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Only 14724 fans with roughly one third saying it *exceeded their expectations* I think me and including others our *expectations* were average to crap, meaning well done I expected crap and got crap. Still a bad ending but at least they gave my bad ending *closure*
its still terribad but is LESS terribad than before, i guess i am ok with it not in the sense i find it a good ending but in the sense its as much as im going to get. Between dragon age 2 and mass effect 3, i won't ever prepurchase anything from bioware again, and in fact i will avoid their games in the future unless they are well received by the people, then i might check them out.
Gotta love gamers. Only with video games can a small group slave over a project of love for years and then have the overall quality of that labor be completely ignored so a minor "fault" can be glorified to such unbelievable bounds.Only 14724 fans with roughly one third saying it *exceeded their expectations* I think me and including others our *expectations* were average to crap, meaning well done I expected crap and got crap. Still a bad ending but at least they gave my bad ending *closure*
Blake135
And then(!) when that small group attempts to appease those fans with a very well done addition to what those people called a fault, are they still treated like lepers and shunned for making the group they thought to appease re-experience that small portion of their video game.
__
Such unbridled pessimism.
Gotta love gamers. Only with video games can a small group slave over a project of love for years and then have the overall quality of that labor be completely ignored so a minor "fault" can be glorified to such unbelievable bounds.[QUOTE="Blake135"]
Only 14724 fans with roughly one third saying it *exceeded their expectations* I think me and including others our *expectations* were average to crap, meaning well done I expected crap and got crap. Still a bad ending but at least they gave my bad ending *closure*
R3FURBISHED
And then(!) when that small group attempts to appease those fans with a very well done addition to what those people called a fault, are they still treated like lepers and shunned for making the group they thought to appease re-experience that small portion of their video game.
__
Such unbridled pessimism.
::sigh::I'd not call the faults with ME3 'minor'.
A minor fault with ME3 would be its terrible animations(unarmored especially), a fairly major one would be the story (considering it's a story driven game/series)
Star-child is insanely jarring, you're forced to accept that your Shep cares about this nobody. And the deus ex machina makes the game go from science fiction to space magic, I don't see why they forced such a bad ending (and I don't mean that I'd prefer a happy ending).
Fixing these issues isn't actually excruciatingly difficult.
Delete all the current dream sequences and the rgb ending, redoing the dream sequences with Mordin instead (much easier to care about Mordin, than a nobody kid)
Die with Anderson and using the console with variants based on army/paragon|renegade
eg.
-High army, High para = die with Anderson, self destruct the Reapers (via console)
-High army, low para = die with Anderson, fail
-high army, High ren = Control(enslave) Reapers
-High army, low ren = TIM controls Reapers
-Low army, higher ren = hallucination of a good ending, then being indoctrinated and see the destruction of everything (the opposite of FF8's ending!)
-Low army, higher para = die at beam
The Citadel+Catalyst should only have been a giant special satellite used to control/self destruct the Reapers, no magic light, no damaging the relays.
None of this requires much more than a few bits of dialogue being changed and few minor tweaks to the pre-rendered cutscenes.
----
The extended endings don't address the problem at all beyond closing a few very minor plot holes in their crappy deus ex machina (I didn't expect them to, but it would have been nice). And even with that ending, the resolution to the plot didn't even vaguely require the deus ex machina, it was easily solvable, in fact I expected the solution the second I entered the room and was unpleasantly surprised by the final twist when I had thought the game had a really great ending (dying with Anderson).
It was great.
Although I didn't think it was necessary. The ending was lame,but I wasn't one of those people that wanted something like this.
Gotta love gamers. Only with video games can a small group slave over a project of love for years and then have the overall quality of that labor be completely ignored so a minor "fault" can be glorified to such unbelievable bounds.[QUOTE="R3FURBISHED"]
[QUOTE="Blake135"]
Only 14724 fans with roughly one third saying it *exceeded their expectations* I think me and including others our *expectations* were average to crap, meaning well done I expected crap and got crap. Still a bad ending but at least they gave my bad ending *closure*
Inconsistancy
And then(!) when that small group attempts to appease those fans with a very well done addition to what those people called a fault, are they still treated like lepers and shunned for making the group they thought to appease re-experience that small portion of their video game.
__
Such unbridled pessimism.
::sigh::I'd not call the faults with ME3 'minor'.
A minor fault with ME3 would be its terrible animations(unarmored), a fairly major one would be the story (considering it's a story driven game/series)
Star-child is insanely jarring, you're forced to accept that your Shep cares about this nobody. And the deus ex machina makes the game go from science fiction to space magic, I don't see why they forced such a bad ending (and I don't mean that I'd prefer a happy ending).
Fixing these issues isn't actually excruciatingly difficult.
Delete all the current dream sequences and the rgb ending, redoing the dream sequences with Mordin instead (much easier to care about Mordin, than a nobody kid)
Die with Anderson and using the console with variants based on army/paragon|renegade
eg.
-High army, High para = die with Anderson, self destruct the Reapers (via console)
-High army, low para = die with Anderson, fail
-high army, High ren = Control(enslave) Reapers
-High army, low ren = TIM controls Reapers
-Low army, higher ren = hallucination of a good ending, then being indoctrinated and see the destruction of everything (the opposite of FF8's ending!)
-Low army, higher para = die at beam
The Citadel+Catalyst should only have been a giant special satellite used to control/self destruct the Reapers, no magic light, no damaging the relays.
None of this requires much more than a few bits of dialogue being changed and few minor tweaks to the pre-rendered cutscenes.
----
The extended endings don't address the problem at all beyond closing a few very minor plot holes in their crappy deus ex machina (I didn't expect them to, but it would have been nice). And even with that ending, the resolution to the plot didn't even vaguely require the deus ex machina, it was easily solvable, in fact I expected the solution the second I entered the room and was unpleasantly surprised by the final twist when I had though the game had a really great ending (dying with Anderson).
Wrong, see above post. In fact, the line where he states that "organics seek technology, synthetics seek understanding" fits PERFECTLY in the entire series. Nevermind that he ironically mirror's Javik's views. Also, he is also revealed to be imperfect and flawed, who underestimated organics. Nevermind he himself is an AI who turned aginst his creators, another irony.The story is still broken due to the Catalyst. Everything he says doesn't fit into the lore of the previous games, and at times contradicts it.
Peredith
Gotta love gamers. Only with video games can a small group slave over a project of love for years and then have the overall quality of that labor be completely ignored so a minor "fault" can be glorified to such unbelievable bounds.[QUOTE="Blake135"]
Only 14724 fans with roughly one third saying it *exceeded their expectations* I think me and including others our *expectations* were average to crap, meaning well done I expected crap and got crap. Still a bad ending but at least they gave my bad ending *closure*
R3FURBISHED
And then(!) when that small group attempts to appease those fans with a very well done addition to what those people called a fault, are they still treated like lepers and shunned for making the group they thought to appease re-experience that small portion of their video game.
__
Such unbridled pessimism.
Yes. We should tell Bioware that everything fine. Everything's goign to be ok. Just keep doing what they're doing. Nothing to improve on whatsoever. And that goes for all other dvelopers too. Sure a game may be glitched beyond unplayablity, but it's the thought that counts and therefore we should not be critical so as to save their feelings.WRONGThe Catalyst as of the EC is NO Deus Ex Machina.
1. He is introduced not as a character but as a MacGuffin EARLY in the game. The goals of Shepard was not only to unite the galaxy, but find the Catalyst, which in a PLOT TWIST turns out to be a character.
2. The Catalyst only explains the choices offered by THE CRUCIBLE, which also is a MacGuffin revealed early in the game And really only the Synthesis ending could be classified as DXM, and thats less of the case in the EC.
3. Two of the endings were goals the protagonists (Destroy) and the Antagonist (Control), which means they are far from contrived. They sought the Crucible and the Catalyst for these reasons.
4. Its been established several times throughout the game that the Reapers cannot be beaten conventionally.
5. Only the Synthesis option is his ideal choice, the other two options and the refusal option are REJECTIONS of the Catalyst's logic.
Frankly the very notion that he comes out of nowhere and/or clashes with the themes of the series is idiotic (when it comes to the extended cut), from those who did not pay attention to the entire story of ME3, and even in the series.
texasgoldrush
1. Early or not, it doesn't matter, it's so poorly implemented that it pulls you out of the story with how jarring every sequence with him is.
It may work for the people who pick ME3 up off the shelf as the first ME game, but as someone who's played the series, it doesn't work at all. Hence it being jarring, as I said.
"Look how skilled we are, and how much games have progressed as art, we used 'this' plot device!" Almost seems to be the motivation for these story decisions.
2. I've not complained about the Crucible/Catalyst thing, yes they're contrived, but they make sense. It doesn't make sense to force a new character down my throat and have me accept it. What 'we are' being forced to build is 'the last resort', 'better than nothing', It doesn't need deep justification.
I'm fighting for the last hopes of the civilized galaxy and this is the only chance I have, even if it's a crapshoot.
The kid however, it's just jarring and should be removed.
3. Yes, that's why I preserved them.
4. And I preserved this as well, you still need the Catalyst, I didn't say they could defeat them with numbers and tactics alone.
5. Not seeing the point.
----
It does clash, not only does the emotional appeal of the child fall flat on its face, but the jarring move from science fiction to space magic is unnecessary.
And NO he's not a MacGuffin, further research(as to what the hell the that means) shows the Crucible thing as it, but not him, he's just a bad story element. He's 'not' interchangeable with anything and does pop up again in the end.(< wrong and tvropes' definition is inconsistent with the rest of the definitions out there on this)
He reappears at the end as a God, to resolve the story via contrivence (deus ex machina), HA. Tvropes.org you're my hero!
It did nothing for me.
The series is already dead and nothing more than just a third person shooter since the second game. Also, all of that should have been in the game to begin with. This isn't even a case of hindsight. For example, that reject ending. Why was there not even an option to tell Space Kid to f*** off? It also incorporates the Liara terminals, which should have been factored into the game from the beginning. Without it, that 15 minute scene when Liara comes up to your room is a waste of time because that terminal is never brought up again. Why was it not shown why Joker is leaving with your squad mates who were just on the ground with you?
BioWare is lazy and and now a garbage developer. They overlooked so many things in development and were hoping that gamers were too stupid to realize it. Can't blame them..because apparently they were right. Most people still defend this joke of a game and it's ending because they were so caught up in the two good set pieces.
This gen has killed gaming. It's all about creating set pieces and even if the rest of your game is mediocre, everyone is still going to nerdgasm over it.
Gotta love gamers. Only with video games can a small group slave over a project of love for years and then have the overall quality of that labor be completely ignored so a minor "fault" can be glorified to such unbelievable bounds.[QUOTE="Blake135"]
Only 14724 fans with roughly one third saying it *exceeded their expectations* I think me and including others our *expectations* were average to crap, meaning well done I expected crap and got crap. Still a bad ending but at least they gave my bad ending *closure*
R3FURBISHED
And then(!) when that small group attempts to appease those fans with a very well done addition to what those people called a fault, are they still treated like lepers and shunned for making the group they thought to appease re-experience that small portion of their video game.
__
Such unbridled pessimism.
Lol what ? ME3 is polished but it can be considered the worst ME in the series, just because something "looks better" doesn't mean it's better. I don't wanna get In a huge debate it's pointless now, all Im gonna say was the product was not up to hype and it was advertised "differently" from Bioware I don't think that's something "minor" they said "this" and "that" would happen ( hundreds of choices for the ending) yet screwed us over in the end and only gave us A B and C ending. Some fans are waaaay over the top about this but seriously....if a product is not up to "standard" then We shouldn't just "roll over" because the characters in the game "give you the warm fuzzies" at the end of the day it's still a "product" gaming is probabably the most expensive hobbie in media and etertainment, $100 is alot in Australia for the average consumer so I can why some will be annoyed by a half ass product.The series is already dead and nothing more than just a third person shooter since the second game.
OmegaRey
What a thought out and intelligent opinion:roll:
Yeah, I really liked the ending but when I was done, I found myself even more pissed at the fact that playing it made me feel like they released an unfinished game in March.I liked it, but hated the fact i had to wait half an year for content that should have came with the game. Thanks EA.
PAL360
pretty sad when a studio has to change their story line just because some buyers didn't like the story...k2theswissThey didn't change the story. They just fleshed it out a bit more. I agree though, it is kind of sad because if they had delayed the game to make the endings right, they'd be in a far better place right now.
They didn't change the story. They just fleshed it out a bit more. I agree though, it is kind of sad because if they had delayed the game to make the endings right, they'd be in a far better place right now. your right. because i would have bought the game by now if it didnt have mass complaints...[QUOTE="k2theswiss"]pretty sad when a studio has to change their story line just because some buyers didn't like the story...heretrix
The original ending set standards so low that you can only get satisfied from the EC.
Still, for something that took two months to make, and 1.8gb(considerably more than lotsb) to download, I expected much more than a small slideshow and a couple of cheap retcons.
[QUOTE="heretrix"]They didn't change the story. They just fleshed it out a bit more. I agree though, it is kind of sad because if they had delayed the game to make the endings right, they'd be in a far better place right now. your right. because i would have bought the game by now if it didnt have mass complaints...I would still highly recommend it. As flawed as it is, it's still better than most of the stuff that has come out this year. Even the multiplayer, as unbalanced as it is, I've had quite a bit of fun with it. Check one of the upcoming holiday sales and see if you can get a deal.[QUOTE="k2theswiss"]pretty sad when a studio has to change their story line just because some buyers didn't like the story...k2theswiss
I wouldn't say 'most' fans, but enough that the controversy is going to fade pretty quickly (If 90% of the fans were pissed off before, I'd say that number has dropped to 60% or even 50%). The new endings aren't perfect by a long shot, but they are satisfying enough that I finally feel closure with my favourite gaming series this generation. Really makes you wish these had been the original endings so we never had to endure that sh*tstorm to begin with
ROFL
http://social.bioware.com/forum/1/topic/355/index/12756781/1
most fans? i know you love ME to death, but ending is still retarded.
[QUOTE="texasgoldrush"][QUOTE="Loegi"]I think it's quite on par with the rest of the game. [spoiler] Except that new ending, that looked like 2 minutes of work. [/spoiler] LoegiIts basically an easter egg..... [spoiler] It still looks cheaply made, and they definitely made it look like an ending, with the credits and needing to redo the citadel part and stuff. [/spoiler] [spoiler] It's the middle finger to all the whiners who cried about "QQ I want to ignore starchild and catalyst." BioWare therefore provided an accurate ending for what happens if you ignore the catalyst, everyone dies. I'm glad that BioWare didn't pull out some magical pony that saves the day if Shepard refuses to use the catalyst. [/spoiler]
[spoiler] It still looks cheaply made, and they definitely made it look like an ending, with the credits and needing to redo the citadel part and stuff. [/spoiler] [spoiler] It's the middle finger to all the whiners who cried about "QQ I want to ignore starchild and catalyst." BioWare therefore provided an accurate ending for what happens if you ignore the catalyst, everyone dies. I'm glad that BioWare didn't pull out some magical pony that saves the day if Shepard refuses to use the catalyst. [/spoiler] [spoiler] Well, they shouldn't have done that. Now it just looks like a very cheaply added ending. I mean, just because the next cycle found the box they never even see the reapers? How do they stop it? It doesn't make sense. I don't think they should've let Shepard live in that ending, but more than 2 minutes explanation would have been a lot better. [/spoiler][QUOTE="Loegi"][QUOTE="texasgoldrush"] Its basically an easter egg.....GhoX
Gotta love gamers. Only with video games can a small group slave over a project of love for years and then have the overall quality of that labor be completely ignored so a minor "fault" can be glorified to such unbelievable bounds.[QUOTE="Blake135"]
Only 14724 fans with roughly one third saying it *exceeded their expectations* I think me and including others our *expectations* were average to crap, meaning well done I expected crap and got crap. Still a bad ending but at least they gave my bad ending *closure*
R3FURBISHED
And then(!) when that small group attempts to appease those fans with a very well done addition to what those people called a fault, are they still treated like lepers and shunned for making the group they thought to appease re-experience that small portion of their video game.
__
Such unbridled pessimism.
So true, some gamers are just sickening. It's especially sad when they just claim the series is dead, irrelevant, and garbage now because of a minor flaw that wasn't even that bad. They blow the ending out of proportion, I rather enjoyed it. And they use that as an excuse to forget the 99% of ME3 that was absolutely fantastic, and ME 1 and ME 2 which were each very good games. You spend years and years slaving away making a great series, expanding on characters and backstory, just for the gamers to forget all of it and step all over your creation. Figures.
[QUOTE="GhoX"][spoiler] It's the middle finger to all the whiners who cried about "QQ I want to ignore starchild and catalyst." BioWare therefore provided an accurate ending for what happens if you ignore the catalyst, everyone dies. I'm glad that BioWare didn't pull out some magical pony that saves the day if Shepard refuses to use the catalyst. [/spoiler] [spoiler] Well, they shouldn't have done that. Now it just looks like a very cheaply added ending. I mean, just because the next cycle found the box they never even see the reapers? How do they stop it? It doesn't make sense. I don't think they should've let Shepard live in that ending, but more than 2 minutes explanation would have been a lot better. [/spoiler][QUOTE="Loegi"] [spoiler] It still looks cheaply made, and they definitely made it look like an ending, with the credits and needing to redo the citadel part and stuff. [/spoiler] Loegi
I haven't downloaded it yet as I was fine with the ending how it was. If it added gameplay I would dl but for cut-scenes it seems like a waste of time to me. Great game but I don't plan to revisit it any time soon.
I feel sorry for Bioware.
They give us 2 full multiplayer DLC's, and when everyone complains about the ending, they make a new one for free! What game company does that!
People who complained about the original ending were whiners.
Anyone who complains about the new ending, complains that their ice cream is cold.
Couldn't have said it any better myself.I feel sorry for Bioware.
They give us 2 full multiplayer DLC's, and when everyone complains about the ending, they make a new one for free! What game company does that!
People who complained about the original ending were whiners.
Anyone who complains about the new ending, complains that their ice cream is cold.
GOGOGOGURT
I feel sorry for Bioware.
They give us 2 full multiplayer DLC's, and when everyone complains about the ending, they make a new one for free! What game company does that!
People who complained about the original ending were whiners.
Anyone who complains about the new ending, complains that their ice cream is cold.
GOGOGOGURT
.. Hell if anything I say the BIGGEST flaw of this game is they tried to do too much.. The combat is by far the best, they have the best leveling system in pretty much finding the medium between the first and second game.. The weapons system has been perfected where we don't have the generic gun drops of the first, but have the numerous gun choices and customization that the second did not have.. The enemies are by far smarter with certain types having to take different strategies to take down.. The voice acting, story are all up to standards, the only thing I would argue is the disjointed nature of the story because it tried to do too much.. If anything I thought the biggest FLAW to this game had nothing to do with the ending just the immense thigns you got done in the game compared to the last two.. In the first one you chased Saren and the "side quests" amounted to no larger things than saving a very small colony from infection from the thorium.. Same goes for the second one as you chased the collectors.. While in the third while fighting Reapers, you stop the genophage, you stop the Quarian-Geth war.. Really two side plots that could really have been their own entire game main plotline to begin with..
I honestly would blame the fans for this one, to me it felt like Bioware was pulled in all directions to appease the fans.. And what we got was a good product but it attempted to do entirely too much to try to appease everybody, which really felt like man areas ended too fast, or other such things.. I see this very exact same b!tching within the Blizzard community acting like the said company is lazy or doing a awful job when they basically have set the standard on how a company should support their products years down the road.. This isn't suggesting that said companies are above criticism, they most certainly are not, but the kinds of rhetoric you hear from said people makes it sound like Blizzard stole their life savings from them..
So I beat the game when it released and I havent had the internet so I cant download the expansion.
How exactly do they fit the extended cut into the game? Im pretty sure my Shepard died. Do I play as someone else? Does it take you back to before the ending? Whats going on???
[QUOTE="GOGOGOGURT"]
I feel sorry for Bioware.
They give us 2 full multiplayer DLC's, and when everyone complains about the ending, they make a new one for free! What game company does that!
People who complained about the original ending were whiners.
Anyone who complains about the new ending, complains that their ice cream is cold.
sSubZerOo
.. Hell if anything I say the BIGGEST flaw of this game is they tried to do too much.. The combat is by far the best, they have the best leveling system in pretty much finding the medium between the first and second game.. The weapons system has been perfected where we don't have the generic gun drops of the first, but have the numerous gun choices and customization that the second did not have.. The enemies are by far smarter with certain types having to take different strategies to take down.. The voice acting, story are all up to standards, the only thing I would argue is the disjointed nature of the story because it tried to do too much.. If anything I thought the biggest FLAW to this game had nothing to do with the ending just the immense thigns you got done in the game compared to the last two.. In the first one you chased Saren and the "side quests" amounted to no larger things than saving a very small colony from infection from the thorium.. Same goes for the second one as you chased the collectors.. While in the third while fighting Reapers, you stop the genophage, you stop the Quarian-Geth war.. Really two side plots that could really have been their own entire game main plotline to begin with..
I honestly would blame the fans for this one, to me it felt like Bioware was pulled in all directions to appease the fans.. And what we got was a good product but it attempted to do entirely too much to try to appease everybody, which really felt like man areas ended too fast, or other such things.. I see this very exact same b!tching within the Blizzard community acting like the said company is lazy or doing a awful job when they basically have set the standard on how a company should support their products years down the road.. This isn't suggesting that said companies are above criticism, they most certainly are not, but the kinds of rhetoric you hear from said people makes it sound like Blizzard stole their life savings from them..
Percisley.
Soon Bioware will get sick of it and not be Mr. nice guy anymore.
I for one say that the game(hell the whole series)was a masterpiece and thank you for your hard work.
[QUOTE="sSubZerOo"]
[QUOTE="GOGOGOGURT"]
I feel sorry for Bioware.
They give us 2 full multiplayer DLC's, and when everyone complains about the ending, they make a new one for free! What game company does that!
People who complained about the original ending were whiners.
Anyone who complains about the new ending, complains that their ice cream is cold.
GOGOGOGURT
.. Hell if anything I say the BIGGEST flaw of this game is they tried to do too much.. The combat is by far the best, they have the best leveling system in pretty much finding the medium between the first and second game.. The weapons system has been perfected where we don't have the generic gun drops of the first, but have the numerous gun choices and customization that the second did not have.. The enemies are by far smarter with certain types having to take different strategies to take down.. The voice acting, story are all up to standards, the only thing I would argue is the disjointed nature of the story because it tried to do too much.. If anything I thought the biggest FLAW to this game had nothing to do with the ending just the immense thigns you got done in the game compared to the last two.. In the first one you chased Saren and the "side quests" amounted to no larger things than saving a very small colony from infection from the thorium.. Same goes for the second one as you chased the collectors.. While in the third while fighting Reapers, you stop the genophage, you stop the Quarian-Geth war.. Really two side plots that could really have been their own entire game main plotline to begin with..
I honestly would blame the fans for this one, to me it felt like Bioware was pulled in all directions to appease the fans.. And what we got was a good product but it attempted to do entirely too much to try to appease everybody, which really felt like man areas ended too fast, or other such things.. I see this very exact same b!tching within the Blizzard community acting like the said company is lazy or doing a awful job when they basically have set the standard on how a company should support their products years down the road.. This isn't suggesting that said companies are above criticism, they most certainly are not, but the kinds of rhetoric you hear from said people makes it sound like Blizzard stole their life savings from them..
Percisley.
Soon Bioware will get sick of it and not be Mr. nice guy anymore.
I for one say that the game(hell the whole series)was a masterpiece and thank you for your hard work.
Amen Brother
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