[QUOTE="shinrabanshou"][QUOTE="Birdy09"] Yea I should be thinking a RTS back from the 1990's with capabilities of 2004 should be a worthwhile game to hype I guess :P What I saw? Kinetimals would be great for my little cousin, or young people in general. Kinect Fitness - Better than a boring video right, and it seems alot more capable than wii fit (minus weight scale) Dancing - Not my thing, but you know, outside of system wars, dancing is a very very big part of culture *shocker*, while I dont like dancing, I very much know that this is nothing but a good thing. Video Games isnt just killing, its INTERACTIVE MEDIA SOFTWARE, the potential for pretty much everything is much larger than stand alone music, movies ... and yet, all the angsty people here that only care about the same RtS/shooter/racer/action have the nerve to laugh at anything else when your just as lame?Birdy09
It sounds like you're simply arguing that there should be no distinction between what's considered "core" and what's considered "casual."Which I would both agree and disagree with, imo, there's a distinction but it's shades of grey rather than black and white. Niche core, mainstream core, core with casual appeal, casual with core appeal, casual, shovelware, Ubisoft Breathing Game. Categorizing is part of human nature. Although it's becoming more difficult to delineate between them though I guess.
Pretty much. Mario is not "core" , Halo is not "core" , World of Warcraft is not "core", theyre some of the most casual games on the market, yet treated differently because there are players that take them seriously.... not... its just double standards. pretty sure you don't have to buy a $150 device on top of the platform to play Halo, or Mario, or World of Warcraft, and i'm pretty sure those games appeal to a very wide audience, instead of just a single niche
i don't really see how extremely casual gaming is any less harmful to the industry than extremely hardcore gaming, both are susceptible to pandering and shovelware
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