Microsoft revolutionized console gaming as we know it today

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Video_Game_King

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#51 Video_Game_King
Member since 2003 • 27545 Posts

yeah, one problem.....

The Dreamcast had built in online first.

cobrax25

Fixed it for ya.

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UnnDunn

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#52 UnnDunn
Member since 2002 • 3981 Posts
What Microsoft did was create the first premium-quality always-on online game service on a console. No-one had done that before MS came along.
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SSCyborg

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#53 SSCyborg
Member since 2007 • 7625 Posts
[QUOTE="Painballz"]

[QUOTE="jimm895"]All M$ has done is follow someone else and they really haven't brought anything new to gaming. As much as I don't care for PC gaming I know they invented on-line gaming.dragonpuppy

PS3 is in last place because no one cares about it so yea

lawl

Way to be random. This topic had nothing to do with Sony yet Lemmings will always find a way to include it in somewhere...

:lol:@you calling Painballz a lemming. He makes a hermit thread once every hour he's on GS.

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mdisen

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#54 mdisen
Member since 2004 • 804 Posts
I'm actually kind of offended by this topic, and I'm not easily offended.
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demoralizer

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#55 demoralizer
Member since 2002 • 2023 Posts
MS brought us standerized voice chat.
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metalisticpain

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#56 metalisticpain
Member since 2005 • 3536 Posts

Lets begin by looking at gaming before the launch of the Original Xbox.

The PS2....a weak system with no On-line gaming.

The launch of the Xbox offered something never thought of before. PC gaming on your living room tv. The very idea seemed ridiculous, but Microsoft was confident and they had the craziest idea of On-line multiplayer on a console.

The Xbox started off slow, but grew huge interest with the launch of the new ip Halo - Combat Evolved which was a major success. At this time the Xbox's On-line was there but hardly used. Mostly for sports games and what not. Not a lot of people saw any interest in Xbox Live. Later with the launch of Halo 2 it became clear that Xbox Live was the platform for On-line gaming of the future. Halo 2's huge success brought forth new ideas for On-line gaming and established Xbox Live's name.

Sony of course launched their LAN add-on for the PS2. It's popular title Socom did okay, but the horrible On-line experience of the PS2 only helped Microsoft's Xbox LIVE sell more subscriptions as well as consoles.

If it was not for Microsoft's intervention I don't imagine Sony ever creating anything innovative or impressive. Today PSN is still a mess with less features and a lot less creativity.

Consumers made their choice and they choose Microsoft's Xbox 360.

I hope Microsoft will always remain a key role in the gaming industry. Their dedication to bringing entertainment to the living room with the Xbox is one of their greatest achievements.

ParadiseAwaits

No, they release a cookie cutter system with obvious improvements. Online is not revolutionary, as others have mentioned the dreamcast did it first.

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demoralizer

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#57 demoralizer
Member since 2002 • 2023 Posts
The Dreamcast failed at it, the succses of Live has to count as something. Also Dreamcast had 56k Live has a required speed. And for PCs the thread title says consoles.
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Sushimaster

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#58 Sushimaster
Member since 2003 • 2671 Posts

You do realize that online gaming is just multiplayer gaming, right... RIGHT!? It's nothing spectacular, unless that type of solitude is your thing. I prefer real people to be in my company. oh, and the PS2 had online before the Xbox was released. You do also realize that just because Microsoft makes operating systems for PC, doesn't mean that their console was the "first" to bring PC gaming to a TV. Thats the (take this in deep, okay) DUMBEST THING I HAVE EVER HEARD!

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BreakingPoint8

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#59 BreakingPoint8
Member since 2007 • 3347 Posts

For online gaming on consoles it did, Xbox Live + Halo 2 = mainstream online gaming on consoles.

Nintendo still hasn't caught up to what was offered on the original Xbox.

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Sushimaster

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#60 Sushimaster
Member since 2003 • 2671 Posts
the Dreamcast brought online gaming to the mainstream. SEGA freaking sacrificed everything for your precious "online gaming" and you pay no respect!
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demoralizer

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#61 demoralizer
Member since 2002 • 2023 Posts

the Dreamcast brought online gaming to the mainstream. SEGA freaking sacrificed everything for your precious "online gaming" and you pay no respect!Sushimaster

Um nope not really.

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Sushimaster

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#62 Sushimaster
Member since 2003 • 2671 Posts

[QUOTE="Sushimaster"]the Dreamcast brought online gaming to the mainstream. SEGA freaking sacrificed everything for your precious "online gaming" and you pay no respect!demoralizer

Um nope not really.

Are you kidding? Is that all? "Nope, not really."? Gee, you must really know what you are talking about. I'm sorry I wasted your time.

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BreakingPoint8

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#63 BreakingPoint8
Member since 2007 • 3347 Posts
the Dreamcast brought online gaming to the mainstream. SEGA freaking sacrificed everything for your precious "online gaming" and you pay no respect!Sushimaster
No one is debating that the Dreamcast had online gaming, but it didn't make it mainstream in the console world.
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lolkie_81

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#64 lolkie_81
Member since 2008 • 2004 Posts
[QUOTE="demoralizer"]

[QUOTE="Sushimaster"]the Dreamcast brought online gaming to the mainstream. SEGA freaking sacrificed everything for your precious "online gaming" and you pay no respect!Sushimaster

Um nope not really.

Are you kidding? Is that all? "Nope, not really."? Gee, you must really know what you are talking about. I'm sorry I wasted your time.

  • 4x4 Evolution (cross-platform)
  • 4x4 Evolution Demo (cross-platform)
  • Aero Dancing
  • Alien Front Online
  • Bomberman Online
  • ChuChu Rocket!
  • Daytona USA
  • F355 Challenge: Passione Rossa
  • Frame Gride
  • Gundam Battle Online (Japan only)
  • Guru Guru Onsen (Japan only)
  • Heavy Metal: Geomatrix (in Japan only)
  • Hundred Swords
  • NBA 2K1
  • NBA 2K2
  • NCAA College Football 2K2
  • Next Tetris Online Edition
  • NFL 2K2
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  • Ooga Booga
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  • PBA Bowling 2001
  • Phantasy Star Online
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  • POD 2
  • POD Speedzone
  • Propeller Arena (unreleased game)
  • Quake III Arena (cross-platform)
  • Rune Jade
  • Sega Rally (Japan only)
  • Sega Swirl (cross-platform)
  • Speed Devils Online
  • Starlancer
  • Street Fighter II X Matching Service (Japan only)
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  • Tech Romancer Matching Service (Japan only)
  • Toy Racer (Europe only)
  • Unreal Tournament (North America only)
  • Vampire Chronicles Matching Service (Japan only)
  • Worms World Party
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Dont waste my time again!

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lolkie_81

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#65 lolkie_81
Member since 2008 • 2004 Posts

[QUOTE="Sushimaster"]the Dreamcast brought online gaming to the mainstream. SEGA freaking sacrificed everything for your precious "online gaming" and you pay no respect!BreakingPoint8
No one is debating that the Dreamcast had online gaming, but it didn't make it mainstream in the console world.

Thank you for backing up my posts, even if you didnt mean to.

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demoralizer

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#66 demoralizer
Member since 2002 • 2023 Posts
[QUOTE="demoralizer"]

[QUOTE="Sushimaster"]the Dreamcast brought online gaming to the mainstream. SEGA freaking sacrificed everything for your precious "online gaming" and you pay no respect!Sushimaster

Um nope not really.

Are you kidding? Is that all? "Nope, not really."? Gee, you must really know what you are talking about. I'm sorry I wasted your time.

I'm a huge Sega fan, and Sega genesis had online gaming too but it didn't bring online to the mainstream either, Nor did it bring Sega's demise to the failure of the Dreamcast (referring to your sacrificed remark).

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Sushimaster

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#67 Sushimaster
Member since 2003 • 2671 Posts

SEGAs failure was a lesson! It was a leap of faith into unknown waters. If SEGA hadn't got the ball rolling, who can say Microsoft would have been so sucessfull? You can't assume that just because SEGA failed as a whole, that it didn't bring Online to the mainstream. It is a logical conclusion that SEGA brought it. They may have died of a heart attack a few feet from the destination, but they freaking brought it!

I am the mainstream, and SEGA brought me online gaming on a console.

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Sushimaster

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#68 Sushimaster
Member since 2003 • 2671 Posts
Nor did it bring Sega's demise to the failure of the Dreamcast (referring to your sacrificed remark).demoralizer
That isn't what I meant. The sacrifice came when they brought online console gaming to the mainstream. Just the very act of doing so, meant sacrifices. Decisions are made when you choose one over the other, "the other" is known as a sacrificial offering. In optimal circumstances, you would cut it's heart out. Consoles don't have hearts though, bother.
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mjarantilla

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#69 mjarantilla
Member since 2002 • 15721 Posts

[QUOTE="mjarantilla"]Microsoft just copied PC gaming. And, in doing so, helped to sink gaming standards across the board by encouraging the dilution of separate game design philosophies.xsubtownerx

Oh give me a break.. :lol:

Consoles were originally designed to replace arcade machines, which delivered short, shallow bursts of entertainment. As a result, modern console games still follow that exact same ideal. Stories may have advanced, but gameplay mechanics have grown no more complex. If anything, over the last five to ten years they've become even simpler. There's really nothing wrong with this, and some of the best games in the world were designed precisely with this in mind: Ninja Gaiden (not simple, but it is very straightforward), Mario 64 and SMG, Grand Theft Auto, etc.

PC games, however, were designed to captivate and hold onto players' attentions. Hence why, even among the earliest PC games, you'll find games intended to provoke complex problem solving (e.g. graphical adventure games, puzzle-adventures, text-based adventures, etc.), and why, as graphics became more advanced, games that promoted independent thought dominated PC gaming (e.g. open-ended RPGs like Fallout, strategy games, RPG-shooter hybrids like System Shock and Deus Ex, etc.).

Since the Xbox came around, however, Microsoft has actively tried to MERGE the two different philosophies in Xbox-based games. The result: half-breed games like Mass Effect, which console fans praise to heaven and back as a new pinnacle of RPG design, but which PC gamers recognize as a horridly shallow and disjointed mess. Or truncated afternoon shooters like COD4 and Halo 3 which have no ambition beyond throwing enemy after enemy into the player's targeting reticle instead of letting the player decide how to aim his reticle like in countless PC FPSes. Or RTSes like C&C3, or the upcoming EndWar and Halo Wars, which compromise speed (in the case of C&C3) or complexity (in the case of EndWar) or both (in the case of Halo Wars) for the sake of minimal playability.

Both long-term depth and short-term enjoyability are sacrificed for the sake of pleasing an extremely small but extremely vocal minority (i.e. self-proclaimed "hardcore console gamers"). Either way, there is no evolution in Microsoft's console. The 360 and the Xbox brandname in general is like a mule: a sterile mating of two parents that at first appear to be similar and compatible, but which in the long run will lack sustainable progress and will result in eventual stagnation. It's rather sad that the PlayStation brandname, with the PS3, is actively following down that same route.

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f50p90

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#70 f50p90
Member since 2008 • 3767 Posts

I hate to say it but the Wii started a much greater revolution, MS wasnt the first to do online, they just did it well. The Wii wasn't the first to do motion sensing

I used to see those gimmicky motion sensing games at stands ALL the time in the middle of the mall, the wii did it right, and look at the reception :o :? :cry:

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Sushimaster

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#71 Sushimaster
Member since 2003 • 2671 Posts

If PC games are so much more complex than console games. Then, how come console games have always been graphicaly inferior parallels to PC games? It makes no sense that Microsoft brought "PC" gaming to the living room. It doesn't make any sense. I played Star Craft on the N-sixty-freaking-four! I played MIST on the P-S-fudging-one! I played METAL GEAR on the Nintendo bleeping entertainment system! The only difference is buttons! PCs have more buttons! WOO I'm a monkey, and I press buttons! ohh ohh ee ee ahha

I've been a gamer for a long time. All the XBOX did was take giant steaming turds all over what I knew as "depth". They made games SHORTER! They over-hyped lackluster titles. They released a bunch of roid rage filth! Gears of war freaking makes me want to beat up old ladies! this is most defiantly "smarter" gaming...

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mjarantilla

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#72 mjarantilla
Member since 2002 • 15721 Posts

If PC games are so much more complex than console games. Then, how come console games have always been graphicaly inferior parallels to PC games? It makes no sense that Microsoft brought "PC" gaming to the living room. It doesn't make any sense. I played Star Craft on the N-sixty-freaking-four! I played MIST on the P-S-fudging-one! I played METAL GEAR on the Nintendo bleeping entertainment system! The only difference is buttons! PCs have more buttons! WOO I'm a monkey, and I press buttons! ohh ohh ee ee ahha Sushimaster

Was StarCraft any good on the N64? Thought not.

Myst was simple enough to port without losing much in translation; it just didn't have the audience on the PS1 as it did on the PC. Myst was the most popular PC game franchise of all time until the Sims. Can the PS1 version claim the same?

And PCs are more than capable of playing console games. That's why Metal Gear was playable (and enjoyable) on the PC first, and why it made the transition to consoles very well. It was, in essence, a game unintentionally designed for a console audience, but released on the PC.

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Sushimaster

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#73 Sushimaster
Member since 2003 • 2671 Posts
To this day, most games I enjoy are the ones that all you "mainstream" turd buglers DID NOT BUY
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demoralizer

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#74 demoralizer
Member since 2002 • 2023 Posts

[QUOTE="demoralizer"]Nor did it bring Sega's demise to the failure of the Dreamcast (referring to your sacrificed remark).Sushimaster
That isn't what I meant. The sacrifice came when they brought online console gaming to the mainstream. Just the very act of doing so, meant sacrifices. Decisions are made when you choose one over the other, "the other" is known as a sacrificial offering. In optimal circumstances, you would cut it's heart out. Consoles don't have hearts though, bother.

Most Sega fans Love 360 and Xbox respect Sega. You can't even give props to success that Live is.

I'm sure Sega didn't have Sacrifice in mind when they tried to bring online console gaming to the mainstream, but profits. Just because you fail at something doesn't make it a sacrifice. A sacrifice would be for Sega to not discontinue the Dreamcast so early.

Sega might of got the ball rolling then sony tried to pick up and failed, but then came MS they picked up the ball and ran succsesfully with. I still don't see how Sega brought online console gaming to the mainstream? If anything who should all pay mad props to the PC for online gaming.

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Sushimaster

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#75 Sushimaster
Member since 2003 • 2671 Posts

[QUOTE="Sushimaster"]If PC games are so much more complex than console games. Then, how come console games have always been graphicaly inferior parallels to PC games? It makes no sense that Microsoft brought "PC" gaming to the living room. It doesn't make any sense. I played Star Craft on the N-sixty-freaking-four! I played MIST on the P-S-fudging-one! I played METAL GEAR on the Nintendo bleeping entertainment system! The only difference is buttons! PCs have more buttons! WOO I'm a monkey, and I press buttons! ohh ohh ee ee ahha mjarantilla

Was StarCraft any good on the N64? Thought not.

Myst was simple enough to port without losing much in translation; it just didn't have the audience on the PS1 as it did on the PC. Myst was the most popular PC game franchise of all time until the Sims. Can the PS1 version claim the same?

And PCs are more than capable of playing console games. That's why Metal Gear was playable (and enjoyable) on the PC first, and why it made the transition to consoles very well. It was, in essence, a game unintentionally designed for a console audience, but released on the PC.

Yeah, cool, I agree with you. But, what did the Xbox do to make it a PC? Nothing, it's still just another console. The games were nothing special. Halo was just Golden Eye.
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Sushimaster

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#76 Sushimaster
Member since 2003 • 2671 Posts

[QUOTE="Sushimaster"][QUOTE="demoralizer"]Nor did it bring Sega's demise to the failure of the Dreamcast (referring to your sacrificed remark).demoralizer

That isn't what I meant. The sacrifice came when they brought online console gaming to the mainstream. Just the very act of doing so, meant sacrifices. Decisions are made when you choose one over the other, "the other" is known as a sacrificial offering. In optimal circumstances, you would cut it's heart out. Consoles don't have hearts though, bother.

Most Sega fans Love 360 and Xbox respect Sega. You can't even give props to success that Live is.

I'm sure Sega didn't have Sacrifice in mind when they tried to bring online console gaming to the mainstream, but profits. Just because you fail at something doesn't make it a sacrifice. A sacrifice would be for Sega to not discontinue the Dreamcast so early.

Sega might of got the ball rolling then sony tried to pick up and failed, but then came MS they picked up the ball and ran succsesfully with. I still don't see how Sega brought online console gaming to the mainstream? If anything who should all pay mad props to the PC for online gaming.

Cool, agreed. The XBOX had a small user base of PC nuts. PC nuts crave online. Microsoft and online were like peas and carrots! It was a success because the user base was so selective, not because Microsoft is the leetpwn.
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demoralizer

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#77 demoralizer
Member since 2002 • 2023 Posts

PC nuts? Most Xbox games were also on PC.

*sigh*

main·stream

noun Definition: main current of thought or behavior: actions, and values that are most widely accepted by a group or society, e.g. in politics, fashion, or music
views well outside those of the mainstream



adjective Definition: reflecting norm: reflecting the most widely accepted views or tastes of a nation or culture and therefore not exceptional, extreme, or avant-garde

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Sushimaster

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#79 Sushimaster
Member since 2003 • 2671 Posts
I didn't get into gaming because games were simple online shooters, where developers add more simple levels at an alarmingly SLOTH like rate. No, I got into gaming because of intriguing gameplay, storytelling, and art. Online gaming only serves to destroy my memory of what a great game is. I am sick of online gaming. The only reason for an internet connection into a console should be to download episodic content, or play co-op with your BFFs. I miss the days when a game brought tears to my face. I miss them a lot.
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kage_53

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#80 kage_53
Member since 2006 • 12671 Posts
Ok....Saturn had online play before the Xbox as did the Dreamcast.
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Sushimaster

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#81 Sushimaster
Member since 2003 • 2671 Posts

PC nuts? Most Xbox games were also on PC.

demoralizer
Yes, this is true... So, whats your point? How come the XBOX was more like a PC than the PS1? They have the same ammount of buttons. So, what is the difference? What makes it so much more substantial? How are Xbox games similar to PC games, in a way that PS1 games are NOT similar to PC games?
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Sushimaster

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#82 Sushimaster
Member since 2003 • 2671 Posts
The only reason XBOX is compared to PC is that the XBOX had Nvidia. This made it fairly easy for cross platform (pc to Xbox) action. By the time Xbox came out, console gaming already caught up to PC gaming, in terms of gameplay. In fact, I'm pretty sure that console gaming took the torch for a long while. Long before the word Xbox was muttered.
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br0kenrabbit

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#83 br0kenrabbit
Member since 2004 • 18123 Posts
[QUOTE="demoralizer"]

PC nuts? Most Xbox games were also on PC.

Sushimaster
Yes, this is true... So, whats your point? How come the XBOX was more like a PC than the PS1? They have the same ammount of buttons. So, what is the difference? What makes it so much more substantial? How are Xbox games similar to PC games, in a way that PS1 games are NOT similar to PC games?

Because the Xbox uses the PC-centric Direct X API. That's where the name X-Box came from.
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Sushimaster

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#84 Sushimaster
Member since 2003 • 2671 Posts
[QUOTE="Sushimaster"][QUOTE="demoralizer"]

PC nuts? Most Xbox games were also on PC.

br0kenrabbit

Yes, this is true... So, whats your point? How come the XBOX was more like a PC than the PS1? They have the same ammount of buttons. So, what is the difference? What makes it so much more substantial? How are Xbox games similar to PC games, in a way that PS1 games are NOT similar to PC games?

Because the Xbox uses the PC-centric Direct X API. That's where the name X-Box came from.

Yeah, the Xbox uses an application programming interface... Yes it does... And so does the Atari 2600.

What did it amount to, game wise, besides teh pretty?

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mjarantilla

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#85 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="br0kenrabbit"][QUOTE="Sushimaster"][QUOTE="demoralizer"]

PC nuts? Most Xbox games were also on PC.

Sushimaster

Yes, this is true... So, whats your point? How come the XBOX was more like a PC than the PS1? They have the same ammount of buttons. So, what is the difference? What makes it so much more substantial? How are Xbox games similar to PC games, in a way that PS1 games are NOT similar to PC games?

Because the Xbox uses the PC-centric Direct X API. That's where the name X-Box came from.

Yeah, the Xbox uses an application programming interface... Yes it does... And so does the Atari 2600.

The Atari doesn't use DirectX. The PC and Xbox do.

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Sushimaster

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#86 Sushimaster
Member since 2003 • 2671 Posts
[QUOTE="Sushimaster"][QUOTE="br0kenrabbit"][QUOTE="Sushimaster"][QUOTE="demoralizer"]

PC nuts? Most Xbox games were also on PC.

mjarantilla

Yes, this is true... So, whats your point? How come the XBOX was more like a PC than the PS1? They have the same ammount of buttons. So, what is the difference? What makes it so much more substantial? How are Xbox games similar to PC games, in a way that PS1 games are NOT similar to PC games?

Because the Xbox uses the PC-centric Direct X API. That's where the name X-Box came from.

Yeah, the Xbox uses an application programming interface... Yes it does... And so does the Atari 2600.

The Atari doesn't use DirectX. The PC and Xbox do.

yes, you are correct. but that's not what I said. DirectX is an API, which is a development tool. You cant say the XBOX was better because you could program games for it. That's just silly. I know I played a PS2 game, and that must mean someone programmed it.
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scoobiesnackarf

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#87 scoobiesnackarf
Member since 2005 • 1559 Posts

Lets begin by looking at gaming before the launch of the Original Xbox.

The PS2....a weak system with no On-line gaming.

The launch of the Xbox offered something never thought of before. PC gaming on your living room tv. The very idea seemed ridiculous, but Microsoft was confident and they had the craziest idea of On-line multiplayer on a console.

The Xbox started off slow, but grew huge interest with the launch of the new ip Halo - Combat Evolved which was a major success. At this time the Xbox's On-line was there but hardly used. Mostly for sports games and what not. Not a lot of people saw any interest in Xbox Live. Later with the launch of Halo 2 it became clear that Xbox Live was the platform for On-line gaming of the future. Halo 2's huge success brought forth new ideas for On-line gaming and established Xbox Live's name.

Sony of course launched their LAN add-on for the PS2. It's popular title Socom did okay, but the horrible On-line experience of the PS2 only helped Microsoft's Xbox LIVE sell more subscriptions as well as consoles.

If it was not for Microsoft's intervention I don't imagine Sony ever creating anything innovative or impressive. Today PSN is still a mess with less features and a lot less creativity.

Consumers made their choice and they choose Microsoft's Xbox 360.

I hope Microsoft will always remain a key role in the gaming industry. Their dedication to bringing entertainment to the living room with the Xbox is one of their greatest achievements.

ParadiseAwaits

That is why the PS3 has now sold more than the 360 in every region besides America in more than a year less time? Live is fantastic and was a great improvement and could be seen as an EVOLUTION for console gaming however it was no REVOLUTION.

AR

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Hellsing2o2

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#88 Hellsing2o2
Member since 2004 • 3504 Posts

yeah, one problem.....

The Dreamcast had multiplayer first.

cobrax25

The Saturn had online gaming before Dreamcast.

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Sushimaster

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#89 Sushimaster
Member since 2003 • 2671 Posts
It's not like you could slap a new vid card into an Xbox, and THAT my friends, is why DirectX is so great as an API. Because you upgrade a computer. You don't upgrade an xbox, unless you put a mod chip in it. DirectX unified PC game development. The Xbox is just a scrap from a single era of that unification.
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Hellsing2o2

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#90 Hellsing2o2
Member since 2004 • 3504 Posts
[QUOTE="cobrax25"]

yeah, one problem.....

The Dreamcast had multiplayer first.

MortalDecay

If you want to get technical, the SNES and Genesis had multiplayer first.

Yeah, They did actually.

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Sony_Narutendo

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#91 Sony_Narutendo
Member since 2008 • 212 Posts
every company has brought something new and innovative to console gamingRagashahs
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Sushimaster

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#92 Sushimaster
Member since 2003 • 2671 Posts
[QUOTE="MortalDecay"][QUOTE="cobrax25"]

yeah, one problem.....

The Dreamcast had multiplayer first.

Hellsing2o2

If you want to get technical, the SNES and Genesis had multiplayer first.

Yeah, They did actually.

& the Famicom had online first.
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Hellsing2o2

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#93 Hellsing2o2
Member since 2004 • 3504 Posts
[QUOTE="Hellsing2o2"][QUOTE="MortalDecay"][QUOTE="cobrax25"]

yeah, one problem.....

The Dreamcast had multiplayer first.

Sushimaster

If you want to get technical, the SNES and Genesis had multiplayer first.

Yeah, They did actually.

& the Famicom had online first.

Online multiplayer?

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Sushimaster

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#94 Sushimaster
Member since 2003 • 2671 Posts
no, just online, only in Japan.
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mjarantilla

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#95 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Sushimaster"][QUOTE="br0kenrabbit"][QUOTE="Sushimaster"][QUOTE="demoralizer"]

PC nuts? Most Xbox games were also on PC.

Sushimaster

Yes, this is true... So, whats your point? How come the XBOX was more like a PC than the PS1? They have the same ammount of buttons. So, what is the difference? What makes it so much more substantial? How are Xbox games similar to PC games, in a way that PS1 games are NOT similar to PC games?

Because the Xbox uses the PC-centric Direct X API. That's where the name X-Box came from.

Yeah, the Xbox uses an application programming interface... Yes it does... And so does the Atari 2600.

The Atari doesn't use DirectX. The PC and Xbox do.

yes, you are correct. but that's not what I said. DirectX is an API, which is a development tool. You cant say the XBOX was better because you could program games for it. That's just silly. I know I played a PS2 game, and that must mean someone programmed it.

What? He was answering your question: "How come the XBOX was more like a PC than a PS1?" Answer: It used DirectX, which made porting between the consoles and PCs much easier than it used to be (or, IMO, should be).

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Hellsing2o2

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#96 Hellsing2o2
Member since 2004 • 3504 Posts

no, just online, only in Japan.Sushimaster

Oh. And yeah I knew the famicom had online, just not online gaming. And it was only in japan.

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Makari

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#97 Makari
Member since 2003 • 15250 Posts
Speaking as a hermit, XBL doesn't care about what the Dreamcast did or didn't do, and neither does 99% of the people that love XBL today. It's pretty obvious to PC gamers that XBL was modeled after the good points of PC gaming and some of Microsoft's past online multiplayer efforts (which, if you're trying to split hairs, would predate the DC's online with MS doing online in their own games on a different platform). Doing something first badly doesn't seem to matter so much in the world as being the first to do it right. Blizzard, Bungie and Valve built their reputations on being the first to do things right.
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beinss

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#98 beinss
Member since 2004 • 1838 Posts
They didnt invent console online. Dreamcast did. And DreamCast was the greatest. All microsoft brought to the table was a improved version of online (which is good) but it seems that is all they have to offer since their console is the middle man (Wii is selling most, PS3 is most powerful). Unless they can come out with something better next gen, i dont think the Xbox brand will last. Sony is improving their online service (slowly but surely) so what will Xbox have? a costly online service VS free PSN.
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Sushimaster

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#99 Sushimaster
Member since 2003 • 2671 Posts
[QUOTE="Sushimaster"][QUOTE="mjarantilla"][QUOTE="Sushimaster"][QUOTE="br0kenrabbit"][QUOTE="Sushimaster"][QUOTE="demoralizer"]

PC nuts? Most Xbox games were also on PC.

mjarantilla

Yes, this is true... So, whats your point? How come the XBOX was more like a PC than the PS1? They have the same ammount of buttons. So, what is the difference? What makes it so much more substantial? How are Xbox games similar to PC games, in a way that PS1 games are NOT similar to PC games?

Because the Xbox uses the PC-centric Direct X API. That's where the name X-Box came from.

Yeah, the Xbox uses an application programming interface... Yes it does... And so does the Atari 2600.

The Atari doesn't use DirectX. The PC and Xbox do.

yes, you are correct. but that's not what I said. DirectX is an API, which is a development tool. You cant say the XBOX was better because you could program games for it. That's just silly. I know I played a PS2 game, and that must mean someone programmed it.

What? He was answering your question: "How come the XBOX was more like a PC than a PS1?" Answer: It used DirectX, which made porting between the consoles and PCs much easier than it used to be (or, IMO, should be).

The fact that the Xbox uses DirectX, rather than a different API, does not make it more like a PC than the PS1. It merely means that the Xbox uses the API that Microsoft created. Well, the PS1 also uses an API that Sony created. So, the manufacture of both consoles use their own API. So, they are both equally similar in this sense. Whatever it is that makes PC games "revolutionary" isn't the API. If anything, it would be development. In this case, the only thing that makes PCs "revolutionary" is the fact that just about anyone can program, play and distribute games on a PC. This isn't true for the XBOX.
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shoeman12

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#100 shoeman12
Member since 2005 • 8744 Posts
i know the xbox wasn't the first to have online gaming but it really revolutionized it on consoles. it made it integrated in everything with xbox live. if sony didn't have live to copy, psn would be nothing like what it is now.