It's because that engine fits the 360 perfectly just like conventional pc hardware (which the 360 is right?). Ask yourself this. WHy is it that games like MGS4, Uncharted, and yes the game that ends up with a 2 at the end are vastly superior in every aspect? I won't tell you but when that next xbox comes out (sounds yummy doesnt it) you will find out why. You will find out that what everyone was trying to tell you was the 360 was easier to develop for, not that it was just as powerful or more powerful, there is a reason why ps3 exclusives make 360 games look dated. Personally though bro it doesn't matter that the PS3 can pull off games like killzone2 or mgs4 with ease (ps3 only uses 40 to 60 percent of its power for killzone2) but is what matters is the games and the online service which is better on the 360. Ps3 will never have games like crackdown so why all the sadness about power or graphics? It will never happen on the 360. Once again take it as you wish, but remember this don't say I told you so.
dsfsdfsdfsdffdg
unreal engine 3 uses deferred rendering LMFAO
[QUOTE="dsfsdfsdfsdffdg"][QUOTE="McdonaIdsGuy"]
:lol:, first gears of war 2 looks better than MGS4 and uncharted IMO u can say whatever you want (you're free to have an opinion),and if you think that the 360 can't pull off a game with deferred rendering you're wrong in so many levels,since the console have pulled off two games with deferred rendering/lighting in a bigger scale (GTAIV and crackdown)McdonaIdsGuy
unreal engine 3 uses deferred rendering LMFAO
OMG dude i know all about the unreal engine 3 it's a deferred renderer man...that's why xbox360 has problems running anti aliasing with unreal engine 3.0
deferred rendering doesnt support anti aliasing there's way's to fake it though
[QUOTE="McdonaIdsGuy"][QUOTE="dsfsdfsdfsdffdg"]unreal engine 3 uses deferred rendering LMFAO
dsfsdfsdfsdffdg
OMG dude i know all about the unreal engine 3 it's a deferred renderer man...that's why xbox360 has problems running anti aliasing with unreal engine 3.0
deferred rendering doesnt support anti aliasing there's way's to fake it though
forward rendering engine's like crysis engine own deferred rendering engines.
deferred rendering is supposed to be good for allowing a bunch of lightsources at once better fps than forward rendering
but you lose hardware anti aliasing support and some other stuff vs forward
[QUOTE="dsfsdfsdfsdffdg"][QUOTE="McdonaIdsGuy"]
LMAO noo! it uses a post processing filter (occlusion technology) for its lighting,but i think with a little bit more of work they can implement deferred rendering.McdonaIdsGuy
OMG dude i know all about the unreal engine 3 it's a deferred renderer man...that's why xbox360 has problems running anti aliasing with unreal engine 3.0
deferred rendering doesnt support anti aliasing there's way's to fake it though
they're doing the anti aliasing with software not hardware
Killzone 2 still has some forward rendering too.forward rendering engine's like crysis engine own deferred rendering engines.
deferred rendering is supposed to be good for allowing a bunch of lightsources at once better fps than forward rendering
but you lose hardware anti aliasing support and some other stuff vs forward
dsfsdfsdfsdffdg
[QUOTE="dsfsdfsdfsdffdg"]Killzone 2 still has some forward rendering too.forward rendering engine's like crysis engine own deferred rendering engines.
deferred rendering is supposed to be good for allowing a bunch of lightsources at once better fps than forward rendering
but you lose hardware anti aliasing support and some other stuff vs forward
McdonaIdsGuy
http://www.gamedev.net/community/forums/topic.asp?topic_id=424979
Deferred rendering:
Pros:
-VERY easy and simple to make, and can be made fairly fast.
-Very tight boundaries on what pixels the light volumes affect (i.e. not many pixels, if any, are wasted).
-Fairly geometric complexity-agnostic because you're only doing a single draw.
-Low amount of state changes
-One-time generation of reasonably complex perpixel data, e.g. calculation of normals for normal mapping, Fresnel specular coefficients, anisotropic filtering.
-Scales very nicely as number of lights increases
Cons:
-No hardware antialiasing.
-Fairly high memory cost, especially at higher resolutions.
-No hardware antialiasing.
-Difficult, but not impossible, to support a reasonably wide variety of materials.
-No hardware antialiasing.
-High initial cost of G-Buffer generation due to the large amount of data that must be generated. (the last pro above should be strongly noted in conjunction with this point)
-No hardware antialiasing.
-Very fillrate/memory-bandwidth intensive.
-No hardware antialiasing.
-[This is more of an anti-pro than a con...] If you're doing any kind of shadowing solution, the geometry complexity argument flies out the window.
-I'm not sure if I mentioned this or not, but there's also no hardware antialiasing
Internet, the place where the ones that don't have any idea what they are talking about become experts.IronBassWell that fits perfectly with this board.
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