Microsoft - Only half of XBOX Live users on Gold

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xscrapzx

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#101 xscrapzx
Member since 2007 • 6636 Posts
[QUOTE="GFugue"]

[QUOTE="xscrapzx"][QUOTE="GFugue"]

Fantastic job! Cars last longer than a generation of consoles, as well, but entering that merit is unecessary given how low you went with a metaphor.

I never discussed which console was doing better financially. I know the Wii is, and the PS3 has been "catching up" for the past three years. And, honestly? Why the **** would I give a **** as to whether the console I own is doing well financially or not? I don't have a part in their company's profits, so I couldn't care less.

Well the Financial state of your console should be somewhat of a concern for multiple reasons. One being if it is not doing well fiancially then the chances of it being supported and having a good supply of games could be at risk. Two if it doesn't do well at all in sales there is a good chance that there will not be new one replacing it the following generation. Thirdly there could be a chance of less 3rd party support. So when people say sales don't matter. They do to an extent.

You didn't blow it off proportion enough, try again.

Yes, because the Nintendo, Microsoft or Sony consoles are running serious financial risks, to the point that game developers are pondering not to develop games for them anymore.

It doesn't matter if the PS3 outsells Microsoft by a million consoles, that's just a fraction of their income and won't affect the overall status of games and 3rd party support.

What in God's green earth are you talking about? I didn't blow it out of proportion enough? I wasn't trying to blow anything out of proportion. You stated that you didn't care if your console was doing bad financially and I simple gave you some facts to as why its not a huge concern, but to an extent it could be if it was doing bad. Hence the word IF.
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HuusAsking

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#102 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="xscrapzx"][QUOTE="GFugue"]

Fantastic job! Cars last longer than a generation of consoles, as well, but entering that merit is unecessary given how low you went with a metaphor.

I never discussed which console was doing better financially. I know the Wii is, and the PS3 has been "catching up" for the past three years. And, honestly? Why the **** would I give a **** as to whether the console I own is doing well financially or not? I don't have a part in their company's profits, so I couldn't care less.

GFugue

Well the Financial state of your console should be somewhat of a concern for multiple reasons. One being if it is not doing well fiancially then the chances of it being supported and having a good supply of games could be at risk. Two if it doesn't do well at all in sales there is a good chance that there will not be new one replacing it the following generation. Thirdly there could be a chance of less 3rd party support. So when people say sales don't matter. They do to an extent.

You didn't blow it off proportion enough, try again.

Yes, because the Nintendo, Microsoft or Sony consoles are running serious financial risks, to the point that game developers are pondering not to develop games for them anymore.

It doesn't matter if the PS3 outsells Microsoft by a million consoles, that's just a fraction of their income and won't affect the overall status of games and 3rd party support.

Nintendo? Financial risks? They always sell at profit. Heck, they've only dropped the price of the Wii once in its entire life to date, and it's sold at profit from day one. And they don't run gaming servers. So where's the risk? And who's said they don't plan to develop for consoles anymore? And if not the consoles, then where?

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GFugue

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#103 GFugue
Member since 2009 • 935 Posts

[QUOTE="GFugue"]

[QUOTE="xscrapzx"] Well the Financial state of your console should be somewhat of a concern for multiple reasons. One being if it is not doing well fiancially then the chances of it being supported and having a good supply of games could be at risk. Two if it doesn't do well at all in sales there is a good chance that there will not be new one replacing it the following generation. Thirdly there could be a chance of less 3rd party support. So when people say sales don't matter. They do to an extent.HuusAsking

You didn't blow it off proportion enough, try again.

Yes, because the Nintendo, Microsoft or Sony consoles are running serious financial risks, to the point that game developers are pondering not to develop games for them anymore.

It doesn't matter if the PS3 outsells Microsoft by a million consoles, that's just a fraction of their income and won't affect the overall status of games and 3rd party support.

Nintendo? Financial risks? They always sell at profit. Heck, they've only dropped the price of the Wii once in its entire life to date, and it's sold at profit from day one. And they don't run gaming servers. So where's the risk? And who's said they don't plan to develop for consoles anymore? And if not the consoles, then where?

You. Are. Mental.

Just so you know, I'll spend the next ten hours facepalming.

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xscrapzx

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#104 xscrapzx
Member since 2007 • 6636 Posts

[QUOTE="xscrapzx"][QUOTE="agentfred"]

Frankly, I don't care what Microsoft has to pay to keep their servers running. As long as their competition is offering a practically identical servivce for sixty less dollars a year, they should too. As a consumer, I really don't mind if Microsoft loses a few bucks upfront. That's the price of operating in a competitive market. The 360 is the only system where I need to pay an upfront cost to play online. Ergo, they should charge the same price as everyone else - nothing.

tormentos

No they have created a service where customers pay. Hence why they charge, so no they should not have to make it available for free just because their competition does not. I'll say again and again. Consumers make Xbox Live $60 a year not MS.

Really go to the major site and see how many people actally like the price raise,almost everyone was against it,and those were not sony fans on,that page it was all gamercard all the way.

Regardless if you against or not the bottom line is there are 12.5 million people that pay for the service. My point wasn't as to whether people enjoy paying for it or not. My point was as a consumer if you are paying the $60 then you have created a market just like the other 12,499,000 million have. Until everyone of those 12.5 million stop paying they will continue to charge. Its simple ecnomics my friend, if people are willing to pay a company is willing to charge.

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agentfred

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#105 agentfred
Member since 2003 • 5666 Posts

No they have created a service where customers pay. Hence why they charge, so no they should not have to make it available for free just because their competition does not. I'll say again and again. Consumers make Xbox Live $60 a year not MS.xscrapzx
Ugh... What? I guess what you're trying to say is that they charge because people are willing to pay. Sure. But this only works because it's a closed system. If people actually had the option to chose between a pay model, or a free one that their competitors offer, it's pretty clear that Microsoft would not be able to charge what they do. Bottom line, people don't like this pricing scheme, but they're more or less stuck with it.

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xscrapzx

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#106 xscrapzx
Member since 2007 • 6636 Posts

[QUOTE="xscrapzx"] No they have created a service where customers pay. Hence why they charge, so no they should not have to make it available for free just because their competition does not. I'll say again and again. Consumers make Xbox Live $60 a year not MS.agentfred

Ugh... What? I guess what you're trying to say is that they charge because people are willing to pay. Sure. But this only works because it's a closed system. If people actually had the option to chose between a pay model, or a free one that their competitors offer, it's pretty clear that Microsoft would not be able to charge what they do. Bottom line, people don't like this pricing scheme, but they're more or less stuck with it.

Are you serious? People aren't stuck with anything. Sony provides essentially a similar service for free. As a consumer your are the market. If you buy something whether it is a service and or product that means you have now created a market for those items. MS isn't sticking a gun to our heads saying you must pay! No we chose Xbox Live because we enjoy the games that 360 has on it and unfortunately if we want to play those games online we have to pay simple as that. If we felt that it was not worth it then we would not pay. If that was the case then they would have no choice but to make it free as their console wouldn't be selling. I mean I dont understand what is so hard to understand.
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coltgames

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#107 coltgames
Member since 2009 • 2120 Posts
I can't really blame Microsoft for charging if people are giving up there money for it I would charge to I think xbl is better then psn for social features party chat and voice messaging but even some people with 360s apparently don't think that's worth 60 a year and I have a job , 60 may not be much for a year but money adds up overtime even change
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HuusAsking

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#108 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="agentfred"]

[QUOTE="xscrapzx"] No they have created a service where customers pay. Hence why they charge, so no they should not have to make it available for free just because their competition does not. I'll say again and again. Consumers make Xbox Live $60 a year not MS.xscrapzx

Ugh... What? I guess what you're trying to say is that they charge because people are willing to pay. Sure. But this only works because it's a closed system. If people actually had the option to chose between a pay model, or a free one that their competitors offer, it's pretty clear that Microsoft would not be able to charge what they do. Bottom line, people don't like this pricing scheme, but they're more or less stuck with it.

Are you serious? People aren't stuck with anything. Sony provides essentially a similar service for free. As a consumer your are the market. If you buy something whether it is a service and or product that means you have now created a market for those items. MS isn't sticking a gun to our heads saying you must pay! No we chose Xbox Live because we enjoy the games that 360 has on it and unfortunately if we want to play those games online we have to pay simple as that. If we felt that it was not worth it then we would not pay. If that was the case then they would have no choice but to make it free as their console wouldn't be selling. I mean I dont understand what is so hard to understand.

Guess you've never heard of the term "captive market". Like how theaters charge an arm and a leg for popcorn because you can't bring in your own food. Or how you can't play the PS3 version of a game because your buddies all have the 360 version, and your game can't talk to theirs.
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agentfred

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#109 agentfred
Member since 2003 • 5666 Posts

Are you serious? People aren't stuck with anything. Sony provides essentially a similar service for free. As a consumer your are the market. If you buy something whether it is a service and or product that means you have now created a market for those items. MS isn't sticking a gun to our heads saying you must pay! xscrapzx

I wasn't saying that at all.

No we chose Xbox Live because we enjoy the games that 360 has on it and unfortunately if we want to play those games online we have to pay simple as that. xscrapzx

Precisely. This is what I was saying.

If we felt that it was not worth it then we would not pay. If that was the case then they would have no choice but to make it free as their console wouldn't be selling. I mean I dont understand what is so hard to understand.xscrapzx

Except a lot goes into a console purchase other than the online component. If the 360 was identical to the ps3 in every regard other than the online pricing scheme, microsoft would not have sold a single unit. The 360 has a stellar line up, and a lot of advantages over the ps3. So we buy it, and we get stuck with a terrible monthly fee. You're trying to justify that fee by saying the 360 is popular, and thats just absurd. Do you understand a little better now?

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HuusAsking

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#110 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="HuusAsking"]

[QUOTE="GFugue"]

You didn't blow it off proportion enough, try again.

Yes, because the Nintendo, Microsoft or Sony consoles are running serious financial risks, to the point that game developers are pondering not to develop games for them anymore.

It doesn't matter if the PS3 outsells Microsoft by a million consoles, that's just a fraction of their income and won't affect the overall status of games and 3rd party support.

GFugue

Nintendo? Financial risks? They always sell at profit. Heck, they've only dropped the price of the Wii once in its entire life to date, and it's sold at profit from day one. And they don't run gaming servers. So where's the risk? And who's said they don't plan to develop for consoles anymore? And if not the consoles, then where?

You. Are. Mental.

Just so you know, I'll spend the next ten hours facepalming.

Take your face off the palm tree and read this. The Wii cost so little to build that Nintendo has been profiting (handsomely) of each and every Wii sold. Pure profit. Nintendo does NOT believe in loss leading. The only complaints so far have been with the low hardware specs and the lack of HD capability, something Nintendo will adress with its next generation.

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xscrapzx

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#111 xscrapzx
Member since 2007 • 6636 Posts

[QUOTE="xscrapzx"] Ugh... What? I guess what you're trying to say is that they charge because people are willing to pay. Sure. But this only works because it's a closed system. If people actually had the option to chose between a pay model, or a free one that their competitors offer, it's pretty clear that Microsoft would not be able to charge what they do. Bottom line, people don't like this pricing scheme, but they're more or less stuck with it.

agentfred
Are you serious? People aren't stuck with anything. Sony provides essentially a similar service for free. As a consumer your are the market. If you buy something whether it is a service and or product that means you have now created a market for those items. MS isn't sticking a gun to our heads saying you must pay! No we chose Xbox Live because we enjoy the games that 360 has on it and unfortunately if we want to play those games online we have to pay simple as that. If we felt that it was not worth it then we would not pay. If that was the case then they would have no choice but to make it free as their console wouldn't be selling. I mean I dont understand what is so hard to understand.

Guess you've never heard of the term "captive market". Like how theaters charge an arm and a leg for popcorn because you can't bring in your own food. Or how you can't play the PS3 version of a game because your buddies all have the 360 version, and your game can't talk to theirs.

Comparing a movie theater that does not make jack off a movie and them raising prices on the food because thats where their profit comes from is not even close to comparing the service that a console provides. This is business, this reality. The bottom line is if this yearly cost was such a huge problem for gamers then they would backlash and not pay. Look what happened when PC gamers got mad about Games for Windows. Its free now, why? Because they didn't want to pay for it.
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GFugue

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#112 GFugue
Member since 2009 • 935 Posts

[QUOTE="GFugue"]

[QUOTE="HuusAsking"]Nintendo? Financial risks? They always sell at profit. Heck, they've only dropped the price of the Wii once in its entire life to date, and it's sold at profit from day one. And they don't run gaming servers. So where's the risk? And who's said they don't plan to develop for consoles anymore? And if not the consoles, then where?

HuusAsking

You. Are. Mental.

Just so you know, I'll spend the next ten hours facepalming.

Take your face off the palm tree and read this. The Wii cost so little to build that Nintendo has been profiting (handsomely) of each and every Wii sold. Pure profit. Nintendo does NOT believe in loss leading. The only complaints so far have been with the low hardware specs and the lack of HD capability, something Nintendo will adress with its next generation.

Sarcasm. It's a useful skill to have.

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HuusAsking

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#113 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="agentfred"]

[QUOTE="xscrapzx"] Are you serious? People aren't stuck with anything. Sony provides essentially a similar service for free. As a consumer your are the market. If you buy something whether it is a service and or product that means you have now created a market for those items. MS isn't sticking a gun to our heads saying you must pay! No we chose Xbox Live because we enjoy the games that 360 has on it and unfortunately if we want to play those games online we have to pay simple as that. If we felt that it was not worth it then we would not pay. If that was the case then they would have no choice but to make it free as their console wouldn't be selling. I mean I dont understand what is so hard to understand.xscrapzx

Guess you've never heard of the term "captive market". Like how theaters charge an arm and a leg for popcorn because you can't bring in your own food. Or how you can't play the PS3 version of a game because your buddies all have the 360 version, and your game can't talk to theirs.

Comparing a movie theater that does not make jack off a movie and them raising prices on the food because thats where their profit comes from is not even close to comparing the service that a console provides. This is business, this reality. The bottom line is if this yearly cost was such a huge problem for gamers then they would backlash and not pay. Look what happened when PC gamers got mad about Games for Windows. Its free now, why? Because they didn't want to pay for it.

Something tells me the low Gold membership percentage (less than 25%--supposedly half of the total Live membership which is itself only around half of the number of 360's in circulation) should be seen as a sign that not too many people are biting (either that or Microsoft has a low bar for success set). And business reality tells me this: if the competition is doing something that is more popular than yours (Sony's PS3 sales and PSN membership catching up), you need to reconsider your stance or wind up staring at their taillights (and for Microsoft that'll mean they'll be dead last...again: not good for the PR).

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xscrapzx

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#114 xscrapzx
Member since 2007 • 6636 Posts

[QUOTE="xscrapzx"][QUOTE="agentfred"]Guess you've never heard of the term "captive market". Like how theaters charge an arm and a leg for popcorn because you can't bring in your own food. Or how you can't play the PS3 version of a game because your buddies all have the 360 version, and your game can't talk to theirs.HuusAsking

Comparing a movie theater that does not make jack off a movie and them raising prices on the food because thats where their profit comes from is not even close to comparing the service that a console provides. This is business, this reality. The bottom line is if this yearly cost was such a huge problem for gamers then they would backlash and not pay. Look what happened when PC gamers got mad about Games for Windows. Its free now, why? Because they didn't want to pay for it.

Something tells me the low Gold membership percentage (less than 25%--supposedly half of the total Live membership which is itself only around half of the number of 360's in circulation) should be seen as a sign that not too many people are biting (either that or Microsoft has a low bar for success set). And business reality tells me this: if the competition is doing something that is more popular than yours (Sony's PS3 sales and PSN membership catching up), you need to reconsider your stance or wind up staring at their taillights (and for Microsoft that'll mean they'll be dead last...again: not good for the PR).

Well to be fair MS is making 3 quarters of a billion dollars yearly on Live just from Memberships alone, not including whatever they get from advertisement and their partners, so in reality you are looking at 1 billion in income from that service. Kind of hard to just drop the fees when you are making that much.
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right4dead

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#116 right4dead
Member since 2010 • 1062 Posts

LOL, thats just sad.

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shinrabanshou

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#117 shinrabanshou
Member since 2009 • 8458 Posts

Can you imagine 25 million people buying the same game every year for the last 10 years from the same company? In essence that is what Live has done. Think about that for a moment.

kuu2

Half of those 25 million people aren't buying anything - that's the thread topic. :/

The other half are just buying the ability to play the online multiplayer of actual games they've bought every year.

It largely has nothing to do with brand loyalty, despite the level of Stockholm Syndrome on display, and everything to do with what's tantamount to ransom.

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tormentos

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#118 tormentos
Member since 2003 • 33793 Posts
[QUOTE="tormentos"][QUOTE="xscrapzx"] No they have created a service where customers pay. Hence why they charge, so no they should not have to make it available for free just because their competition does not. I'll say again and again. Consumers make Xbox Live $60 a year not MS.xscrapzx
Really go to the major site and see how many people actally like the price raise,almost everyone was against it,and those were not sony fans on,that page it was all gamercard all the way.

Regardless if you against or not the bottom line is there are 12.5 million people that pay for the service. My point wasn't as to whether people enjoy paying for it or not. My point was as a consumer if you are paying the $60 then you have created a market just like the other 12,499,000 million have. Until everyone of those 12.5 million stop paying they will continue to charge. Its simple ecnomics my friend, if people are willing to pay a company is willing to charge.

But for every single one that pay for live there is what almost 3 that are not paying for it,so how that can translate into something that signal ms that they should charge for online play,12.5 million is what little over a quart of the 360 user base.? But I do agree as long as people keep falling for it and justifying it,it will not stop.
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GFugue

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#119 GFugue
Member since 2009 • 935 Posts

[QUOTE="kuu2"]

Can you imagine 25 million people buying the same game every year for the last 10 years from the same company? In essence that is what Live has done. Think about that for a moment.

shinrabanshou

Half of those 25 million people aren't buying anything - that's the thread topic. :/

The other half are just buying the ability to play the online multiplayer of actual games they've bought every year.

It largely has nothing to do with brand loyalty, despite the level of Stockholm Syndrome on display, and everything to do with what's tantamount to ransom.

You really have no clue as to what Stockholm Syndrome is, right? I mean, the least you could is wikipedia it before you use it on an argument. We don't actively support Microsoft for charging for their online service* -- if anything, we're passively against it -- and would gladly have it for free, if the company who hosts the service did it so. But they charge a small fee, which, being willing to pay, we don't complaint about.

*Fanboys are an exception to the rule, and can't be considered.

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shinrabanshou

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#120 shinrabanshou
Member since 2009 • 8458 Posts

You really have no clue as to what Stockholm Syndrome is, right? I mean, the least you could is wikipedia it before you use it on an argument. We don't actively support Microsoft for charging for their online service* -- if anything, we're passively against it -- and would gladly have it for free, if the company who hosts the service did it so. But they charge a small fee, which, being willing to pay, we don't complaint about. *Fanboys are an exception to the rule, and can't be considered.GFugue

I'm completely aware of what Stockholm Syndrome is. Why wouldn't they be considered? Whom exactly do you think I was referring to? I wasn't referring to this thread in particular either.

Whenever these rehashed threads about LIVE come up there are the same rehashed arguments about whether MS should be charging, and spattered among them are always comments like this:

bigboss5ak wrote: I just renewed my year subscription a month ago and couldnt be happier.

Or "I'm glad they charge because they must be using that money to give me a better service." Or other such.

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kuraimen

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#121 kuraimen
Member since 2010 • 28078 Posts

Of our 25 million members, about half of them are subscribers to the business and pay us about $60 a year for that

BUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

GulliversTravel

Fixed. That's what actually happened

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xscrapzx

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#122 xscrapzx
Member since 2007 • 6636 Posts
[QUOTE="xscrapzx"][QUOTE="tormentos"] Really go to the major site and see how many people actally like the price raise,almost everyone was against it,and those were not sony fans on,that page it was all gamercard all the way.tormentos
Regardless if you against or not the bottom line is there are 12.5 million people that pay for the service. My point wasn't as to whether people enjoy paying for it or not. My point was as a consumer if you are paying the $60 then you have created a market just like the other 12,499,000 million have. Until everyone of those 12.5 million stop paying they will continue to charge. Its simple ecnomics my friend, if people are willing to pay a company is willing to charge.

But for every single one that pay for live there is what almost 3 that are not paying for it,so how that can translate into something that signal ms that they should charge for online play,12.5 million is what little over a quart of the 360 user base.? But I do agree as long as people keep falling for it and justifying it,it will not stop.

I understand that half of the 25 million is a pretty big number, but when you look at it 12.5 at $60 a pop is still something.
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PandaBear86

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#123 PandaBear86
Member since 2007 • 3389 Posts
13 million people playing on XBL is a really high statistic. Obviously not as high as PC gaming, but XBL maket share is only going up.
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yodogpollywog

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#124 yodogpollywog
Member since 2010 • 267 Posts

xbox live should you allow u to play online free, with limited features some **** damn, acouple months ago i bought xbox live 3 month gold card and i didnt even really play 360 lol after i got 3 month goldcard.

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yodogpollywog

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#125 yodogpollywog
Member since 2010 • 267 Posts

xbox live should you allow u to play online free, with limited features some **** damn, acouple months ago i bought xbox live 3 month gold card and i didnt even really play 360 lol after i got 3 month goldcard.

yodogpollywog

mainly because lack of exclusive good online games on xbox360.

i mean why play 360 when 90% of it's games are better played on my pc?

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Deadbeatcobra

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#126 Deadbeatcobra
Member since 2006 • 1913 Posts

[QUOTE="yodogpollywog"]

xbox live should you allow u to play online free, with limited features some **** damn, acouple months ago i bought xbox live 3 month gold card and i didnt even really play 360 lol after i got 3 month goldcard.

yodogpollywog

mainly because lack of exclusive good online games on xbox360.

i mean why play 360 when 90% of it's games are better played on my pc?

are you talking with yourself :shock:

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coolkid93

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#127 coolkid93
Member since 2007 • 6749 Posts
Not everyone likes to get milked.
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#130 GFugue
Member since 2009 • 935 Posts

[QUOTE="GFugue"]

You really have no clue as to what Stockholm Syndrome is, right? I mean, the least you could is wikipedia it before you use it on an argument. We don't actively support Microsoft for charging for their online service* -- if anything, we're passively against it -- and would gladly have it for free, if the company who hosts the service did it so. But they charge a small fee, which, being willing to pay, we don't complaint about. *Fanboys are an exception to the rule, and can't be considered.shinrabanshou

I'm completely aware of what Stockholm Syndrome is. Why wouldn't they be considered? Whom exactly do you think I was referring to? I wasn't referring to this thread in particular either.

Whenever these rehashed threads about LIVE come up there are the same rehashed arguments about whether MS should be charging, and spattered among them are always comments like this:

bigboss5ak wrote: I just renewed my year subscription a month ago and couldnt be happier.

Or "I'm glad they charge because they must be using that money to give me a better service." Or other such.

How many 360 owners do you think have posted here? Out of all these, only... three? are actual fanboys. It's the same thing as saying that every Muslim is a terrorist, every American is stupid, every Mexican is a drug dealer, etc.

The fact that they're an exception to the rule is why they can't be considered -- you don't take the smaller part of a population and declare their characteristics as the ones of the general populace.

I don't mind you criticizing them, but don't make it sound as if we're all the same, that we're putting on a "display of Stockholm Syndrome".

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yodogpollywog

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#131 yodogpollywog
Member since 2010 • 267 Posts

i dont buy 1 year memberships anymore because microsoft shows no effort to release true xbox360 exclusive games, that i cant play on my computer.

See i have a gaming pc, xbox360 and ps3.

I bought call of duty black op's on my pc.

Xbox360 need's some shooters truly built only for xbox360 can only be played on xbox360, .... halo doesnt do it for me.

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yodogpollywog

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#134 yodogpollywog
Member since 2010 • 267 Posts

i paid 250$ for my pc prebult emachines athlon dualcore and 250$ for my graphics card 8800 gt 512 mb christmas 2007

500$

xbox360 with hdd 299$

xbox live 1 year 50$=now 350$

how about paying for xbox live 3 years more years and u will have payed off my whole computer.

plus ur getting inferior texture quality in call of duty black ops and display resolution and have to play with aim assist on a controller unlike pc which doesnt have aim assist when using 360 controller on pc.

im still using stock powersupply that came with my 250$ emachines prebuilt pc it powers my 8800 GT fine.

MICROSOFT NEED'S SOME REAL GODDAMN XBOX360 EXCLUSIVE SHOOTERS NOT AVALIBLE ANYWHERE ELSE EXCEPT XBOX360.

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Suzy_Q_Kazoo

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#135 Suzy_Q_Kazoo
Member since 2010 • 9899 Posts

That's still raking in a lot of money. I'm one of those in the half that doesn't have Gold :P

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HuusAsking

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#136 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="tormentos"][QUOTE="xscrapzx"] Regardless if you against or not the bottom line is there are 12.5 million people that pay for the service. My point wasn't as to whether people enjoy paying for it or not. My point was as a consumer if you are paying the $60 then you have created a market just like the other 12,499,000 million have. Until everyone of those 12.5 million stop paying they will continue to charge. Its simple ecnomics my friend, if people are willing to pay a company is willing to charge.xscrapzx
But for every single one that pay for live there is what almost 3 that are not paying for it,so how that can translate into something that signal ms that they should charge for online play,12.5 million is what little over a quart of the 360 user base.? But I do agree as long as people keep falling for it and justifying it,it will not stop.

I understand that half of the 25 million is a pretty big number, but when you look at it 12.5 at $60 a pop is still something.

But it kinda flies in the face of conventional wisdom for selling something: better to charge a little to a lot of customers than to charge a lot to few customers. Even if the Live Gold fee didn't go away, if they dropped it to something much less ornery (say, $14.99-$19.99 a year), then perhaps more people would bite: maybe even enough to make up the difference in the lost revenues with the increasingly-active Live base. You don't even need to put in all the bells and whistles: online play (with full management options), head-of-line privileges for DLC, and some of the already-restricted services like Netflix or ESPN3 (it's market-restricted) would likely suffice for what is now better-priced as a "value-added" service. Make the $59.99 level a third tier (Live Platinum, say) where the rest of the bells and whistles could go: including perhaps some extra-special services. Just a thought.

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Ninja-Hippo

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#137 Ninja-Hippo
Member since 2008 • 23434 Posts
Microsoft need to hire someone with a brain. If they made the service free they'd sell more 360s, more people would get online and more people would buy DLC.
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Makari

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#138 Makari
Member since 2003 • 15250 Posts

[QUOTE="shinrabanshou"]

[QUOTE="GFugue"]

You really have no clue as to what Stockholm Syndrome is, right? I mean, the least you could is wikipedia it before you use it on an argument. We don't actively support Microsoft for charging for their online service* -- if anything, we're passively against it -- and would gladly have it for free, if the company who hosts the service did it so. But they charge a small fee, which, being willing to pay, we don't complaint about. *Fanboys are an exception to the rule, and can't be considered.GFugue

I'm completely aware of what Stockholm Syndrome is. Why wouldn't they be considered? Whom exactly do you think I was referring to? I wasn't referring to this thread in particular either.

Whenever these rehashed threads about LIVE come up there are the same rehashed arguments about whether MS should be charging, and spattered among them are always comments like this:

bigboss5ak wrote: I just renewed my year subscription a month ago and couldnt be happier.

Or "I'm glad they charge because they must be using that money to give me a better service." Or other such.

How many 360 owners do you think have posted here? Out of all these, only... three? are actual fanboys. It's the same thing as saying that every Muslim is a terrorist, every American is stupid, every Mexican is a drug dealer, etc.

The fact that they're an exception to the rule is why they can't be considered -- you don't take the smaller part of a population and declare their characteristics as the ones of the general populace.

I don't mind you criticizing them, but don't make it sound as if we're all the same, that we're putting on a "display of Stockholm Syndrome".

Yeah, agreed - frankly, the $30/year I've been paying forever isn't a big enough deal to care about. The 360 multiplayer Just Works, and is generally what my friends and I will fall back to for coop gaming when we run into port forwarding hell on the PC. It's consistent and it's good, enough so that I don't really blink at the $1.50/mo or whatever I've paid in the past. It's a paid service, and we're free to take it or leave it as we see fit. I'm actually surprised as hell that fully half of the console population has Gold - I expected much less. I'd be similarly surprised to hear that half of the PS3 owners regularly play online with the console, honestly - was expecting more like 30% figures on both.
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HuusAsking

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#139 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="GFugue"]

[QUOTE="shinrabanshou"]I'm completely aware of what Stockholm Syndrome is. Why wouldn't they be considered? Whom exactly do you think I was referring to? I wasn't referring to this thread in particular either.

Whenever these rehashed threads about LIVE come up there are the same rehashed arguments about whether MS should be charging, and spattered among them are always comments like this:

bigboss5ak wrote: I just renewed my year subscription a month ago and couldnt be happier.

Or "I'm glad they charge because they must be using that money to give me a better service." Or other such.

Makari

How many 360 owners do you think have posted here? Out of all these, only... three? are actual fanboys. It's the same thing as saying that every Muslim is a terrorist, every American is stupid, every Mexican is a drug dealer, etc.

The fact that they're an exception to the rule is why they can't be considered -- you don't take the smaller part of a population and declare their characteristics as the ones of the general populace.

I don't mind you criticizing them, but don't make it sound as if we're all the same, that we're putting on a "display of Stockholm Syndrome".

Yeah, agreed - frankly, the $30/year I've been paying forever isn't a big enough deal to care about. The 360 multiplayer Just Works, and is generally what my friends and I will fall back to for coop gaming when we run into port forwarding hell on the PC. It's consistent and it's good, enough so that I don't really blink at the $1.50/mo or whatever I've paid in the past. It's a paid service, and we're free to take it or leave it as we see fit. I'm actually surprised as hell that fully half of the console population has Gold - I expected much less. I'd be similarly surprised to hear that half of the PS3 owners regularly play online with the console, honestly - was expecting more like 30% figures on both.

It is less. It's closer to 25%. Gold membership is about half of the total Live membership...which is itself a little less than half of the total number of 360's in circulation.